# Windows driver workspace CI — runs on the self-hosted Windows runner (home-windows-1, host mode; # label windows-amd64). Part of the Windows-host rewrite (design/windows-host-rewrite.md, M0). # # Stage 1 (this file): PROBE the runner's driver toolchain (WDK / EWDK / cargo-make / LLVM / the # inf2cat/stampinf/devgen/signtool tools) so we know what's provisioned BEFORE writing driver code, # and build+test the owned ABI crate (pf-driver-proto) on MSVC to prove it compiles cross-OS and the # CI wiring works. The runner has no RTX GPU — that's fine: builds, the IddCx bindgen/link, the # /INTEGRITYCHECK self-sign-load, and (later) IDD-push frame flow on the basic display do not need one; # only live NVENC encode does, which defers to the RTX box. # # shell: pwsh deliberately (PowerShell 5.1's Out-File -Encoding utf8 prepends a BOM that corrupts the # first GITHUB_ENV line — see windows.yml). name: windows-drivers on: workflow_dispatch: push: branches: [main] paths: - '.gitea/workflows/windows-drivers.yml' - 'crates/pf-driver-proto/**' - 'packaging/windows/drivers/**' pull_request: paths: - '.gitea/workflows/windows-drivers.yml' - 'crates/pf-driver-proto/**' - 'packaging/windows/drivers/**' # Driver builds need the WDK on the runner (provision once via windows-drivers-provision.yml). jobs: probe-and-proto: runs-on: windows-amd64 timeout-minutes: 30 defaults: run: shell: pwsh steps: - uses: actions/checkout@v4 - name: Probe driver toolchain (informational — never fails the job) continue-on-error: true run: | $ErrorActionPreference = 'Continue' function head($t) { Write-Host ""; Write-Host "===== $t =====" } head "Windows Kits roots" $kits = @('C:\Program Files (x86)\Windows Kits\10', 'C:\Program Files\Windows Kits\10') foreach ($k in $kits) { if (Test-Path $k) { Write-Host "found: $k" } } head "SDK Include versions (um vs km — km => WDK present)" foreach ($k in $kits) { $inc = Join-Path $k 'Include' if (Test-Path $inc) { Get-ChildItem $inc -Directory | ForEach-Object { $hasUm = Test-Path (Join-Path $_.FullName 'um') $hasKm = Test-Path (Join-Path $_.FullName 'km') $wdf = Test-Path (Join-Path $_.FullName 'km\wdf\umdf\2.31') $iddcx = (Get-ChildItem (Join-Path $_.FullName 'um\iddcx') -Directory -ErrorAction SilentlyContinue | ForEach-Object { $_.Name }) -join ',' Write-Host ("{0,-16} um={1,-5} km={2,-5} wdf2.31={3,-5} iddcx=[{4}]" -f $_.Name, $hasUm, $hasKm, $wdf, $iddcx) } } } head "Driver tooling (inf2cat / stampinf / signtool / devgen / InfVerif)" foreach ($tool in 'inf2cat.exe','stampinf.exe','signtool.exe','devgen.exe','InfVerif.exe','makecat.exe') { $hits = @() foreach ($k in $kits) { $hits += Get-ChildItem -Path $k -Filter $tool -Recurse -ErrorAction SilentlyContinue | Where-Object { $_.FullName -match '\\x64\\' } | Select-Object -First 1 -ExpandProperty FullName } $hits = $hits | Where-Object { $_ } | Select-Object -First 1 Write-Host ("{0,-14} -> {1}" -f $tool, ($(if ($hits) { $hits } else { 'NOT FOUND' }))) } head "EWDK" Write-Host ("EWDKROOT = " + ($env:EWDKROOT ?? '')) head "LLVM / clang (bindgen 0.72 builds on the runner default clang)" Write-Host ("LIBCLANG_PATH = " + ($env:LIBCLANG_PATH ?? '')) $clang = Get-Command clang -ErrorAction SilentlyContinue if ($clang) { & clang --version } else { Write-Host "clang: NOT on PATH" } head "cargo-make (the gamepad drivers' build driver)" $cm = & cargo make --version 2>&1; Write-Host $cm head "Rust + targets" & rustc -V; & cargo -V Write-Host "installed targets:"; & rustup target list --installed head "Env knobs the WDK build cares about" Write-Host ("Version_Number = " + ($env:Version_Number ?? '')) Write-Host ("CARGO_HOME = " + ($env:CARGO_HOME ?? '')) Write-Host ("CARGO_TARGET_DIR (daemon) = " + ($env:CARGO_TARGET_DIR ?? '')) - name: Build + test pf-driver-proto (MSVC) run: | # Short target dir to dodge MAX_PATH inside the deep act host workdir (see windows.yml). $env:CARGO_TARGET_DIR = "C:\t\drv" cargo build -p pf-driver-proto cargo test -p pf-driver-proto cargo clippy -p pf-driver-proto --all-targets -- -D warnings cargo fmt -p pf-driver-proto -- --check # Build the UMDF driver workspace (wdk-probe) on windows-drivers-rs: proves wdk-sys bindgen/link works # on the runner's WDK + LLVM, that pf-driver-proto path-deps into a driver, and exposes the produced # DLL's FORCE_INTEGRITY (/INTEGRITYCHECK) bit — the M0 self-signed-load question. driver-build: runs-on: windows-amd64 timeout-minutes: 45 defaults: run: shell: pwsh # In-tree target dir on purpose: wdk-build's find_top_level_cargo_manifest() walks UP from OUT_DIR # to the first ancestor with a Cargo.lock, so a relocated CARGO_TARGET_DIR (C:\t\…) hides the # workspace lock and it panics. The driver deps have no deep CMake-from-source crates, so the # default in-tree target stays well under MAX_PATH (unlike the SDL3/audiopus client build). working-directory: packaging/windows/drivers env: # wdk-build otherwise picks 10.0.28000.0 (no km/crt) and bindgen fails — pin the WDK SDK version. Version_Number: '10.0.26100.0' # No LIBCLANG_PATH pin: the vendored bindgen 0.72 builds clean on the runner's default clang 22 # (the shipping pack proves it). A 0.71-era layout-test overflow once needed LLVM 21; the 0.72 bump # retired that — see design/windows-build-and-packaging.md. steps: - uses: actions/checkout@v4 - name: Ensure WDK + cargo-wdk (idempotent self-provision) # Run the provisioning script here too so driver-build is self-sufficient and never races a # separate provision run on the single runner. Path is relative to the job working-directory # (packaging/windows/drivers). Near-noop once the toolchain is present. run: ../../../scripts/ci/provision-windows-wdk.ps1 - name: cargo build the driver workspace (wdk-probe + wdk-iddcx + pf-vdisplay) # Whole workspace: wdk-probe (toolchain/surface-assert probe) + wdk-iddcx (DDI wrappers) + # pf-vdisplay (the real IddCx driver). pf-vdisplay linking proves the IddCx call sites resolve # against IddCxStub end-to-end (M1 step 2 gate). run: cargo build -v - name: Inspect /INTEGRITYCHECK (before) — expect FORCE_INTEGRITY set by wdk-build run: | # explicit --target (.cargo/config.toml) -> output under the triple subdir. $dll = "target\x86_64-pc-windows-msvc\debug\pf_vdisplay.dll" if (-not (Test-Path $dll)) { throw "pf_vdisplay.dll not produced at $dll" } $b = [IO.File]::ReadAllBytes($dll) $pe = [BitConverter]::ToInt32($b, 0x3c) $dllchar = [BitConverter]::ToUInt16($b, $pe + 0x5e) # OptionalHeader.DllCharacteristics Write-Host ("pf_vdisplay.dll built OK ({0:N0} bytes)" -f (Get-Item $dll).Length) Write-Host ("BEFORE: DllCharacteristics = 0x{0:X4}; FORCE_INTEGRITY = {1}" -f $dllchar, (($dllchar -band 0x0080) -ne 0)) - name: Clear FORCE_INTEGRITY (self-signed-load fix) + verify # wdk-build sets /INTEGRITYCHECK unconditionally -> a self-signed driver won't load. Clear the PE # bit deterministically (the reusable packaging step; signing/.cat happen later for real drivers). run: ../clear-force-integrity.ps1 -Path target\x86_64-pc-windows-msvc\debug\pf_vdisplay.dll