ed3d236ab865d18bdb0a05ee2bc44d71856eec47
34
Commits
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ed3d236ab8 |
feat(pad-audio): DualSense audio haptics + speaker, host->client end to end
The 0xD1 pad-audio plane streams a DualSense's voice-coil haptics (back channel pair, 5 ms Opus frames) and speaker (front pair, 10 ms) per pad from a Windows host to the SDL clients, which render them into a USB DualSense's own 4-channel audio device. Wire (punktfunk-core, ABI v15): PAD_AUDIO_MAGIC 0xD1 [pad][kind][seq][pts] [opus]; CLIENT_CAP_PAD_AUDIO 0x04 / HOST_CAP_PAD_AUDIO 0x20; per-pad render capability rides GamepadArrival flags bits 8/9, sent only toward a host that advertised its cap so old hosts see byte-identical arrivals; silence is a frozen seq (mic-mute discipline), loss is a seq gap concealed via AudioGapTracker. HidOutput::AudioCtl (0xCD kind 0x06) forwards the 0x02 report's audio-control bytes 5..=10 change-only, value-deduped, with a once-per-pad "title asserted haptics-select" diagnosis log. Windows host endpoint provider (audio/windows/pad_endpoint.rs): per-pad render endpoints are additional devnode instances of Valve's Steam Streaming Speakers driver (SetupDiRegisterDeviceInfo, NOT the class installer - it needs an interactive window station), stamped with DualSense identity: desc "Wireless Controller", device name "DualSense Wireless Controller", ContainerId = the virtual pad's PFDS GUID, 4ch/48k format triplet. IPropertyStore route first, ACL-repaired registry fallback (the MMDevices keys deny writes even to SYSTEM; the owner's implicit WRITE_DAC + an ACE for S-1-5-18 resolved by SID is the way in). Provisioned at host startup (PUNKTFUNK_PAD_AUDIO, PUNKTFUNK_PAD_AUDIO_SLOTS, default 1), idempotent via a persisted PunktfunkPadIndex marker; pad endpoints are structurally ineligible for the mic/loopback wiring plan and guarded against default- device theft; capture is WASAPI loopback on the stamped endpoint. Devtest: punktfunk-host pad-endpoint ensure|remove|status. Host service (native/pad_audio.rs): per-(session,pad) thread, loopback 4ch -> pair splitter -> per-kind stereo Opus (48k LowDelay CBR 64k) -> per-kind silence gate (opens at peak>=1e-3, 250 ms hangover, gated = no send + frozen seq) -> datagrams. Spawned from the native input pump when a DualSense/Edge arrival carries audio bits and both caps negotiated; idempotent re-arrivals; reaped on remove and teardown. Client tier A (pf-client-core/pad_audio.rs): settings pad_haptics (default on) and pad_speaker (default "pad"); tier A = wired USB DS5/Edge via SDL connection state with an audio-sibling fallback; correlation maps the SDL HID path to the pad's own render endpoint (Windows: ContainerId match + 4ch gate via registry; Linux: Sony sink signature); renderer decodes both kinds into a quad interleave and plays it on the pad's endpoint (WASAPI autoconvert / PipeWire target.object, 240-2400 frame ring floor, dont-reconnect so an unplug never re-routes haptics to the desktop speakers). SDL's DualSense driver sets "disable audio haptics" whenever it drives rumble emulation, so tier-A pads suppress wire rumble and send one cleared-enable-bits effects packet to keep the actuators live; AudioCtl bytes fold back into the effects packet at report-minus-one offsets. Verification: punktfunk-core 265 tests (macOS) + clippy -D warnings (mac + Linux docker); pf-inject 85 tests (Linux docker); punktfunk-host cargo check + clippy + 19 pad tests + 46 audio-module tests (Windows box); pf-client-core 30 tests + clippy (Linux docker CI image) + cargo check (Windows box); punktfunk-client-session clippy (Linux) + check (Windows); cargo fmt --all --check clean on the final tree. NOT yet verified: any on-glass run (host deploy + real title + physical pad), the stamp-route split at runtime, exclusive-mode Initialize isolation, Linux-host emission (the per-pad PipeWire sink is not in this change - Windows hosts only). Scope excluded deliberately: tier B (Apple CoreHaptics) and tier C (haptics->rumble derivation), pad_speaker="mix", Android leg, settings UI surfaces (keys are serde-defaulted), GameStream-plane arrivals (audio_caps always 0 there). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a7143a6510 |
Merge origin/main into audio/mic-latency-echo
Main moved through the same surfaces while the audio work was in flight, so three files needed hand-resolution: - clients/windows/src/app/settings.rs — main gave Windows its speaker and microphone endpoint pickers, the gap this branch could only report. Both keep their rows: the pickers, then Echo cancellation, and the microphone description keeps the sentence naming the mute chord. - crates/pf-console-ui/src/screens/settings.rs — both sides grew the couch row list. Main's seven new rows and Echo cancellation are all reachable in Gaming Mode; the count is 22 and the rationale comment names echo cancellation among the fields that would otherwise be unreachable there. - crates/pf-presenter/src/run.rs — both sides added a stats test at the same line. Both are kept. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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15392bd707 |
fix(core/client): the mic queue stops hoarding a second of your voice
MIC_QUEUE claimed 64 was ~320 ms of 5 ms frames; the frames were 20 ms, so it really allowed 1.28 s — and since a full tokio mpsc can only refuse the FRESH frame, one worker stall turned the whole backlog into permanent standing mic latency. The queue shrinks to 12 and the pump's mic task now sheds oldest-first past a ~60 ms backlog, so a stall costs a short dropout and heals itself. New per-stage counters (sent / dropped-full / dropped-stale) surface through NativeClient::mic_stats for the stats HUDs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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74863c96b3 |
feat(client): 4:4:4 can stay on hardware, and the overlay says what you actually got
Two halves of the same honesty problem (client-gaps handoff items 1+2,
done together as the handoff asked).
The presenter learns full chroma: `vkframe_plane_views` accepts the
2-plane 4:4:4 pool formats (8-bit, and the 10-bit 3PACK16 sibling) —
what NVIDIA's Vulkan Video reports for HEVC RExt decode — with the
accepted set extracted into `vkframe_plane_formats` and pinned by a
decision-table test. The CSC shader needed nothing: its 4:2:0 siting
correction already self-disables when the plane widths match. The VAAPI
leg gets the same treatment (NV24 in `drm_fourcc_for` and the dmabuf
import, full-size chroma plane), and the Vulkan decoder's sw-format
gate admits NV24/P410. 3-plane 4:4:4 stays rejected — it needs a third
CSC binding — and demotes cleanly like every other unsupported format.
