#!/usr/bin/env bash # punktfunk — SteamOS post-OS-update self-heal (runs before punktfunk-host at session start). # # The host binary links SteamOS system libraries (FFmpeg, PipeWire, libva, …). A SteamOS A/B # update that bumps a soname leaves the binary unable to load — a silently dead host until # someone remembers to re-run update.sh. This probe is the reliability backstop: # * healthy binary → exit in milliseconds (every normal boot); # * loader breakage → run scripts/steamdeck/update.sh (rebuild host + web + runner against # the new library tree, restart services). The build container, source, and cargo caches # all live under /home, which SteamOS updates never touch — so the rebuild is warm. # # Root is NOT needed: the /etc system tuning survives updates via the atomic-update keep list # (see punktfunk-atomic-keep.conf); only the binary has to chase the OS libraries. set -euo pipefail # systemd user units get a minimal PATH — distrobox commonly lives in ~/.local/bin. export PATH="$HOME/.local/bin:$PATH" SRC="${PUNKTFUNK_SRC:-$HOME/punktfunk}" BIN="$SRC/target-steamos/release/punktfunk-host" NEED=0 if [ ! -x "$BIN" ]; then echo "punktfunk-host binary missing at $BIN — running a full rebuild" >&2 NEED=1 elif ldd "$BIN" 2>/dev/null | grep -q "not found"; then echo "punktfunk-host no longer loads after a SteamOS update — its missing libraries:" >&2 ldd "$BIN" 2>/dev/null | grep "not found" >&2 || true echo "rebuilding against the new OS tree (this takes a few minutes; streaming resumes after)" >&2 NEED=1 fi # The HDR gamescope companion chases OS libraries the same way. Probe it only when host.env pins # it (build-gamescope.sh wires that line only while the binary works) — a break here would not # just lose HDR, it would break gamescope session SPAWNING via the stale absolute override, so it # rebuilds with the same urgency as the host binary. GS_BIN="$(sed -n 's/^PUNKTFUNK_GAMESCOPE_BIN=//p' "$HOME/.config/punktfunk/host.env" 2>/dev/null | head -1)" if [ -n "$GS_BIN" ]; then if [ ! -x "$GS_BIN" ] || ldd "$GS_BIN" 2>/dev/null | grep -q "not found"; then echo "punktfunk-gamescope no longer loads after a SteamOS update — rebuilding it" >&2 NEED=1 fi fi [ "$NEED" = 0 ] && exit 0 # everything resolves — nothing to do (every normal boot) exec bash "$SRC/scripts/steamdeck/update.sh"