//! VAAPI encoder via `ffmpeg-next` — AMD (Mesa `radeonsi`) and Intel (`iHD`/`i965`) over one //! libavcodec backend (`h264_vaapi`/`hevc_vaapi`/`av1_vaapi`). The kernel driver differs per //! vendor; the libva userspace API is identical, so a single encoder covers both. This is the //! sibling of [`super::linux`] (NVENC/CUDA) behind the shared [`Encoder`] trait — selected in //! [`super::open_video`] (NVIDIA → NVENC, AMD/Intel → here). //! //! Two input paths, chosen lazily from the FIRST frame's payload (so `open_video`'s signature //! is unchanged and the encoder self-configures for whatever the capturer produces): //! * **CPU upload** ([`CpuInner`]): the portal hands packed RGB/BGR CPU frames; we swscale to //! BT.709-limited NV12 and `av_hwframe_transfer_data` it into a pooled VA surface. Works on any //! VAAPI GPU with no capture changes (the capturer falls back to CPU frames on non-NVIDIA). //! * **Zero-copy dmabuf** ([`DmabufInner`], `PUNKTFUNK_ZEROCOPY=1`): the capturer hands a packed-RGB //! dmabuf. We wrap it as an `AV_PIX_FMT_DRM_PRIME` frame and push it through a tiny filter graph //! `buffer(drm_prime) → hwmap=derive_device=vaapi → scale_vaapi=format=nv12 → buffersink`, so //! the import AND the RGB→NV12 colour conversion run on the GPU's video engine — no host CSC, no //! upload. The encoder takes the NV12 surfaces straight from the filter sink. //! //! Raw FFI: `ffmpeg-next` has no hwcontext/filter wrappers for what we need, so the //! hwdevice/hwframes/buffersrc/buffersink calls go through `ffmpeg::ffi` (= `ffmpeg_sys_next`), //! as the CUDA encode path and the clients' decode paths already do. The encoder is opened //! *without* a global header, so VPS/SPS/PPS are in-band on every IDR. // Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program). #![deny(clippy::undocumented_unsafe_blocks)] use super::{Codec, EncodedFrame, Encoder}; use anyhow::{anyhow, bail, Context, Result}; use ffmpeg::format::Pixel; use ffmpeg::{codec, encoder, Dictionary}; use ffmpeg_next as ffmpeg; use pf_frame::{CapturedFrame, DmabufFrame, FramePayload, PixelFormat}; use std::collections::HashMap; use std::ffi::{CStr, CString}; use std::os::fd::AsRawFd; use std::os::raw::c_int; use std::ptr; use std::sync::{Mutex, OnceLock}; use super::libav::{ apply_low_latency_rc, pixel_to_av, poll_encoder, AvBuffer, AvFilterGraph, PollOutcome, SWS_CS_ITU709, SWS_POINT, }; use ffmpeg::ffi; // = ffmpeg_sys_next /// The render node a VAAPI/DRM device should open, from [`pf_gpu::linux_render_node`]: a /// matched web-console GPU preference pins it, else `PUNKTFUNK_RENDER_NODE`, else the single-GPU /// default. fn render_node() -> CString { let p = pf_gpu::linux_render_node().to_string_lossy().into_owned(); CString::new(p).unwrap_or_else(|_| CString::new("/dev/dri/renderD128").unwrap()) } /// The swscale *source* pixel format for a captured CPU layout (packed RGB/BGR only). fn vaapi_sws_src(format: PixelFormat) -> Result { Ok(match format { PixelFormat::Bgrx => Pixel::BGRZ, // bgr0 PixelFormat::Rgbx => Pixel::RGBZ, // rgb0 PixelFormat::Bgra => Pixel::BGRA, PixelFormat::Rgba => Pixel::RGBA, PixelFormat::Rgb => Pixel::RGB24, PixelFormat::Bgr => Pixel::BGR24, // The GNOME 50+ HDR capture formats (PQ/BT.2020 packed 2:10:10:10) — the HDR CPU path's // swscale source for the X2RGB10→P010 conversion. PixelFormat::X2Rgb10 => Pixel::X2RGB10LE, PixelFormat::X2Bgr10 => Pixel::X2BGR10LE, PixelFormat::Nv12 | PixelFormat::P010 | PixelFormat::Rgb10a2 | PixelFormat::Yuv444 => { bail!("VAAPI CPU-input path supports packed RGB/BGR only; got {format:?}") } }) } /// Which VAAPI entrypoint mode opened successfully: 1 = default (full-feature `EncSlice`), /// 2 = low-power (`EncSliceLP`/VDEnc). Modern Intel (Gen12+/Arc) removed the full-feature encode /// entrypoints, so the default open fails there and only `low_power=1` works; AMD (radeonsi) is the /// reverse. Caching the resolved mode lets later sessions/probes skip the known-failing attempt /// (and its libav error spew). /// /// Keyed on **(render node, codec, bit depth)**, and every part of that key is load-bearing: /// /// * The render node, because the entrypoint is a property of the DEVICE libva opens — and /// `render_node()` follows the web-console GPU preference. This used to be a process-global array /// keyed by codec alone, which made it a session-killer rather than a staleness bug: once a mode /// is latched the open tries exactly ONE mode and the `[false, true]` fallback is gone. Latch /// low-power on an Intel Arc, switch the preference to an AMD dGPU, and every VAAPI open there /// passes `low_power=1` — which radeonsi rejects — with no full-feature retry, for the process /// lifetime: the probe reports all-false AND the session's own encoder open fails. /// Keyed on the node rather than `pf_gpu::selection_key()` on purpose — the node is literally what /// `render_node()` hands libva, so key and device cannot describe different GPUs. /// * The bit depth, because Main10 and 8-bit can resolve to different entrypoints on the same /// device; one shared slot let an 8-bit answer pin the 10-bit open (HDR under-advertisement). static LP_MODE: OnceLock>> = OnceLock::new(); /// (render-node path, codec label, 10-bit) — see [`LP_MODE`]. type LpKey = (String, &'static str, bool); /// The [`LP_MODE`] key for this device/codec/depth. `render_node()` is re-read rather than cached /// so a GPU-preference change is picked up on the next open. fn lp_key(codec: Codec, ten_bit: bool) -> LpKey { lp_key_for(&render_node().to_string_lossy(), codec, ten_bit) } /// [`lp_key`] with the render node explicit (device-free for the unit tests). Every part of the /// key is load-bearing — see [`LP_MODE`] for the two field-motivated bugs (node: cross-GPU /// session-killer; depth: HDR under-advertisement). fn lp_key_for(node: &str, codec: Codec, ten_bit: bool) -> LpKey { (node.to_owned(), codec.label(), ten_bit) } /// `PUNKTFUNK_VAAPI_LOW_POWER` pins the entrypoint mode (`1` = low-power only, `0` = full-feature /// only); unset → try full-feature first, fall back to low-power. fn low_power_override() -> Option { parse_low_power(&std::env::var("PUNKTFUNK_VAAPI_LOW_POWER").ok()?) } /// [`low_power_override`]'s value grammar (device-free for the unit tests). Anything outside the /// two literal sets means "no pin" — the `[full-feature, low-power]` ladder runs. fn parse_low_power(raw: &str) -> Option { match raw.trim() { "1" | "true" | "yes" | "on" => Some(true), "0" | "false" | "no" | "off" => Some(false), _ => None, } } /// The entrypoint modes to attempt, in order (`false` = full-feature `EncSlice`, `true` = /// low-power VDEnc): an operator pin tries exactly that one; a cached resolution ([`LP_MODE`]: /// 1 = full-feature, 2 = low-power) skips the known-failing attempt; anything else runs the full /// ladder — full-feature first so AMD's first-try open stays byte-for-byte unchanged. Never /// empty: [`open_vaapi_encoder`] relies on at least one attempt running. fn entrypoint_ladder(pin: Option, cached: u8) -> &'static [bool] { match pin { Some(true) => &[true], Some(false) => &[false], None => match cached { 1 => &[false], 2 => &[true], _ => &[false, true], }, } } /// The [`LP_MODE`] value a successful open latches (1 = full-feature, 2 = low-power). Paired with /// [`entrypoint_ladder`], which maps it back to the single-mode retry list. fn latched_mode(low_power: bool) -> u8 { if low_power { 2 } else { 1 } } /// The VUI colour metadata the encoder signals for the session's depth. struct Vui { colorspace: ffi::AVColorSpace, range: ffi::AVColorRange, primaries: ffi::AVColorPrimaries, trc: ffi::AVColorTransferCharacteristic, } /// 10-bit HDR: BT.2020 primaries + SMPTE-2084 (PQ) transfer, limited range — matches the P010 the /// CSC produces (swscale BT.2020 on the CPU path; `scale_vaapi` pinned to bt2020nc on the zero-copy /// path); the client decoder auto-detects PQ from the VUI. SDR: we hand the encoder BT.709 /// *limited* NV12 (swscale CSC on the CPU path; `scale_vaapi` pinned to /// `out_color_matrix=bt709:out_range=limited` on the zero-copy path, with the full-range RGB input /// tagged), so signal that VUI — else the client decoder washes the picture out. fn vui_for(ten_bit: bool) -> Vui { if ten_bit { Vui { colorspace: ffi::AVColorSpace::AVCOL_SPC_BT2020_NCL, range: ffi::AVColorRange::AVCOL_RANGE_MPEG, primaries: ffi::AVColorPrimaries::AVCOL_PRI_BT2020, trc: ffi::AVColorTransferCharacteristic::AVCOL_TRC_SMPTE2084, } } else { Vui { colorspace: ffi::AVColorSpace::AVCOL_SPC_BT709, range: ffi::AVColorRange::AVCOL_RANGE_MPEG, primaries: ffi::AVColorPrimaries::AVCOL_PRI_BT709, trc: ffi::AVColorTransferCharacteristic::AVCOL_TRC_BT709, } } } /// The explicit `profile` option for this codec/depth, or `None` to let the encoder derive it. /// HEVC Main10 is pinned explicitly so the depth is never silently dropped (`hevc_vaapi` would /// derive it from the P010 surfaces, but a derivation can regress quietly); 10-bit AV1 is /// input-driven — no profile knob — and every 8-bit open keeps the encoder default. fn explicit_profile(codec: Codec, ten_bit: bool) -> Option<&'static str> { (ten_bit && codec == Codec::H265).then_some("main10") } /// `PUNKTFUNK_VAAPI_ASYNC_DEPTH` grammar: 1..