//! Input-desktop watcher (Windows) — the authoritative "normal vs secure desktop" signal for the //! two-process secure-desktop design (docs/windows-secure-desktop.md). //! //! Windows switches the *input desktop* to "Winlogon" (the secure desktop) for UAC elevation, the //! lock screen and the login screen, and back to "Default" for the normal session. WGC captures only //! the normal desktop; DDA-as-SYSTEM captures the secure one. A dedicated thread polls the input //! desktop's NAME (WTS session notifications miss UAC entirely, so the name is the reliable signal) //! and publishes it as an atomic the capture mux + input path read. use std::sync::atomic::{AtomicBool, AtomicU8, Ordering}; use std::sync::Arc; use std::time::Duration; use windows::Win32::Foundation::HANDLE; use windows::Win32::System::StationsAndDesktops::{ CloseDesktop, GetUserObjectInformationW, OpenInputDesktop, DESKTOP_ACCESS_FLAGS, DESKTOP_CONTROL_FLAGS, UOI_NAME, }; /// The normal interactive desktop ("Default") — WGC capture applies. pub const DESKTOP_NORMAL: u8 = 0; /// The secure desktop ("Winlogon": UAC / lock / login) — DDA-as-SYSTEM capture applies. pub const DESKTOP_SECURE: u8 = 1; /// Polls the input-desktop name on its own thread and publishes [`DESKTOP_NORMAL`]/[`DESKTOP_SECURE`]. pub struct DesktopWatcher { state: Arc, stop: Arc, } impl DesktopWatcher { pub fn start() -> Self { // Compute the CURRENT desktop synchronously before returning, so the first reader (the capture // mux) sees the real state immediately. Otherwise a session that begins already on the secure // desktop (e.g. a reconnect to a locked box) would read DESKTOP_NORMAL for the first poll // interval and relay one stale normal-desktop frame — the "flash of the login screen" bug. let initial = if unsafe { is_secure_desktop() } { DESKTOP_SECURE } else { DESKTOP_NORMAL }; let state = Arc::new(AtomicU8::new(initial)); let stop = Arc::new(AtomicBool::new(false)); let s = state.clone(); let st = stop.clone(); let _ = std::thread::Builder::new() .name("desktop-watch".into()) .spawn(move || { // Debounce: only publish a change after the raw reading has been stable for several // polls. The input desktop flaps Default↔Winlogon transiently during a lock/UAC // transition; publishing every flap makes the capture mux thrash (rebuild storms). const STABLE_POLLS: u32 = 4; // ~80ms let mut published = initial; let mut candidate = initial; let mut stable = 0u32; while !st.load(Ordering::Relaxed) { let v = if unsafe { is_secure_desktop() } { DESKTOP_SECURE } else { DESKTOP_NORMAL }; if v == candidate { stable = stable.saturating_add(1); } else { candidate = v; stable = 1; } if stable >= STABLE_POLLS && candidate != published { s.store(candidate, Ordering::Release); published = candidate; tracing::info!( desktop = if candidate == DESKTOP_SECURE { "Winlogon(secure)" } else { "Default" }, "input desktop changed (debounced)" ); } std::thread::sleep(Duration::from_millis(20)); } }); DesktopWatcher { state, stop } } /// The shared atomic ([`DESKTOP_NORMAL`]/[`DESKTOP_SECURE`]) for the capture mux to read. pub fn state(&self) -> Arc { self.state.clone() } /// True when the secure (Winlogon) desktop is the input desktop right now. pub fn is_secure(&self) -> bool { self.state.load(Ordering::Acquire) == DESKTOP_SECURE } } impl Drop for DesktopWatcher { fn drop(&mut self) { self.stop.store(true, Ordering::Relaxed); } } /// True if the current input desktop is "Winlogon" (the secure desktop). Best-effort: if the desktop /// can't be opened or named, report not-secure (the safe default — keep WGC/normal capture). pub(crate) unsafe fn is_secure_desktop() -> bool { let desk = match OpenInputDesktop( DESKTOP_CONTROL_FLAGS(0), false, DESKTOP_ACCESS_FLAGS(DESKTOP_READOBJECTS), ) { Ok(d) => d, Err(_) => return false, }; let mut buf = [0u16; 64]; let mut needed = 0u32; let ok = GetUserObjectInformationW( HANDLE(desk.0), UOI_NAME, Some(buf.as_mut_ptr() as *mut _), (buf.len() * 2) as u32, Some(&mut needed), ) .is_ok(); let _ = CloseDesktop(desk); if !ok { return false; } let name = String::from_utf16_lossy(&buf); name.trim_end_matches('\u{0}') .eq_ignore_ascii_case("Winlogon") } /// `DESKTOP_READOBJECTS` access right (the windows crate exposes it as a typed flag; we need the raw /// bit for `OpenInputDesktop`'s access mask). const DESKTOP_READOBJECTS: u32 = 0x0001;