//! Android video decode (android-only): pull HEVC access units from the connector and render them //! to the SurfaceView via NDK `AMediaCodec` — hardware decode, zero per-frame JNI. //! //! One-in/one-out: the host opens every stream with an IDR carrying VPS/SPS/PPS **in-band**, so the //! decoder needs no out-of-band codec-specific data — we configure with mime + the negotiated //! WxH (from [`NativeClient::mode`]) and feed each access unit as it arrives. The decode thread owns //! the codec + window for its whole life; [`crate::session`] signals it to stop via the shared flag. mod async_loop; mod display; mod latency; mod setup; mod sync_loop; use async_loop::run_async; pub(crate) use setup::{codec_label, codec_mime}; use sync_loop::run_sync; use ndk::native_window::NativeWindow; use punktfunk_core::client::NativeClient; use std::sync::atomic::AtomicBool; use std::sync::Arc; /// Cap on AUs parked in the async loop awaiting a free codec input slot. Matches the connector's /// own frame-channel depth; on sustained overflow the oldest is dropped and a keyframe requested /// (same recovery as a reassembler drop). In steady state this stays near-empty. const FRAME_PARK_CAP: usize = 16; /// Cap on the pts→received-timestamp map below: MediaCodec holds only a handful of frames in /// flight, so anything beyond this is stale (codec flushed / HUD toggled) and gets evicted. const IN_FLIGHT_CAP: usize = 64; /// Cap on received AUs awaiting their 0xCF host timing (Phase 2 host/network split): the timing /// datagram trails its AU by at most the wire, so a match lands within a frame or two — anything /// this deep is a lost datagram (or an old host that never sends any) and gets evicted. const PENDING_SPLIT_CAP: usize = 256; /// Cap on rendered frames parked in [`DisplayTracker`] awaiting their `OnFrameRendered` render /// timestamp: the callback trails its release by at most a vsync or two, so anything this deep /// means the platform stopped delivering render callbacks (allowed under load, per the docs) and /// gets evicted. const RENDERED_CAP: usize = 64; /// Whether low-latency mode uses the event-driven async decode loop (default) or the synchronous /// poll loop. Flip to `false` to A/B the two on the HUD (`design/…`); the async loop presents a /// decoded frame the instant it's ready instead of waiting out a poll interval. Only consulted when /// the user's "Low-latency mode" toggle is ON (now the default) — off, the sync loop always runs (the /// original pipeline, kept as the per-device escape hatch). const USE_ASYNC_DECODE: bool = true; /// Per-session decode configuration, resolved by the JNI layer (`nativeStartVideo`) and passed to /// the decode loop. Bundled so the loop entry points don't sprout a wide argument list. pub(crate) struct DecodeOptions { /// The decoder Kotlin ranked from `MediaCodecList` (`VideoDecoders.pickDecoder`). `None`/empty ⇒ /// let the platform resolve the default decoder for the MIME. pub decoder_name: Option, /// Whether Kotlin found the chosen decoder advertises `FEATURE_LowLatency` (queryable only via /// the Java `CodecCapabilities` API) — surfaced on the HUD next to the decoder name. pub ll_feature: bool, /// The user's "Low-latency mode" master toggle. On (default) ⇒ the full fast pipeline: async /// decode loop, per-SoC vendor keys, pipeline thread boosts, ADPF max-performance, forced TV /// mode switch. Off ⇒ the original synchronous pre-overhaul pipeline, kept as the per-device /// escape hatch. pub low_latency_mode: bool, /// TV form factor (Kotlin's `UiModeManager`): actively drive the HDMI output into the stream's /// refresh mode, vs. the softer seamless hint on a phone/tablet. pub is_tv: bool, } /// The decode entry point on the `pf-decode` thread: dispatches to the async or synchronous loop. /// Both run until `shutdown` is set or the session closes. pub fn run( client: Arc, window: NativeWindow, shutdown: Arc, stats: Arc, opts: DecodeOptions, ) { if opts.low_latency_mode && USE_ASYNC_DECODE { run_async(client, window, shutdown, stats, opts); } else { run_sync(client, window, shutdown, stats, opts); } }