# punktfunk Android client Native Android client for **punktfunk/1**, targeting **phone + TV** (Compose, D-pad + touch). ## Architecture — Rust-heavy (like the Linux client, not thin-native like Apple) Kotlin cannot `import` the cbindgen C header the way Swift can, so a native bridge is unavoidable. We write it in **Rust** and link `punktfunk-core` directly — so the Android client reuses the Linux client's orchestration (audio jitter ring, VK keymap inverse, latency/skew math, capture state machine, trust logic) instead of re-porting it into Kotlin. | Side | Owns | |------|------| | **Rust** (`clients/android/native` → `libpunktfunk_android.so`) | the JNI seam, `NativeClient` (QUIC control + UDP data plane), AnnexB→`AMediaCodec` decode, Opus+Oboe audio, VK keymap, latency math, trust/pairing, **mDNS discovery** (`mdns-sd`, the same browse the Linux/Windows clients use) | | **Kotlin** (`clients/android`) | Compose UI (host grid / settings / stream), `SurfaceView` lifecycle, input capture, the Wi-Fi `MulticastLock` + permission UX, Keystore identity, permissions | The single seam is `io.unom.punktfunk.kit.NativeBridge` ⇄ `Java_io_unom_punktfunk_kit_NativeBridge_*`. ## Layout ``` clients/android/native/ Rust cdylib (workspace member) — links punktfunk-core directly src/lib.rs JNI seam (connect/pair, input, plane getters, abi/core version) src/session.rs session lifecycle + plane pumps src/decode.rs AnnexB → AMediaCodec HEVC hardware decode → SurfaceView (incl. HDR10) src/audio.rs · src/mic.rs Opus + Oboe playback / mic uplink (jitter ring) src/feedback.rs rumble + HID output (lightbar / adaptive triggers) src/stats.rs live video stats clients/android/ Gradle project (this dir) settings.gradle.kts · build.gradle.kts · gradle.properties · gradlew app/ :app — Compose UI: Connect / Settings / Stream screens (phone + TV) kit/ :kit — NativeBridge · discovery (native mdns-sd, polled) · Gamepad · Keymap · security (Keystore identity + known-host store) · cargo-ndk build ``` ## Prerequisites - Android SDK + **NDK r30** (`30.0.14904198`), `platforms;android-37.0`, `build-tools;37.0.0`, **`cmake;3.22.1`** (`sdkmanager "cmake;3.22.1"` — the `cmake` crate builds libopus with it) - **JDK 21** for Gradle/AGP (AGP 9.2 runs on JDK 17–21, *not* a newer default JDK like 25) - Rust + `rustup target add aarch64-linux-android x86_64-linux-android` + `cargo install cargo-ndk` Toolchain pinned: AGP 9.2.0 · Gradle 9.4.1 · Kotlin 2.3.21 · Compose BOM 2026.05.01 · compileSdk 37 · targetSdk 36 · minSdk 31 · ABIs arm64-v8a + x86_64. ## Build & run **Android Studio:** open `clients/android` — it uses its bundled JBR 21 automatically. The `cargoNdk*` task builds the `.so` as part of the normal build. **CLI** (point Gradle at a JDK 21 if your machine default is newer, e.g. JDK 25): ```sh # Adoptium/Temurin 21 (installed by the Android Studio setup, or `brew install temurin@21`): export JAVA_HOME="$(/usr/libexec/java_home -v 21)" cd clients/android ./gradlew :app:assembleDebug # cargo-ndk cross-compiles libpunktfunk_android.so first ./gradlew :app:installDebug # onto a running emulator/device # Emulators (created during env setup): emulator -avd pf_phone | emulator -avd pf_tv ``` The debug APK lands in `app/build/outputs/apk/debug/`. Launch it, pick a host from the list, pair, and stream. ## Status A working native client (phone + Android TV), at parity with the Linux and Apple apps for the core streaming experience: - **Video** — `AMediaCodec` hardware HEVC decode → `SurfaceView`, including **HDR10** (Main10 / BT.2020 PQ), with low-latency decode tuning and a live stats HUD. - **Audio** — Opus + Oboe playback with a jitter ring, plus mic uplink to the host. - **Input** — game controllers (buttons + axes) with rumble and HID feedback; D-pad / game-controller focus navigation for the couch (TV + phone). - **Discovery & trust** — native `mdns-sd` mDNS host list (polled over JNI; the same browse the Linux/Windows clients use, not `NsdManager`), SPAKE2 PIN pairing and TOFU, with a Keystore-wrapped client identity and a known-host store. - **UI** — Compose host list / settings / stream screens, Material You theming. - **Shipping** — built for `arm64-v8a` + `x86_64`; published to Google Play (Internal Testing). `crates/punktfunk-core` uses the `ring` `rcgen` backend so the client `.so` is aws-lc-free.