Files
enricobuehler bee1f0416d chore(licensing): LGPL FFmpeg swap, third-party notices, attribution hygiene
The MIT OR Apache-2.0 SOURCE license is clean (audit found no copied copyleft); the
gaps were all binary-distribution (Layer-2). This makes the shipped artifacts honest:

- Windows host + client: bundled FFmpeg BtbN gpl-shared -> lgpl-shared (AMF/QSV/decode
  unaffected; the GPL-only x264/x265 were never used), and ship the FFmpeg LGPL notice
  + license text in the installer + MSIX (licenses/).
- THIRD-PARTY-NOTICES.txt generated + bundled into installer/MSIX/deb/rpm. Offline
  generator (scripts/gen-third-party-notices.{py,sh}) + cargo-about config (about.toml/
  .hbs) with a permissive-only accepted-license allow-list as a copyleft regression gate.
- Reword the win32u GPU-preference hook comments to reflect independent reimplementation
  (no Apollo/Sunshine GPL-3.0 source copied).
- README dual-license + inbound=outbound contributor clause + non-affiliation trademark
  disclaimer; new CONTRIBUTING.md.
- LICENSE files into the standalone driver + vk-layer workspaces; deb copyright holder
  aligned to "unom and the punktfunk contributors".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 06:20:38 +00:00

331 lines
19 KiB
RPMSpec

################################################################################
# punktfunk — low-latency desktop/game streaming host (RPM for Fedora / Bazzite)
#
# Builds `punktfunk-host` from source with cargo and installs the binary, the
# uinput udev rule (virtual gamepads), the systemd *user* unit, and the headless
# session helpers. Designed for COPR (build-from-SCM): COPR clones the repo and
# runs this spec; `cargo build` fetches crates over the network (COPR allows it).
#
# DEPENDENCIES NOT IN BASE FEDORA:
# * ffmpeg / ffmpeg-libs with NVENC — from RPM Fusion *nonfree*. Enable it in
# the COPR project (External Repositories) and on the target host.
# * The NVIDIA driver (libnvidia-encode / libEGL_nvidia) — present on Bazzite's
# -nvidia images; on plain Fedora install akmod-nvidia + xorg-x11-drv-nvidia-cuda.
#
# Bazzite already ships gamescope, PipeWire and the NVIDIA stack, so on Bazzite the
# only new runtime bits are ffmpeg-libs (RPM Fusion) + opus + libei.
################################################################################
Name: punktfunk
# Version/Release are overridable so CI can stamp a rolling snapshot: a canary main build passes
# --define "pf_version 0.3.0" --define "pf_release 0.ci42.gdeadbee"
# (Release starting "0." sorts BEFORE the eventual "1" release; the canary base stays one minor
# ahead of the latest stable), a vX.Y.Z release tag passes the clean version with "pf_release 1".
# A plain `rpmbuild` (or COPR) with no defines builds 0.3.0-1.
Version: %{?pf_version}%{!?pf_version:0.3.0}
Release: %{?pf_release}%{!?pf_release:1}%{?dist}
Summary: Low-latency desktop/game streaming host (Moonlight-compatible + punktfunk/1)
