ead37d066f2d05c4a389ff3eccec3838ba96452e
12
Commits
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f3c3a9427b |
feat(client/abr): learn the host's rate cap from short acks, and read host encode time as a signal
Two client-side halves of the §ABR-overdrive fix (the 4K120 sessions that climbed to 1 Gbps against a 794 Mbps encoder and a 8.33 ms budget): - Short-ack cap learning: the host now resolves a climb it can't serve to what the encoder actually runs at (its codec-level ceiling, or the current rate while encode is behind cadence). Two consecutive identical short acks latch that value as a host cap the climb logic folds into its ceiling — one short ack stays a transient (a failed rebuild also acks short once). The cap is mode-scoped (cleared on an accepted mode switch, tracked via a mode generation counter the control task bumps) and re-probes one step after ~60 s parked clean, so a heavy-scene refusal can't quietly cap the whole session. - Host-encode-latency down-driver: the per-AU 0xCF `encode_us` the host already ships (and the overlay already draws) now feeds the controller through its own window accumulator — the overlay channel is lossy and embedder-drained, so the ABR gets a dedicated mirror of the decode-latency path. Baseline-relative like the decode signal (an escalated host reports encode_us inflated by ~a frame of queue depth; an absolute budget threshold would read permanently red), with the baseline rebased after our own decreases so one backoff doesn't train-fire into the floor. This is the only signal that can push an already-too-high rate back under the encoder's compute knee — host climb refusal stops the climb, but nothing else descends on a clean LAN. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ac3dc4323f |
fix(native/session): make the stop flag enforceable so a session can't outlive its client
Native sessions could survive long after the client was gone, in two
independent ways.
HOST: `stop` was only advisory. The one thing that ends a session is the
stream thread returning — every teardown (conn.close, the joins, and the
RAII drops of the session permit, admission entry and stream marker)
sits after that await, and nothing forced the issue. The encode loop
checks `stop` between iterations, so any unbounded call INSIDE one never
reaches the check, and one stuck syscall became a permanent zombie: it
held its semaphore slot (four of those and the host stops accepting
QUIC entirely), its admission entry (a later client gets "host busy"
forever), and not even the console's Stop button could clear it — that
button sets this same flag.
* Bound the wait: once the session has been told to stop, the thread
gets STREAM_STOP_GRACE (90 s, well past the 40 s capture-rebuild
budget) to return, then teardown runs anyway. The thread is detached,
not killed — Rust can't cancel a blocking thread — so it keeps its
capturer/encoder until the stuck call returns, but the session's slot
and admission entry come back and the host keeps serving. It logs at
ERROR as the host wedge it is.
* Bound the audio/input joins too — the last unbounded await in
teardown.
* Take the session permit AFTER the QUIC handshake instead of before
`accept()`, so a host at its concurrency cap still accepts and the
waiting client sees a live path instead of a silent dial timeout.
* Bound the compositor helpers that caused the wedge in the first
place: new pf-vdisplay `proc::{status_within, output_within}` kill a
child that outlives its budget. `kscreen-doctor` is a Wayland client
of the very compositor it configures, so against a wedged KWin it
never returned; same for systemctl/dbus against a stuck session bus.
CLIENTS: the connection was never closed, so the host was right to keep
the session — it still had a live, keep-alive-answering peer.
* Android: backgrounding did no teardown at all, and Android doesn't
suspend the process, so the worker kept answering keep-alives until
the OS reclaimed it (on a TV box, never). End the session on ON_STOP,
via the existing onDispose path; a plain close, not a quit, so the
host lingers the display for a fast return.
* Apple: the .background arm was iOS-only AND gated on an opt-in that
defaults off, so backgrounding did nothing — while the `audio`
background mode kept the app (and its connection) alive indefinitely.
Act unconditionally, and cover tvOS.