Design call (the handoff's fork, argued here as requested): (B)+(C),
not (A). No capability probe gates VIDEO_CAP_444 — software decode is
the guaranteed display floor on both OSes (swscale → RGBA), the decoder
ladder demotes on its own, and a probe-gated bit would turn the switch
inert on exactly the boxes that rely on the fallback. What (A) wanted
from a prediction, the overlay now delivers as ground truth:
The Detailed tier prints the encoder's target next to the measured
rate — `19.4 Mb/s · target 20 Mb/s (auto)` — and the resolved chroma,
`4:4:4→4:2:0` when the host declined the ask (mirroring `HDR→SDR`).
The target is live: `NativeClient::current_bitrate_kbps()` mirrors
every BitrateChanged ack, so an Automatic session's ABR re-targets are
visible as they move. This is the figure whose absence let the
settings-drop bug (
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f4f83202cb |
feat(core/client): an AU's prefix reaches the decoder while its tail is on the wire
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Delivery used to be all-or-nothing: the decoder saw byte 0 only after the last packet of the AU landed, so the whole transmit time sat in front of decode. With the slice-streamed wire (previous commit) blocks now arrive addressable, and a client can opt in (connect's new frame_parts) to receive each AU's newly-contiguous prefix as Frame::part pieces - offset tiling, first/last marked, the completing push carrying only the suffix. A PARTIAL_FRAME-capable decoder then chews slices concurrently with the remaining network transfer. The reassembler walks a per-frame cursor over successfully-completed blocks (failed FEC reconstructs don't advance it), coalesces blocks that finished out of order into one part, keeps probe filler whole, and stops short of the final block so the zero-padded tail still trims at completion. Whole-frame consumers see byte-identical behavior - parts never flow without the opt-in, and never on PyroWave (its newest-wins draining assumes whole AUs). Per-AU accounting keeps its units: OWD/ABR feeds, the inter-arrival series and the clock-based jump-to-live detector only count completing deliveries, and FrameChannel::depth() counts AUs so a part-rich queue can't trip jump-to-live at a fraction of the real backlog. The consumer contract (gap or orphan part = AU lost: abandon, flush, resync on the next first) is documented on FramePart; the C ABI keeps parts off until PunktfunkFrame can express them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1d31e4c565 |
feat(phase-lock): controller v2 — circular phase, coherence gate, decay-to-zero
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Round-1 on-glass falsified two v1 assumptions in one morning (NP3 ↔ .173): - A median lead is immovable under period-spanning jitter (uniform mod P), so v1 orbited the period at 2 ms/s forever — and the dead-signal freeze hotfix never armed, because ±1.5 ms of window sampling noise kept resetting its 'error responded' check. Thresholds can't referee noise. - A HELD hold is not free: it delays sampling after the capture stamp, taxing e2e by up to a period (user-measured: ~+4 ms during the orbit). The correct failure response is DECAY TO ZERO, never freeze-in-place. v2, all three layers: - Wire: PhaseReport grows a length-discriminated coherence tail (27-byte form; the u16::MAX sentinel encodes as the byte-identical 25-byte v1 — strict-prefix discipline, both forms pinned by tests). - Client: the reporter sends the CIRCULAR vector-mean latch phase mod the panel period + its coherence (‰); pf.present logs circ=/coh=. - Host: steps only while coherent (floor 300‰; a v1 report bypasses the gate), along the signed SHORTEST way around the period, under a cumulative 1.25-period travel budget that is noise-immune by construction (it integrates applied steps, not reported errors); incoherence or budget exhaustion decays the hold to zero and re-arms once flat. Deadband convergence resets the budget — tight regimes lock exactly as designed. report_phase + the C ABI mirror gain the coherence parameter (canary-only ABI, hours old, sole caller in-tree). Gates: docker amd64 clippy --all-targets -D warnings (host+core, nvenc) clean; core suite 244/244; cargo ndk arm64 check clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fa822744ff |
feat(core/host/android): phase-locked capture — frames arrive on the client's latch schedule
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The host's capture tick and a client's panel vsync are independent ~120 Hz oscillators; their drifting phase sweeps every frame's wait-for-latch across a full refresh period (measured on-glass: latch p50 oscillating 5.4-8.9 ms with a fixed margin) — the beat is the residual judder and the fat p95, and no client can fix it alone. Design: punktfunk-planning design/phase-locked-capture.md. Protocol (punktfunk-core): - PhaseReport (control 0x32, next to the clock family): the client's next display latch ALREADY CONVERTED to host clock (the skew offset lives only client-side), panel period, uncertainty, and the measured median arrival-lead — the controller's error signal. ~1 Hz, latest-wins. CLIENT_CAP_PHASE_LOCK advertises it; CtrlRequest::Phase + report_phase() + the C ABI mirror carry it. - The 0xCF host-timing tail grows a phase ACK (applied_phase_ns, 29-byte form) under the same strict-prefix append discipline — old readers parse the shorter forms; degradation pinned by tests. Host engine (arrival-slaved loop — no backend can move the source vsync, per the tick-ownership audit in the design doc): - PhaseCtl bridges control task → encode loop (the fec_target pattern, multi-field). PhaseController walks a per-frame HOLD before submit toward the client's reported lead hitting target = max(2.5 ms, uncertainty+1ms): 1 Hz adjust, 2 ms max step, 300 µs deadband, period-wrapping (the newest-wins capture slot makes a wrapped hold sample fresher content, not staler). A loop local, so every mid-stream rebuild keeps the lock; a new session re-acquires. PUNKTFUNK_PHASE_LOCK=0 disarms. Android reporter: the presenter's 1 Hz pf.present flush returns the window's measured latch p50; the async loop converts the vsync clock's next timeline monotonic→realtime→host and reports. Inert toward old hosts. Gates: docker amd64 clippy --all-targets -D warnings (host+core, nvenc) clean; core suite incl. the new wire tests; cargo ndk arm64 check/clippy clean. On-glass A/B vs the .173 host owed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d014cea489 |
feat(core/abr): a keyframe-begging decoder backs the bitrate off, loss or no loss
The RX-9070 field trace: 14 decode-recovery keyframe requests in 2 s at ~300 Mbps with loss_ppm=0 — and the controller held the rate, because no loss/OWD/latency signal moved. Repeated keyframe asks ARE the decoder saying it cannot keep up; now they are an ABR input. The control task counts outbound CtrlRequest::Keyframe at its send choke point (the one place every emitter funnels through); the pump drains the count per 750 ms report window into on_window. Two asks in a window is ordinary-bad (two-window confirmation, like an OWD rise); four or more is severe (the emitters throttle at 100 ms, so 4+ means the window was spent begging) and backs off ×0.7 after one window. RFI asks are deliberately not counted — they are the routine loss-recovery path and loss_ppm already prices them in. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f87c1e6cec |
fix(encode): gate multi-slice frames on the client's decoder — the 0.17.0 Chromecast crash
