Files
enricobuehler 0bfc7fe913
apple / swift (pull_request) Successful in 1m43s
apple / distribute (pull_request) Skipped
apple / screenshots (pull_request) Skipped
windows-drivers / probe-and-proto (pull_request) Successful in 30s
windows-drivers / driver-build (pull_request) Successful in 1m49s
ci / docs-site (pull_request) Successful in 1m21s
ci / bun-nix (pull_request) Successful in 31s
ci / web (pull_request) Successful in 3m50s
ci / rust-arm64 (pull_request) Successful in 8m32s
android / android (pull_request) Successful in 7m22s
ci / rust (pull_request) Successful in 14m7s
windows-client / client (arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (pull_request) Successful in 3m6s
windows-client / client (x64, , x86_64-pc-windows-msvc, C:\t) (pull_request) Successful in 8m7s
ci: fold release.yml into apple.yml and the two Windows client workflows into one
Two merges, both of which exist to express an ordering Gitea cannot express across
files, and both of which delete a duplicated build.

release.yml -> apple.yml (as the `distribute` job)
  The name described neither what it did (Apple only — every other platform's release
  is its own packaging workflow attaching to the same Gitea release on a v* tag, with
  announce.yml as the manual "go") nor anything a reader would guess. The name was the
  smaller problem. Gitea has no cross-workflow `needs`, so nothing sequenced it against
  apple.yml's tests: a canary main push uploaded iOS, macOS and tvOS builds to
  TestFlight even when `swift test` had just failed on that same commit. It is now
  `needs: swift`, which is only expressible in one file.

  The two files' paths: filters had also drifted — apple.yml watched crates/**,
  release.yml watched crates/punktfunk-core/**. The merged filter takes the NARROW one,
  because that is the correct one: everything on this runner is built from
  punktfunk-core via build-xcframework.sh, and punktfunk-core's only path dependency is
  its own vendored fec-rs. That is checkable in one command, and the header says so, and
  says to widen it if that ever stops being true. Net effect on the shared mac mini:
  pushes that touch host-side crates no longer build or upload anything Apple.

windows.yml + windows-msix.yml -> windows-client.yml
  The pair built the same three crates FOUR times per client push on ONE runner: debug
  x64 + arm64 for lint/test, release x64 + arm64 for packaging. windows-host.yml already
  records why a second (debug) dep tree on this machine is a liability rather than a
  cost — it re-runs openh264-sys2's vendored C++ through cc-rs's cl.exe fan-out and tips
  the runner into C1069, which is disk exhaustion wearing a compiler error's clothes. So
  there is one release build per arch now and clippy/fmt/test run against it, exactly as
  windows-host.yml does. The paths list went from three copies to one; PRs get the
  build/lint/test signal and stop before packaging.

The rename is safe, and this is worth recording because the GitHub instinct is wrong
here: `github.run_number` is REPO-WIDE in Gitea, not per-workflow — consecutive runs of
DIFFERENT workflows get consecutive numbers (verified against the API: android 13226,
apple 13227, arch 13228, ci 13229, deb 13230). The canary MSIX version <minor>.<run>.0
and Apple's CURRENT_PROJECT_VERSION therefore keep climbing across a rename. On GitHub
the same rename would reset both to 1, sorting every new canary below the published ones
and getting the TestFlight uploads rejected outright.

25 workflows, down from 27, and every `name:` now matches its filename. Cross-references
in windows-host.yml, windows-drivers.yml, android.yml, flatpak.yml, sbom.yml, the
provisioning scripts, gitea-release.sh and clients/windows/packaging/README.md updated.
2026-08-13 12:10:36 +02:00
..

punktfunk Windows client — MSIX packaging

The Windows client ships as signed MSIX packages so Windows boxes get a real package (Start tile, clean install/uninstall) instead of a loose exe. CI builds + publishes them from .gitea/workflows/windows-client.yml to Gitea's generic package registry (https://git.unom.io/unom/-/packages), on every main push that touches the client (canary) and on vX.Y.Z release tags (stable) — see Release Channels.

Two architectures, one x64 runner. Both x64 and arm64 packages are produced off the single x64 Windows runner — x86_64-pc-windows-msvc builds natively, aarch64-pc-windows-msvc is cross-compiled (the x64 MSVC toolset ships the ARM64 cross compiler; since M10 nothing in the package links FFmpeg, so neither arch needs a per-arch FFMPEG_DIR tree staged on the runner — one less thing the ARM64 leg can be missing). Artifacts are arch-suffixed (..._x64.msix / ..._arm64.msix, each with its matching .cer); pack-msix.ps1 -Arch x64|arm64 stamps the manifest ProcessorArchitecture and names the output. See windows-client.yml for the cross-build rationale.

What's in the package

pack-msix.ps1 assembles a layout from a cargo build --release and runs makeappx + signtool:

File Source
punktfunk-client.exe the release build (the WinUI shell)
punktfunk-session.exe the release build — the Vulkan session client the shell spawns for every stream (sibling resolution, src/spawn.rs). Skia links statically; vulkan-1.dll is a GPU-driver component, never bundled. ARM64 builds it --no-default-features (no Skia console UI) until rust-skia ships aarch64-pc-windows-msvc prebuilts
Microsoft.WindowsAppRuntime.Bootstrap.dll, resources.pri staged by the client's build.rs via windows-reactor-setup::as_framework_dependent()
SDL3.dll auto-staged by the sdl3 crate
licenses\* the project's MIT/Apache texts + the generated THIRD-PARTY-NOTICES.txt (MSIX has no installer EULA page, so attribution ships as files)
Assets\*.png checked-in tile/store logos (rasterized from packaging/flatpak/io.unom.Punktfunk.svg)
AppxManifest.xml the template here, with {VERSION}/{PUBLISHER} substituted

No FFmpeg DLLs. The client decodes natively since M10 (pf-vkdecode / pf-dxvadec / OpenH264+rav1d — punktfunk-planning design/client-native-decode.md §6), so nothing here link-imports libav* and the wildcard avcodec/avformat/avutil/swscale/swresample-*.dll copy is gone, along with the FFmpeg LGPL notice that accompanied it — shipping that notice now would claim a dependency the package doesn't have. The host installer is unchanged: packaging/windows/pack-host-installer.ps1 still ships those DLLs for its AMF/QSV encode path.

Why an "unpackaged" WinUI app packages cleanly

main calls windows_reactor::bootstrap(), which runs MddBootstrapInitialize2 with OnPackageIdentity_NOOP (crates/libs/reactor/src/bootstrap.rs), so under MSIX package identity the App SDK bootstrapper is a no-op and the runtime is resolved from the manifest's <PackageDependency> on Microsoft.WindowsAppRuntime.2 instead (reactor pins WINDOWSAPPSDK_RELEASE_MAJORMINOR = 0x20000 = 2.0). It's a full-trust Win32 app (EntryPoint="Windows.FullTrustApplication" + runFullTrust) because it owns raw D3D11, Win32 low-level input hooks, WASAPI and SDL3.

Versioning

MSIX requires a strictly 4-part numeric version. The workflow computes:

  • vX.Y.Z tag → X.Y.Z.0 (THE release; any -rc/+meta suffix is dropped for MSIX). Published to the stable latest/ alias and attached to the unified Gitea Release.
  • main push / workflow_dispatch0.3.<run_number>.0 (canary, climbs by run number; canary/ alias).

Signing & install

CI signs every build with a stable self-signed code-signing cert (CN=unom, SHA-1 CD1EFDEEEC9743AFC38F56C5AF30C5A3009BE941, valid to 2036). Its public half is checked in as punktfunk-codesign.cer; the private .pfx + password live in the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD Actions secrets. Because it's the same cert every build, trusting it is one-time, per machine — once imported, every future build and in-place upgrade is trusted with no further prompt:

# once per machine (elevated): trust the publisher
Import-Certificate -FilePath .\punktfunk-codesign.cer -CertStoreLocation Cert:\LocalMachine\TrustedPeople
# then install the package for your CPU (and re-run for each upgrade — no re-trust needed)
Add-AppxPackage -Path .\punktfunk-client-windows_<ver>_x64.msix     # Intel/AMD
Add-AppxPackage -Path .\punktfunk-client-windows_<ver>_arm64.msix   # ARM64 (Snapdragon, etc.)

The matching .cer is also published next to each .msix in the registry, so it's always at hand.

The MSIX declares a dependency on the Windows App SDK 2.x runtime; install the App SDK runtime if Add-AppxPackage reports a missing Microsoft.WindowsAppRuntime.2 framework.

pack-msix.ps1 signing precedence: it uses the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD secrets when present (the stable cert above), else generates an ephemeral self-signed cert (forks / local builds without the secrets). Either way it exports the signing cert's public .cer for the import. To move to a publicly-trusted (no-import) cert — Azure Artifact Signing or a public OV cert — replace the two secrets with the new .pfx; the cert's subject DN must equal the manifest Publisher, so pass a matching -Publisher (it's stamped into the package Identity, and changing it changes the package identity → a one-time reinstall).

Building locally

On the Windows runner / dev VM (MSVC + Windows SDK present), after a release build:

# x64
cargo build --release -p punktfunk-client-windows --target x86_64-pc-windows-msvc
pwsh -File clients/windows/packaging/pack-msix.ps1 `
  -Version 0.2.0.0 -TargetDir C:\t\x86_64-pc-windows-msvc\release -OutDir C:\t\msix

# arm64 (cross-compiled; no extra environment — the client links no FFmpeg)
cargo build --release -p punktfunk-client-windows --target aarch64-pc-windows-msvc
pwsh -File clients/windows/packaging/pack-msix.ps1 `
  -Version 0.2.0.0 -Arch arm64 -TargetDir C:\t\aarch64-pc-windows-msvc\release -OutDir C:\t\msix

Validated end-to-end on the build VM (pack → sign → Add-AppxPackage → framework-dependency resolution). The only step that needs a real display is launching the WinUI window (same on-glass constraint as the rest of the client).