Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a38adad943 | |||
| b22d0da75b |
@@ -1176,7 +1176,24 @@ impl Encoder for PyroWaveEncoder {
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fn submit(&mut self, frame: &CapturedFrame) -> Result<()> {
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fn submit(&mut self, frame: &CapturedFrame) -> Result<()> {
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// SAFETY: single-threaded encoder; `encode_frame` records/submits on handles this
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// SAFETY: single-threaded encoder; `encode_frame` records/submits on handles this
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// struct owns and waits its own fence before touching results.
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// struct owns and waits its own fence before touching results.
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unsafe { self.encode_frame(frame) }
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let r = unsafe { self.encode_frame(frame) };
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if r.is_err() {
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// `encode_frame` opens the recording window early and has several fallible steps
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// inside it (cursor prep, dmabuf import, format mapping, the CPU-RGB staging path,
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// an unsupported-payload bail, and the encode call itself). Every one returns with
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// `self.cmd` still RECORDING, and nothing downstream repairs it — there is exactly
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// one `begin_command_buffer` in this file and `reset()`/`Drop` never touch `cmd` —
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// so the NEXT frame would call `begin` on a recording buffer, which is invalid usage.
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// Legal here on every path: the pool carries RESET_COMMAND_BUFFER and the buffer is
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// not pending (we never reached the submit, or the submit itself failed).
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// SAFETY: `self.cmd` is owned by this encoder and, on these paths, not in flight.
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unsafe {
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let _ = self
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.device
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.reset_command_buffer(self.cmd, vk::CommandBufferResetFlags::empty());
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}
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}
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r
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}
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}
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fn caps(&self) -> EncoderCaps {
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fn caps(&self) -> EncoderCaps {
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@@ -37,6 +37,12 @@ const DPB_SLOTS: u32 = 8;
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/// latency — on-glass validated as rock-solid at 1080p@240, so it is the real-time default;
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/// latency — on-glass validated as rock-solid at 1080p@240, so it is the real-time default;
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/// backpressure kicks in at the 2nd unread frame. Distinct from `DPB_SLOTS` (reference pool).
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/// backpressure kicks in at the 2nd unread frame. Distinct from `DPB_SLOTS` (reference pool).
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const RING_DEFAULT: usize = 2;
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const RING_DEFAULT: usize = 2;
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/// Ceiling on any blocking GPU fence wait on the encode thread (5 s). Generous against a real
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/// encode (single-digit ms even on a loaded GPU) and against a driver hiccup, but finite: this is
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/// the thread the stall watchdog's `reset()` runs on, so an unbounded wait would deadlock the very
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/// path that recovers the session. Matches the Windows NVENC retrieve-thread budget.
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const ENCODE_FENCE_TIMEOUT_NS: u64 = 5_000_000_000;
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/// AV1 base quantizer index (0..=255) seeded into every frame. CBR rate control overrides it per
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/// AV1 base quantizer index (0..=255) seeded into every frame. CBR rate control overrides it per
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/// frame; it only matters as the starting point and for the (rate-control-ignored) constant-Q path.
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/// frame; it only matters as the starting point and for the (rate-control-ignored) constant-Q path.
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const AV1_BASE_Q_IDX: u8 = 128;
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const AV1_BASE_Q_IDX: u8 = 128;
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@@ -868,6 +874,15 @@ impl VulkanVideoEncoder {
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let (img, mem, view) = self.import_dmabuf(d, cw, ch)?;
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let (img, mem, view) = self.import_dmabuf(d, cw, ch)?;
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// Bound the cache; evict oldest (FIFO). A stable PipeWire pool never trips this in steady state
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// Bound the cache; evict oldest (FIFO). A stable PipeWire pool never trips this in steady state
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// (all imports resident); it only cycles across a pool change (which also rebuilds the session).
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// (all imports resident); it only cycles across a pool change (which also rebuilds the session).