License: MIT OR Apache-2.0
URL: https://git.unom.io/unom/punktfunk
# COPR SCM builds provide the checkout; for a tarball build, drop a git archive here:
Source0: %{name}-%{version}.tar.gz
# punktfunk-host is Linux-only and links system FFmpeg/PipeWire/Opus. x86_64 only for now: encode
# is NVENC (desktop NVIDIA) and no aarch64 build is produced/published by CI — claiming aarch64
# here would advertise an arch we never ship. Re-add aarch64 once there's an arm64 build leg.
ExclusiveArch: x86_64
# The zerocopy FFI links the NVIDIA driver's libcuda.so.1; rpm's auto-dep generator would turn
# that into a hard Requires on libcuda.so.1 (and we never want to pin the driver — NVENC/EGL come
# from whatever NVIDIA stack the host runs, expressed below as the weak xorg-x11-drv-nvidia-cuda
# Recommends). Drop it from the auto-Requires, mirroring the Debian package's NVIDIA filter.
%global __requires_exclude ^libcuda\\.so.*$
# Management web console subpackage (punktfunk-web). OFF by default: building the Nitro/Node SSR
# bundle needs `bun`, which a plain rpmbuild / COPR mock chroot does NOT have. CI's builder image
# (ci/fedora-rpm.Dockerfile) DOES have bun and builds with `--with web`, so the Gitea RPM registry
# carries punktfunk-web. COPR (no bun) builds host+client only — use the Gitea registry for the
# console, or enable bun + `--with web` in the COPR project. Mirrors the Debian punktfunk-web .deb.
%bcond_with web
# --- Build toolchain ---------------------------------------------------------
BuildRequires: cargo
BuildRequires: rust
BuildRequires: gcc
BuildRequires: gcc-c++
BuildRequires: clang
BuildRequires: clang-devel
BuildRequires: cmake
BuildRequires: nasm
BuildRequires: pkgconfig
BuildRequires: systemd-rpm-macros
# Link-time system libraries (the -sys crates probe these via pkg-config):
BuildRequires: pkgconfig(libpipewire-0.3)
BuildRequires: pkgconfig(libspa-0.2)
BuildRequires: pkgconfig(wayland-client)
BuildRequires: pkgconfig(xkbcommon)
BuildRequires: pkgconfig(opus)
# FFmpeg dev headers with NVENC — from RPM Fusion (ffmpeg-devel), NOT ffmpeg-free.
# Version-agnostic: ffmpeg-sys-next auto-detects the installed FFmpeg, so this builds
# against FFmpeg 7.x (libavcodec 61, e.g. Fedora 43 / Bazzite) or 8.x (libavcodec 62).
BuildRequires: pkgconfig(libavcodec)
BuildRequires: pkgconfig(libavformat)
BuildRequires: pkgconfig(libavutil)
# Zero-copy GPU path: src/zerocopy/ links libGL + libgbm (mesa) via hand-rolled FFI.
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(gbm)
# The client subpackage (GTK4 shell + SDL3 gamepads).
BuildRequires: pkgconfig(gtk4)
BuildRequires: pkgconfig(libadwaita-1)
BuildRequires: pkgconfig(sdl3)
# It ALSO links the NVIDIA CUDA driver lib (-lcuda) via FFI, so libcuda.so must be present
# at LINK time. A normal NVIDIA host (or Bazzite -nvidia) has it; a headless COPR/koji builder
# without a GPU does NOT — point %build at the CUDA toolkit stub (…/stubs/libcuda.so) there,
# e.g. `ln -s $(rpm -ql cuda-cudart-devel | grep stubs/libcuda.so | head -1) /usr/lib64/`.
# (Proper fix tracked separately: make the cuda/gbm/GL FFI dlopen-based like khronos-egl.)
# --- Runtime -----------------------------------------------------------------
Requires: pipewire
Requires: pipewire-pulseaudio
Requires: wireplumber
Requires: opus
Requires: libei
# FFmpeg runtime with NVENC (RPM Fusion). Weak-dep so the package installs even if
# the user hasn't enabled RPM Fusion yet, but it WILL fail to encode without it.
Recommends: ffmpeg-libs
# A compositor to drive. Bazzite ships gamescope; the others are user choice.
Recommends: gamescope
Suggests: kwin
Suggests: mutter
# NVENC + GPU EGL come from the NVIDIA driver; on Bazzite the -nvidia image has it.
Recommends: (xorg-x11-drv-nvidia-cuda if xorg-x11-drv-nvidia)
# VAAPI encode drivers for AMD (radeonsi) / Intel (iHD) — the auto-selected VAAPI backend on a
# non-NVIDIA GPU. NOTE: Fedora's stock mesa-va-drivers has HEVC/AV1 *disabled* (patents); full
# encode needs mesa-va-drivers-freeworld from RPM Fusion (same nonfree repo as ffmpeg-libs).
Recommends: mesa-va-drivers
Recommends: intel-media-driver
# The management web console (pairing + status) every user needs — a separate noarch subpackage.
# Weak-dep so `dnf install punktfunk` pulls it where it exists (the Gitea registry); harmless where
# it doesn't (a COPR build without `--with web` simply has no punktfunk-web to satisfy).
Recommends: punktfunk-web
%description
punktfunk is a Linux-first, low-latency desktop and game streaming host. It speaks
the Moonlight/GameStream protocol (pair a stock Moonlight client) and its own native
punktfunk/1 protocol (GF(2^16) Leopard FEC + AES-GCM, mid-stream mode renegotiation,
client microphone passthrough). Each session gets a virtual output at the client's
exact resolution and refresh via a per-compositor backend (KWin, gamescope, Mutter,
Sway/wlroots), captured zero-copy (dmabuf -> CUDA -> NVENC) and split-encoded above
~1 Gpix/s. Input (mouse/keyboard/gamepads) is injected back into the session.