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Field report: since 0.17.0 a stream to a Chromecast with Google TV 4K freezes on the first frame and ~80% of the time crashes + reboots the DEVICE — with both the Punktfunk app and Moonlight, while an Xbox Series S is fine. Root cause: LN1 Phase 3 ( |
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940bd0b7ec |
feat(core/abr): the startup capacity probe's target is configurable
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The Automatic startup probe bursts at a fixed 2 Gbps two seconds into every session, deliberately far above any plausible link so the burst measures the link rather than itself. On links the burst DISTURBS, that backfires: on an LG G5 (webOS 10.3), three back-to-back connects to the same Gamescope host split two ways — the two where the probe finished in ~1-2 s had video within 2-4 s, while the one that hit the 6 s timeout showed no video for 14 s. Even a "successful" probe on that link reported send_dropped=20211. The webOS client already caps its own speed test at 320 Mbps because an unbounded firehose starves a 2-3 core TV; core then bursts the same hardware at 2 Gbps. PUNKTFUNK_ABR_PROBE_KBPS now sets that target, so an embedder that caps its own speed test can cap ours to match. Unset, zero, or unparseable keeps the 2 Gbps default, so every existing session behaves exactly as before. The existing opt-out (PUNKTFUNK_ABR_PROBE=0) is no substitute: it leaves the climb ceiling pinned at the negotiated ~20 Mbps. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9b2404a580 |
feat(core): every connect introduces the device by name
The wire always had Hello.name and the host always honored it - but the connect path hardcoded None (only the PIN-pairing ceremony sent a name), so every no-PIN "request access" knock surfaced as the fingerprint placeholder "device abcd1234", and approving one without retyping a name persisted that placeholder into the trust store forever. NativeClient::connect now takes the device name. The session workers and the probe connects pass trust::device_name() (the hostname), the C ABI defaults to the same without a signature change (an ex10 variant can make it explicit if an embedder wants a custom label), and Android threads Build.MODEL through nativeConnect - the same convention its pairing dialogs already use for nativePair. The host, in turn, resolves the streaming client's display name (trust store first, so an approval-time rename wins; else the sanitized Hello name) and exposes it as client_name in GET /api/v1/local/summary for the tray's connect toast - a deliberate, documented loosening of that route's "no device names" contract, in the local user's favor: it tells them who is on their machine. A paired-but-idle device's name still never appears, which the mgmt tests now pin explicitly. openapi.json, its docs-site copy, and the SDK bindings regenerate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d8d8c6c43d |
fix(core/abr): the capacity probe's own overload no longer reads as session congestion
The startup speed-test probe deliberately overloads the link (2 Gb/s for 800 ms) to measure capacity. The report tick is suppressed while it runs and the window anchors are rebased when it ends — but two residues leak past the rebase: probe frames still pending in the reassembler age out as frames_dropped for another ~120 ms (the loss-window fuse), and the burst can latch flush_in_window (a jump-to-live it caused itself). Either one reads as a SEVERE window: the controller backs off ×0.7 and — worse — slow start ends at the first congestion signal, permanently. That is precisely the 2026-07 field report's Automatic session: 20→14 Mb/s exactly one report tick after the probe, then a purely additive +6 %/4.5 s crawl that took the whole 4.5-minute match to reach 308 Mb/s on a link the probe had just measured at ~1.2 Gb/s. Slow start (doubling per clean window to the probed ceiling, 'seconds instead of minutes') never got to run. The first post-probe report window is now discarded outright: no LossReport (probe residue would also spike the host's adaptive FEC), the standing-latency detector closes it as not-loss-free (its clean-run just resets), and the ABR is fed nothing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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b8b8ac336c |
feat(core/client): all-intra streams drain the frame channel to the newest AU
The pre-decode FrameChannel is strictly FIFO because H.26x reference chains forbid mid-stream drops — falling behind is only recoverable via the coarse jump-to-live thresholds (depth ≥6 sustained, or 400 ms behind the capture clock) at the cost of a keyframe round-trip. PyroWave has no reference chains: every AU decodes independently, so a slow consumer can skip straight to the newest queued AU with zero recovery cost. The pump now flags the channel all-intra for PyroWave sessions and pop() drains to the newest, which caps any standing pre-decode queue at ~1 frame structurally — the 2026-07 field report's 780M client could otherwise ratchet a real multi-frame backlog (and with it the OSD latency) between those coarse thresholds. Skips are counted separately from losses (they were delivered, just superseded) and surfaced at debug on the report tick — the OSD 'lost' line keeps meaning wire loss. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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53640b8754 |
fix(core/clock): re-sync survives loaded links — floor baseline, spaced rounds, bounded staleness
The mid-stream clock re-sync starved on high-bitrate LAN sessions (2026-07 PyroWave-sawtooth field report, RX 9070 XT -> 780M @ 550 Mb/s): every batch was judged against the CONNECT-TIME RTT, measured before the video data plane existed, with a 2 ms floor — mid-stream control RTTs on a loaded GbE link sit above that almost permanently, so batches were rejected for minutes while the wall clocks drifted apart and the OSD e2e figure ramped 19->150 ms before snapping back on a lucky batch. Three changes: - Rounds are spaced 7 ms apart (stamped at send time, so the spacing never lands in the RTT). An 8-round batch used to complete inside ONE ~6 ms video burst — all rounds sampled the same congestion state; spacing walks them across the frame cycle so the min-RTT round finds a quiet gap. - ResyncGuard replaces the static baseline: the guard band follows the best RTT the session has evidenced (connect RTT, then min over every completed batch — rejected ones included). - Rejection streaks are bounded: after 3 consecutive rejections the best (min-RTT) batch of the streak is applied anyway. Its queueing bias is at most ~half its RTT; unbounded wall-clock drift costs more per minute. Rejections now log at warn with the streak and floor — the starvation signature is grep-able in exactly the logs users send. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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36e566052f |
fix(apple/cursor): a pointer whose bitmap has not landed must not vanish
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`resetCursorRects` wore the host shape only when `hostCursors[st.serial]` hit,
and fell through to `invisibleCursor` on a miss. But a miss is the ROUTINE case,
not a degenerate one, and it is not a reason to hide the pointer:
* State (0xD0) is a per-frame datagram and announces the new serial the moment
the host QUEUES the bitmap on the reliable control stream, so on every single
shape change the client knows a serial before it holds the pixels.