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// Up to `ring_depth - 1` submitted frames may still be executing against a cached image
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// (`enqueue` only drains down to `frames.len()`, and `record_submit` imports before it
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// records), so destroying an evicted import here is a GPU-side use-after-free. `Drop` and
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// `reset()` both idle the device first; this was the one unguarded destroy. Guarded on the
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// length test so the steady-state path — where the cache is resident and never evicts —
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// pays nothing.
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if self.import_cache.len() >= IMPORT_CACHE_CAP {
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let _ = self.device.device_wait_idle();
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}
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while self.import_cache.len() >= IMPORT_CACHE_CAP {
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while self.import_cache.len() >= IMPORT_CACHE_CAP {
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let (_, _, oi, om, ov) = self.import_cache.remove(0);
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let (_, _, oi, om, ov) = self.import_cache.remove(0);
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self.device.destroy_image_view(ov, None);
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self.device.destroy_image_view(ov, None);
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@@ -1849,9 +1864,39 @@ impl VulkanVideoEncoder {
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unsafe fn read_slot(&mut self, slot: usize) -> Result<EncodedFrame> {
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unsafe fn read_slot(&mut self, slot: usize) -> Result<EncodedFrame> {
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let dev = self.device.clone();
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let dev = self.device.clone();
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let f = &self.frames[slot];
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let f = &self.frames[slot];
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let mut fb = [[0u32; 2]; 1];
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// Ask for the operation status alongside the two feedback words: without it a FAILED encode
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dev.get_query_pool_results(f.query_pool, 0, &mut fb, vk::QueryResultFlags::WAIT)?;
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// is indistinguishable from a successful one, and its offset/bytes-written are read as if
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let (off, len) = (fb[0][0] as usize, fb[0][1] as usize);
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// they described real bitstream. The status rides as a trailing element (signed:
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// `VkQueryResultStatusKHR` is >0 COMPLETE, 0 NOT_READY, <0 error).
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let mut fb = [[0i32; 3]; 1];
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dev.get_query_pool_results(
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f.query_pool,
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0,
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&mut fb,
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vk::QueryResultFlags::WAIT | vk::QueryResultFlags::WITH_STATUS_KHR,
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)?;
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let status = fb[0][2];
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if status <= 0 {
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anyhow::bail!(
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"vulkan-encode: encode feedback for slot {slot} reports status {status} \
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(not COMPLETE) — dropping the frame rather than shipping its bitstream"
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);
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}
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let fb = [[fb[0][0] as u32, fb[0][1] as u32]];
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// The (offset, bytes-written) pair is driver-reported: validate it against the bitstream
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// allocation BEFORE mapping, or the `from_raw_parts` below reads outside the buffer and
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// ships whatever it finds straight onto the wire. Checked in u64 so the add cannot wrap,
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// and before `map_memory` so there is no unmap to unwind on the error path.
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let (off64, len64) = (fb[0][0] as u64, fb[0][1] as u64);
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if off64.saturating_add(len64) > self.bs_size {
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anyhow::bail!(
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"vulkan-encode: driver reported bitstream feedback offset={off64} \
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bytes_written={len64}, outside the {} byte bitstream buffer — the encode likely \
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overflowed its destination range",
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self.bs_size
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);
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}
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let (off, len) = (off64 as usize, len64 as usize);
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let p =
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let p =
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dev.map_memory(f.bs_mem, 0, vk::WHOLE_SIZE, vk::MemoryMapFlags::empty())? as *const u8;
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dev.map_memory(f.bs_mem, 0, vk::WHOLE_SIZE, vk::MemoryMapFlags::empty())? as *const u8;
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let prefix: &[u8] = if f.keyframe {
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let prefix: &[u8] = if f.keyframe {
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@@ -1879,8 +1924,25 @@ impl VulkanVideoEncoder {
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// and free it — that oldest slot is exactly the round-robin `ring` cursor we reuse next.
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// and free it — that oldest slot is exactly the round-robin `ring` cursor we reuse next.
