# Windows client CI — runs on the self-hosted Windows runner (home-windows-1, host mode; see # scripts/ci/setup-windows-runner.ps1). Build + clippy + fmt + test the WinUI 3 client # (windows-reactor + D3D11/SwapChainPanel + WASAPI + SDL3) on x86_64-pc-windows-msvc. # # The MSVC/WinUI/FFmpeg toolchain (cargo/rustup on ASCII paths, NASM, CMake, LLVM, FFmpeg, # CARGO_HOME, CMAKE_POLICY_VERSION_MINIMUM, …) is baked into the runner's daemon env, so jobs # inherit it. The one per-checkout var is CARGO_WORKSPACE_DIR — windows-reactor's build.rs # unwraps it and stages the Windows App SDK NuGets + winmd under it. name: windows on: push: branches: [main] paths: - 'crates/punktfunk-client-windows/**' - 'crates/punktfunk-core/**' - 'Cargo.lock' - 'Cargo.toml' - '.gitea/workflows/windows.yml' pull_request: paths: - 'crates/punktfunk-client-windows/**' - 'crates/punktfunk-core/**' - 'Cargo.lock' - 'Cargo.toml' - '.gitea/workflows/windows.yml' workflow_dispatch: jobs: build: runs-on: windows-amd64 timeout-minutes: 60 env: # windows-reactor's build.rs `.unwrap()`s this and writes /temp + /winmd under it. CARGO_WORKSPACE_DIR: ${{ github.workspace }} defaults: run: shell: powershell steps: - uses: actions/checkout@v4 - name: Toolchain + workspace path run: | rustc --version cargo --version node --version Write-Output "workspace: $env:GITHUB_WORKSPACE" - name: Build run: cargo build -p punktfunk-client-windows - name: Clippy (-D warnings) run: cargo clippy -p punktfunk-client-windows --all-targets -- -D warnings - name: Rustfmt check run: cargo fmt -p punktfunk-client-windows -- --check - name: Test run: cargo test -p punktfunk-client-windows