# punktfunk — Steam Deck plugin (Decky) Stream to your **Steam Deck** without ever leaving Gaming Mode. This **[Decky Loader](https://decky.xyz/)** plugin adds a **punktfunk** panel to the Quick Access Menu (the `…` button): discover hosts on your network, pair with a PIN, tweak stream settings, and launch a fullscreen, gamescope-focused stream — all from the couch, gamepad-navigable. The video itself is the native GTK4 Linux client (the `io.unom.Punktfunk` flatpak); the plugin discovers, pairs, configures, and *launches it the right way* so gamescope fullscreens it — the same Steam-shortcut trick MoonDeck uses. Because it's built from real Steam UI primitives (`@decky/ui`), the panel looks and feels native to Gaming Mode. ## What it does 1. **Discover** — browses the LAN over mDNS for punktfunk hosts, in both the QAM panel and a fullscreen page. 2. **Pair** — for a host that requires it, a gamepad-navigable PIN keypad runs the SPAKE2 pairing ceremony headlessly, then remembers the host so future streams connect silently. 3. **Stream** — launches fullscreen via a hidden Steam shortcut so gamescope focuses it. 4. **Settings** — resolution / refresh / bitrate / gamepad / mic, written to the client's config. To leave a stream: the in-client controller chord (**L1 + R1 + Start + Select**), or close the "game" from the Steam overlay — either returns you to Gaming Mode. ## Install on the Deck You need **[Decky Loader](https://decky.xyz/)** and the **`io.unom.Punktfunk` flatpak** ([`packaging/flatpak`](../../packaging/flatpak/README.md)) installed on the Deck — SteamOS `/usr` is read-only, so the flatpak (which bundles libadwaita/SDL3) is the canonical client. Discovery uses `avahi-browse`, which ships on SteamOS/Bazzite. **Recommended — install from URL** (published by CI): in Decky → Settings → **Developer Mode** → **Install Plugin from URL**, paste: ``` https://git.unom.io/api/packages/unom/generic/punktfunk-decky/latest/punktfunk.zip ``` (or a pinned `.../punktfunk-decky//punktfunk.zip`). The plugin then **self-updates** without the Decky store — when a newer build exists, an **Update to vX** button appears and drives Decky Loader's own (SHA-256-verified) install. ## Build & sideload (development) ```sh cd clients/decky pnpm install pnpm build # rollup → dist/index.js pnpm run package # → out/punktfunk/ + out/punktfunk-v.zip DECK=deck@ pnpm run deploy # rsync → /tmp, sudo-install into the root-owned plugins dir, restart loader ``` `~/homebrew/plugins/` is root-owned (the loader runs as root), so `deploy.sh` stages to a temp dir then `sudo`-installs and restarts the loader — set `DECKPASS=…` to run it non-interactively. A loader restart is required for an out-of-band install to appear. ## Architecture | File | Role | | --- | --- | | `src/index.tsx` | Frontend: QAM panel + the `/punktfunk` fullscreen page (host list, PIN keypad, settings). | | `src/steam.ts` | Steam-shortcut launch (`AddShortcut` / `SetAppLaunchOptions` / `RunGame`) — the focus-correct stream start. | | `src/backend.ts` | Typed `callable` bridges to `main.py`. | | `bin/punktfunkrun.sh` | The launch wrapper the Steam shortcut targets (so the window is focusable). | | `main.py` | Backend: `discover` (via `avahi-browse`) / `pair` / settings / `kill_stream` / `check_update`. | | `plugin.json` · `update.json` | Decky manifest; CI-baked update channel. | The client binary is resolved `PATH` → `/usr/bin` → `/usr/local/bin` → `~/.local/bin` → a `flatpak run io.unom.Punktfunk` fallback, so the flatpak install always works. ## Limitations / next steps - **Needs on-Deck validation in Gaming Mode** — the Steam-shortcut launch and headless pairing follow MoonDeck's proven pattern but are verified only at build time here. - No manual "add host by IP" entry yet (discovery is mDNS-only). - No in-stream overlay inside the plugin — the client owns the session once launched. - Pairing needs the operator to **arm pairing on the host** so it shows the PIN; the plugin can't arm it remotely. ## Related - **[Documentation](https://docs.punktfunk.unom.io/docs/steam-deck)** — Steam Deck setup guide - **[Linux client](../linux/README.md)** — the app this plugin launches - **[Project README](../../README.md)** — the host, the other clients, and how it all fits together