//! Zero-copy capture→encode (plan §9): the PipeWire dmabuf is imported into CUDA via EGL and //! handed straight to NVENC, eliminating the per-frame CPU copies (at 5K the CPU-copy path //! moves ~3.5 GB/s). Opt in with `PUNKTFUNK_ZEROCOPY=1`; the CPU-copy path stays the default and //! the runtime fallback (foreign-allocator / no-dmabuf / import failure). //! //! Pieces: [`cuda`] (driver-API FFI + the shared `CUcontext` + device buffers), [`egl`] (the //! headless EGLDisplay + dmabuf→`EGLImage`→CUDA import). The encoder's CUDA-frame path lives in //! `encode/linux.rs`; the dmabuf negotiation lives in `capture/linux.rs`. pub mod cuda; pub mod egl; pub mod vulkan; pub use cuda::DeviceBuffer; pub use egl::{DmabufPlane, EglImporter}; /// Whether a `PUNKTFUNK_*` flag is truthy (`1`/`true`/`yes`/`on`). fn flag(name: &str) -> bool { std::env::var(name) .map(|v| matches!(v.trim(), "1" | "true" | "yes" | "on")) .unwrap_or(false) } /// Whether the zero-copy path is opted in (`PUNKTFUNK_ZEROCOPY` truthy). pub fn enabled() -> bool { flag("PUNKTFUNK_ZEROCOPY") } /// Whether the NV12 convert path is opted in (`PUNKTFUNK_NV12` truthy). When set AND the zero-copy /// tiled-GL path is active, the capturer produces native NV12 (BT.709 limited range) on the GPU and /// feeds NVENC YUV directly — deleting NVENC's internal RGB→YUV CSC (Tier 2A). Off by default: the /// existing RGB/BGRx path is then 100% unchanged. pub fn nv12_enabled() -> bool { flag("PUNKTFUNK_NV12") } /// DRM FourCC for a packed 32-bit format name (little-endian, e.g. `b"XR24"`). const fn fourcc(c: &[u8; 4]) -> u32 { (c[0] as u32) | ((c[1] as u32) << 8) | ((c[2] as u32) << 16) | ((c[3] as u32) << 24) } /// Map a SPA/our [`crate::capture::PixelFormat`] to the DRM FourCC EGL expects for import. /// SPA byte order `BGRx` ⇒ DRM `XRGB8888` (memory B,G,R,X), etc. pub fn drm_fourcc(format: crate::capture::PixelFormat) -> Option { use crate::capture::PixelFormat::*; Some(match format { Bgrx => fourcc(b"XR24"), // DRM_FORMAT_XRGB8888 Bgra => fourcc(b"AR24"), // DRM_FORMAT_ARGB8888 Rgbx => fourcc(b"XB24"), // DRM_FORMAT_XBGR8888 Rgba => fourcc(b"AB24"), // DRM_FORMAT_ABGR8888 // 24-bit packed RGB/BGR have no straightforward dmabuf import here; use the CPU path. // Rgb10a2/Nv12/P010 are the Windows HDR / video-processor formats — never produced on Linux. Rgb | Bgr | Rgb10a2 | Nv12 | P010 => return None, }) } /// Standalone probe (the `zerocopy-probe` subcommand): initialize the EGL importer + CUDA /// context and report. De-risks the FFI/linking/GPU-access without needing a capture session. pub fn probe() -> anyhow::Result<()> { let _importer = EglImporter::new()?; let ctx = cuda::context()?; tracing::info!(cuda_ctx = ?ctx, "zero-copy probe OK — EGL display + CUDA context initialized"); Ok(()) } /// Reference BT.709 LIMITED-range conversion of one full-range RGB pixel (`u8`) to (Y, U, V) in /// `f64`, matching the GPU shaders in [`egl`]. Y in [16,235], U/V in [16,240]. fn bt709_limited(r: u8, g: u8, b: u8) -> (f64, f64, f64) { let (r, g, b) = (r as f64 / 255.0, g as f64 / 255.0, b as f64 / 255.0); let y = 16.0 + 219.0 * (0.2126 * r + 0.7152 * g + 0.0722 * b); let u = 128.0 + 224.0 * (-0.1146 * r - 0.3854 * g + 0.5000 * b); let v = 128.0 + 224.0 * (0.5000 * r - 0.4542 * g - 0.0458 * b); (y, u, v) } /// NV12 colour self-test (the `nv12-selftest` subcommand): stand up the EGL/GL + CUDA stack, upload /// a known synthetic RGBA pattern, run the real NV12 convert shaders on the GPU, read the Y and UV /// planes back, and compare against a Rust BT.709 limited-range reference. Validates colour /// correctness on the GPU **without a display** (the project's green-screen bugs came from exactly /// this kind of plane/layout error). PASS if max abs error Y ≤ 2, U/V ≤ 3. pub fn nv12_selftest() -> anyhow::Result<()> { use anyhow::bail; // 64x64, even dims. A 4x4 grid of 16x16 flat-colour blocks (so each 2x2 chroma footprint is // uniform → exact chroma comparison) covering the primaries + gray/black/white, then the