=8 accepted verbatim; unset, junk, and out-of-range /// values all resolve to depth 1 — the lowest-latency structure (see the `async_depth` note at the /// call site for why 1 is the default and what depth ≥ 2 trades). fn async_depth(raw: Option<&str>) -> u32 { raw.and_then(|s| s.parse::().ok()) .filter(|d| (1..=8).contains(d)) .unwrap_or(1) } /// The `scale_vaapi` filter args for the session's depth. The VPP's output colour is pinned to /// exactly what the encoder's VUI signals ([`vui_for`]) — without the explicit options the /// conversion matrix is whatever the driver defaults to for an unspecified output (Mesa: BT.601), /// a hue shift against the signaled VUI. (The PQ transfer is per-channel and rides through the /// matrix untouched.) fn scale_vaapi_args(ten_bit: bool) -> &'static CStr { if ten_bit { c"format=p010:out_color_matrix=bt2020nc:out_range=limited" } else { c"format=nv12:out_color_matrix=bt709:out_range=limited" } } /// What a (captured format, negotiated bit depth) pair resolves to at open. 10-bit rides on the /// captured PIXELS, not the negotiated depth — see [`crate::ten_bit_input`] for the failure the /// reverse shape produces. #[derive(Clone, Copy, Debug, PartialEq, Eq)] enum DepthResolution { /// PQ-graded 10-bit frames on a non-10-bit session: refuse the open, so PQ content is never /// mislabeled BT.709. RefuseMislabeledPq, /// 10-bit negotiated but the capture stayed SDR: honestly encode 8-bit (with a warning). SdrDowngrade, /// Format and negotiated depth agree. Agreed, } /// See [`DepthResolution`]. fn resolve_depth(format: PixelFormat, bit_depth: u8) -> DepthResolution { if format.is_hdr_rgb10() && bit_depth != 10 { DepthResolution::RefuseMislabeledPq } else if bit_depth == 10 && !format.is_hdr_rgb10() { DepthResolution::SdrDowngrade } else { DepthResolution::Agreed } } /// Whether a codec is even eligible for the 10-bit probe: PyroWave answers 10-bit support on its /// own path (no VAAPI involved), and a codec without a 10-bit profile can never pass. fn ten_bit_probe_eligible(codec: Codec) -> bool { codec.supports_10bit() && codec != Codec::PyroWave } /// Open the VAAPI encoder, resolving the entrypoint mode: try the full-feature entrypoint first /// and, if the driver rejects it, retry with `low_power=1` — modern Intel (Gen12+/Arc) exposes /// ONLY the low-power VDEnc entrypoint (ffmpeg's `vaapi_encode` defaults `low_power=0` and errors /// "no usable encoding entrypoint" there; LP additionally needs the HuC firmware, loaded by /// default on those kernels). AMD keeps its first-try full-feature open byte-for-byte unchanged. /// The resolved mode is cached per codec; `PUNKTFUNK_VAAPI_LOW_POWER` pins it. /// Safety contract is [`open_vaapi_encoder_mode`]'s (borrowed `device_ref`/`frames_ref`). #[allow(clippy::too_many_arguments)] unsafe fn open_vaapi_encoder( codec: Codec, width: u32, height: u32, fps: u32, bitrate_bps: u64, device_ref: *mut ffi::AVBufferRef, frames_ref: *mut ffi::AVBufferRef, ten_bit: bool, ) -> Result { let key = lp_key(codec, ten_bit); let cached = LP_MODE .get_or_init(|| Mutex::new(HashMap::new())) .lock() .map(|m| m.get(&key).copied().unwrap_or(0)) .unwrap_or(0); let modes: &[bool] = entrypoint_ladder(low_power_override(), cached); let mut first_err = None; for &lp in modes { // SAFETY: `device_ref`/`frames_ref` are forwarded unchanged from this fn's own contract — // valid `AVBufferRef`s — and the callee only `av_buffer_ref`s them, so retrying another // entrypoint below reuses the same still-owned buffers rather than consuming them. let attempt = unsafe { open_vaapi_encoder_mode( codec, width, height, fps, bitrate_bps, device_ref, frames_ref, ten_bit, lp, ) }; match attempt { Ok(enc) => { if let Ok(mut m) = LP_MODE.get_or_init(|| Mutex::new(HashMap::new())).lock() { m.insert(key.clone(), latched_mode(lp)); } if lp { tracing::info!( encoder = codec.vaapi_name(), "VAAPI using the low-power (VDEnc) entrypoint" ); } return Ok(enc); } Err(e) => { tracing::debug!( encoder = codec.vaapi_name(), low_power = lp, "VAAPI encoder open failed: {e:#}" ); first_err.get_or_insert(e); } } } // `modes` is never empty, so at least one attempt ran and recorded its error. The first // (full-feature) error is the informative one — "no VA display" etc. Err(first_err.unwrap()) } /// Build the FFmpeg encoder context (shared by both inner paths): name, mode, low-latency RC, /// infinite GOP, the VUI (BT.709 limited SDR, or BT.2020 PQ limited for `ten_bit` HDR), /// `pix_fmt=VAAPI`, and the given hw device + frames contexts. Returns the opened encoder. /// `device_ref`/`frames_ref` are borrowed (ref'd into the context). #[allow(clippy::too_many_arguments)] unsafe fn open_vaapi_encoder_mode( codec: Codec, width: u32, height: u32, fps: u32, bitrate_bps: u64, device_ref: *mut ffi::AVBufferRef, frames_ref: *mut ffi::AVBufferRef, ten_bit: bool, low_power: bool, ) -> Result { let name = codec.vaapi_name(); let av_codec = encoder::find_by_name(name).ok_or_else(|| { anyhow!("{name} not built into libavcodec (no VAAPI encoder for {codec:?})") })?; let mut video = codec::context::Context::new_with_codec(av_codec) .encoder() .video() .context("alloc video encoder")?; video.set_width(width); video.set_height(height); // sw view (pix_fmt overridden to VAAPI below): NV12, or P010 for the 10-bit HDR session. video.set_format(if ten_bit { Pixel::P010LE } else { Pixel::NV12 }); // Fixed rate, CBR, no B-frames, ~1-frame VBV — the shared low-latency RC contract. apply_low_latency_rc(&mut video, fps, bitrate_bps); // SAFETY: `as_mut_ptr` hands back the `AVCodecContext` behind the `video` encoder allocated // just above, which outlives every write here (it is moved into the return value). The // colour/gop/pix_fmt stores are in-bounds scalar field writes on that live context. The two // `av_buffer_ref` calls take `device_ref`/`frames_ref`, valid `AVBufferRef`s by this fn's // contract, and each returns a NEW reference that the codec context adopts and unrefs when it // is freed — so this shares the caller's buffers rather than taking them over. unsafe { let raw = video.as_mut_ptr(); (*raw).gop_size = i32::MAX; // no periodic IDR (forced-IDR via pict_type=I on RFI) let vui = vui_for(ten_bit); (*raw).colorspace = vui.colorspace; (*raw).color_range = vui.range; (*raw).color_primaries = vui.primaries; (*raw).color_trc = vui.trc; (*raw).pix_fmt = ffi::AVPixelFormat::AV_PIX_FMT_VAAPI; (*raw).hw_device_ctx = ffi::av_buffer_ref(device_ref); (*raw).hw_frames_ctx = ffi::av_buffer_ref(frames_ref); } let mut opts = Dictionary::new(); if let Some(profile) = explicit_profile(codec, ten_bit) { opts.set("profile", profile); } // async_depth=1: `send_frame` blocks until THIS frame's ASIC encode completes — the lowest // latency structure libavcodec's vaapi_encode offers. Measured on the 780M at 1440p60: depth 1 // = 8.3 ms end-to-end p50 vs depth 2 = 18 ms, because with depth ≥ 2 frame N's packet only // materializes once frame N+1 is queued (a structural +1-frame delay no poll can beat). The // knob exists for pixel rates beyond the ASIC's serial budget (e.g. 1440p120+ on an iGPU), // where depth 2 restores throughput at that one-frame cost. NOTE: the per-frame block tracks // GPU CLOCKS — a paced 60 fps trickle lets the VCN downclock (~8 ms/frame vs ~4.4 ms hot); // see `gpuclocks` for the session clock pin that removes the ramp tax. let depth = async_depth(std::env::var("PUNKTFUNK_VAAPI_ASYNC_DEPTH").ok().as_deref()); opts.set("async_depth", &depth.to_string()); if low_power { opts.set("low_power", "1"); // VDEnc — the only encode entrypoint on modern Intel } video.open_with(opts).with_context(|| { format!