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while self.in_flight.len() >= self.frames.len() {
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while self.in_flight.len() >= self.frames.len() {
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let slot = self.in_flight.pop_front().unwrap();
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let slot = self.in_flight.pop_front().unwrap();
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self.device
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// Bounded, not `u64::MAX`: this runs ON the host encode thread, which is also the
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.wait_for_fences(&[self.frames[slot].fence], true, u64::MAX)?;
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// thread the stall watchdog's `reset()` would run on. An infinite wait against a
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// wedged GPU/driver therefore parks the one thread that could recover the session —
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// it never errors, never resets, and teardown blocks joining it. Surfacing expiry as
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// an error hands control back to the existing recovery path (same convention as the
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// pyrowave and Windows NVENC backends).
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match self.device.wait_for_fences(
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&[self.frames[slot].fence],
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true,
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ENCODE_FENCE_TIMEOUT_NS,
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) {
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Ok(()) => {}
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Err(vk::Result::TIMEOUT) => anyhow::bail!(
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"vulkan-encode: fence for slot {slot} did not signal within {} ms — GPU or \
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driver wedged; failing the submit so the session can reset",
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ENCODE_FENCE_TIMEOUT_NS / 1_000_000
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),
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Err(e) => return Err(e.into()),
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}
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let done = self.read_slot(slot)?;
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let done = self.read_slot(slot)?;
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self.pending.push_back(done);
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self.pending.push_back(done);
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}
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}
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@@ -1923,7 +1985,28 @@ impl Encoder for VulkanVideoEncoder {
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if first_frame < 0 || first_frame > last_frame {
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if first_frame < 0 || first_frame > last_frame {
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return false;
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return false;
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}
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}
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// Taint sweep BEFORE picking the anchor (the fecbec2d fix AMF and QSV got; this backend was
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// carved out one commit later and never received it). "Resident and older than THIS loss" is
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// not the same as "the client decoded it": after an earlier loss [a,b] was recovered at wire
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// r, everything in [a, r-1] is undecodable at the client — the lost frames plus every frame
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// that predicted through the gap. Those wires stay valid anchor candidates here until the
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// 8-slot ring rolls them out, so a LATER loss can anchor on one and ship corruption tagged
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// `recovery_anchor` — which is the client's definitive re-anchor signal (reanchor.rs), so it
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// lifts the post-loss freeze onto a picture built from a reference it never had.
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//
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// Blank `slot_wire` ONLY. `slot_poc` must keep naming every physically-resident DPB picture
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// for `build_h265_rps_s0`, or a conforming decoder evicts them and the anchor references a
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// picture the client already dropped. `slot_wire` is the RFI/loss domain; `slot_poc` is the
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// reference-delta domain. `prev_slot` and the normal P-frame path are indices, not wires, so
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// ordinary prediction is unaffected.
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for w in self.slot_wire.iter_mut() {
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if *w >= first_frame {
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*w = -1;
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}
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}
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// Can we anchor a clean P-frame to a resident slot strictly older than the loss?
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// Can we anchor a clean P-frame to a resident slot strictly older than the loss?
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// (A sweep that empties every candidate yields `None` here and declines the RFI, matching
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// `qsv_live_ltr_rfi_taint_sweep_declines`.)
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match pick_recovery_slot(&self.slot_wire, first_frame) {
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match pick_recovery_slot(&self.slot_wire, first_frame) {
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Some(_) => {
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Some(_) => {
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self.pending_loss = Some(first_frame);
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self.pending_loss = Some(first_frame);
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@@ -2697,6 +2780,62 @@ mod tests {
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assert_eq!(pick_recovery_slot(&[-1; 8], 5), None);
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assert_eq!(pick_recovery_slot(&[-1; 8], 5), None);
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}
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}
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/// The taint sweep (fecbec2d's fix, ported here): a slot encoded inside an EARLIER, still
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/// unrepaired loss window must not become the "known-good" anchor of a LATER loss. Without the
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/// sweep, `pick_recovery_slot` accepts it — it is resident and its wire is below the second
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/// loss start — and the frame ships tagged `recovery_anchor`, lifting the client's freeze onto
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/// a reference it never decoded.