* Core: `conn.close()` only queues the frame, and run_pump is the body
of a block_on whose runtime is dropped the instant it returns, so the
driver could never put it on the wire — a deliberate quit reached the
host as silence (8 s idle timeout, no quit code, and the linger meant
for an unwanted disconnect). Carry the endpoint out of the handshake
and flush with wait_idle(), the same discipline the pairing and probe
paths already use.
Linux check/clippy/tests green: 262 host, 71 pf-vdisplay (incl. new
bounded-process tests), 231 core.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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4714235fe6 |
feat(core): stylus wire P0 — state-full RICH_PEN batches, PenTracker, HOST_CAP_PEN
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The pen plane from design/pen-tablet-input.md, protocol side only (the P1 uinput tablet injector will consume it): 0xCC kind 0x05 carries batches of state-full PenSamples (pressure, polar tilt + azimuth, barrel roll, hover distance, eraser tool, barrel buttons); PenTracker diffs samples into injector transitions so a lost datagram self-heals; HOST_CAP_PEN (0x10) gates sending and stays unadvertised until a real backend exists. C ABI: PunktfunkPenSample + punktfunk_connection_send_pen, documented in docs/embedding-the-c-abi.md §8. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4a01bc4463 |
feat(core+host+client): cursor channel — remote-desktop sweep M2a+M2b
The host cursor stops riding the video and becomes a real OS cursor on the client (the Parsec/RDP model): pointer feel no longer pays the capture→encode→network→decode→present round trip. Wire (M2a): - Hello grows a client_caps trailing byte (CLIENT_CAP_CURSOR) after the fixed display_hdr block — presence disambiguated by remaining length, which caps the post-HDR tail at 27 bytes (documented); Welcome answers HOST_CAP_CURSOR (capable-and-asked, the 444/clipboard precedent). - CursorShape (0x50, control stream): serial + dims + hotspot + straight RGBA, ≤120px/side so the u16 frame always fits (128² would overshoot); client caches by serial — re-showing a known shape costs 14 bytes, not a bitmap (RDP pointer-cache for free). - CursorState (0xD0 datagram): serial + visible/relative_hint flags + position, sent once per encode-loop tick — latest-wins, self-healing under loss, no refresh timer. relative_hint is reserved for M3. - Client core: two new planes (control-task + datagram-task arms) → next_cursor_shape/next_cursor_state; connect() grows client_caps (C ABI passes 0 until the v11 cursor poll fns exist). Host (M2b, Linux portal only): - handshake::cursor_forward is THE predicate (client asked ∧ Linux ∧ compositor ≠ gamescope) — Welcome bit and session wiring both read it. - SessionPlan.cursor_blend goes false for a forwarding session; the encode loop ticks a CursorForwarder every iteration: shape-serial diff → control-task bridge (mirrors probe_result), state datagram → conn. - CursorOverlay/capture CursorState carry the hotspot through (nearest-neighbor downscale backstop for XL cursors, unit-tested). Presenter: - CursorChannel drains both planes per loop iteration; shapes become SDL color cursors (from_surface + hotspot), applied while the desktop mouse model is engaged; visibility follows the host; capture/released hands back the system cursor. Sessions advertise the cap when they START in desktop mode. Verified on .21: fmt + clippy -D warnings (7 crates) + tests green (core 218 incl. new wire roundtrips, host 245 incl. e2e + forwarder downscale tests). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ce51a2ba74 |
refactor(core): decompose the client run_pump monolith into pump/ submodules
client/pump.rs was a single 1192-line async fn stacking six concerns.
It is now a 190-line orchestrator (same spawn order, same channel
wiring) over five focused modules:
- pump/handshake.rs — connect + Hello/Welcome/Start + skew handshake +
hole punch + Session construction (HandshakeOut)
- pump/input_task.rs — the gamepad snapshot/removal/arrival re-send
state machine + passthrough input forwarding
- pump/control_task.rs— the control-stream select loop (renegotiation,
probes, bitrate acks, clock re-sync, clip
metadata), bundled as ControlTask
- pump/datagram_task.rs — the datagram tag demux + rumble reorder gate
- pump/data.rs — the blocking data-plane pump (loss reports, ABR
+ capacity probe, jump-to-live detectors,
standing-latency bleed), bundled as DataPump
Every body moved verbatim (dedent + arg-struct destructures aliasing
the original binding names); no per-frame indirection added — the pump
loop, its locals, and the hot-path shape are byte-equivalent. The
Ctrl/DataPump arg structs exist only to stay under too_many_arguments.
