# punktfunk-host — Debian/Ubuntu package (apt) `punktfunk-host` is published as a `.deb` to **Gitea's Debian package registry** in the public `unom` org, so the Ubuntu hosts update with plain `apt`. CI (`.gitea/workflows/deb.yml`) builds and publishes on every push to `main` (a rolling `0.2.0~ciN.g` build) and on `host-v*` tags (a clean `X.Y.Z`) — the rolling builds outrank the stray `0.1.1`, so plain `apt upgrade` always gets the latest (no version pin needed). The same workflow also publishes **`punktfunk-web`** (the browser management console — pairing + status) and **`punktfunk-client`** (the GTK4 couch/Deck client). `punktfunk-host` **Recommends** `punktfunk-web`, so a default `apt install punktfunk-host` pulls the console too (alongside the udev/sysctl bits) unless you've disabled weak deps; `punktfunk-client` is independent — install it on the box you stream *to*. (`punktfunk-probe` is the headless reference/test tool, not packaged here.) Package layout mirrors the Fedora RPM (`../rpm/punktfunk.spec`): the host binary, the `/dev/uinput` udev rule, the systemd **user** unit, headless session helpers, the example config, and the OpenAPI doc. Runtime `Depends` are computed by `dpkg-shlibdeps` from the binary itself (built in the Ubuntu 26.04 rust-ci image, so the lib soname package names match the target). The NVIDIA driver (`libnvidia-encode` / `libEGL_nvidia` / `libcuda`) is **not** a dependency — it's installed out of band, like on the RPM side. ## Install on a host (one-time) The registry is public, so no apt auth is needed — just trust the repo's signing key: ```sh sudo install -d -m 0755 /etc/apt/keyrings curl -fsSL https://git.unom.io/api/packages/unom/debian/repository.key \ | sudo tee /etc/apt/keyrings/punktfunk.asc >/dev/null echo "deb [signed-by=/etc/apt/keyrings/punktfunk.asc] https://git.unom.io/api/packages/unom/debian stable main" \ | sudo tee /etc/apt/sources.list.d/punktfunk.list sudo apt update sudo apt install punktfunk-host ``` Then, as the desktop user: ```sh sudo usermod -aG input "$USER" # virtual gamepads (re-login to take effect) mkdir -p ~/.config/punktfunk cp /usr/share/punktfunk-host/host.env.example ~/.config/punktfunk/host.env # then edit systemctl --user enable --now punktfunk-host # Web console — enable it and read the auto-generated login password (then open http://:3000): systemctl --user enable --now punktfunk-web journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p' ``` ## Firewall Open the ports the host listens on. The **native `punktfunk/1`** plane: - **QUIC control plane: UDP 9777** (`serve --native --native-port N` to change). - **Data plane: an *ephemeral* UDP port** — negotiated per session, so there is no fixed port to open. For a restrictive firewall you'd need to allow a UDP range (the repo does not pin one). And the **GameStream / Moonlight** ports (fixed): | Port | Proto | Purpose | |---|---|---| | 47984 | TCP | HTTPS nvhttp (paired, mutual-TLS) | | 47989 | TCP | HTTP nvhttp (`/serverinfo`, `/pair` PIN flow) | | 48010 | TCP | RTSP handshake | | 47998–48010 | UDP | Video RTP (+ FEC), ENet control (47999), audio (48000) | | 5353 | UDP | mDNS auto-discovery | The mgmt API (TCP 47990) binds to loopback by default — leave it closed unless you move it off loopback with `--mgmt-bind IP:PORT` (which then requires `--mgmt-token`). With `ufw`: ```sh sudo ufw allow 9777/udp # punktfunk/1 control plane sudo ufw allow 47984/tcp && sudo ufw allow 47989/tcp && sudo ufw allow 48010/tcp sudo ufw allow 47998:48010/udp sudo ufw allow 5353/udp # plus the ephemeral punktfunk/1 data port — open a UDP range you reserve for it. ``` With raw `nftables` (add to your `inet filter input` chain): ``` udp dport 9777 accept # punktfunk/1 control plane tcp dport { 47984, 47989, 48010 } accept udp dport { 47998-48010, 5353 } accept # plus the ephemeral punktfunk/1 data port (a reserved UDP range). ``` ## Updates ```sh sudo apt update && sudo apt upgrade # picks up the newest published build systemctl --user restart punktfunk-host # if the unit was already running ``` ## Build a `.deb` locally ```sh VERSION=0.0.1 bash packaging/debian/build-deb.sh # -> dist/punktfunk-host_0.0.1_amd64.deb ``` Needs `dpkg-dev` (`dpkg-shlibdeps`, `dpkg-deb`). It builds the release binary first if missing. Build it in the rust-ci image (or on an Ubuntu 26.04 box) so the resolved `Depends` match the hosts; building on a GPU box is fine — the NVIDIA driver lib is filtered out either way.