/* Copyright (c) 2017-2026 Hans-Kristian Arntzen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "timer.hpp" #include "logging.hpp" #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #else #include #include #endif #ifdef __SSE2__ #include #endif namespace Util { FrameTimer::FrameTimer() { reset(); } void FrameTimer::reset() { start = get_time(); last = start; last_period = 0; } void FrameTimer::enter_idle() { idle_start = get_time(); } void FrameTimer::leave_idle() { auto idle_end = get_time(); idle_time += idle_end - idle_start; } double FrameTimer::get_frame_time() const { return double(last_period) * 1e-9; } double FrameTimer::frame() { auto new_time = get_time() - idle_time; last_period = new_time - last; last = new_time; return double(last_period) * 1e-9; } double FrameTimer::frame(double frame_time) { last_period = int64_t(frame_time * 1e9); last += last_period; return frame_time; } double FrameTimer::get_elapsed() const { return double(last - start) * 1e-9; } int64_t FrameTimer::get_time() { return get_current_time_nsecs(); } #ifdef _WIN32 struct QPCFreq { QPCFreq() { LARGE_INTEGER freq; QueryPerformanceFrequency(&freq); inv_freq = 1e9 / double(freq.QuadPart); } double inv_freq; } static static_qpc_freq; #endif int64_t get_current_time_nsecs() { #ifdef _WIN32 LARGE_INTEGER li; if (!QueryPerformanceCounter(&li)) return 0; return int64_t(double(li.QuadPart) * static_qpc_freq.inv_freq); #else struct timespec ts = {}; constexpr auto timebase = CLOCK_MONOTONIC; if (clock_gettime(timebase, &ts) < 0) return 0; return ts.tv_sec * 1000000000ll + ts.tv_nsec; #endif } void sleep_until_nsecs(int64_t timepoint) { #ifdef _WIN32 // Somewhat naive path. Improve this later. int64_t d = get_current_time_nsecs() - timepoint; if (d <= 0) return; // Assumes timer resolution has been set. Sleep(d / 1000000); // Spin the rest of the way. while (get_current_time_nsecs() < timepoint) { #ifdef __SSE2__ _mm_pause(); #endif } #else constexpr auto timebase = CLOCK_MONOTONIC; struct timespec ts = {}; ts.tv_sec = timepoint / 1000000000ll; ts.tv_nsec = timepoint % 1000000000ll; // Linux does not support clock_nanosleep with MONOTONIC_RAW :( int ret; while ((ret = clock_nanosleep(timebase, TIMER_ABSTIME, &ts, nullptr)) == EINTR) {} #endif } void Timer::start() { t = get_current_time_nsecs(); } double Timer::end() { auto nt = get_current_time_nsecs(); return double(nt - t) * 1e-9; } }