* The shape ring drops the NEWEST under burst (CURSOR_SHAPE_QUEUE = 8) and the
host never re-sends it — it only sends on a serial CHANGE — so a dropped
serial stays un-backed until the pointer next changes shape. Crossing a
toolbar flips arrow/I-beam/hand/resize several times a second, and each flip
mints a fresh serial and a fresh bitmap, so bursts are ordinary.
Either way the pointer BLINKED OUT rather than lagging, and in the dropped case
it stayed gone for as long as the pointer held that shape — reported on glass as
"the I-beam never appears over text fields, every other cursor is fine".
Hold the last worn shape across the gap: only `st.visible == false` (the host
says the pointer is hidden) may hide it now, never a missing bitmap. Worst case
is a briefly stale pointer. This also makes two comments that already claimed
this behaviour true — the shape-rejected warning's "keeping the previous cursor"
and CURSOR_SHAPE_QUEUE's healing claim, both of which were fiction.
Host side is exonerated: on .221 the poller sees the I-beam handle (0x10005,
CURSOR_SHOWING set), and the monochrome AND-over-XOR conversion renders a correct
glyph — black beam, white outline — so the bitmap that goes on the wire is good.
swift build PunktfunkKit + cargo check punktfunk-core green; on-glass owed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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f3c3a9427b |
feat(client/abr): learn the host's rate cap from short acks, and read host encode time as a signal
Two client-side halves of the §ABR-overdrive fix (the 4K120 sessions that climbed to 1 Gbps against a 794 Mbps encoder and a 8.33 ms budget): - Short-ack cap learning: the host now resolves a climb it can't serve to what the encoder actually runs at (its codec-level ceiling, or the current rate while encode is behind cadence). Two consecutive identical short acks latch that value as a host cap the climb logic folds into its ceiling — one short ack stays a transient (a failed rebuild also acks short once). The cap is mode-scoped (cleared on an accepted mode switch, tracked via a mode generation counter the control task bumps) and re-probes one step after ~60 s parked clean, so a heavy-scene refusal can't quietly cap the whole session. - Host-encode-latency down-driver: the per-AU 0xCF `encode_us` the host already ships (and the overlay already draws) now feeds the controller through its own window accumulator — the overlay channel is lossy and embedder-drained, so the ABR gets a dedicated mirror of the decode-latency path. Baseline-relative like the decode signal (an escalated host reports encode_us inflated by ~a frame of queue depth; an absolute budget threshold would read permanently red), with the baseline rebased after our own decreases so one backoff doesn't train-fire into the floor. This is the only signal that can push an already-too-high rate back under the encoder's compute knee — host climb refusal stops the climb, but nothing else descends on a clean LAN. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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cc8cccbee6 |
fix(core/client): drop two redundant glob imports that warned on tvOS
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`punktfunk-core` emitted `unused import: super::super::*` for client/pump/handshake.rs and client/pump/input_task.rs — but only when built for a tvOS target, where the cfg set leaves the glob contributing nothing. Nobody saw them because CI never builds tvOS: that needs BUILD_TVOS=1 and the Tier-3 build-std nightly path, and the Apple workflow only runs swift build/test (macOS). Both files also `use super::*`, i.e. the parent `pump` module, which itself globs `super::*` (`client`) unconditionally — so every name stays reachable by that path and the inner glob was pure duplication. Their sibling datagram_task.rs already imports only `use super::*`, so this also makes the module consistent. control_task.rs and data.rs keep theirs: those genuinely resolve names through it and never warned. Verified warning-free AND compiling on every slice the xcframework ships — aarch64/x86_64-apple-darwin, aarch64-apple-ios, aarch64-apple-ios-sim, aarch64-apple-tvos, aarch64-apple-tvos-sim, x86_64-apple-tvos — plus Linux with and without the `quic` feature. A full xcframework rebuild now reports 0 warnings (was 6: two per tvOS slice), and swift build, swift test (170 tests), and xcodebuild for the macOS, iOS and tvOS schemes all pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ac3dc4323f |
fix(native/session): make the stop flag enforceable so a session can't outlive its client
Native sessions could survive long after the client was gone, in two
independent ways.
HOST: `stop` was only advisory. The one thing that ends a session is the
stream thread returning — every teardown (conn.close, the joins, and the
RAII drops of the session permit, admission entry and stream marker)
sits after that await, and nothing forced the issue. The encode loop
checks `stop` between iterations, so any unbounded call INSIDE one never
reaches the check, and one stuck syscall became a permanent zombie: it
held its semaphore slot (four of those and the host stops accepting
QUIC entirely), its admission entry (a later client gets "host busy"
forever), and not even the console's Stop button could clear it — that
button sets this same flag.
* Bound the wait: once the session has been told to stop, the thread
gets STREAM_STOP_GRACE (90 s, well past the 40 s capture-rebuild
budget) to return, then teardown runs anyway. The thread is detached,
not killed — Rust can't cancel a blocking thread — so it keeps its
capturer/encoder until the stuck call returns, but the session's slot
and admission entry come back and the host keeps serving. It logs at
ERROR as the host wedge it is.
* Bound the audio/input joins too — the last unbounded await in
teardown.
* Take the session permit AFTER the QUIC handshake instead of before
`accept()`, so a host at its concurrency cap still accepts and the
waiting client sees a live path instead of a silent dial timeout.
* Bound the compositor helpers that caused the wedge in the first
place: new pf-vdisplay `proc::{status_within, output_within}` kill a
child that outlives its budget. `kscreen-doctor` is a Wayland client
of the very compositor it configures, so against a wedged KWin it
never returned; same for systemctl/dbus against a stuck session bus.
CLIENTS: the connection was never closed, so the host was right to keep
the session — it still had a live, keep-alive-answering peer.
* Android: backgrounding did no teardown at all, and Android doesn't
suspend the process, so the worker kept answering keep-alives until
the OS reclaimed it (on a TV box, never). End the session on ON_STOP,
via the existing onDispose path; a plain close, not a quit, so the
host lingers the display for a fast return.
* Apple: the .background arm was iOS-only AND gated on an opt-in that
defaults off, so backgrounding did nothing — while the `audio`
background mode kept the app (and its connection) alive indefinitely.
Act unconditionally, and cover tvOS.
* Core: `conn.close()` only queues the frame, and run_pump is the body
of a block_on whose runtime is dropped the instant it returns, so the
driver could never put it on the wire — a deliberate quit reached the
host as silence (8 s idle timeout, no quit code, and the linger meant
for an unwanted disconnect). Carry the endpoint out of the handshake
and flush with wait_idle(), the same discipline the pairing and probe
paths already use.