("open {name} ({width}x{height}@{fps}, {bitrate_bps} bps, low_power={low_power})") }) } /// Probe whether THIS GPU can VAAPI-encode `codec`, by opening a tiny encoder: the driver rejects /// codecs its video engine can't do (e.g. AV1 on pre-RDNA3 AMD / pre-Arc Intel). Used to build the /// GameStream codec advertisement so a client never negotiates a codec the GPU can't encode. The /// device + encoder are torn down immediately (RAII). pub fn probe_can_encode(codec: Codec) -> bool { if ffmpeg::init().is_err() { return false; } // A missing VA device (non-VAAPI host, GPU-less CI) is an expected probe outcome — quiet // ffmpeg's "No VA display found" error for the probe. Held until the function returns, so the // level is restored after the open either way. Shares one lock with the NVENC probes, which // race this one on the same libav global (see [`crate::linux::QuietLibavLog`]). let _quiet = crate::linux::QuietLibavLog::new(); // SAFETY: `ffmpeg::init()` returned Ok above, so libav is initialized. `VaapiHw::new` (an // `unsafe fn`) builds a VAAPI device + NV12 frames pool from the literal NV12/640x480/pool=2 // args and hands back a RAII handle that unrefs both `AVBufferRef`s on drop. // `open_vaapi_encoder` (an `unsafe fn`) borrows `hw.device_ref`/`hw.frames_ref` — the two // non-null refs `VaapiHw::new` just created — and `av_buffer_ref`s them into the encoder; `hw` // is a live local for the whole match arm, so the borrows outlive the synchronous call, and // both `hw` and the probe encoder are dropped (RAII) when the arm ends. unsafe { match VaapiHw::new(ffi::AVPixelFormat::AV_PIX_FMT_NV12, 640, 480, 2) { Ok(hw) => open_vaapi_encoder( codec, 640, 480, 30, 2_000_000, hw.device_ref.as_ptr(), hw.frames_ref.as_ptr(), false, ) .is_ok(), Err(_) => false, } } } /// Probe whether the active VAAPI GPU can encode **10-bit** (HEVC Main10 / 10-bit AV1) from P010 /// surfaces — the exact shape a live HDR session opens (P010 pool + Main10 profile + PQ VUI). The /// driver rejects what the video engine can't do; the result is cached by the caller /// ([`crate::can_encode_10bit`]), so a non-Main10 GPU resolves every session to 8-bit SDR before /// the Welcome (honest downgrade). pub fn probe_can_encode_10bit(codec: Codec) -> bool { if !ten_bit_probe_eligible(codec) { return false; } if ffmpeg::init().is_err() { return false; } // A missing VA device / no Main10 entrypoint is an expected probe outcome — quiet ffmpeg's // error for the probe. Held until the function returns, so the level is restored after the open // either way, and shared with the other probes (see [`crate::linux::QuietLibavLog`]). let _quiet = crate::linux::QuietLibavLog::new(); // SAFETY: `ffmpeg::init()` returned Ok above, so libav is initialized. `VaapiHw::new` (an // `unsafe fn`) builds a VAAPI device + P010 frames pool from the literal args and hands back a // RAII handle; `open_vaapi_encoder` (an `unsafe fn`) borrows `hw.device_ref`/`hw.frames_ref` — // the two non-null refs `VaapiHw::new` just created, live locals for the whole match arm — and // `av_buffer_ref`s them into the probe encoder. Both `hw` and the encoder drop (RAII) at arm end. unsafe { match VaapiHw::new(ffi::AVPixelFormat::AV_PIX_FMT_P010LE, 640, 480, 2) { Ok(hw) => open_vaapi_encoder( codec, 640, 480, 30, 2_000_000, hw.device_ref.as_ptr(), hw.frames_ref.as_ptr(), true, ) .is_ok(), Err(_) => false, } } } /// Whether the active VAAPI GPU can encode HEVC **4:4:4** (Range Extensions). **Deferred in v1 — /// always `false`.** VAAPI HEVC 4:4:4 encode is narrow and vendor-specific (the lab's AMD Phoenix1 / /// RDNA3 exposes only `VAProfileHEVCMain`/`Main10` `EncSlice`, no `Main444`), and there is no /// validated hardware to build + verify the 4:4:4 surface/profile path against. Returning `false` /// keeps the negotiation honest: a VAAPI host resolves every session to 4:2:0 before the Welcome, so /// the client never builds a 4:4:4 decoder it would only get 4:2:0 frames for. (Follow-up: implement /// and validate on an Intel Arc / RDNA4-class box that advertises a HEVC 4:4:4 encode entrypoint.) pub fn probe_can_encode_444(_codec: Codec) -> bool { tracing::info!("VAAPI HEVC 4:4:4 encode is not implemented yet — declining (encoding 4:2:0)"); false } // --------------------------------------------------------------------------------------------- // CPU upload path (Phase 1): swscale RGB→NV12 → upload into a pooled VA surface → encode. // --------------------------------------------------------------------------------------------- /// VAAPI device + NV12 frames pool (the encoder's input surfaces for the CPU path). struct VaapiHw { // Declared frames-BEFORE-device on purpose: these drop in declaration order, which reproduces // exactly what the hand-written `Drop` this replaced did (the frames ctx holds its own // reference on the device). Do not reorder these two fields. frames_ref: AvBuffer, device_ref: AvBuffer, } impl VaapiHw { /// Safe: unlike its CUDA twin ([`super::CudaHw::new`], which is handed a `CUcontext` the caller /// must vouch for) this takes only scalars and opens the device itself, so there is no caller /// contract — the `unsafe` below is the libav FFI, not an obligation. fn new(sw_format: ffi::AVPixelFormat, w: u32, h: u32, pool: c_int) -> Result { let mut device_ref: *mut ffi::AVBufferRef = ptr::null_mut(); let node = render_node(); // SAFETY: `device_ref` is a live local out-param; `node` is a NUL-terminated `CString` that // outlives the call, and the remaining arguments are the documented "no options" pair. On // success libav writes ONE owned reference into `device_ref`. let r = unsafe { ffi::av_hwdevice_ctx_create( &mut device_ref, ffi::AVHWDeviceType::AV_HWDEVICE_TYPE_VAAPI, node.as_ptr(), ptr::null_mut(), 0, ) }; if r < 0 { bail!("no VAAPI device ({:?}): {}", node, ffmpeg::Error::from(r)); } // `av_hwdevice_ctx_create` wrote an owned ref into `device_ref`; take ownership of it here so // every `bail!` below drops it (and the frames ref, once built) without cleanup of its own. // SAFETY: `r >= 0`, so `device_ref` is that owned reference and this is its only owner. let device_ref = unsafe { AvBuffer::from_raw(device_ref) } .context("av_hwdevice_ctx_create(VAAPI) gave no device")?; // SAFETY: the same shape as `CudaHw::new` — `av_hwframe_ctx_alloc` is handed the live device // ref and returns null (rejected by `from_raw`, so the `?` leaves before the writes below) // or a ref whose `data` libav has already initialized as an `AVHWFramesContext`. Every store // is then an in-bounds scalar write on that live allocation, done before // `av_hwframe_ctx_init` reads them. let frames_ref = unsafe { let frames_ref = AvBuffer::from_raw(ffi::av_hwframe_ctx_alloc(device_ref.as_ptr())) .context("av_hwframe_ctx_alloc(VAAPI) failed")?; let fc = (*frames_ref.as_ptr()).data as *mut ffi::AVHWFramesContext; (*fc).format = ffi::AVPixelFormat::AV_PIX_FMT_VAAPI; (*fc).sw_format = sw_format; (*fc).width = w as c_int; (*fc).height = h as c_int; (*fc).initial_pool_size = pool; let r = ffi::av_hwframe_ctx_init(frames_ref.as_ptr()); if r < 0 { bail!("av_hwframe_ctx_init(VAAPI) failed ({r})"); } frames_ref }; Ok(VaapiHw { frames_ref, device_ref, }) } } // No `Drop` for `VaapiHw`: each `AvBuffer` field unrefs itself, in declaration order (frames, then // device — see the field comment). The hand-written unref pair this replaced had to stay in sync // with every failure branch in `new`; now there is one unref path and it cannot be skipped. struct CpuInner { enc: encoder::video::Encoder, hw: VaapiHw, sws: *mut ffi::SwsContext, nv12: *mut ffi::AVFrame, // reusable software NV12 staging frame (swscale dst → upload src) src_format: PixelFormat, width: u32, height: u32, } impl CpuInner { fn open( codec: Codec, format: PixelFormat, width: u32, height: u32, fps: u32, bitrate_bps: u64, ) -> Result { let src_pixel = vaapi_sws_src(format)?; // A 10-bit HDR capture (X2RGB10/X2BGR10, PQ/BT.2020) uploads P010 and encodes Main10; the // 8-bit paths keep NV12/BT.709 byte-for-byte unchanged. let ten_bit = format.is_hdr_rgb10(); let staging_av = if ten_bit { ffi::AVPixelFormat::AV_PIX_FMT_P010LE } else { ffi::AVPixelFormat::AV_PIX_FMT_NV12 }; const POOL: c_int = 16; // `VaapiHw::new` is safe now; it returns a RAII `VaapiHw` that unrefs its two `AVBufferRef`s // on drop. (libav is initialized on every path here — `VaapiEncoder::open` → `ensure_inner` // → `CpuInner::open`, and `open` ran `ffmpeg::init()` — which the call relies on but cannot // itself be broken by a caller, so it is a note rather than a contract.) let hw = VaapiHw::new(staging_av, width, height, POOL)?; // SAFETY: `open_vaapi_encoder` (an `unsafe fn`) borrows `hw.device_ref`/`hw.frames_ref` — both // non-null (`VaapiHw::new` guarantees it) and from the `hw` just built above, which is a live // local that outlives this synchronous call. The fn `av_buffer_ref`s them into the encoder, so // the encoder holds its own references; `hw` is also moved into the returned `CpuInner` next to // `enc`, keeping the device/frames alive for the encoder's whole lifetime. let enc = unsafe { open_vaapi_encoder( codec, width, height, fps, bitrate_bps, hw.device_ref.as_ptr(), hw.frames_ref.as_ptr(), ten_bit, )? }; // swscale RGB→NV12 (BT.709 limited) or X2RGB10→P010 (BT.2020 limited, HDR) — matches the // VUI; no rescale. let src_av = pixel_to_av(src_pixel); // SAFETY: `sws_getContext` allocates a swscale context for the given src/dst dimensions and // pixel formats. All four dims are the encoder's positive `width`/`height` cast to `c_int`; // `src_av` is a valid `AVPixelFormat` (from `pixel_to_av` of the `vaapi_sws_src`-validated // `src_pixel`), the dst is NV12/P010. The three trailing pointers (srcFilter, dstFilter, // param) are explicitly null = "use defaults", which the API documents as accepted. No Rust // memory is borrowed — only by-value ints/enums — and the returned pointer is null-checked // just below. let sws = unsafe { ffi::sws_getContext( width as c_int, height as c_int, src_av, width as c_int, height as c_int, staging_av, SWS_POINT, ptr::null_mut(), ptr::null_mut(), ptr::null(), ) }; if sws.is_null() { bail!