--- title: "Apple Stage-2 Presenter (handoff)" description: "Implementation plan for the explicit VTDecompressionSession → CAMetalLayer presenter — hand-paced present + true decode→present (glass-to-glass) measurement. Written so a Mac agent can pick it up." --- > **Status update:** the stage-2 presenter described here has since been **built and live-validated**, > shipping behind an opt-in flag (`AVSampleBufferDisplayLayer` remains the default known-good path). > This page is preserved as the implementation/handoff record for that work. The implementation plan for the **stage-2 Apple presenter**. The **stage-1** presenter feeds compressed HEVC straight into `AVSampleBufferDisplayLayer`, which hardware-decodes **and presents internally with no per-frame callback** — so we can't stamp decode or present, and we can't hand-pace. Stage-2 takes explicit control: decode with `VTDecompressionSession`, present decoded frames through a `CAMetalLayer` driven by a display link. Two wins: **~0.5 refresh off the present tail** (the biggest client latency term at 60 Hz) and **true decode→present / glass-to-glass** numbers. All of this is **macOS/iOS/tvOS-only** — build + validate on a Mac (`swift build && swift test`, then live against a Linux host). The host + connector side is already done: `PunktfunkConnection.clockOffsetNs` (the connect-time skew offset, host minus client) is what makes the present timestamp cross-machine valid. See [Status](/docs/status) and roadmap §12. ## Where it plugs into the existing code | Existing (stage-1) | Stage-2 change | |---|---| | `StreamPump` pulls AUs → `AnnexB.sampleBuffer` → `layer.enqueue` (compressed) | A `Stage2Pump` (or a mode flag on `StreamPump`) feeds AUs to `VTDecompressionSessionDecodeFrame` instead | | `StreamView`/`StreamViewIOS` host an `AVSampleBufferDisplayLayer` | Host a `CAMetalLayer` (+ a display link); keep the input-capture + HUD overlay unchanged | | `AnnexB.formatDescription(fromIDR:)` builds the format desc, refreshed on every IDR | **Reused** — it's the `VTDecompressionSession`'s format description; recreate the session when it changes | | `LatencyMeter` records capture→client-receipt at `onFrame` | Extend to record **decode-completion** and **present** stages (below) | Keep stage-1 behind a `UserDefaults` flag (e.g. `punktfunk.presenter = "stage1" | "stage2"`) so a regression can fall back — `AVSampleBufferDisplayLayer` is the known-good path. ## Decode: VTDecompressionSession 1. Create the session from the IDR's `CMVideoFormatDescription` (`AnnexB.formatDescription(fromIDR:)`): ``` VTDecompressionSessionCreate( allocator: nil, formatDescription: fmt, decoderSpecification: nil, // hardware by default; no need to force imageBufferAttributes: [ kCVPixelBufferMetalCompatibilityKey: true, kCVPixelBufferPixelFormatTypeKey: kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange, // 8-bit SDR; 10-bit (…10BiPlanar) for HDR later ], outputCallback: , decompressionSessionOut: &session) ``` 2. Per AU: build the same `CMSampleBuffer` as stage-1 (`AnnexB.sampleBuffer(au:format:)`, PTS = `au.ptsNs` @ 1e9 timescale) and submit: ``` VTDecompressionSessionDecodeFrame(session, sampleBuffer, flags: ._EnableAsynchronousDecompression, frameRefcon: , infoFlagsOut: nil) ``` 3. The **output callback** delivers `(status, infoFlags, imageBuffer: CVImageBuffer?, presentationTimeStamp, …)`. `presentationTimeStamp` is `au.ptsNs` (the host capture clock). **Stamp decode-completion here** (`CLOCK_REALTIME` ns), retain the `CVPixelBuffer`, and push `{pts, pixelBuffer, decodedNs}` into a small NSLock-guarded ring (the "ready" queue) the display link drains. 