# fec-rs [![CI](https://github.com/hgaiser/fec-rs/workflows/CI/badge.svg)](https://github.com/hgaiser/fec-rs/actions) [![Crates.io](https://img.shields.io/crates/v/fec-rs.svg)](https://crates.io/crates/fec-rs) [![Documentation](https://docs.rs/fec-rs/badge.svg)](https://docs.rs/fec-rs) A pure Rust Reed-Solomon erasure coding library with runtime SIMD acceleration. ## Features - **Pure Rust** — No C/C++ dependencies or FFI. Everything is implemented in safe Rust (with targeted `unsafe` for SIMD intrinsics). - **Runtime SIMD detection** — Automatically uses the fastest available instruction set via `std::is_x86_feature_detected!`. A single binary works on all x86_64 systems. - **GF(2^8)** — Operates over the Galois field GF(2^8) with generating polynomial 29 (0x1D), compatible with the Moonlight streaming protocol. - **Shard-by-shard encoding** — Incremental encoding via `ShardByShard` for streaming use cases. - **Reconstruction** — Reconstruct missing data and/or parity shards from any sufficient subset. ## SIMD Acceleration On x86_64, the library automatically detects CPU features at runtime and uses the best available instruction set: - **GFNI + AVX2** — Single-instruction GF multiply on 32 bytes (Intel Alder Lake+, AMD Zen 4+) - **AVX2** — VPSHUFB split-table nibble lookup on 32 bytes - **GFNI + SSE** — Single-instruction GF multiply on 16 bytes - **SSSE3** — VPSHUFB split-table nibble lookup on 16 bytes - **Scalar** — Lookup table fallback ## Parallel Encoding Enable the `parallel` feature for optional rayon-based parallel encoding: ```toml fec-rs = { version = "0.1", features = ["parallel"] } ``` When enabled, large encode workloads automatically distribute parity shard computation across threads. Small workloads use the sequential path to avoid overhead. ## Usage ```rust use fec_rs::ReedSolomon; let rs = ReedSolomon::new(4, 2).unwrap(); let mut shards: Vec> = vec![ vec![0, 1, 2, 3], vec![4, 5, 6, 7], vec![8, 9, 10, 11], vec![12, 13, 14, 15], vec![0, 0, 0, 0], // parity shard 1 vec![0, 0, 0, 0], // parity shard 2 ]; // Encode parity rs.encode(&mut shards).unwrap(); // Verify assert!(rs.verify(&shards).unwrap()); // Simulate loss of shard 0 let mut recovery: Vec>> = shards.into_iter().map(Some).collect(); recovery[0] = None; // Reconstruct rs.reconstruct(&mut recovery).unwrap(); ``` License: BSD-2-Clause