( "sws_getContext(RGB→{})", if ten_bit { "P010" } else { "NV12" } ); } // SAFETY: `sws` is the non-null `SwsContext` from `sws_getContext` above (the `is_null()` // check immediately preceding returned false). The coefficient table from // `sws_getCoefficients` (ITU-709, or BT.2020 NCL for the HDR path — matching the VUI) is a // libswscale static const valid for the whole process, reused here for both the inverse // (src) and forward (dst) matrices. `sws_setColorspaceDetails` only reads those tables and // writes scalar CSC settings into `sws`; the table pointer outlives the synchronous call and // no Rust memory is passed. unsafe { let cs = ffi::sws_getCoefficients(if ten_bit { super::libav::SWS_CS_BT2020 } else { SWS_CS_ITU709 }); ffi::sws_setColorspaceDetails(sws, cs, 1, cs, 0, 0, 1 << 16, 1 << 16); } // SAFETY: `av_frame_alloc` returns a fresh, uniquely-owned heap `AVFrame` (null-checked — on // null we free the already-built `sws` and bail). We then write the plain `format`/`width`/ // `height` fields through the non-null, properly-aligned `f` (sole owner, not yet shared). // `av_frame_get_buffer(f, 0)` allocates backing storage for those dims/format; on failure we // free `f` and `sws` (unwinding the half-built state) and bail. On success `f` is a fully-owned // NV12/P010 frame stored in `CpuInner.nv12` and freed once in `CpuInner::drop`. `f` is a // unique fresh pointer, so none of these writes alias anything. let nv12 = unsafe { let f = ffi::av_frame_alloc(); if f.is_null() { ffi::sws_freeContext(sws); bail!("av_frame_alloc(staging) failed"); } (*f).format = staging_av as c_int; (*f).width = width as c_int; (*f).height = height as c_int; if ffi::av_frame_get_buffer(f, 0) < 0 { let mut f = f; ffi::av_frame_free(&mut f); ffi::sws_freeContext(sws); bail!("av_frame_get_buffer(staging) failed"); } f }; tracing::info!( encoder = codec.vaapi_name(), "VAAPI encode active ({width}x{height}@{fps}, CPU→{} upload path)", if ten_bit { "P010 (HDR10)" } else { "NV12" } ); Ok(CpuInner { enc, hw, sws, nv12, src_format: format, width, height, }) } fn submit(&mut self, bytes: &[u8], format: PixelFormat, pts: i64, idr: bool) -> Result<()> { anyhow::ensure!( format == self.src_format, "captured format {format:?} != encoder source {:?}", self.src_format ); let w = self.width as usize; let h = self.height as usize; let src_row = w * self.src_format.bytes_per_pixel(); anyhow::ensure!(bytes.len() >= src_row * h, "captured buffer too small"); // SAFETY: The `ensure!`s above guarantee `format == self.src_format` and // `bytes.len() >= src_row * h`. `sws_scale` reads `h` rows of `src_row` bytes from // `src_data[0] = bytes.as_ptr()` (the other planes null/0 — packed RGB is single-plane), all // in bounds; `bytes`, `src_data`, `src_stride` are live locals for this synchronous call. // `self.sws` is the non-null context built in `open`; it writes into `self.nv12` (a non-null // owned frame whose `data`/`linesize` in-struct arrays were sized by `av_frame_get_buffer`). // `av_frame_alloc` (null-checked) yields a fresh `hwf`; `av_hwframe_get_buffer` pulls a pooled // VAAPI surface from the live non-null `self.hw.frames_ref`; `av_hwframe_transfer_data` uploads // the staged NV12 into it — both frames live, failures free `hwf` and bail. We then write // `pts`/`pict_type` through the non-null `hwf` and `avcodec_send_frame` it into the live // owned `self.enc` context (which takes its own ref), then free our `hwf` ref exactly once. // The encoder runs only on this thread (see `unsafe impl Send`), so no aliasing/data race. unsafe { let src_data: [*const u8; 4] = [bytes.as_ptr(), ptr::null(), ptr::null(), ptr::null()]; let src_stride: [c_int; 4] = [src_row as c_int, 0, 0, 0]; if ffi::sws_scale( self.sws, src_data.as_ptr(), src_stride.as_ptr(), 0, h as c_int, (*self.nv12).data.as_ptr(), (*self.nv12).linesize.as_ptr(), ) < 0 { bail!("sws_scale RGB→NV12 failed"); } let mut hwf = ffi::av_frame_alloc(); if hwf.is_null() { bail!("av_frame_alloc(hw) failed"); } if ffi::av_hwframe_get_buffer(self.hw.frames_ref.as_ptr(), hwf, 0) < 0 { ffi::av_frame_free(&mut hwf); bail!("av_hwframe_get_buffer(VAAPI) failed"); } if ffi::av_hwframe_transfer_data(hwf, self.nv12, 0) < 0 { ffi::av_frame_free(&mut hwf); bail!("av_hwframe_transfer_data(→VAAPI) failed"); } (*hwf).pts = pts; (*hwf).pict_type = if idr { ffi::AVPictureType::AV_PICTURE_TYPE_I } else { ffi::AVPictureType::AV_PICTURE_TYPE_NONE }; let r = ffi::avcodec_send_frame(self.enc.as_mut_ptr(), hwf); ffi::av_frame_free(&mut hwf); if r < 0 { bail!("avcodec_send_frame(VAAPI) failed ({r})"); } } Ok(()) } } impl Drop for CpuInner { fn drop(&mut self) { // SAFETY: `self.nv12` (an owned `AVFrame`) and `self.sws` (an owned `SwsContext`) are each // freed exactly once here, guarded by `is_null()` so a never-set pointer is skipped (no double // free). `CpuInner` owns both exclusively and `Drop` runs once. `av_frame_free` takes `&mut` // and nulls the pointer. `self.enc`/`self.hw` are freed afterward by their own `Drop` impls; // the encoder holds its own `av_buffer_ref`'d device/frames copies, so field-drop order is // irrelevant to soundness. unsafe { if !self.nv12.is_null() { ffi::av_frame_free(&mut self.nv12); } if !self.sws.is_null() { ffi::sws_freeContext(self.sws); } } } } // --------------------------------------------------------------------------------------------- // Zero-copy dmabuf path: DRM-PRIME → hwmap(vaapi) → scale_vaapi(nv12) filter graph → encode. // --------------------------------------------------------------------------------------------- struct DmabufInner { // FIELD ORDER IS LOAD-BEARING. These drop in declaration order, and this order reproduces // exactly what the hand-written `Drop` this replaced did: graph, then frames, then the derived // VAAPI device, then DRM — and `enc` last of all, since the old `Drop` ran before any field and // so freed all four ahead of ffmpeg-next dropping the encoder. Every one of these holds its own // reference, so refcounting makes any order sound; the point is that a field reorder must not // silently change what ships. Do not move `enc`, and do not reorder the four below it. /// The filter graph. Owner-only: `src`/`sink` below are borrowed filter contexts the graph owns, /// and everything per-frame goes through those, so nothing reads this field again — it exists so /// the graph outlives them and is freed exactly once. (`dead_code` answered here rather than by /// removing the field, which would free the graph while `src`/`sink` still point into it.) #[allow(dead_code)] graph: AvFilterGraph, /// DRM-PRIME frames context for the imported dmabufs (buffersrc input). Read per frame by /// `submit`, which tags each imported `AVFrame` with a new ref of it. drm_frames: AvBuffer, /// VAAPI device driving `hwmap`/`scale_vaapi`/the encoder. Owner-only: the two filters and the /// encoder each took their own ref at open, so nothing reads it again — it keeps the device /// alive behind them. #[allow(dead_code)] vaapi_device: AvBuffer, /// DRM device the source dmabuf frames reference (the buffersrc's `hw_frames_ctx` device). /// Owner-only for the same reason: `drm_frames` holds its own ref on it. #[allow(dead_code)] drm_device: AvBuffer, src: *mut ffi::AVFilterContext, sink: *mut ffi::AVFilterContext, width: u32, height: u32, fourcc: u32, /// Frames submitted — drives the sampled `PUNKTFUNK_PERF` breakdown of the synchronous /// submit (import+push vs CSC pull vs encoder send), the stage that dominates AMD/Intel /// host latency (7.9 ms p50 at 1440p on the 780M). frames: u64, /// Declared LAST on purpose — see the field-order note at the top of this struct. The encoder /// holds its own device ref and must drop after the graph and the three buffers, which is what /// the hand-written `Drop` used to guarantee by running ahead of every field. enc: encoder::video::Encoder, } impl DmabufInner { fn open( codec: Codec, format: PixelFormat, width: u32, height: u32, fps: u32, bitrate_bps: u64, ) -> Result { let drm_fourcc = pf_frame::drm_fourcc(format) .ok_or_else(|| anyhow!