Linux check/clippy/tests green: 262 host, 71 pf-vdisplay (incl. new
bounded-process tests), 231 core.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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aca5aa9993 |
feat(host+inject): pen P1 — per-session uinput virtual tablet, HOST_CAP_PEN live
The Linux injection leg of design/pen-tablet-input.md: 0xCC/0x05 pen batches now route through the per-session PenTracker into a lazily-created 'Punktfunk Pen' uinput tablet (BTN_TOOL_PEN/RUBBER, pressure, tilt-from-polar, ABS_Z barrel roll, hover distance, INPUT_PROP_DIRECT) — compositors pick it up via libinput and hand apps zwp_tablet_v2 with full fidelity. The host now advertises HOST_CAP_PEN when /dev/uinput is accessible (PUNKTFUNK_PEN=0 kill-switch); transitions group into SYN frames so proximity-enter carries its position. Stroke failsafe: clients heartbeat ≤100ms while in range (documented wire contract — capture APIs are silent for a stationary pen); 200ms of silence force-releases. 'punktfunk-host pen-test' draws a pressure-ramped sine stroke through the real tracker→uinput chain, no client needed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4714235fe6 |
feat(core): stylus wire P0 — state-full RICH_PEN batches, PenTracker, HOST_CAP_PEN
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The pen plane from design/pen-tablet-input.md, protocol side only (the P1 uinput tablet injector will consume it): 0xCC kind 0x05 carries batches of state-full PenSamples (pressure, polar tilt + azimuth, barrel roll, hover distance, eraser tool, barrel buttons); PenTracker diffs samples into injector transitions so a lost datagram self-heals; HOST_CAP_PEN (0x10) gates sending and stays unadvertised until a real backend exists. C ABI: PunktfunkPenSample + punktfunk_connection_send_pen, documented in docs/embedding-the-c-abi.md §8. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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92761813a9 |
feat(core+host+driver+client): mid-stream cursor-render flip — host composites in the capture model
The cursor channel excluded the host pointer from the video for the whole session, but the client only draws it under the DESKTOP mouse model — flipping ⌃⌥⇧M to capture mid-stream left the session pointer-blind (user-found). The fix makes render ownership LIVE state: - wire: CursorRenderMode 0x51 (client→host, control stream) — client_draws: true = desktop model (host excludes + forwards), false = capture model / released (host composites, full fidelity — DWM on Windows incl. real XOR inversion, encoder blend on Linux). Sessions start client_draws=true (the pre-message behavior). - host: control task stores the flag; the encode loop edge-detects it — forwarding + frame.cursor strip while the client draws, quiet forwarder + overlay-into-blend while composited. SessionPlan now grants blend CAPABILITY wherever the capture has a pointer (dropping the !cursor_forward gate) so the composite side needs no encoder rebuild; per-tick frame.cursor decides what is drawn. - Windows: Capturer::set_cursor_forward → retained IOCTL_SET_CURSOR_FORWARD sender (proto v6) → driver (un)declares the IddCx hardware cursor on the LIVE monitor. Un-declare re-issues the setup with EMPTY caps (candidate mechanism — the DDI has no documented un-setup); resetup-on-commit is skipped while off, so a mode commit's software-cursor default is the fallback path. Failure against a pre-v6 driver logs and keeps declared-at-ADD behavior. - SDL client: one edge-detected reconciler at the cursor pump site — desktop-active = client draws; capture model or released = host composites. Covers the chord, the M3 auto-flip, and engage/release. - C ABI v12: punktfunk_connection_set_cursor_render (additive; wire version unchanged — pre-§8 hosts ignore the unknown message type). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4a01bc4463 |
feat(core+host+client): cursor channel — remote-desktop sweep M2a+M2b
The host cursor stops riding the video and becomes a real OS cursor on the client (the Parsec/RDP model): pointer feel no longer pays the capture→encode→network→decode→present round trip. Wire (M2a): - Hello grows a client_caps trailing byte (CLIENT_CAP_CURSOR) after the fixed display_hdr block — presence disambiguated by remaining length, which caps the post-HDR tail at 27 bytes (documented); Welcome answers HOST_CAP_CURSOR (capable-and-asked, the 444/clipboard precedent). - CursorShape (0x50, control stream): serial + dims + hotspot + straight RGBA, ≤120px/side so the u16 frame always fits (128² would overshoot); client caches by serial — re-showing a known shape costs 14 bytes, not a bitmap (RDP pointer-cache for free). - CursorState (0xD0 datagram): serial + visible/relative_hint flags + position, sent once per encode-loop tick — latest-wins, self-healing under loss, no refresh timer. relative_hint is reserved for M3. - Client core: two new planes (control-task + datagram-task arms) → next_cursor_shape/next_cursor_state; connect() grows client_caps (C ABI passes 0 until the v11 cursor poll fns exist). Host (M2b, Linux portal only): - handshake::cursor_forward is THE predicate (client asked ∧ Linux ∧ compositor ≠ gamescope) — Welcome bit and session wiring both read it. - SessionPlan.cursor_blend goes false for a forwarding session; the encode loop ticks a CursorForwarder every iteration: shape-serial diff → control-task bridge (mirrors probe_result), state datagram → conn. - CursorOverlay/capture CursorState carry the hotspot through (nearest-neighbor downscale backstop for XL cursors, unit-tested). Presenter: - CursorChannel drains both planes per loop iteration; shapes become SDL color cursors (from_surface + hotspot), applied while the desktop mouse model is engaged; visibility follows the host; capture/released hands back the system cursor. Sessions advertise the cap when they START in desktop mode. Verified on .21: fmt + clippy -D warnings (7 crates) + tests green (core 218 incl. new wire roundtrips, host 245 incl. e2e + forwarder downscale tests). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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2562663fc6 |
fix(host/linux): survive and self-heal dead gamescope sessions on headless SteamOS boxes
Three fixes for the "most connects simply fail" trap on a SteamOS host with no physical display (VM testbox, panel-less mini PC): - restore path: skip the restore-to-physical-panel when no DRM connector reports a connected display — removing the headless drop-in and restarting gamescope-session.target on such a box just crash-loops gamescope and strands every later connect on "no usable compositor". Keep the headless session (and the takeover state) instead. - connect path: when no live graphical session exists but the MANAGED gamescope infra is present (SteamOS gamescope-session / Bazzite session-plus), route to the gamescope takeover — which rebuilds the session at the client's mode — instead of failing the connect. - error delivery: a session-setup failure used to just drop the QUIC connection, reaching the client as "control stream finished mid-frame" (indistinguishable from transport trouble). Close with a typed setup-failed code (0x68, RejectedSetupFailed = -29) carrying the error text, and give the client handshake/pairing error paths a short grace for the CONNECTION_CLOSE to beat the stream error it caused. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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56d21f9445 |
fix(client/wol): retry the QUIC dial across the connect budget so wake-from-sleep launches survive
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Launching from the Decky plugin against a sleeping host fired the Wake-on-LAN packet and dialed immediately — but the dial was a single quinn attempt that gave up after the transport's 8 s idle window, far shorter than a suspend-to-RAM resume. The host woke to find the client already gone (its retransmitted Initials show up host-side as "QUIC accept failed error=timed out"), the stream shortcut exited, and the launch looked cancelled. - punktfunk-core: dial in a loop until the embedder's connect budget is spent — short 3 s attempts keep the Initial cadence dense, so the connect lands within ~a second of the host's network returning. Only silence is retried: pin mismatches, typed rejections, and any real answer surface immediately, and the shutdown flag stops the loop. - decky: stretch the budget to 75 s when a magic packet actually went out (PF_CONNECT_TIMEOUT → --connect-timeout via the wrapper), so the retry window covers the resume; an awake host still connects in <1 s. - host: a clean close before the control handshake is a reachability probe (hosts-page online pips), not a failed session — log it at debug instead of WARN "session ended with error", which buried the real failures in the reporter's log. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c5402cb1f7 |
feat(core+host): LN1 phase-2 — VIDEO_CAP_STREAMED_AU streamed access units
The wire half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 2): toward a client that
advertises the new cap bit (0x20), a chunked-poll encoder session ships each
AU's completed FEC blocks while the tail of the frame is still encoding —
the AU's last packet leaves the host as the encode finishes instead of
after it.
