--- title: Ubuntu — GNOME description: Set up a punktfunk host on Ubuntu with the GNOME desktop (Mutter). --- Set up a punktfunk host on **Ubuntu** (Desktop or Server) running **GNOME**. The host uses GNOME's Mutter compositor to create a per-client virtual display. Tested on Ubuntu 24.04+ and GNOME 48+. > New to this? Skim [Requirements](/docs/requirements) first. ## 1. NVIDIA driver Install the recommended NVIDIA driver: ```sh sudo ubuntu-drivers install # or: sudo apt install nvidia-driver- ``` Then make sure the **GL/EGL userspace** is present — GNOME on NVIDIA needs it, and the base driver package doesn't always pull it in. Install the `libnvidia-gl` package matching your driver version: ```sh sudo apt install libnvidia-gl- # e.g. libnvidia-gl-550 ``` Reboot, then confirm the driver and KMS modeset: ```sh nvidia-smi cat /sys/module/nvidia_drm/parameters/modeset # should print Y ``` If modeset is not `Y`: ```sh echo 'options nvidia-drm modeset=1' | sudo tee /etc/modprobe.d/nvidia-drm.conf sudo update-initramfs -u && sudo reboot ``` > **Secure Boot:** on a machine with Secure Boot **enabled**, the NVIDIA kernel module won't load > until you enrol its signing key. If `nvidia-smi` reports it can't talk to the driver, run > `sudo mokutil --import /var/lib/shim-signed/mok/MOK.der` (set a one-time password), reboot, and > choose **Enrol MOK** at the blue screen. Or disable Secure Boot in firmware. ## 2. Install the host (apt) `punktfunk-host` is published as a `.deb` to the public Gitea apt registry, so the box installs and updates with plain `apt`. The registry is public — no auth needed, just trust its signing key: ```sh sudo install -d -m 0755 /etc/apt/keyrings curl -fsSL https://git.unom.io/api/packages/unom/debian/repository.key \ | sudo tee /etc/apt/keyrings/punktfunk.asc >/dev/null echo "deb [signed-by=/etc/apt/keyrings/punktfunk.asc] https://git.unom.io/api/packages/unom/debian stable main" \ | sudo tee /etc/apt/sources.list.d/punktfunk.list sudo apt update sudo apt install punktfunk-host ``` `punktfunk-host` `Recommends` the browser console (`punktfunk-web`), so apt pulls it in by default. The desktop *client* (`punktfunk-client`) is a separate package for the machine you stream *to* — not installed on a host. The NVIDIA driver is **not** a dependency — you installed it out of band in step 1. Later updates are just `sudo apt update && sudo apt upgrade`. ## 3. Configure The package ships the systemd **user** unit, the `/dev/uinput` udev rule, the socket-buffer sysctl tuning, and an example config. As the desktop user, grant gamepad access and write the GNOME config: ```sh sudo usermod -aG input "$USER" # /dev/uinput for virtual gamepads (re-login to apply) mkdir -p ~/.config/punktfunk cat > ~/.config/punktfunk/host.env <<'ENV' WAYLAND_DISPLAY=wayland-0 XDG_CURRENT_DESKTOP=GNOME PUNKTFUNK_COMPOSITOR=mutter PUNKTFUNK_VIDEO_SOURCE=virtual PUNKTFUNK_ZEROCOPY=1 PUNKTFUNK_INPUT_BACKEND=libei ENV ``` See the [Configuration reference](/docs/configuration) for every option. ## 4. Run Start the host as a user service from **inside your GNOME session** (so it can reach Mutter): ```sh systemctl --user enable --now punktfunk-host journalctl --user -u punktfunk-host -f # watch it come up + print its fingerprint ``` The host listens on UDP `9777` (native punktfunk/1) plus the GameStream ports, and advertises itself over mDNS. It requires **PIN pairing** by default (secure on a LAN) — arm pairing from the web console (next step) and pair once from your [client](/docs/clients). ### Web console The console (status, paired devices, arm pairing) ships as `punktfunk-web`: ```sh systemctl --user enable --now punktfunk-web # read the auto-generated login password, then open http://:3000 journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p' ``` To run the host automatically at boot — including on a **headless** machine with no monitor — see [Running as a Service](/docs/running-as-a-service). ## Troubleshooting - **gnome-shell fails to start / "GPU … not supported by EGL":** the NVIDIA GL/EGL userspace is missing. Install `libnvidia-gl-` (step 1) and confirm `/usr/share/glvnd/egl_vendor.d/10_nvidia.json` exists. - **Capture fails with "Session creation inhibited":** a **locked** GNOME session blocks screen capture. On a headless/always-on host, disable the lock — see [Running as a Service](/docs/running-as-a-service). - More in [Troubleshooting](/docs/troubleshooting). ## Appendix — build from source If the apt registry doesn't have a build for your release, or you want to track `main` directly, compile the host yourself (no clean updates / no packaged units — you wire those up by hand). Install the build toolchain and runtime libraries: ```sh sudo apt install build-essential pkg-config cmake clang libclang-dev nasm git curl \ pipewire pipewire-pulse wireplumber libpipewire-0.3-dev libspa-0.2-dev \ libwayland-dev wayland-protocols libxkbcommon-dev libopus-dev \ libdrm-dev libgbm-dev libegl-dev libgles-dev mesa-common-dev libva-dev \ ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libavfilter-dev libavdevice-dev \ libnvidia-egl-wayland1 libnvidia-egl-gbm1 libei-dev ``` Install Rust if you don't have it, then build: ```sh curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh git clone https://git.unom.io/unom/punktfunk.git && cd punktfunk cargo build --release -p punktfunk-host ``` The host binary lands at `target/release/punktfunk-host`. Write `~/.config/punktfunk/host.env` as in step 3, then run it inside your GNOME session: ```sh cargo run --release -p punktfunk-host -- serve --gamestream ``` (The native plane is always on; `--gamestream` adds the Moonlight-compat surface this guide's GameStream ports refer to — trusted LAN only. Drop it for a secure native-only host.)