("no DRM fourcc for {format:?} (VAAPI zero-copy)"))?; // A 10-bit HDR capture (X2RGB10/X2BGR10 dmabufs, PQ/BT.2020) maps + CSCs to P010 and // encodes Main10; the 8-bit paths keep the NV12/BT.709 graph byte-for-byte unchanged. let ten_bit = format.is_hdr_rgb10(); let sw_format = match format { PixelFormat::X2Rgb10 => ffi::AVPixelFormat::AV_PIX_FMT_X2RGB10LE, PixelFormat::X2Bgr10 => ffi::AVPixelFormat::AV_PIX_FMT_X2BGR10LE, // The 8-bit capture formats are all XR24-shaped packed RGB (the historical BGR0 view). _ => ffi::AVPixelFormat::AV_PIX_FMT_BGR0, }; let node = render_node(); // SAFETY: libav is initialized (`VaapiEncoder::open` ran `ffmpeg::init()` before // `ensure_inner` → `DmabufInner::open`). Every raw pointer dereferenced below is either freshly // allocated by the immediately-preceding ffmpeg call and null-checked, or an in-struct field of // such an object: // * `node` is a `CString` (from `render_node`) live for the whole block; its `.as_ptr()` is a // NUL-terminated path read only during `av_hwdevice_ctx_create`. // * `av_hwdevice_ctx_create(&mut drm_device, DRM, …)` / `…_create_derived(&mut vaapi_device, // VAAPI, drm_device, …)`: on `r < 0` the out-param stays null and we bail (the derive path // unrefs `drm_device` first); on success each is a non-null owned `AVBufferRef`. // * `av_hwframe_ctx_alloc(drm_device)` → `drm_frames` (null-checked); `(*drm_frames).data` is // its `AVHWFramesContext` payload, written before `av_hwframe_ctx_init`. // * `avfilter_graph_alloc` → `graph` (null-checked); `avfilter_get_by_name` returns a static // const `AVFilter` (process-lifetime) or null; `avfilter_graph_alloc_filter` allocates each // filter ctx inside `graph`; the four are null-checked together. `inst`/arg strings are // 'static C literals. // * `(*hwmap/scale).hw_device_ctx = av_buffer_ref(vaapi_device)` attaches a NEW ref owned by // the filter (freed by `avfilter_graph_free`); our `vaapi_device` ref is untouched. // * `av_buffersink_get_hw_frames_ctx(sink)` → `nv12_ctx` is a borrowed ref owned by the sink, // valid while `graph` lives (and `graph` is moved into the returned `DmabufInner`). // * `open_vaapi_encoder` borrows `vaapi_device` (our live owned ref) and `nv12_ctx` (sink's // live ref) and `av_buffer_ref`s both into the encoder. // Every early-error path unref's the allocated buffers and frees the graph in the right order // before bailing; on success the four `AVBufferRef`s + `graph` + `src`/`sink` are moved into // `DmabufInner` and freed in its `Drop`. (Two non-UB leaks noted below: `av_buffersrc_*` and // the final `?`.) unsafe { // DRM device (source dmabuf frames) + a VAAPI device derived from it (same GPU) for // hwmap/scale_vaapi/the encoder. let mut drm_device: *mut ffi::AVBufferRef = ptr::null_mut(); let r = ffi::av_hwdevice_ctx_create( &mut drm_device, ffi::AVHWDeviceType::AV_HWDEVICE_TYPE_DRM, node.as_ptr(), ptr::null_mut(), 0, ); if r < 0 { bail!( "av_hwdevice_ctx_create(DRM {:?}): {}", node, ffmpeg::Error::from(r) ); } // Own each handle the moment it exists: from here every `bail!` drops whatever has been // built so far, in reverse order, so not one failure branch below carries cleanup code. let drm_device = AvBuffer::from_raw(drm_device) .context("av_hwdevice_ctx_create(DRM) gave no device")?; let mut vaapi_device: *mut ffi::AVBufferRef = ptr::null_mut(); let r = ffi::av_hwdevice_ctx_create_derived( &mut vaapi_device, ffi::AVHWDeviceType::AV_HWDEVICE_TYPE_VAAPI, drm_device.as_ptr(), 0, ); if r < 0 { bail!("derive VAAPI from DRM: {}", ffmpeg::Error::from(r)); } let vaapi_device = AvBuffer::from_raw(vaapi_device) .context("av_hwdevice_ctx_create_derived(VAAPI) gave no device")?; // DRM-PRIME frames context for the imported dmabufs. let drm_frames = AvBuffer::from_raw(ffi::av_hwframe_ctx_alloc(drm_device.as_ptr())) .context("av_hwframe_ctx_alloc(DRM) failed")?; let fc = (*drm_frames.as_ptr()).data as *mut ffi::AVHWFramesContext; (*fc).format = ffi::AVPixelFormat::AV_PIX_FMT_DRM_PRIME; (*fc).sw_format = sw_format; // packed XR24 RGB plane, or XR30/XB30 for HDR (*fc).width = width as c_int; (*fc).height = height as c_int; if ffi::av_hwframe_ctx_init(drm_frames.as_ptr()) < 0 { bail!("av_hwframe_ctx_init(DRM) failed"); } // Filter graph: buffer(drm_prime) → hwmap=derive_device=vaapi:mode=read → // scale_vaapi=format=nv12 → buffersink. let graph = AvFilterGraph::alloc().context("avfilter_graph_alloc failed")?; let mk = |name: &CStr, inst: &CStr| -> *mut ffi::AVFilterContext { let f = ffi::avfilter_get_by_name(name.as_ptr()); if f.is_null() { return ptr::null_mut(); } ffi::avfilter_graph_alloc_filter(graph.as_ptr(), f, inst.as_ptr()) }; let src = mk(c"buffer", c"in"); let hwmap = mk(c"hwmap", c"map"); let scale = mk(c"scale_vaapi", c"csc"); let sink = mk(c"buffersink", c"out"); if src.is_null() || hwmap.is_null() || scale.is_null() || sink.is_null() { bail!("a VAAPI filter (buffer/hwmap/scale_vaapi/buffersink) is missing"); } // hwmap maps the DRM-PRIME input onto THIS vaapi device; scale_vaapi runs the CSC on // it. Giving both our device (rather than `hwmap=derive_device`) keeps every surface — // and the sink's output frames ctx the encoder adopts — on one VADisplay. (*hwmap).hw_device_ctx = ffi::av_buffer_ref(vaapi_device.as_ptr()); (*scale).hw_device_ctx = ffi::av_buffer_ref(vaapi_device.as_ptr()); // buffersrc params: DRM-PRIME frames, the drm_frames ctx. let par = ffi::av_buffersrc_parameters_alloc(); (*par).format = ffi::AVPixelFormat::AV_PIX_FMT_DRM_PRIME as c_int; (*par).width = width as c_int; (*par).height = height as c_int; // Declare the link's colour up front (full-range RGB — the compositor's desktop) so // the per-frame tags in `submit` match the negotiated link instead of reading as a // mid-stream property change. (*par).color_space = ffi::AVColorSpace::AVCOL_SPC_RGB; (*par).color_range = ffi::AVColorRange::AVCOL_RANGE_JPEG; (*par).time_base = ffi::AVRational { num: 1, den: fps as c_int, }; // Assign `drm_frames` BORROWED (no extra ref): `av_buffersrc_parameters_set` takes its // own ref of `par->hw_frames_ctx` (via av_buffer_replace), and `av_free(par)` frees only // the struct, not the ref. Our single owned `drm_frames` ref is retained, lives in // `DmabufInner`, and is unref'd in `Drop`. Wrapping it in `av_buffer_ref` here would leak // that extra ref every session (the persistent listener would accumulate them). (*par).hw_frames_ctx = drm_frames.as_ptr(); let r = ffi::av_buffersrc_parameters_set(src, par); ffi::av_free(par as *mut _); if r < 0 { bail!("av_buffersrc_parameters_set failed ({r})"); } macro_rules! init { ($ctx:expr, $args:expr, $what:literal) => {{ let r = ffi::avfilter_init_str($ctx, $args); if r < 0 { bail!(concat!("init ", $what, " failed ({})"), r); } }}; } init!(src, ptr::null(), "buffer"); init!(hwmap, c"mode=read".as_ptr(), "hwmap"); init!(scale, scale_vaapi_args(ten_bit).as_ptr(), "scale_vaapi"); init!(sink, ptr::null(), "buffersink"); let link = |a: *mut ffi::AVFilterContext, b: *mut ffi::AVFilterContext| -> c_int { ffi::avfilter_link(a, 0, b, 0) }; if link(src, hwmap) < 0 || link(hwmap, scale) < 0 || link(scale, sink) < 0 { bail!("avfilter_link failed"); } let r = ffi::avfilter_graph_config(graph.as_ptr(), ptr::null_mut()); if r < 0 { bail!("avfilter_graph_config failed ({r})"); } // The encoder takes NV12 surfaces from the sink's output frames context. let nv12_ctx = ffi::av_buffersink_get_hw_frames_ctx(sink); if nv12_ctx.is_null() { bail!("filter sink has no VAAPI frames context"); } // On encoder-open failure, free the graph + our owned buffer refs before bailing (matching // every error path above) so a failed session doesn't leak them. `nv12_ctx` is borrowed // from the sink (owned by `graph`), so `avfilter_graph_free` reclaims it — don't unref it // separately. On success the encoder takes its own ref of `vaapi_device`, and `drm_frames`/ // `vaapi_device`/`drm_device`/`graph` move into `DmabufInner` (freed in `Drop`). let enc = match open_vaapi_encoder( codec, width, height, fps, bitrate_bps, vaapi_device.as_ptr(), nv12_ctx, ten_bit, ) { Ok(enc) => enc, Err(e) => { return Err(e); } }; tracing::info!