rest // is a diagonal gradient (every pixel changes — a Y-channel stress that also exercises the // chroma averaging; the gradient blocks are compared on Y only). const W: u32 = 64; const H: u32 = 64; const BLK: u32 = 16; // (name, r, g, b) for the labelled blocks in row-major grid order; the rest fall to gradient. let named: [(&str, u8, u8, u8); 8] = [ ("red", 255, 0, 0), ("green", 0, 255, 0), ("blue", 0, 0, 255), ("white", 255, 255, 255), ("black", 0, 0, 0), ("gray128", 128, 128, 128), ("yellow", 255, 255, 0), ("cyan", 0, 255, 255), ]; // Build the RGBA pattern + a parallel record of each pixel's (r,g,b) and whether it sits in a // flat block (chroma-comparable) or the gradient (Y-only). let mut rgba = vec![0u8; (W * H * 4) as usize]; let mut flat = vec![false; (W * H) as usize]; let grid_cols = W / BLK; // 4 let pixel_rgb = |x: u32, y: u32| -> (u8, u8, u8, bool) { let bx = x / BLK; let by = y / BLK; let idx = (by * grid_cols + bx) as usize; if idx < named.len() { let (_, r, g, b) = named[idx]; (r, g, b, true) } else { // Diagonal gradient — distinct per pixel. let r = ((x * 4) & 0xff) as u8; let g = ((y * 4) & 0xff) as u8; let b = (((x + y) * 2) & 0xff) as u8; (r, g, b, false) } }; for y in 0..H { for x in 0..W { let (r, g, b, is_flat) = pixel_rgb(x, y); let i = ((y * W + x) * 4) as usize; rgba[i] = r; rgba[i + 1] = g; rgba[i + 2] = b; rgba[i + 3] = 255; flat[(y * W + x) as usize] = is_flat; } } // GPU convert. let mut importer = EglImporter::new()?; let nv12 = importer.convert_rgba_for_test(&rgba, W, H)?; let (uv_ptr, uv_pitch) = nv12 .uv .ok_or_else(|| anyhow::anyhow!("self-test buffer is not NV12"))?; // Read both planes back to host (tightly packed). let y_host = cuda::read_plane_to_host(nv12.ptr, nv12.pitch, W as usize, H as usize)?; let uv_host = cuda::read_plane_to_host(uv_ptr, uv_pitch, (W as usize / 2) * 2, H as usize / 2)?; // Compare Y over every pixel. let mut max_y_err = 0.0f64; for y in 0..H { for x in 0..W { let (r, g, b, _) = pixel_rgb(x, y); let (ref_y, _, _) = bt709_limited(r, g, b); let got = y_host[(y * W + x) as usize] as f64; max_y_err = max_y_err.max((got - ref_y).abs()); } } // Compare U/V over flat blocks only (each 2x2 footprint is a single colour → exact reference). // Chroma is W/2 × H/2 samples, interleaved [U,V] per sample. let cw = W / 2; let ch = H / 2; let mut max_u_err = 0.0f64; let mut max_v_err = 0.0f64; for cy in 0..ch { for cx in 0..cw { // The 2x2 source footprint of this chroma sample. let (sx, sy) = (cx * 2, cy * 2); // Only compare where all 4 source pixels are flat (uniform colour). let all_flat = (0..2).all(|dy| (0..2).all(|dx| flat[((sy + dy) * W + (sx + dx)) as usize])); if !all_flat { continue; } let (r, g, b, _) = pixel_rgb(sx, sy); let (_, ref_u, ref_v) = bt709_limited(r, g, b); let base = ((cy * cw + cx) * 2) as usize; let got_u = uv_host[base] as f64; let got_v = uv_host[base + 1] as f64; max_u_err = max_u_err.max((got_u - ref_u).abs()); max_v_err = max_v_err.max((got_v - ref_v).abs()); } } // Per-primary actual-vs-expected (block centre for chroma). println!("NV12 self-test ({W}x{H}, BT.709 limited range)"); println!( " {:<8} {:>14} {:>14} {:>14}", "color", "Y exp/got", "U exp/got", "V exp/got" ); for (idx, (name, r, g, b)) in named.iter().enumerate() { let bx = (idx as u32 % grid_cols) * BLK + BLK / 2; let by = (idx as u32 / grid_cols) * BLK + BLK / 2; let (ey, eu, ev) = bt709_limited(*r, *g, *b); let gy = y_host[(by * W + bx) as usize] as f64; let (ccx, ccy) = (bx / 2, by / 2); let cbase = ((ccy * cw + ccx) * 2) as usize; let gu = uv_host[cbase] as f64; let gv = uv_host[cbase + 1] as f64; println!( " {:<8} {:>6.1}/{:<6.0} {:>6.1}/{:<6.0} {:>6.1}/{:<6.0}", name, ey, gy, eu, gu, ev, gv ); } println!( " max abs error: Y={max_y_err:.2} (≤2) U={max_u_err:.2} (≤3) V={max_v_err:.2} (≤3)" ); if max_y_err <= 2.0 && max_u_err <= 3.0 && max_v_err <= 3.0 { println!("PASS"); Ok(()) } else { println!("FAIL"); bail!("NV12 self-test FAILED (Y={max_y_err:.2} U={max_u_err:.2} V={max_v_err:.2})"); } }