4. **IDR / mode change**: when `AnnexB.formatDescription` yields a new desc, check `VTDecompressionSessionCanAcceptFormatDescription`; if not, finish-and-recreate the session (same trigger stage-1 uses to refresh `format`). On decoder error (`kVTVideoDecoderBadDataErr`, etc.) drop to the next IDR — there's no out-of-band extradata; recovery keyframes re-carry the parameter sets. ## Present: CAMetalLayer + display link - `CAMetalLayer` (device = system default, `pixelFormat = .bgra8Unorm`, `framebufferOnly = true`, `drawableSize` = stream WxH). The view: macOS `NSView`/iOS `UIView` whose `layerClass`/backing layer is the `CAMetalLayer` (mirror `StreamView`/`StreamViewIOS`). - **Display link** drives present: macOS `CVDisplayLink` (or `CADisplayLink` on macOS 14+), iOS/tvOS `CADisplayLink`. Each callback carries the **target present timestamp** (`CVTimeStamp` / `targetTimestamp`). - Each vsync: pop the **newest** ready frame (drop older undisplayed ones — low-latency default; no smoothing buffer to start), render a fullscreen quad sampling the **biplanar YUV** (luma + chroma planes via `CVMetalTextureCache`) with a BT.709 YUV→RGB fragment shader, then `commandBuffer.present(drawable)` (or `present(drawable, atTime:)`). **Stamp present time** for the frame just shown (use the display link's target timestamp converted to `CLOCK_REALTIME`). - Colorspace: BT.709 8-bit for now (matches the host's SDR). HDR (BT.2020/PQ, 10-bit `…10BiPlanar` + EDR `CAMetalLayer.wantsExtendedDynamicRangeContent`) is a later tie-in with the HDR roadmap (§10). ### Cheaper intermediate (2a) if the Metal path is too big in one step Decode with `VTDecompressionSession` (gets the **decode-completion timestamp** = capture→decoded), then wrap the decoded `CVPixelBuffer` in a `CMSampleBuffer` and `enqueue` it into the existing `AVSampleBufferDisplayLayer` (it accepts uncompressed pixel buffers too). This yields the decode term **without** a Metal renderer — but **not** true present (the layer still presents internally). Ship 2a first if useful; 2b (CAMetalLayer + display link) is required for the on-glass present stamp. ## Measurement (the whole point) Extend `LatencyMeter` (or add per-stage meters) so each frame records three instants, all `CLOCK_REALTIME` ns, all shifted by `connection.clockOffsetNs` to the host clock: - **capture→decoded** = `decodedNs + offset − pts_ns` (VideoToolbox decode latency, cross-machine) - **decode→present** = `presentedNs − decodedNs` (the present tail stage-2 shortens) - **capture→present** = `presentedNs + offset − pts_ns` — **the glass-to-glass number** (modulo the host render→capture term, still unmeasured; see roadmap §12) Surface `capture→present` p50/p95 in the HUD (extend the existing `model.latency*` line in `ContentView`). `skewCorrected` stays false when `clockOffsetNs == 0` (old host) — then the numbers are same-host-only, as today. ## Validation - `swift test`: add a decode-output test (decode a known IDR built like `VideoToolboxRoundTripTests` → assert a `CVPixelBuffer` of the right dimensions + the decode callback fires). Present is display-bound — validate it **live** via the HUD number. - Live: connect to a Linux host (`punktfunk1-host --source virtual` on the GNOME box; see [Ubuntu — GNOME](/docs/ubuntu-gnome)), confirm `capture→present` is a few ms over `capture→client` and that `decode→present` shrank vs. an `AVSampleBufferDisplayLayer` baseline. - Compare against the headless reference number: `punktfunk-probe` reports skew-corrected capture→reassembled (~1.3 ms p50 GNOME box → dev box); capture→present should be that **+ decode + present**. ## Gotchas - VT decode is **async**; the output callback runs on a VT-managed thread — don't block it, just stamp + enqueue. Retain the `CVPixelBuffer` until presented (the ring owns it). - `VTDecompressionSessionDecodeFrame` wants the **same** `CMSampleBuffer` shape stage-1 builds (AVCC length-prefixed NALs, in-band parameter sets in the format desc, never as extradata). - `CAMetalLayer.drawableSize` must track mode changes (the host can `Reconfigure` mid-stream — watch `PunktfunkConnection.mode`/the new-IDR dimensions). - Don't add a jitter/smoothing buffer for the first cut — present newest-ready for lowest latency; a pacing policy can come later if frames look uneven. - Keep `clients/apple/README.md`'s "Stage 2" item + [Status](/docs/status) updated when this lands.