( encoder = codec.vaapi_name(), "VAAPI encode active ({width}x{height}@{fps}, zero-copy dmabuf → GPU {})", if ten_bit { "P010 (HDR10)" } else { "NV12" } ); Ok(DmabufInner { graph, drm_frames, vaapi_device, drm_device, src, sink, width, height, fourcc: drm_fourcc, frames: 0, enc, }) } } fn submit(&mut self, dmabuf: &DmabufFrame, pts: i64, idr: bool) -> Result<()> { anyhow::ensure!( dmabuf.fourcc == self.fourcc, "dmabuf fourcc {:#x} != encoder {:#x}", dmabuf.fourcc, self.fourcc ); // Sampled breakdown of this synchronous submit under PUNKTFUNK_PERF: push = descriptor // build + buffersrc (the per-frame DRM→VA import happens inside hwmap on the pull path), // pull = buffersink (VPP CSC + any sync), send = avcodec_send_frame. One line per ~2 s. let sample = pf_host_config::config().perf && self.frames % 120 == 0; self.frames += 1; let t0 = std::time::Instant::now(); let t_push: std::time::Duration; let t_pull: std::time::Duration; // SAFETY: The `ensure!` above checked `dmabuf.fourcc == self.fourcc`. // * `std::mem::zeroed::()` is sound: it is a `#[repr(C)]` POD of ints and // nested int-struct arrays (no `NonNull`/refs), for which all-zero is a valid bit pattern; // `Box` puts it on the heap with a unique owner. // * `dmabuf.fd.as_raw_fd()` is the fd of the caller's `&DmabufFrame`, which owns it for the // whole synchronous `submit`; we describe one object/layer/plane from its // fourcc/modifier/offset/stride and its `lseek`-queried size. `libc::lseek` on that live // fd only reads the description's size and returns it (or -1); it touches no Rust memory. // * `av_frame_alloc` → `drm` (null-checked); we set its scalar fields and // `hw_frames_ctx = av_buffer_ref(self.drm_frames)` (new ref of the live owned ctx). // * `data[0] = Box::into_raw(desc)` transfers the box into the frame; `buf[0] = // av_buffer_create(.., free_desc, ..)` registers a destructor that reclaims it exactly once // when the buffer's refcount hits zero — matched alloc/free, no leak/double-free. // * `av_buffersrc_add_frame_flags(self.src, drm, KEEP_REF)` pushes a ref into the live // buffersrc; KEEP_REF keeps our own `drm` ref, which we then `av_frame_free`. We pull the // converted surface with `av_buffersink_get_frame(self.sink, nv12)` BEFORE returning, so the // dmabuf (owned by the caller) is read while still valid. `nv12` is sent into the live owned // `self.enc` (takes its own ref) and our ref freed once. Single-threaded encoder → no race. unsafe { // Build a DRM-PRIME AVFrame describing the dmabuf (one object/fd, one layer/plane). let mut desc: Box = Box::new(std::mem::zeroed()); desc.nb_objects = 1; desc.objects[0].fd = dmabuf.fd.as_raw_fd(); // The object's REAL size, not 0. libav does not query it for us — both of its import // paths hand this value straight to libva, as `prime_desc.objects[i].size` on the // PRIME_2 path and `buffer_desc.data_size` on the legacy fallback — so a 0 told every // VA driver the backing object was empty and left it to work the real size out itself. // The drivers this has run on (radeonsi, modern Intel iHD) do; a Gen9 Intel host // answered `vaCreateSurfaces` with VA_STATUS_ERROR_ALLOCATION_FAILED on every single // frame. `lseek(SEEK_END)` is the standard dma-buf size query — the same one the // Vulkan bridge already uses on these fds (`pf_zerocopy::imp::vulkan`). If a kernel // refuses it, keep the old 0 rather than drop a frame we could still have encoded. let obj_size = libc::lseek(dmabuf.fd.as_raw_fd(), 0, libc::SEEK_END); desc.objects[0].size = if obj_size > 0 { obj_size as _ } else { 0 }; desc.objects[0].format_modifier = dmabuf.modifier; desc.nb_layers = 1; desc.layers[0].format = self.fourcc; desc.layers[0].nb_planes = 1; desc.layers[0].planes[0].object_index = 0; desc.layers[0].planes[0].offset = dmabuf.offset as isize; desc.layers[0].planes[0].pitch = dmabuf.stride as isize; let mut drm = ffi::av_frame_alloc(); if drm.is_null() { bail!("av_frame_alloc(drm) failed"); } (*drm).format = ffi::AVPixelFormat::AV_PIX_FMT_DRM_PRIME as c_int; (*drm).width = self.width as c_int; (*drm).height = self.height as c_int; // The dmabuf is the compositor's rendered desktop: full-range RGB. Tag the frame so // the VPP's colour negotiation sees the real input instead of "unspecified" (an // untagged input lets the driver pick its own default for the RGB→NV12 conversion — // Mesa's is BT.601, contradicting the BT.709-limited VUI the encoder signals). (*drm).color_range = ffi::AVColorRange::AVCOL_RANGE_JPEG; (*drm).colorspace = ffi::AVColorSpace::AVCOL_SPC_RGB; (*drm).hw_frames_ctx = ffi::av_buffer_ref(self.drm_frames.as_ptr()); (*drm).data[0] = Box::into_raw(desc) as *mut u8; // Own the descriptor so it frees with the frame (the fd is owned by the DmabufFrame, // which outlives this call — the graph reads the surface before submit returns). extern "C" fn free_desc(_opaque: *mut std::ffi::c_void, data: *mut u8) { // SAFETY: `data` is exactly the pointer produced by `Box::into_raw(desc)` and passed as // `av_buffer_create`'s first arg, which libav hands back verbatim to this callback. It // is a valid, uniquely-owned `Box` raw pointer; libav invokes the // callback exactly once (when the last buffer ref drops), so `from_raw` + `drop` // reclaims it exactly once — no double-free. `_opaque` is unused (we passed null). unsafe { drop(Box::from_raw(data as *mut ffi::AVDRMFrameDescriptor)) }; } (*drm).buf[0] = ffi::av_buffer_create( (*drm).data[0], std::mem::size_of::(), Some(free_desc), ptr::null_mut(), 0, ); // Push through hwmap → scale_vaapi; pull the NV12 surface back out. let r = ffi::av_buffersrc_add_frame_flags( self.src, drm, ffi::AV_BUFFERSRC_FLAG_KEEP_REF as c_int, ); ffi::av_frame_free(&mut drm); // These two stages ARE the import: the push hands libav our DRM-PRIME descriptor, and // the pull is where `hwmap` actually maps it into a VA surface (and `scale_vaapi` runs // the CSC). A failure here means this driver would not take this compositor's dmabuf — // which no encoder rebuild can fix — so tell the process-wide latch, and capture // negotiates CPU frames from the next session on. `avcodec_send_frame` below is // deliberately NOT counted: that one is the encoder stalling, which the in-place // rebuild above us exists to recover, and disabling zero-copy over it would be a // permanent penalty for a transient fault. if r < 0 { let e = format!("av_buffersrc_add_frame failed ({r})"); pf_zerocopy::note_raw_dmabuf_import_failure(&e); bail!("{e}"); } t_push = t0.elapsed(); let mut nv12 = ffi::av_frame_alloc(); if nv12.is_null() { bail!("av_frame_alloc(nv12) failed"); } let r = ffi::av_buffersink_get_frame(self.sink, nv12); if r < 0 { ffi::av_frame_free(&mut nv12); let e = format!("av_buffersink_get_frame failed ({r})"); pf_zerocopy::note_raw_dmabuf_import_failure(&e); bail!("{e}"); } pf_zerocopy::note_raw_dmabuf_import_ok(); t_pull = t0.elapsed() - t_push; (*nv12).pts = pts; (*nv12).pict_type = if idr { ffi::AVPictureType::AV_PICTURE_TYPE_I } else { ffi::AVPictureType::AV_PICTURE_TYPE_NONE }; let r = ffi::avcodec_send_frame(self.enc.as_mut_ptr(), nv12); ffi::av_frame_free(&mut nv12); if r < 0 { bail!("avcodec_send_frame(VAAPI) failed ({r})"); } } if sample { let t_send = t0.elapsed() - t_push - t_pull; tracing::info!( push_us = t_push.as_micros() as u64, pull_us = t_pull.as_micros() as u64, send_us = t_send.as_micros() as u64, "VAAPI submit split (sampled): push=desc+buffersrc pull=hwmap-import+VPP-CSC \ send=avcodec_send_frame" ); } Ok(()) } } // No `Drop` for `DmabufInner`: `AvFilterGraph`/`AvBuffer` each free themselves, in field-declaration // order — graph, frames, derived VAAPI device, DRM device, then `enc` — which is exactly the order // the hand-written `Drop` this replaced used. That `Drop` had to be kept in step with eight separate // failure branches in `open`, each repeating the same four-line unwind; there is now one release // path per handle and no branch can skip it. // --------------------------------------------------------------------------------------------- enum Inner { Cpu(CpuInner), Dmabuf(DmabufInner), } pub struct VaapiEncoder { codec: Codec, format: PixelFormat, width: u32, height: u32, fps: u32, bitrate_bps: u64, /// Built lazily from the first frame's payload (CPU upload vs zero-copy dmabuf). inner: Option, frame_idx: i64, force_kf: bool, /// Frames sent to the encoder but not yet returned as packets. Gates [`poll`](Encoder::poll)'s /// bounded wait: with `async_depth > 1` a submitted frame's AU lands ~ASIC-time later, so poll /// briefly waits for it (same-tick delivery) — but only when something is actually in flight. in_flight: u32, } // Raw FFI pointers; the encoder lives on a single thread (same contract as `NvencEncoder`). // SAFETY: `VaapiEncoder`'s `Inner` holds raw FFI pointers (`SwsContext`, `AVFrame`, `AVBufferRef`, // `AVFilterContext`, `AVCodecContext`) that are not `Send` by default. The encoder is owned and // driven by exactly ONE thread — the host's per-session encode thread it is moved (transferred) to — // and is only ever touched through `&mut self` methods, so it is never aliased or accessed // concurrently from two threads. None of the underlying libav/libswscale objects have thread // affinity (they are not thread-local), so transferring ownership across threads is sound. This // asserts `Send` (transfer) only; `Sync` (shared `&`) is deliberately NOT implemented. unsafe impl Send for VaapiEncoder {} impl VaapiEncoder { #[allow(clippy::too_many_arguments)] pub fn open( codec: Codec, format: PixelFormat, width: u32, height: u32, fps: u32, bitrate_bps: u64, bit_depth: u8, chroma: super::ChromaFormat, ) -> Result { // 10-bit rides on the captured format: an HDR capture (X2RGB10/X2BGR10) opens the P010 / // Main10 / PQ-VUI variant of whichever inner path the first frame selects. match resolve_depth(format, bit_depth) { DepthResolution::RefuseMislabeledPq => bail!