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#[test]
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fn taint_sweep_excludes_slots_from_an_earlier_loss() {
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// Apply the sweep exactly as `invalidate_ref_frames` does.
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fn sweep(wires: &mut [i64], loss_first: i64) {
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for w in wires.iter_mut() {
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if *w >= loss_first {
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*w = -1;
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}
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}
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}
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// Slots hold wires 0..7. Loss 1 starts at wire 4, so wires 4..7 are undecodable at the
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// client. A second loss report arrives at wire 6 while they are all still resident.
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let tainted = [4i64, 5, 6, 7];
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// WITHOUT the sweep this is the bug: the newest wire below 6 is wire 5 — squarely inside
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// loss 1's unrepaired window — and it would be served as the "known-good" anchor.
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let unswept = [0i64, 1, 2, 3, 4, 5, 6, 7];
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let picked = pick_recovery_slot(&unswept, 6).expect("unswept picks something");
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assert!(
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tainted.contains(&unswept[picked]),
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"precondition: without the sweep the anchor comes from the earlier loss window"
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);
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// WITH the sweep, loss 1 blanks 4..7, so loss 2 can only reach genuinely clean wires.
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let mut wires = unswept;
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sweep(&mut wires, 4);
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assert_eq!(wires, [0, 1, 2, 3, -1, -1, -1, -1]);
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let picked = pick_recovery_slot(&wires, 6).expect("clean wires remain");
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assert_eq!(picked, 3, "newest clean survivor is wire 3");
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assert!(!tainted.contains(&wires[picked]));
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// Encoding resumes after recovery; wires 8..11 refill the swept slots and are clean. A
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// later loss at wire 10 legitimately anchors on wire 9 — the sweep must not over-reject.
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wires[4] = 8;
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wires[5] = 9;
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wires[6] = 10;
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wires[7] = 11;
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sweep(&mut wires, 10);
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assert_eq!(
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pick_recovery_slot(&wires, 10),
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Some(5),
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"wire 9 is post-recovery, clean"
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);
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// A loss covering every live wire leaves nothing clean → decline, caller serves an IDR.
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let mut all = [5i64, 6, 7, 8, 9, 10, 11, 12];
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sweep(&mut all, 5);
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assert_eq!(pick_recovery_slot(&all, 5), None);
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}
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/// The full-retention RPS: every resident picture is listed (so the decoder keeps it), the
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/// The full-retention RPS: every resident picture is listed (so the decoder keeps it), the
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/// setup slot's dying occupant is not, and `used_by_curr_pic` marks exactly the real reference.
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/// setup slot's dying occupant is not, and `used_by_curr_pic` marks exactly the real reference.
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#[test]
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#[test]
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@@ -43,6 +43,9 @@ const BS_SLACK: usize = 256 * 1024;
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/// (a desktop-switch device recreate), in which case the stale imports are evicted + destroyed.
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/// (a desktop-switch device recreate), in which case the stale imports are evicted + destroyed.
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const IMPORT_CACHE_CAP: usize = 8;
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const IMPORT_CACHE_CAP: usize = 8;
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/// Plane-import cache key: the texture's COM address plus the extent it was imported at.
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type PlaneKey = (isize, u32, u32);
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// --- Vulkan enum values not surfaced by pyrowave-sys' bindgen (only enums *reachable* from the
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// --- Vulkan enum values not surfaced by pyrowave-sys' bindgen (only enums *reachable* from the
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// pyrowave C API are generated; these plain #define / flags-typedef values are stable spec
|
// pyrowave C API are generated; these plain #define / flags-typedef values are stable spec
|
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// constants). bindgen renders every reachable Vulkan enum as a `u32` type alias, so these u32
|
// constants). bindgen renders every reachable Vulkan enum as a `u32` type alias, so these u32
|
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@@ -136,8 +139,8 @@ pub struct PyroWaveEncoder {
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// Imported plane textures, cached by the out-ring texture's raw pointer (stable per ring slot):
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// Imported plane textures, cached by the out-ring texture's raw pointer (stable per ring slot):
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// the full-res R8 Y plane and the half-res R8G8 CbCr plane, imported SEPARATELY (a single planar
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// the full-res R8 Y plane and the half-res R8G8 CbCr plane, imported SEPARATELY (a single planar
|
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// NV12 import is unreliable on NVIDIA at arbitrary sizes).
|
// NV12 import is unreliable on NVIDIA at arbitrary sizes).
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y_images: Vec<(isize, pw::pyrowave_image)>,
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y_images: Vec<(PlaneKey, pw::pyrowave_image)>,
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cbcr_images: Vec<(isize, pw::pyrowave_image)>,
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cbcr_images: Vec<(PlaneKey, pw::pyrowave_image)>,
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|
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width: u32,
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width: u32,
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height: u32,
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height: u32,
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@@ -351,10 +354,16 @@ impl PyroWaveEncoder {
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///
|
///
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/// # Safety
|
/// # Safety
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/// Same contract as [`import_plane`].
|
/// Same contract as [`import_plane`].
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/// Keyed on `(texture address, width, height)` rather than the bare address: the COM pointer
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/// carries no reference here, so a released texture's address can be recycled by a later
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|
/// allocation and return an import describing the WRONG surface. Folding the extent in means a
|
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|
/// recycled address at a different size can never alias. (A recycle at the SAME size is still
|
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|
/// possible in principle — the complete fix is to key on the capturer's ring generation, which
|
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|
/// needs that generation plumbed onto `PyroFrameShare`.)
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unsafe fn cached_plane(
|
unsafe fn cached_plane(
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cache: &mut Vec<(isize, pw::pyrowave_image)>,
|
cache: &mut Vec<(PlaneKey, pw::pyrowave_image)>,
|
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make: impl FnOnce() -> Result<pw::pyrowave_image>,
|
make: impl FnOnce() -> Result<pw::pyrowave_image>,
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key: isize,
|
key: PlaneKey,
|
||||||
) -> Result<pw::pyrowave_image> {
|
) -> Result<pw::pyrowave_image> {
|
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if let Some((_, img)) = cache.iter().find(|(k, _)| *k == key) {
|
if let Some((_, img)) = cache.iter().find(|(k, _)| *k == key) {
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return Ok(*img);
|
return Ok(*img);
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@@ -423,6 +432,21 @@ impl PyroWaveEncoder {
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|||||||
!self.pw_enc.is_null(),
|
!self.pw_enc.is_null(),
|
||||||
"pyrowave: encode after a failed reset (encoder was destroyed and not rebuilt)"
|
"pyrowave: encode after a failed reset (encoder was destroyed and not rebuilt)"
|
||||||
);
|
);
|
||||||
|
// The plane textures are imported at the encoder's CONFIGURED extent, not the frame's, so a
|
||||||
|
// capture that changed size would be read under a stale `VkImageCreateInfo`. This is
|
||||||
|
// reachable without any client Reconfigure: the IDD capturer autonomously recreates its ring
|
||||||
|
// on a confirmed display-descriptor change (e.g. a fullscreen game mode-setting the virtual
|
||||||
|
// display). Refuse instead — the session must reopen the encoder at the new mode. Mirrors
|
||||||
|
// the guard the QSV and AMF backends already carry.