Wire semantics (negotiated; zero change for anyone else):
- Non-final blocks ride SENTINEL headers: block_count = 0 (a value no legacy
sender emits) + frame_bytes = 0 + exactly max_data_per_block data shards,
so the receiver's shard-offset formula needs no total.
- The final block's headers carry the real frame_bytes/block_count (+
FLAG_EOF) and RETRO-VALIDATE the whole frame: totals under which a
received sentinel block is out of range or not full-K kill the frame
wholesale (no spliced delivery) and the index can't be resurrected.
- Firewall: sentinels are bounded by the negotiated limits (full-K exactly,
never the last block the limits allow, no total to lie about); the exact
derived-geometry check runs unchanged on every non-sentinel packet and
retroactively at pinning. Sentinel opens commit a max_frame_bytes buffer,
bounded by the existing IN_FLIGHT_BUF_FACTOR budget (amplification test).
- Order-agnostic like legacy: a reversed frame (final block first) opens
legacy-shaped and still accepts its sentinels against the pinned totals.
- Small/empty streamed AUs degenerate to byte-identical legacy headers.
Host: Packetizer::{begin,push,finish}_streamed seal full-K blocks (data +
parity per block) as chunks arrive; Session::seal_streamed_* share the
pooled-wire + two-lane seal machinery via the new seal_run; the send thread
paces each flush under the frame's existing deadline (pace_sealed split out
of paced_submit) and runs the whole-AU accounting at the last chunk; the
encode pump forwards poll_chunk output as ChunkMsg when the client has the
cap AND the encoder chunks (re-queried per AU — an escalation falls back
seamlessly). Probes never run mid-AU. PUNKTFUNK_STREAMED_AU=0 = host escape
hatch. Client core ORs the cap into Hello (the shared reassembler carries
the support). Sampled first_slice_us vs encode_us PERF log measures the
overlap; the 0xCF stage-field extension stays a follow-up.
Core tests: streamed round-trip (clean/loss/reorder/duplicate, both orders),
sentinel firewall bounds, lying-final wholesale kill + no-resurrect,
open-amplification budget, header-shape pins. Gates still owed before
default-on: security review pass, loss-harness curve, GameStream smoke
(plane untouched structurally), bitrate A/B.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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de7b54d4e0 |
fix(core): remaining 15 sweep lows — client, clipboard, C ABI (v10), FEC, GSO, GTK
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Second and final batch from the 2026-07-20 core-sweep lows: client: - connect() timeout now sets `quit` before shutdown, so a handshake that completes after the deadline closes with QUIT_CLOSE_CODE instead of leaving the host lingering (virtual display up) for a reconnect that never comes. - probe_result: saturating_add on the wire-supplied wire_packets + send_dropped counters (debug-build overflow panic / release wrap). - the standing-latency bleed no longer sets flush_in_window: that flag is the ABR's SEVERE (×0.7) verdict, and the bleed fires only on provably loss-free windows the controller itself scores as fine. clipboard: - fetch_cancels pruned on every new fetch (was: one dead oneshot per paste for the session). - serve chunks gated on a parked waiter + capped at CLIP_FETCH_CAP with an Error event (was: unbounded silent accumulation under any req_id). - serve_inbound park bounded by FETCH_STALL_SECS + send.stopped() (was: an unanswered FetchRequest parked the task, waiter, and bi-stream forever; ~100 of them exhaust the connection's bidi budget). C ABI (ABI_VERSION 9 → 10, header regenerated, additive only): - new punktfunk_connection_clock_offset_now_ns — the LIVE re-synced offset (Swift/Kotlin latency math read the frozen connect-time value ~40ms wrong after a wall-clock step). - to_config: checked u64→usize narrowing of max_frame_bytes (32-bit armeabi truncated >4GiB to a plausible residue). - host_poll_input: no &mut held across the embedder callback (re-entry aliased it — UB under noalias); mid-drain callback clears now stick. - next_audio_pcm: DTX (empty) payloads skipped — decode synthesized 120ms of concealment per 5ms slot and grew the playout ring forever. - next_clipboard releases the parked payload on an empty poll (a one-off 50MiB paste stayed resident all session). - frames_dropped / wants_decode_latency write their documented 0/false defaults before the NULL-handle check. - gamepad constant docs match pick_gamepad() reality (DualSenseEdge/ SwitchPro landed; DualSense/DS4 honored on Windows UMDF too). FEC: - gf8 reconstruct/reconstruct_into reuse the (k,m) codec cache like encode_into (was: fresh 230×200 generator + decode inversion per lossy block on the pump thread). - vendored fec-rs: the 8 safe wrap_mul_slice shims assert equal lengths (x86 SIMD callees bound stores on input.len() — safe-code OOB write); ReconstructShard's safety contract gains the len()==get().len() clause and reconstruct_internal sizes raw slices from the slice. transport/GTK: - Linux GSO super-buffer capped at the real UDP payload ceiling (65487) not 65535 — seg sizes ≥1024 could EMSGSIZE and latch GSO off process-wide, blamed on the network. - GTK settings dialog no longer rewrites an unlisted-but-valid stored gamepad preference to "auto" on close. Already fixed on main (verified stale, skipped): the reassembler FEC ceiling, wants_decode_latency's third term, request_probe rollback + the generalized probe watchdog. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ce51a2ba74 |
refactor(core): decompose the client run_pump monolith into pump/ submodules
client/pump.rs was a single 1192-line async fn stacking six concerns.