( "captured 10-bit HDR frames ({format:?}) on an {bit_depth}-bit VAAPI session — \ refusing to mislabel PQ content" ), DepthResolution::SdrDowngrade => tracing::warn!( bit_depth, ?format, "10-bit requested but the capture stayed SDR — encoding 8-bit" ), DepthResolution::Agreed => {} } // VAAPI 4:4:4 is deferred (see `probe_can_encode_444`): no validated AMD/Intel hardware in the // lab exposes a HEVC 4:4:4 encode entrypoint, and the probe returns false so the host never // negotiates 4:4:4 for a VAAPI session. If a request slips through, fall back to 4:2:0 rather // than emit an unverified stream — the host signalled 4:2:0 in the Welcome anyway. if chroma.is_444() { tracing::warn!("VAAPI 4:4:4 encode not implemented — encoding 4:2:0"); } ffmpeg::init().context("ffmpeg init")?; if std::env::var_os("PUNKTFUNK_FFMPEG_DEBUG").is_some() { // SAFETY: `av_log_set_level` sets libav's global integer log level; `48` (= AV_LOG_DEBUG) // is a valid level and there are no pointer args. libav was just initialized by the // `ffmpeg::init()` above, so the call is always sound. unsafe { ffi::av_log_set_level(48) }; } // Validate the codec/format up front so a bad request fails at open, not on the first frame. let _ = vaapi_sws_src(format)?; Ok(VaapiEncoder { codec, format, width, height, fps, bitrate_bps, inner: None, frame_idx: 0, force_kf: false, in_flight: 0, }) } fn ensure_inner(&mut self, want_dmabuf: bool) -> Result<&mut Inner> { if self.inner.is_none() { let inner = if want_dmabuf { Inner::Dmabuf(DmabufInner::open( self.codec, self.format, self.width, self.height, self.fps, self.bitrate_bps, )?) } else { Inner::Cpu(CpuInner::open( self.codec, self.format, self.width, self.height, self.fps, self.bitrate_bps, )?) }; self.inner = Some(inner); } Ok(self.inner.as_mut().unwrap()) } } impl Encoder for VaapiEncoder { fn submit(&mut self, captured: &CapturedFrame) -> Result<()> { anyhow::ensure!( captured.width == self.width && captured.height == self.height, "captured frame {}x{} != encoder {}x{}", captured.width, captured.height, self.width, self.height ); let pts = self.frame_idx; self.frame_idx += 1; let idr = self.force_kf; self.force_kf = false; match &captured.payload { FramePayload::Cpu(bytes) => match self.ensure_inner(false)? { Inner::Cpu(c) => c.submit(bytes, captured.format, pts, idr), Inner::Dmabuf(_) => bail!("VAAPI encoder built for dmabuf got a CPU frame"), }, FramePayload::Dmabuf(d) => match self.ensure_inner(true)? { Inner::Dmabuf(dm) => dm.submit(d, pts, idr), Inner::Cpu(_) => bail!("VAAPI encoder built for CPU got a dmabuf frame"), }, FramePayload::Cuda(_) => bail!( "VAAPI encoder received a CUDA frame — that payload is NVENC-only; \ unset PUNKTFUNK_ZEROCOPY or don't force PUNKTFUNK_ENCODER=vaapi on an NVIDIA host" ), }?; self.in_flight += 1; Ok(()) } fn request_keyframe(&mut self) { self.force_kf = true; } /// Encode-stall recovery: drop the wedged libavcodec encoder (its `Drop` releases the VA /// surfaces/filter graph/devices) and let the next `submit` rebuild it lazily from the first /// frame's payload, exactly like first-frame bring-up — the same drop-and-reopen lever the /// Windows QSV path has. The owed AUs are forfeited (`in_flight` zeroed) and the rebuilt /// encoder's first frame is forced IDR so the client resyncs immediately. Without this the /// encode-stall watchdog had no lever on Linux AMD/Intel and a wedged driver ended the session. fn reset(&mut self) -> bool { self.inner = None; self.in_flight = 0; self.force_kf = true; true } fn poll(&mut self) -> Result> { // With `async_depth > 1`, `submit` no longer waits for the ASIC — the AU for the frame we // just sent lands ~one hardware-encode-time later. Wait for it (bounded) so it still ships // this tick: the same blocking-retrieve model as NVENC's lock_bitstream, at the ASIC's // real per-frame latency instead of send_frame's synchronous ~2× wait. The budget is 3/4 // of a frame interval (capped 12 ms); on expiry return None — the AU rides the next poll. let enc = match &mut self.inner { Some(Inner::Cpu(c)) => &mut c.enc, Some(Inner::Dmabuf(d)) => &mut d.enc, None => return Ok(None), }; let budget = std::time::Duration::from_micros(750_000 / self.fps.max(1) as u64) .min(std::time::Duration::from_millis(12)); let deadline = std::time::Instant::now() + budget; loop { match poll_encoder(enc, self.fps)? { PollOutcome::Packet(au) => { self.in_flight = self.in_flight.saturating_sub(1); return Ok(Some(au)); } // No AU yet (EAGAIN) or drained (EOF) both fall through to the budget check, // exactly as the previous `Option::None` did. PollOutcome::Again | PollOutcome::Eof => {} } // Nothing ready: only wait when a frame is actually in flight (a drained/EOF'd // encoder must not spin the budget), and give the ASIC ~250 µs between checks. if self.in_flight == 0 || std::time::Instant::now() >= deadline { return Ok(None); } std::thread::sleep(std::time::Duration::from_micros(250)); } } fn flush(&mut self) -> Result<()> { match &mut self.inner { Some(Inner::Cpu(c)) => c.enc.send_eof().context("send_eof")?, Some(Inner::Dmabuf(d)) => d.enc.send_eof().context("send_eof")?, None => {} } Ok(()) } } #[cfg(test)] mod tests { use super::*; /// Construct/drop `DmabufInner` repeatedly on real VAAPI silicon. /// /// This is the heaviest ownership change in the crate and the one with no other coverage. /// `open` builds four owned objects — a DRM device, a VAAPI device derived from it, a DRM-PRIME /// frames context, and a filter graph — and each of its eight failure branches used to unwind /// them by hand, the same four-line block copied eight times (once inside a macro) plus a ninth /// copy in `Drop`. All of that is now `AvBuffer`/`AvFilterGraph` field drops in declaration /// order, so *construct and drop* is the entire contract. Looping is what separates the /// outcomes: a double-free trips glibc, a missed one leaks a VAAPI device, a DRM device and a /// whole filter graph per iteration. /// /// `vaapi_cpu_encode_smoke` does NOT cover this — it drives the swscale/CPU-upload path, which /// uses `VaapiHw` and never builds a graph. /// /// `#[ignore]`d (needs a real VAAPI device): /// `cargo test -p pf-encode dmabuf_inner_alloc_drop_cycles -- --ignored --nocapture` /// ⚠️ Inside a distrobox on an immutable host, also set /// `LIBVA_DRIVERS_PATH=/run/host/usr/lib64/dri` — the container's own mesa is typically older /// than the host kernel's amdgpu and fails every encoder open with a bare ENOSYS. #[test] #[ignore = "needs a real VAAPI device (run on an AMD/Intel host, not the build box)"] fn dmabuf_inner_alloc_drop_cycles() { for i in 0..8 { let inner = DmabufInner::open(Codec::H264, PixelFormat::Bgrx, 640, 480, 30, 8_000_000) .unwrap_or_else(|e| panic!("DmabufInner::open failed on iteration {i}: {e:#}")); assert!(!inner.graph.as_ptr().is_null(), "graph went null"); assert!(!inner.drm_frames.as_ptr().is_null(), "drm_frames went null"); assert!( !inner.vaapi_device.as_ptr().is_null(), "vaapi_device went null" ); assert!(!inner.drm_device.as_ptr().is_null(), "drm_device went null"); } eprintln!("8 DmabufInner alloc/drop cycles completed without abort"); } /// The operator pin tries exactly one mode; a cached resolution ([`LP_MODE`]) tries only the /// mode that worked; anything else runs the full ladder, full-feature FIRST — AMD's first-try /// open must stay byte-for-byte unchanged. #[test] fn entrypoint_ladder_orders_and_pins() { assert_eq!