[package] name = "pf-console-ui" description = "The Skia console UI for the Vulkan session binary — stats OSD, capture HUD, and (next) the gamepad library; renders on the presenter's device via the Overlay contract" version.workspace = true edition.workspace = true rust-version.workspace = true license.workspace = true authors.workspace = true repository.workspace = true # Same Linux+Windows gating as the rest of the client stack. [target.'cfg(any(target_os = "linux", windows))'.dependencies] pf-presenter = { path = "../pf-presenter" } # MenuEvent/MenuPulse (the gamepad service's menu mode drives the library). pf-client-core = { path = "../pf-client-core" } # Skia on the presenter's VkDevice (`vulkan`); `textlayout` = skparagraph/harfbuzz for # the typography the console library needs (~15 MB stripped, prebuilt binaries exist for # this feature set on x86_64-unknown-linux-gnu AND x86_64-pc-windows-msvc — a source # build is never triggered on either). skia-safe = { version = "0.87", features = ["vulkan", "textlayout"] } ash = { version = "0.38", features = ["loaded"] } anyhow = "1" tracing = "0.1" # `config::GamepadPref` keys the button-glyph style (PlayStation shapes vs ABXY). punktfunk-core = { path = "../punktfunk-core" } # Linux links the system SDL3; Windows builds it from source (same choice as the rest # of the workspace's Windows SDL consumers). [target.'cfg(target_os = "linux")'.dependencies] sdl3 = { version = "0.18", features = ["hidapi", "ash"] } [target.'cfg(windows)'.dependencies] sdl3 = { version = "0.18", features = ["hidapi", "ash", "build-from-source"] }