|
||||||
|
anyhow::ensure!(
|
||||||
|
frame.width == self.width && frame.height == self.height,
|
||||||
|
"pyrowave: captured frame {}x{} != encoder {}x{} (the capturer recreated its ring at a \
|
||||||
|
new mode — the encoder must be reopened)",
|
||||||
|
frame.width,
|
||||||
|
frame.height,
|
||||||
|
self.width,
|
||||||
|
self.height
|
||||||
|
);
|
||||||
let FramePayload::D3d11(d3d) = &frame.payload else {
|
let FramePayload::D3d11(d3d) = &frame.payload else {
|
||||||
bail!("pyrowave (Windows) needs a D3D11 frame (the capturer must be in pyrowave mode)")
|
bail!("pyrowave (Windows) needs a D3D11 frame (the capturer must be in pyrowave mode)")
|
||||||
};
|
};
|
||||||
@@ -465,7 +489,7 @@ impl PyroWaveEncoder {
|
|||||||
};
|
};
|
||||||
let pw_dev = self.pw_dev;
|
let pw_dev = self.pw_dev;
|
||||||
let y_img = {
|
let y_img = {
|
||||||
let key = d3d.texture.as_raw() as isize;
|
let key = (d3d.texture.as_raw() as isize, w, h);
|
||||||
let tex = &d3d.texture;
|
let tex = &d3d.texture;
|
||||||
Self::cached_plane(
|
Self::cached_plane(
|
||||||
&mut self.y_images,
|
&mut self.y_images,
|
||||||
@@ -474,7 +498,7 @@ impl PyroWaveEncoder {
|
|||||||
)?
|
)?
|
||||||
};
|
};
|
||||||
let cbcr_img = {
|
let cbcr_img = {
|
||||||
let key = share.cbcr.as_raw() as isize;
|
let key = (share.cbcr.as_raw() as isize, cw, ch);
|
||||||
let tex = &share.cbcr;
|
let tex = &share.cbcr;
|
||||||
Self::cached_plane(
|
Self::cached_plane(
|
||||||
&mut self.cbcr_images,
|
&mut self.cbcr_images,
|
||||||
|
|||||||
@@ -714,7 +714,16 @@ pub struct QsvEncoder {
|
|||||||
/// `EncoderCaps::supports_rfi` and all per-frame marking/forcing below.
|
/// `EncoderCaps::supports_rfi` and all per-frame marking/forcing below.
|
||||||
ltr_active: bool,
|
ltr_active: bool,
|
||||||
/// The wire frame index stored in each LTR slot (`None` = never marked).
|
/// The wire frame index stored in each LTR slot (`None` = never marked).
|
||||||
|
///
|
||||||
|
/// This mirrors the HARDWARE DPB, so an entry must not be cleared merely because we distrust
|
||||||
|
/// it: nulling issues no VPL call, and the encoder keeps the frame marked long-term until that
|
||||||
|
/// `LongTermIdx` is re-marked or an IDR flushes it. Distrust is recorded in `ltr_tainted`
|
||||||
|
/// instead, so the rejection list can still NAME the entry the hardware is holding.
|
||||||
ltr_slots: [Option<i64>; NUM_LTR_SLOTS],
|
ltr_slots: [Option<i64>; NUM_LTR_SLOTS],
|
||||||
|
/// Per-slot taint from `invalidate_ref_frames`' sweep: the mark is still live in the hardware
|
||||||
|
/// DPB but was encoded inside the client's corrupt window, so it may not anchor a recovery —
|
||||||
|
/// it must be REJECTED instead. Cleared wherever the slot is re-marked or the DPB is flushed.
|
||||||
|
ltr_tainted: [bool; NUM_LTR_SLOTS],
|
||||||
next_ltr_slot: usize,
|
next_ltr_slot: usize,
|
||||||
ltr_mark_interval: i64,
|
ltr_mark_interval: i64,
|
||||||
/// Set by `invalidate_ref_frames`: the slot the next submitted frame force-references.
|
/// Set by `invalidate_ref_frames`: the slot the next submitted frame force-references.