(entrypoint_ladder(None, 0), &[false, true]); assert_eq!(entrypoint_ladder(None, 1), &[false]); assert_eq!(entrypoint_ladder(None, 2), &[true]); // A corrupt/unknown cache value degrades to the full ladder, never to a wrong pin. assert_eq!(entrypoint_ladder(None, 77), &[false, true]); // The pin beats the cache in BOTH directions — what makes PUNKTFUNK_VAAPI_LOW_POWER a // real escape hatch from a stale latch. for cached in [0u8, 1, 2, 77] { assert_eq!(entrypoint_ladder(Some(true), cached), &[true]); assert_eq!(entrypoint_ladder(Some(false), cached), &[false]); } } /// The latch round-trip: what a successful open stores makes the NEXT open attempt exactly /// the mode that worked (the "skip the known-failing attempt and its libav error spew" /// contract — and, per [`LP_MODE`], the shape that must never cross devices or depths). #[test] fn latch_round_trip_pins_the_resolved_mode() { for lp in [false, true] { assert_eq!(entrypoint_ladder(None, latched_mode(lp)), &[lp]); } } /// `PUNKTFUNK_VAAPI_LOW_POWER` grammar: the two lowercase literal sets pin; anything else — /// including uppercase — means "no pin" (the ladder runs). Case-sensitivity is pinned as /// shipped behavior. #[test] fn low_power_grammar() { for s in ["1", "true", "yes", "on", " on ", "yes\n"] { assert_eq!(parse_low_power(s), Some(true), "{s:?}"); } for s in ["0", "false", "no", "off", " off "] { assert_eq!(parse_low_power(s), Some(false), "{s:?}"); } for s in ["", "2", "TRUE", "On", "enabled", "low_power"] { assert_eq!(parse_low_power(s), None, "{s:?}"); } } /// Every part of the LP_MODE key is load-bearing (see the [`LP_MODE`] field comments): the /// node (a GPU-preference switch must re-resolve — the old codec-only key was a /// session-killer), the codec, and the depth (an 8-bit answer must never pin the 10-bit open — /// the HDR under-advertisement). #[test] fn lp_key_separates_node_codec_and_depth() { let base = lp_key_for("/dev/dri/renderD128", Codec::H265, false); assert_ne!(base, lp_key_for("/dev/dri/renderD129", Codec::H265, false)); assert_ne!(base, lp_key_for("/dev/dri/renderD128", Codec::H264, false)); assert_ne!(base, lp_key_for("/dev/dri/renderD128", Codec::H265, true)); } /// `PUNKTFUNK_VAAPI_ASYNC_DEPTH` grammar: 1..=8 verbatim; unset, junk, zero, and past-the-cap /// all resolve to the lowest-latency depth 1. #[test] fn async_depth_grammar() { assert_eq!(async_depth(None), 1); assert_eq!(async_depth(Some("1")), 1); assert_eq!(async_depth(Some("2")), 2); assert_eq!(async_depth(Some("8")), 8); assert_eq!(async_depth(Some("0")), 1); assert_eq!(async_depth(Some("9")), 1); assert_eq!(async_depth(Some("-1")), 1); assert_eq!(async_depth(Some("fast")), 1); } /// The swscale source map: packed RGB/BGR and the GNOME 50+ HDR 2:10:10:10 layouts convert; /// planar/video formats are refused (the CPU path is a packed-RGB fallback, not a general /// converter). #[test] fn sws_src_accepts_packed_rgb_only() { assert_eq!(vaapi_sws_src(PixelFormat::Bgrx).unwrap(), Pixel::BGRZ); assert_eq!(vaapi_sws_src(PixelFormat::Rgbx).unwrap(), Pixel::RGBZ); assert_eq!(vaapi_sws_src(PixelFormat::Bgra).unwrap(), Pixel::BGRA); assert_eq!(vaapi_sws_src(PixelFormat::Rgba).unwrap(), Pixel::RGBA); assert_eq!(vaapi_sws_src(PixelFormat::Rgb).unwrap(), Pixel::RGB24); assert_eq!(vaapi_sws_src(PixelFormat::Bgr).unwrap(), Pixel::BGR24); assert_eq!( vaapi_sws_src(PixelFormat::X2Rgb10).unwrap(), Pixel::X2RGB10LE ); assert_eq!( vaapi_sws_src(PixelFormat::X2Bgr10).unwrap(), Pixel::X2BGR10LE ); for f in [ PixelFormat::Nv12, PixelFormat::P010, PixelFormat::Rgb10a2, PixelFormat::Yuv444, ] { assert!(vaapi_sws_src(f).is_err(), "{f:?} must be refused"); } } /// VUI ↔ CSC agreement: the signaled VUI and the zero-copy VPP's pinned output colour must /// name the SAME matrix/range per depth — a mismatch is exactly the Mesa-BT.601 hue shift the /// pin exists to prevent. #[test] fn vui_and_scale_args_agree_per_depth() { let sdr = vui_for(false); assert!(matches!(sdr.colorspace, ffi::AVColorSpace::AVCOL_SPC_BT709)); assert!(matches!(sdr.range, ffi::AVColorRange::AVCOL_RANGE_MPEG)); assert!(matches!( sdr.primaries, ffi::AVColorPrimaries::AVCOL_PRI_BT709 )); assert!(matches!( sdr.trc, ffi::AVColorTransferCharacteristic::AVCOL_TRC_BT709 )); let args = scale_vaapi_args(false).to_str().unwrap(); for needle in ["format=nv12", "out_color_matrix=bt709", "out_range=limited"] { assert!( args.contains(needle), "SDR scale args miss {needle}: {args}" ); } let hdr = vui_for(true); assert!(matches!( hdr.colorspace, ffi::AVColorSpace::AVCOL_SPC_BT2020_NCL )); assert!(matches!(hdr.range, ffi::AVColorRange::AVCOL_RANGE_MPEG)); assert!(matches!( hdr.primaries, ffi::AVColorPrimaries::AVCOL_PRI_BT2020 )); assert!(matches!( hdr.trc, ffi::AVColorTransferCharacteristic::AVCOL_TRC_SMPTE2084 )); let args = scale_vaapi_args(true).to_str().unwrap(); for needle in [ "format=p010", "out_color_matrix=bt2020nc", "out_range=limited", ] { assert!( args.contains(needle), "HDR scale args miss {needle}: {args}" ); } } /// The honest-downgrade table at open: PQ pixels demand a 10-bit session (refused otherwise — /// PQ content must never be mislabeled BT.709); a 10-bit session over SDR pixels downgrades /// honestly to 8-bit; agreement passes both ways. #[test] fn depth_resolution_table() { use DepthResolution::*; assert_eq!(resolve_depth(PixelFormat::X2Rgb10, 8), RefuseMislabeledPq); assert_eq!(resolve_depth(PixelFormat::X2Bgr10, 8), RefuseMislabeledPq); assert_eq!(resolve_depth(PixelFormat::Bgrx, 10), SdrDowngrade); assert_eq!(resolve_depth(PixelFormat::Bgrx, 8), Agreed); assert_eq!(resolve_depth(PixelFormat::X2Rgb10, 10), Agreed); assert_eq!(resolve_depth(PixelFormat::X2Bgr10, 10), Agreed); } /// Main10 is pinned explicitly for 10-bit HEVC ONLY: 10-bit AV1 is input-driven (no profile /// knob), and every 8-bit open keeps the encoder's default profile. #[test] fn explicit_profile_is_hevc_main10_only() { assert_eq!(explicit_profile(Codec::H265, true), Some("main10")); assert_eq!(explicit_profile(Codec::H265, false), None); assert_eq!(explicit_profile(Codec::Av1, true), None); assert_eq!(explicit_profile(Codec::Av1, false), None); assert_eq!(explicit_profile(Codec::H264, true), None); assert_eq!(explicit_profile(Codec::H264, false), None); } /// The 10-bit probe gate: HEVC and AV1 are probe-eligible; H.264 (no 10-bit path here) and /// PyroWave (answers 10-bit on its own path, no VAAPI involved) are refused before any device /// is touched — this is what keeps the probe safe on GPU-less CI. #[test] fn ten_bit_probe_gate() { assert!(ten_bit_probe_eligible(Codec::H265)); assert!(ten_bit_probe_eligible(Codec::Av1)); assert!(!ten_bit_probe_eligible(Codec::H264)); assert!(!ten_bit_probe_eligible(Codec::PyroWave)); } /// Probe smoke on real silicon: H.264 VAAPI encode opens on every supported AMD/Intel GPU; /// the narrower codecs are printed, not asserted (device-dependent). Build anywhere, run on a /// VAAPI host: /// cargo test -p pf-encode --no-run /// target/debug/deps/pf_encode- --ignored --nocapture vaapi_probe_smoke #[test] #[ignore = "needs a real VAAPI device (run on an AMD/Intel host, not the build box)"] fn vaapi_probe_smoke() { assert!( probe_can_encode(Codec::H264), "H.264 VAAPI encode should open on any supported AMD/Intel GPU" ); for codec in [Codec::H265, Codec::Av1] { eprintln!("probe_can_encode({codec:?}) = {}", probe_can_encode(codec)); eprintln!( "probe_can_encode_10bit({codec:?}) = {}", probe_can_encode_10bit(codec) ); } } /// CPU-path encode round-trip on real silicon: open → BGRX frames → poll AUs → the first AU /// is the IDR. Exercises the swscale CSC, the VA surface upload, and the entrypoint ladder /// end-to-end (same recipe as [`vaapi_probe_smoke`]). #[test] #[ignore = "needs a real VAAPI device (run on an AMD/Intel host, not the build box)"] fn vaapi_cpu_encode_smoke() { let (w, h) = (256u32, 256u32); let mut enc = VaapiEncoder::open( Codec::H264, PixelFormat::Bgrx, w, h, 30, 2_000_000, 8, crate::ChromaFormat::Yuv420, ) .expect("open"); let mut aus = Vec::new(); for i in 0..30u32 { let mut buf = vec![0u8; (w * h * 4) as usize]; for px in buf.chunks_exact_mut(4) { px.copy_from_slice(&[(i * 8) as u8, 0x40, 0xC0, 0xFF]); } let frame = CapturedFrame { width: w, height: h, pts_ns: u64::from(i) * 33_333_333, format: PixelFormat::Bgrx, payload: FramePayload::Cpu(buf), cursor: None, }; enc.submit(&frame).expect("submit"); while let Some(au) = enc.poll().expect("poll") { aus.push(au); } } enc.flush().expect("flush"); while let Some(au) = enc.poll().expect("poll") { aus.push(au); } assert!(!aus.is_empty(), "no AUs out of 30 submitted frames"); assert!(aus[0].keyframe, "the first AU must be the IDR"); } }