It is now a 190-line orchestrator (same spawn order, same channel
wiring) over five focused modules:
- pump/handshake.rs — connect + Hello/Welcome/Start + skew handshake +
hole punch + Session construction (HandshakeOut)
- pump/input_task.rs — the gamepad snapshot/removal/arrival re-send
state machine + passthrough input forwarding
- pump/control_task.rs— the control-stream select loop (renegotiation,
probes, bitrate acks, clock re-sync, clip
metadata), bundled as ControlTask
- pump/datagram_task.rs — the datagram tag demux + rumble reorder gate
- pump/data.rs — the blocking data-plane pump (loss reports, ABR
+ capacity probe, jump-to-live detectors,
standing-latency bleed), bundled as DataPump
Every body moved verbatim (dedent + arg-struct destructures aliasing
the original binding names); no per-frame indirection added — the pump
loop, its locals, and the hot-path shape are byte-equivalent. The
Ctrl/DataPump arg structs exist only to stay under too_many_arguments.
196 lib tests pass; clippy clean on --features quic AND
--no-default-features (--all-targets); include/punktfunk_core.h
byte-identical; fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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dd558be55b |
fix(core/client): fix the four ways a speed-test probe corrupts ABR and the report tick
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There is one `ProbeState` per session and no correlation id, and two independent requesters share it: the pump's startup link-capacity probe and the embedder's `NativeClient::request_probe` (the shipped "Test connection" in the Windows GUI and the Linux GTK app). The startup path had a busy check, a watchdog and a window rebase; the embedder path had none of them, and the two collide by default — both shipped speed tests call `request_probe` on the statement right after `connect()`, and the pump's probe fires 2 s later, inside that burst. Four defects, one cluster: - The pump overwrote the shared slot unconditionally. Mid-burst it drops `base_packets`/`base_bytes`, the pump re-snapshots them against the host's full-burst denominator, and the user's speed test reports roughly an order of magnitude low; if the result lands first instead, the reset wipes `done` and the embedder's poll loop never sees its own measurement. Now it defers and retries rather than stealing the slot. - An unanswered embedder probe never timed out. `probe_active` gates the entire report tick — LossReport, the ABR window feed, the standing-latency ladder and a pending ClockResync all live inside it. A host that ignores ProbeRequest is an anticipated configuration (the startup path was given a 6 s timeout for exactly that) so the embedder path could latch `active` forever and silently switch off every adaptation mechanism for the rest of the session. Now a watchdog covers a probe of either origin. - `request_probe` latched `active` before `try_send`, so a full or closed ctrl channel returned `Closed` to the caller while leaving the session wedged in the state above. It now rolls back, mirroring the startup path. - Only the startup path rebased the ABR window past the burst. Probe filler is counted into `bytes_received` for every accepted datagram but never reaches the decoder, and the tick is suppressed for the whole burst, so the first post-burst window read the burst rate as `actual_kbps`. That poisons `proven_kbps`, a monotone high-water mark that is never decayed, which disables the x1.5 evidence-gated climb guard for the session and authorizes a climb into a rate the decoder has never carried. The rebase now happens on the falling edge of any probe, and covers the loss/packet anchors too so the first post-burst LossReport isn't divided by a filler-inflated packet count. Also: `wants_decode_latency` advertised on two of the three terms the pump actually requires to arm ABR, omitting `resolved_bitrate_kbps > 0`, so against an old host that reports no rate an embedder fed decode latency to a controller that never runs. No wire or ABI change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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810d918d36 |
fix(core/quic): make the control-stream read cancel-safe
`io::read_msg` frames a message with two `quinn::RecvStream::read_exact` calls, and quinn documents `read_exact` as explicitly NOT cancel-safe: the bytes it has already taken out of the stream live only in the future's own buffer and nothing puts them back on drop. Both long-lived control loops drive that read from a `tokio::select!` arm — the client pump alongside `ctrl_rx.recv()` and the resync tick, the host alongside probe/reconfig/clip-offer channels — and neither uses `biased;`, so any sibling that becomes ready ends the iteration and drops a partially-progressed read. `clock_sync` has the same shape via `tokio::time::timeout`, which can fire mid-frame before the session even starts. A control frame only has to straddle two wakeups for this to bite: a ClipOffer carries up to 16 kinds x 128 bytes of MIME, ~2 KB, which exceeds one QUIC packet and is subject to the pacer; any frame whose second half is lost or reordered does it too. Losing the consumed length prefix misaligns the stream permanently — the next read takes two payload bytes as a length, so Reconfigured, ProbeResult, BitrateChanged, ClockEcho and ClipState all decode as garbage and are silently dropped, and a bogus length up to 64 KiB parks the read forever. Mode switches, adaptive bitrate, mid-stream clock resync and clipboard are dead for the rest of the session; only a reconnect recovers, and the log shows at most one `warn!`. Add `io::MsgReader`, which keeps the frame in progress in the reader rather than the future and reads via quinn's cancel-safe `read`, and switch the three cancelling sites to it (client control loop, host control loop, clock_sync). The sequential handshake/pairing callers keep the plain `read_msg`, whose doc comment now states the constraint. No wire bytes and no ABI change — only how the same length-prefixed frames are assembled. Tests: a frame split across two wakeups with the read cancelled in between must resume and leave the following frame correctly framed (confirmed to fail — it hangs on the desynced stream — against the old behavior), plus a zero-length frame round-trip. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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a784682d4c |
fix(client/net): split the receipt stamp from the pull + bleed standing latency