%package client
Summary: Low-latency desktop/game streaming client (punktfunk/1, GTK4)
# Audio playback / mic capture want the PipeWire daemon; degrade gracefully without it.
Recommends: pipewire
Recommends: wireplumber
%description client
The native Linux client for punktfunk. Discovers hosts on the LAN (mDNS), trusts
them via certificate pinning with a SPAKE2 PIN pairing ceremony, and streams HEVC
video (GF(2^16) Leopard FEC + AES-GCM over UDP, QUIC control plane) with Opus
audio, microphone passthrough, and full gamepad support including DualSense
touchpad, motion, adaptive triggers and lightbar through SDL3. The host creates a
virtual output at exactly this client's resolution and refresh rate no scaling.
%if %{with web}
%package web
Summary: punktfunk management web console (Nitro/Node SSR + React)
BuildArch: noarch
# Runtime is plain node (the .output is portable JS — bun is only the build tool). Fedora 41+
# ships nodejs >= 20, which the node-server build needs.
Requires: nodejs
%description web
The browser console for a punktfunk streaming host: status, paired devices, and the SPAKE2
PIN pairing flow every client needs. Runs as a systemd --user service on port 3000, login-gated
(a password generated on first start), proxying the host's loopback HTTPS management API with a
bearer token injected server-side (never sent to the browser). Auto-wired to the host on a
packaged install it sources the host's mgmt token and a generated login password, no env
editing. Enable with `systemctl --user enable --now punktfunk-web`.
%endif
%prep
%autosetup -n %{name}-%{version}
%build
# Release build of the host + client binaries (the workspace also has the core lib).
# cargo fetches crates over the network; COPR build hosts allow this.
export RUSTFLAGS="%{?build_rustflags}"
# Stamp the exact NVR into the binary for --version / mgmt /health provenance (build.rs reads it).
export PUNKTFUNK_BUILD_VERSION="%{version}-%{release}"
# --locked: reproducible from (commit + Cargo.lock), matching the .deb build path.
cargo build --release --locked -p punktfunk-host -p punktfunk-client-linux
%if %{with web}
# Management web console: build the Nitro/Node SSR bundle (node-server preset) with bun. The
# .output is portable JS run at runtime by plain node; bun is only the build tool (CI image).
(cd web && bun install --frozen-lockfile && bun run build)
if grep -q 'Bun\.serve' web/.output/server/index.mjs; then
echo "ERROR: web build is a bun bundle (Bun.serve) need the node-server preset" >&2
exit 1
fi
%endif
%install
# Binary
install -Dm0755 target/release/punktfunk-host %{buildroot}%{_bindir}/punktfunk-host
# udev rule — /dev/uinput access for virtual gamepads (input group).
install -Dm0644 scripts/60-punktfunk.rules %{buildroot}%{_udevrulesdir}/60-punktfunk.rules
# UDP socket-buffer tuning (32 MB) — without it the kernel clamps the host's SO_SNDBUF to ~416 KB
# and high-bitrate frames overflow it (send-side loss). systemd-sysctl applies it at boot.
install -Dm0644 scripts/99-punktfunk-net.conf %{buildroot}%{_prefix}/lib/sysctl.d/99-punktfunk-net.conf
# systemd *user* unit (the host runs in the graphical session, not as root).
install -Dm0644 scripts/punktfunk-host.service %{buildroot}%{_userunitdir}/punktfunk-host.service
# The source unit's ExecStart points at the dev source tree; a packaged install has the binary at
# %{_bindir}. Rewrite it so a fresh install (no hand-rolled unit) starts the installed binary.
sed -i 's#%h/punktfunk/target/release/punktfunk-host#%{_bindir}/punktfunk-host#' %{buildroot}%{_userunitdir}/punktfunk-host.service