|
||||||
@@ -789,6 +798,7 @@ impl QsvEncoder {
|
|||||||
ir_active: false,
|
ir_active: false,
|
||||||
ltr_active: false,
|
ltr_active: false,
|
||||||
ltr_slots: [None; NUM_LTR_SLOTS],
|
ltr_slots: [None; NUM_LTR_SLOTS],
|
||||||
|
ltr_tainted: [false; NUM_LTR_SLOTS],
|
||||||
next_ltr_slot: 0,
|
next_ltr_slot: 0,
|
||||||
ltr_mark_interval: ltr_mark_interval(fps),
|
ltr_mark_interval: ltr_mark_interval(fps),
|
||||||
pending_force: None,
|
pending_force: None,
|
||||||
@@ -913,6 +923,7 @@ impl QsvEncoder {
|
|||||||
self.ltr_active = ltr_active;
|
self.ltr_active = ltr_active;
|
||||||
self.ir_active = ir_active;
|
self.ir_active = ir_active;
|
||||||
self.ltr_slots = [None; NUM_LTR_SLOTS];
|
self.ltr_slots = [None; NUM_LTR_SLOTS];
|
||||||
|
self.ltr_tainted = [false; NUM_LTR_SLOTS];
|
||||||
self.next_ltr_slot = 0;
|
self.next_ltr_slot = 0;
|
||||||
self.pending_force = None;
|
self.pending_force = None;
|
||||||
self.hdr_applied = self.hdr_meta;
|
self.hdr_applied = self.hdr_meta;
|
||||||
@@ -1038,6 +1049,7 @@ impl Encoder for QsvEncoder {
|
|||||||
// An IDR voids the decoder's reference buffers — drop stale slots and any
|
// An IDR voids the decoder's reference buffers — drop stale slots and any
|
||||||
// queued force; the mark cadence below re-anchors on the IDR itself.
|
// queued force; the mark cadence below re-anchors on the IDR itself.
|
||||||
self.ltr_slots = [None; NUM_LTR_SLOTS];
|
self.ltr_slots = [None; NUM_LTR_SLOTS];
|
||||||
|
self.ltr_tainted = [false; NUM_LTR_SLOTS]; // the IDR flushed the DPB with them
|
||||||
self.next_ltr_slot = 0;
|
self.next_ltr_slot = 0;
|
||||||
self.pending_force = None;
|
self.pending_force = None;
|
||||||
} else if self.ltr_test_force_at == Some(cur_idx) {
|
} else if self.ltr_test_force_at == Some(cur_idx) {
|
||||||
@@ -1053,7 +1065,9 @@ impl Encoder for QsvEncoder {
|
|||||||
// emptied the slot since the force was queued. An empty slot means there is
|
// emptied the slot since the force was queued. An empty slot means there is
|
||||||
// nothing clean to re-reference — the frame must ship as a plain P WITHOUT the
|
// nothing clean to re-reference — the frame must ship as a plain P WITHOUT the
|
||||||
// `recovery_anchor` tag (the client lifts its post-loss freeze on that tag).
|
// `recovery_anchor` tag (the client lifts its post-loss freeze on that tag).
|
||||||
if let Some(idx) = self.ltr_slots[slot] {
|
// The slot is no longer emptied by the sweep, so test the taint flag too — a
|
||||||
|
// tainted slot is exactly the "nothing clean to re-reference" case.
|
||||||
|
if let Some(idx) = self.ltr_slots[slot].filter(|_| !self.ltr_tainted[slot]) {
|
||||||
force_ltr = Some((slot, idx));
|
force_ltr = Some((slot, idx));
|
||||||
recovery_anchor = true;
|
recovery_anchor = true;
|
||||||
}
|
}
|
||||||
@@ -1061,6 +1075,9 @@ impl Encoder for QsvEncoder {
|
|||||||
if force_ltr.is_none() && (forced || cur_idx % self.ltr_mark_interval == 0) {
|
if force_ltr.is_none() && (forced || cur_idx % self.ltr_mark_interval == 0) {
|
||||||
let slot = self.next_ltr_slot;
|
let slot = self.next_ltr_slot;
|
||||||
self.ltr_slots[slot] = Some(cur_idx);
|
self.ltr_slots[slot] = Some(cur_idx);
|
||||||
|
// Re-marking replaces the hardware's LongTermIdx: the tainted frame is gone from
|
||||||
|
// the DPB and this slot is clean again.
