Files
punktfunk/scripts/windows/host.env.example
enricobuehler 84a3b95f17 refactor(windows-host): delete the SudoVDA backend — pf-vdisplay is the sole vdisplay (Goal 2)
Goal 2 ("drop every trace of SudoVDA") is done. The SudoVDA driver is no longer
shipped (only pf-vdisplay; the old vdisplay-driver tree was deleted in a2bd0cd),
and F1 (d638a93/e60cda3) already moved the display-utility helpers out of the
backend into neutral modules (win_adapter/win_display), breaking the reach-in.
So the backend is now cleanly removable:

- Deleted crates/punktfunk-host/src/vdisplay/windows/sudovda.rs (350 lines: the
  SudoVdaDisplay VirtualDisplay impl + its VdisplayDriver/probe).
- vdisplay::open()/probe() are now unconditional pf-vdisplay; deleted the
  windows_use_pf_vdisplay() backend selector. open() now ensure!s
  pf_vdisplay::is_available() with a clear "driver not installed" error instead
  of the old silent SudoVDA fallback (no fallback driver exists anymore).
- Scrubbed the dangling references to the deleted symbols (manager/sendinput/dxgi
  comments, the config + host.env PUNKTFUNK_VDISPLAY docs); the var stays as an
  informational forward-seam. Updated the F1 module docs (Goal 2 now done).

All changes are #[cfg(windows)] except the config doc; Linux clippy
-p punktfunk-host -D warnings clean; zero `sudovda::`/`SudoVdaDisplay` code refs
remain (comments only). Windows build is CI-gated.

Scorecard Goal 2 -> DONE; recorded the E1 "do NOT do it" stability decision in
windows-host-rewrite.md §4 (the process-global driver design is sound given
ProcessSharingDisabled; a device-owned variant adds a use-after-free window for
no gain).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 22:36:10 +00:00

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# punktfunk host configuration (Windows) — read by the `PunktfunkHost` service.
#
# `punktfunk-host service install` writes a default copy of this to
# %ProgramData%\punktfunk\host.env
# Edit that file (not this one) and restart the service to apply:
# punktfunk-host service stop
# punktfunk-host service start
#
# Format: KEY=VALUE per line; '#' starts a comment. The service loads these into its environment
# and passes PUNKTFUNK_* and RUST_LOG through to the host it launches into the active session.
# Hardware encode backend. `auto` (default) detects the GPU vendor: NVIDIA->nvenc (direct SDK),
# AMD->amf, Intel->qsv (both libavcodec). Force one with: nvenc | amf | qsv | sw (software H.264).
# nvenc needs the `--features nvenc` build; amf/qsv need the `--features amf-qsv` build (FFmpeg DLLs
# ship in the installer). The published installer is built with all three.
PUNKTFUNK_ENCODER=auto
# Video source: `virtual` creates a per-client virtual display at the client's exact resolution +
# refresh — the flagship mode. Requires the bundled pf-vdisplay indirect display driver installed.
PUNKTFUNK_VIDEO_SOURCE=virtual
# Virtual-display backend: the all-Rust pf-vdisplay IddCx driver the installer bundles is the only
# backend now (the legacy SudoVDA backend was removed). This is informational; leave it as `pf`.
PUNKTFUNK_VDISPLAY=pf
# Capture straight from the pf-vdisplay driver's shared ring — the validated zero-copy path (incl. the
# secure desktop). Falls back to DDA if the driver can't attach. Set to 0 to force WGC/DDA capture.
PUNKTFUNK_IDD_PUSH=1
# Capture the secure desktop (UAC / lock / login) so the stream survives those transitions.
PUNKTFUNK_SECURE_DDA=1
# Log level (info | debug | trace). Logs land in %ProgramData%\punktfunk\logs\.
RUST_LOG=info
# The host subcommand the service launches. Default: `serve --gamestream` (native punktfunk/1 host
# ALWAYS on + the GameStream/Moonlight-compat planes). Use `serve` for a SECURE native-only host
# (no plain-HTTP pairing / legacy GCM nonce reuse — security-review #5/#9). Uncomment to override.
#PUNKTFUNK_HOST_CMD=serve --gamestream
# Multi-GPU boxes only: force the NVENC/Desktop-Duplication GPU by Description substring. Leave
# unset on single-GPU machines (the default auto-picks the discrete adapter).
#PUNKTFUNK_RENDER_ADAPTER=4090
# Keep a per-client virtual display alive briefly after disconnect so a quick reconnect reuses it
# (no display connect/disconnect chime). Default 10000 ms.
#PUNKTFUNK_MONITOR_LINGER_MS=10000