# Optional headless KDE session unit (the kwin streaming appliance): brings up `kwin --virtual` on
# wayland-kde via the packaged run-headless-kde.sh, so the host's kwin backend has a session whose
# privileged screencast protocol it can bind. Repoint its ExecStart from the dev source tree to the
# installed script. NOT enabled by default — only kwin-backend hosts (e.g. Fedora/Ubuntu KDE) need it.
install -Dm0644 scripts/punktfunk-kde-session.service %{buildroot}%{_userunitdir}/punktfunk-kde-session.service
sed -i 's#%h/punktfunk/scripts/headless/run-headless-kde.sh#%{_datadir}/%{name}/headless/run-headless-kde.sh#' %{buildroot}%{_userunitdir}/punktfunk-kde-session.service
# KWin authorization for Desktop-mode (KWin) streaming: a non-launcher .desktop whose
# X-KDE-Wayland-Interfaces grants the host the restricted zkde_screencast (virtual output) +
# fake_input globals on an interactive Plasma session. Must ship with the host so it is present
# before the host first connects (KWin caches the per-exe grant). Replaces the old manual
# KWIN_WAYLAND_NO_PERMISSION_CHECKS hack for the screencast permission.
install -Dm0644 packaging/linux/io.unom.Punktfunk.Host.desktop \
%{buildroot}%{_datadir}/applications/io.unom.Punktfunk.Host.desktop
# --- client subpackage ---
install -Dm0755 target/release/punktfunk-client %{buildroot}%{_bindir}/punktfunk-client
install -Dm0644 packaging/linux/io.unom.Punktfunk.desktop \
%{buildroot}%{_datadir}/applications/io.unom.Punktfunk.desktop
# DualSense hidraw access (full pad fidelity through SDL's HIDAPI driver).
install -Dm0644 scripts/70-punktfunk-client.rules \
%{buildroot}%{_udevrulesdir}/70-punktfunk-client.rules
# UDP receive-buffer tuning (32 MB) — the client asks for a 32 MB SO_RCVBUF; without raising
# net.core.rmem_max the kernel clamps it and high-bitrate streams overflow at the receiver
# (measured: 4 MB cap = 31.6% loss at 2 Gbps, 32 MB = 0%). Distinct filename from the host's so
# both can be installed on one box.
install -Dm0644 scripts/99-punktfunk-client-net.conf \
%{buildroot}%{_prefix}/lib/sysctl.d/99-punktfunk-client-net.conf
# Headless session helpers + example config + OpenAPI doc (reference material).
install -d %{buildroot}%{_datadir}/%{name}/headless
install -Dm0755 scripts/headless/run-headless-kde.sh %{buildroot}%{_datadir}/%{name}/headless/run-headless-kde.sh
install -Dm0755 scripts/headless/run-headless-sway.sh %{buildroot}%{_datadir}/%{name}/headless/run-headless-sway.sh
# RemoteDesktop grant pre-seed for headless libei input (run-headless-kde.sh copies it in).
install -Dm0644 scripts/headless/kde-authorized %{buildroot}%{_datadir}/%{name}/headless/kde-authorized
# Virtual "Punktfunk" speaker (null sink the host captures/streams; run-headless-kde.sh installs it).
install -Dm0644 scripts/headless/punktfunk-sink.conf %{buildroot}%{_datadir}/%{name}/headless/punktfunk-sink.conf
install -Dm0644 scripts/host.env.example %{buildroot}%{_datadir}/%{name}/host.env.example
install -Dm0644 packaging/bazzite/host.env %{buildroot}%{_datadir}/%{name}/host.env.bazzite
install -Dm0644 packaging/kde/host.env %{buildroot}%{_datadir}/%{name}/host.env.kde
# Bazzite KDE Desktop-mode one-shot setup (seeds the RemoteDesktop grant for libei input; the
# screencast/virtual-output grant ships as io.unom.Punktfunk.Host.desktop, installed above).
install -d %{buildroot}%{_datadir}/%{name}/bazzite
install -Dm0755 packaging/bazzite/kde-desktop-setup.sh %{buildroot}%{_datadir}/%{name}/bazzite/kde-desktop-setup.sh
# Headless GAME-mode fix: a gamescope-session-plus sessions.d drop-in that falls back to gamescope's
# headless backend when no display is connected (so "Switch to Game Mode" works on a display-less
# streaming host instead of crashing + 5-striking back to desktop). No-op on display-attached boxes.
# Sourced by gamescope-session-plus as /etc/gamescope-session-plus/sessions.d/steam (after its
# /usr/share defaults). Harmless on non-gamescope systems (the file is simply never read).
install -Dm0644 packaging/bazzite/gamescope-headless-session \
%{buildroot}/etc/gamescope-session-plus/sessions.d/steam
install -Dm0644 api/openapi.json %{buildroot}%{_datadir}/%{name}/openapi.json
%if %{with web}
# --- web console subpackage (punktfunk-web) ---
install -d %{buildroot}%{_datadir}/punktfunk-web/.output
cp -r web/.output/server %{buildroot}%{_datadir}/punktfunk-web/.output/server
cp -r web/.output/public %{buildroot}%{_datadir}/punktfunk-web/.output/public
# PATH-stable launcher (matches the .deb's /usr/bin/punktfunk-web-server).
cat > %{buildroot}%{_bindir}/punktfunk-web-server <<'WRAP'
#!/bin/sh
exec /usr/bin/node /usr/share/punktfunk-web/.output/server/index.mjs "$@"
WRAP
chmod 0755 %{buildroot}%{_bindir}/punktfunk-web-server
# systemd --user units: the console runs per-user; web-init generates the login password.
install -Dm0644 scripts/punktfunk-web.service %{buildroot}%{_userunitdir}/punktfunk-web.service
install -Dm0644 scripts/punktfunk-web-init.service %{buildroot}%{_userunitdir}/punktfunk-web-init.service
install -Dm0755 scripts/web-init.sh %{buildroot}%{_datadir}/punktfunk-web/web-init.sh
install -Dm0644 web/web.env.example %{buildroot}%{_datadir}/punktfunk-web/web.env.example
%endif
%files
%license LICENSE-MIT LICENSE-APACHE THIRD-PARTY-NOTICES.txt
%doc README.md design/implementation-plan.md packaging/README.md
%{_bindir}/punktfunk-host
%{_udevrulesdir}/60-punktfunk.rules
%{_prefix}/lib/sysctl.d/99-punktfunk-net.conf
%{_userunitdir}/punktfunk-host.service
%{_userunitdir}/punktfunk-kde-session.service
%{_datadir}/applications/io.unom.Punktfunk.Host.desktop
%dir /etc/gamescope-session-plus
%dir /etc/gamescope-session-plus/sessions.d
%config(noreplace) /etc/gamescope-session-plus/sessions.d/steam
%dir %{_datadir}/%{name}
%{_datadir}/%{name}/*
%files client
%license LICENSE-MIT LICENSE-APACHE THIRD-PARTY-NOTICES.txt
%{_bindir}/punktfunk-client
%{_datadir}/applications/io.unom.Punktfunk.desktop
%{_udevrulesdir}/70-punktfunk-client.rules
%{_prefix}/lib/sysctl.d/99-punktfunk-client-net.conf
%if %{with web}
%files web
%license LICENSE-MIT LICENSE-APACHE THIRD-PARTY-NOTICES.txt
%{_bindir}/punktfunk-web-server
%dir %{_datadir}/punktfunk-web
%{_datadir}/punktfunk-web/.output
%{_datadir}/punktfunk-web/web-init.sh
%{_datadir}/punktfunk-web/web.env.example
%{_userunitdir}/punktfunk-web.service
%{_userunitdir}/punktfunk-web-init.service
%endif
%post client
# Pick up the DualSense hidraw rule without a reboot (best-effort; on rpm-ostree it
# applies on the next boot into the layered deployment).
udevadm control --reload-rules 2>/dev/null || :
udevadm trigger --subsystem-match=hidraw 2>/dev/null || :
# Apply the UDP recv-buffer tuning now (also auto-applied at boot by systemd-sysctl; on
# rpm-ostree it takes effect on the next boot into the layered deployment).
sysctl -p %{_prefix}/lib/sysctl.d/99-punktfunk-client-net.conf >/dev/null 2>&1 || :
%post
# Reload udev so /dev/uinput picks up the new rule without a reboot (best-effort).
udevadm control --reload-rules 2>/dev/null || :
udevadm trigger --subsystem-match=misc 2>/dev/null || :
# Apply the UDP socket-buffer tuning (also auto-applied at boot by systemd-sysctl; on rpm-ostree
# it takes effect on the next boot into the layered deployment).
sysctl -p %{_prefix}/lib/sysctl.d/99-punktfunk-net.conf >/dev/null 2>&1 || :
echo "punktfunk installed. Add yourself to the 'input' group (sudo usermod -aG input \$USER)"
echo "then enable the host: systemctl --user enable --now punktfunk-host"
echo "Config: cp %{_datadir}/%{name}/host.env.bazzite ~/.config/punktfunk/host.env"
%if %{with web}
%post web
echo "punktfunk-web installed. Enable the console for your user:"
echo " systemctl --user enable --now punktfunk-web"
echo "A login password is generated on first start read it with:"
echo " journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'"
echo "Then open http://<host-ip>:3000"
%endif
%changelog
* Mon Jun 15 2026 punktfunk <noreply@anthropic.com> - 0.0.1-2
- Add punktfunk-web subpackage (management console, --with web; auto-wired to the host token).
* Wed Jun 10 2026 punktfunk <noreply@anthropic.com> - 0.0.1-1
- Initial RPM: punktfunk-host + udev rule + systemd user unit + headless helpers.