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The two-pair investigation (wired Mac clients stuck at a rock-steady ~18-19 ms "network" that survived the load ending and cleared only on reconnect) exposed two structural gaps, one of measurement and one of recovery: - Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core, Android decode loops), not at reassembly completion — so any client-side standing state between the reassembler and the pull read as NETWORK latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame` grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses the session boundary. Every embedder now uses the core stamp; the Apple client keeps the pull instant as `AccessUnit.pulledNs` and shows the receipt→pull wait as its own "client queue" term (detailed HUD tier from 2 ms + a `queue_p50` stats-log field). Decode stages keep their pull anchor on all platforms, so no historical stage shifts meaning. - The jump-to-live detectors deliberately ignore anything under 6 queued frames / 400 ms behind — so a small, constant, loss-free elevation (a sub-frame standing backlog, or a stale clock offset after a wall-clock step/slew) is carried for the rest of the session. New third detector (`StandingLatency`, unit-tested ladder): window-MIN one-way delay ≥ 10 ms above the session floor with zero loss for ~4.5 s escalates gently — a free clock re-sync first (an applied re-sync re-bases the floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live cooldown, then a loud disarm naming what it means. Loss windows reset the run: congestion belongs to FEC/ABR, not this detector. Also: mid-stream re-sync apply/discard logs debug→info — they are the forensic trail for the stale-offset case and were invisible in the field. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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bbe4380b41 |
perf(latency): T1.1 frame-driven encode trigger + T1.4 time-based flush thresholds
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design/latency-reduction-2026-07.md tier 1, remaining halves: - T1.1: the native encode loop wakes on the capture's ACTUAL arrival instead of sampling at a free-running tick — deletes the sample-and-hold (~half a frame interval on average, a full one worst-case: ~8ms avg @60fps). New Capturer::supports_arrival_wait/wait_arrival pair (IDD-push waits its frame-ready event against the shared-header token; the PipeWire portal blocks its channel with a pending stash); backends without an arrival signal — and PUNKTFUNK_FRAME_DRIVEN=0 — keep the legacy tick bit-identically. A 0.9x-interval rate floor caps encode at ~1.11x target when the compositor outruns the session; a +0.5x-interval keepalive keeps static desktops re-encoding at 1.5x-interval cadence. Pacing deadlines re-anchor to the actual submit so they can't drift against the arrival clock. GameStream plane untouched. - T1.4: the jump-to-live detectors run on WALL-CLOCK now (STANDING_TIME / FLUSH_AFTER = 250ms) instead of 30-frame counts whose meaning scaled with fps (500ms @60 but 125ms @240 — and stretching further under T1.1's slower static-scene repeats). The queue trip also requires depth still >= high, so a hysteresis-band hover can't fire on elapsed time alone. Validated: .21 Linux 185 core + 177 host + pf-capture tests, clippy -D warnings; .133 Windows cargo check of pf-capture + punktfunk-host green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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2064c0780c |
merge(core): reconcile the W7/W8 client refactor with origin's shared-clipboard feature
origin/main landed the shared clipboard (design/clipboard-and-file-transfer.md) while
this branch split quic/msgs.rs -> quic/{caps,control,...} and client.rs ->
client/{mod,control,worker,pump,planes,...} (W7) and deleted the two monoliths. The
feature had modified both deleted files, so its delta is re-applied onto the split
instead of resurrecting the monoliths:
- HOST_CAP_CLIPBOARD -> quic/caps.rs
- MSG_CLIP_* / CLIP_* consts, the six Clip*
structs, and their encode/decode impls -> quic/control.rs (beside the clock codecs)
- CtrlRequest::{ClipControl,ClipOffer} +
Negotiated.host_caps -> client/control.rs
- WorkerArgs.{clip_event_tx,clip_cmd_rx} -> client/worker.rs
- CLIP_EVENT_QUEUE -> client/planes.rs
- NativeClient clip fields, the 7 clip_* /
host_caps / next_clip methods, connect()
channel wiring -> client/mod.rs
- the control-task encode/decode arms and
the clipboard-task spawn -> client/pump.rs
Cargo.lock reconciled (adds pf-clipboard), punktfunk-host/Cargo.toml unions the W6
pf-* subsystem deps with pf-clipboard, and include/punktfunk_core.h is the cbindgen
union (clipboard + rumble C-ABI). punktfunk-core builds --all-features and its 174
lib tests pass, including quic::tests::clip_loopback.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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13b1f36d4a |
feat(core,clients): one rumble policy engine for every platform (rumble root fix D)
punktfunk-core client/rumble.rs: a per-connection policy engine consumes seq-gated wire
updates and emits EFFECTIVE actuator commands — re-emits on renewals (duration APIs stay
re-armed), self-silences at the v2 lease, a UNIFORM 1 s legacy-host staleness replacing the
per-platform zoo (Apple 1.6 s / Android 60 s / SDL 1.5 s / Deck 1 s), quirk-declared
actuator keepalives (Deck 40 ms + LSB dedupe-defeat jitter), and one stop per buzzing pad
on connection close. Per-pad mailbox semantics: a stalled embedder wakes to ONE current
command, and a stop can structurally never be the update an overflowing queue drops.
New API/ABI: NativeClient::{next_rumble_command,set_rumble_quirks} +
punktfunk_connection_next_rumble_cmd/_set_rumble_quirks (next_rumble/next_rumble2 stay for
un-migrated embedders; both consumers are fed). Migrations DELETE the platform forks:
pf-client-core loses RumbleState + the Deck keepalive loop + LEGACY_RUMBLE_CEILING_MS and
physically silences a slot at close; Android loses the 60 s legacy one-shot (backstop
repack, cancel-on-zero); Apple loses envelopeDeadline + sessionStaleSeconds + both tick
watchdogs (CoreHaptics realization untouched; mac xcframework rebuilt locally).
design/rumble-root-fix.md par. D. Engine 10/10 unit tests; core tests 176 Linux / 175
Windows + clippy -D warnings; swift build + RumbleTuningTests; Kotlin + android-native
compile green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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ffa63a74f2 |
refactor(core/W7): split client.rs into client/ facade + submodules
Turn the 2674-line client.rs into a client/ directory module (mod.rs facade + 8 submodules) behind glob/`use self::` re-exports, so crate::client::X paths (NativeClient, ProbeOutcome, AudioPacket, display_hdr_env_override) stay byte-stable. Leaf lifts: frame_channel.rs (the FIFO hand-off + jump-to-live consts + DecodeLatAcc), recovery.rs (RfiRecovery loss-range detector), probe.rs (ProbeState/ProbeOutcome), planes.rs (side-plane queues + AudioPacket), control.rs (CtrlRequest/Negotiated), worker.rs (WorkerArgs + reject_from_close), pairing.rs (NativeClient::pair). The per-frame pump moves WHOLE as a plain `pub(super) async fn run_pump` (was worker_main) — the only edit is the signature line: no trait object, no Box, no per-frame allocation or indirection. NativeClient + its public impl + Drop + the cfg-gated thread-pin/hot-tid helpers stay in the facade. Visibility bumps are pub(crate) (struct + each field for WorkerArgs/Negotiated/ProbeState; FrameChannel + each method); reject_from_close is pub(crate) (sibling access). No behavior change. Verified: Linux clippy (quic + no-default, -D warnings) + full cargo test; Windows clippy (both) + test --lib; macOS clippy (apple thread-pin variant) + 165 lib tests. On-glass jump-to-live + ABR smoke still owed (pump is a pure relocation, so this is a formality) per the plan's pump gate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |