Files
enricobuehler a4af1ee8bd chore(deps): regenerate third-party notices for the currency wave
Covers all five generated files, not just the root one: the four per-client
copies are scoped to the binaries their package installs, so they move
independently of the workspace-wide file.

Root: 571 -> 575 crates, reflecting this wave (skia-safe 0.99, the RustCrypto
digest-0.11 family, jni 0.22, x11rb 0.14, reis 0.7, xkbcommon 0.9, wasapi 0.24,
windows-service 0.8.1, x509-parser 0.18, rand 0.9, base64 0.23, libloading 0.9,
mdns-sd 0.21 + if-addrs 0.15, rcgen 0.14, criterion 0.8, android_logger 0.15).

The per-client diffs are much larger than the wave alone explains, because they
were never regenerated after #192: all four still attributed `ring` and named no
aws-lc-rs at all. Since #192 removed ring from the tree entirely, the shipped
Acknowledgements screens have been crediting a crypto library the clients do not
carry while omitting the one they do. They now catch up on both changes at once.
(`ring` still appears via the generator's deliberate `--all-features`
over-approximation, which sees quinn-proto's wasm-only edge; that is by design —
listing an unlinked crate is untidy, omitting a linked one is the failure the
file exists to prevent.)

Also stops gen-third-party-notices.sh preferring `cargo about` for the root file.
That preference was silently destructive: cargo-about only sees CARGO
dependencies, so it drops every VENDORED_TREES entry -- pyrowave, the Granite
subset, volk, Vulkan-Headers, the Font Awesome brand icons, Simple Icons -- which
are third-party sources shipped inside first-party crates under their own
licences. Measured today: cargo-about emitted 7,274 lines / ~514 crates with zero
mentions of volk, Vulkan-Headers or Font Awesome, against the python generator's
17,324 / 575 with all of them. Merely having cargo-about on PATH was enough to
degrade the file, so anyone regenerating after this commit would have undone it.
cargo-about remains what the CI licence gate runs -- that job asks a different
question (is every licence in the about.toml allowlist) and writes to /dev/null.

Both licence-gate legs pass: `cargo about generate about.hbs --fail` and the
drivers-workspace leg, RC=0.
2026-08-13 14:27:15 +02:00
..

punktfunk — Android client (phone & TV)

The native Android app for streaming a punktfunk host to your phone, tablet, or Android TV. A Compose app that finds hosts on your network, pairs with a PIN, and streams at the display's own resolution — with hardware HEVC decode, HDR10, and controller support, built for both touch and the couch (D-pad / gamepad focus navigation).

Features

  • Hardware decode — NDK AMediaCodec HEVC → SurfaceView, including HDR10 (Main10 / BT.2020 PQ), with low-latency tuning and a live stats HUD.
  • Audio both ways — Opus + AAudio playback with a jitter ring, plus mic uplink to the host.
  • Controller support — buttons + axes with rumble and HID feedback (lightbar / adaptive triggers); D-pad / gamepad focus navigation for TV and phone.
  • Find hosts automatically — native mDNS discovery; first connect does a one-time SPAKE2 PIN pairing (or TOFU on trusted LANs), then reconnects on a Keystore-wrapped, pinned identity.
  • Compose UI — Connect / Settings / Stream screens with Material You theming.

Built for arm64-v8a + armeabi-v7a + x86_64 — the 32-bit armeabi-v7a slice is what keeps the app installable on the many 32-bit Google TV / Android TV streamers (Walmart onn. 4K, Chromecast with Google TV, budget Amlogic boxes) that otherwise reject a 64-bit-only build as "not compatible".

Get it

Published to Google Play (Internal Testing) — join the beta via the Discord. Per-device setup and pairing: docs.punktfunk.unom.io/docs/install-client.

How it's built — Rust-heavy

Kotlin can't import the cbindgen C header the way Swift can, so a native bridge is unavoidable. We write it in Rust and link punktfunk-core directly — so the Android client reuses the Linux client's orchestration (audio jitter ring, VK keymap inverse, latency/skew math, capture state machine, trust logic) instead of re-porting it into Kotlin.

Side Owns
Rust (native/libpunktfunk_android.so) the JNI seam, NativeClient (QUIC control + UDP data plane), AnnexB → AMediaCodec decode (incl. HDR10), Opus + AAudio audio + mic, controller feedback, latency math, trust/pairing, mdns-sd discovery
Kotlin (app/, kit/) Compose UI, SurfaceView lifecycle, input capture, the Wi-Fi MulticastLock + permission UX, Keystore identity

The single seam is io.unom.punktfunk.kit.NativeBridgeJava_io_unom_punktfunk_kit_NativeBridge_*.

native/           Rust cdylib (workspace member) — links punktfunk-core directly
  src/lib.rs        crate doc · JNI_OnLoad · version probes
  src/session/      session lifecycle: connect/pair + trust, plane start/stop, input shims
  src/decode.rs     AnnexB → AMediaCodec HEVC hardware decode → SurfaceView (incl. HDR10)
  src/audio.rs · src/mic.rs   Opus + AAudio playback / mic uplink
  src/feedback.rs · src/stats.rs   rumble + HID feedback; live video stats
  src/discovery.rs  native mdns-sd browse of the host's _punktfunk._udp advert
app/              :app — Compose UI: Connect / Settings / Stream (phone + TV)
kit/              :kit — NativeBridge · native mDNS discovery · Gamepad · Keymap · Keystore identity

Build & run

Prerequisites: Android SDK + NDK r30 (30.0.14904198), platforms;android-37.0, build-tools;37.0.0, cmake;3.22.1 (builds libopus); JDK 21 (AGP 9.2 runs on JDK 1721, not a newer default); Rust with rustup target add aarch64-linux-android armv7-linux-androideabi x86_64-linux-android and cargo install cargo-ndk. Toolchain is pinned (AGP 9.2 · Gradle 9.4.1 · Kotlin 2.3.21 · Compose BOM 2026.05.01 · compileSdk 37 · minSdk 28).

Android Studio: open clients/android — it uses its bundled JBR 21, and the cargoNdk* task builds the .so as part of the normal build.

CLI (point Gradle at JDK 21 if your machine default is newer):

export JAVA_HOME="$(/usr/libexec/java_home -v 21)"   # or your Temurin 21 path
cd clients/android
./gradlew :app:assembleDebug     # cargo-ndk cross-compiles libpunktfunk_android.so first
./gradlew :app:installDebug      # onto a running emulator/device
# emulators from env setup:  emulator -avd pf_phone   |   emulator -avd pf_tv

The debug APK lands in app/build/outputs/apk/debug/. Launch it, pick a host, pair, and stream.