|
||||||
|
self.ltr_tainted[slot] = false;
|
||||||
self.next_ltr_slot = (self.next_ltr_slot + 1) % NUM_LTR_SLOTS;
|
self.next_ltr_slot = (self.next_ltr_slot + 1) % NUM_LTR_SLOTS;
|
||||||
mark_slot = Some(slot);
|
mark_slot = Some(slot);
|
||||||
}
|
}
|
||||||
@@ -1323,13 +1340,23 @@ impl Encoder for QsvEncoder {
|
|||||||
// loss ships corruption as the recovery anchor, and every subsequent mark re-samples
|
// loss ships corruption as the recovery anchor, and every subsequent mark re-samples
|
||||||
// the soup — the sustained-loss field failure where the picture never healed. Dropped
|
// the soup — the sustained-loss field failure where the picture never healed. Dropped
|
||||||
// slots stay dropped; the cadence re-marks a clean frame within ~1/4 s.
|
// slots stay dropped; the cadence re-marks a clean frame within ~1/4 s.
|
||||||
for marked in self.ltr_slots.iter_mut() {
|
//
|
||||||
|
// Mark tainted rather than clearing: `ltr_slots` mirrors the HARDWARE DPB, and nulling an
|
||||||
|
// entry issues no VPL call — the frame stays marked long-term in the encoder. Clearing it
|
||||||
|
// made the rejection list below (which iterates the post-sweep mirror and only names `Some`
|
||||||
|
// slots) silently SKIP the one entry the sweep exists to distrust, so the recovery frame
|
||||||
|
// could still predict from it. With two slots the "exactly one swept" case is the modal
|
||||||
|
// one, and it was the broken one.
|
||||||
|
for (slot, marked) in self.ltr_slots.iter().enumerate() {
|
||||||
if marked.is_some_and(|idx| idx >= first) {
|
if marked.is_some_and(|idx| idx >= first) {
|
||||||
*marked = None;
|
self.ltr_tainted[slot] = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
let mut best: Option<(usize, i64)> = None;
|
let mut best: Option<(usize, i64)> = None;
|
||||||
for (slot, marked) in self.ltr_slots.iter().enumerate() {
|
for (slot, marked) in self.ltr_slots.iter().enumerate() {
|
||||||
|
if self.ltr_tainted[slot] {
|
||||||
|
continue; // still in the DPB, but encoded inside the corrupt window
|
||||||
|
}
|
||||||
if let Some(idx) = *marked {
|
if let Some(idx) = *marked {
|
||||||
if idx < first && best.is_none_or(|(_, b)| idx > b) {
|
if idx < first && best.is_none_or(|(_, b)| idx > b) {
|
||||||
best = Some((slot, idx));
|
best = Some((slot, idx));
|
||||||
@@ -1454,6 +1481,7 @@ impl Encoder for QsvEncoder {
|
|||||||
self.ltr_active = ltr;
|
self.ltr_active = ltr;
|
||||||
self.ir_active = ir;
|
self.ir_active = ir;
|
||||||
self.ltr_slots = [None; NUM_LTR_SLOTS];
|
self.ltr_slots = [None; NUM_LTR_SLOTS];
|
||||||
|
self.ltr_tainted = [false; NUM_LTR_SLOTS];
|
||||||
self.next_ltr_slot = 0;
|
self.next_ltr_slot = 0;
|
||||||
self.pending_force = None;
|
self.pending_force = None;
|
||||||
if let Some(inner) = self.inner.as_mut() {
|
if let Some(inner) = self.inner.as_mut() {
|
||||||
|
|||||||
Reference in New Issue
Block a user