196 lib tests pass; clippy clean on --features quic AND
--no-default-features (--all-targets); include/punktfunk_core.h
byte-identical; fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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dd558be55b |
fix(core/client): fix the four ways a speed-test probe corrupts ABR and the report tick
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There is one `ProbeState` per session and no correlation id, and two independent requesters share it: the pump's startup link-capacity probe and the embedder's `NativeClient::request_probe` (the shipped "Test connection" in the Windows GUI and the Linux GTK app). The startup path had a busy check, a watchdog and a window rebase; the embedder path had none of them, and the two collide by default — both shipped speed tests call `request_probe` on the statement right after `connect()`, and the pump's probe fires 2 s later, inside that burst. Four defects, one cluster: - The pump overwrote the shared slot unconditionally. Mid-burst it drops `base_packets`/`base_bytes`, the pump re-snapshots them against the host's full-burst denominator, and the user's speed test reports roughly an order of magnitude low; if the result lands first instead, the reset wipes `done` and the embedder's poll loop never sees its own measurement. Now it defers and retries rather than stealing the slot. - An unanswered embedder probe never timed out. `probe_active` gates the entire report tick — LossReport, the ABR window feed, the standing-latency ladder and a pending ClockResync all live inside it. A host that ignores ProbeRequest is an anticipated configuration (the startup path was given a 6 s timeout for exactly that) so the embedder path could latch `active` forever and silently switch off every adaptation mechanism for the rest of the session. Now a watchdog covers a probe of either origin. - `request_probe` latched `active` before `try_send`, so a full or closed ctrl channel returned `Closed` to the caller while leaving the session wedged in the state above. It now rolls back, mirroring the startup path. - Only the startup path rebased the ABR window past the burst. Probe filler is counted into `bytes_received` for every accepted datagram but never reaches the decoder, and the tick is suppressed for the whole burst, so the first post-burst window read the burst rate as `actual_kbps`. That poisons `proven_kbps`, a monotone high-water mark that is never decayed, which disables the x1.5 evidence-gated climb guard for the session and authorizes a climb into a rate the decoder has never carried. The rebase now happens on the falling edge of any probe, and covers the loss/packet anchors too so the first post-burst LossReport isn't divided by a filler-inflated packet count. Also: `wants_decode_latency` advertised on two of the three terms the pump actually requires to arm ABR, omitting `resolved_bitrate_kbps > 0`, so against an old host that reports no rate an embedder fed decode latency to a controller that never runs. No wire or ABI change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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810d918d36 |
fix(core/quic): make the control-stream read cancel-safe
`io::read_msg` frames a message with two `quinn::RecvStream::read_exact` calls, and quinn documents `read_exact` as explicitly NOT cancel-safe: the bytes it has already taken out of the stream live only in the future's own buffer and nothing puts them back on drop. Both long-lived control loops drive that read from a `tokio::select!` arm — the client pump alongside `ctrl_rx.recv()` and the resync tick, the host alongside probe/reconfig/clip-offer channels — and neither uses `biased;`, so any sibling that becomes ready ends the iteration and drops a partially-progressed read. `clock_sync` has the same shape via `tokio::time::timeout`, which can fire mid-frame before the session even starts. A control frame only has to straddle two wakeups for this to bite: a ClipOffer carries up to 16 kinds x 128 bytes of MIME, ~2 KB, which exceeds one QUIC packet and is subject to the pacer; any frame whose second half is lost or reordered does it too. Losing the consumed length prefix misaligns the stream permanently — the next read takes two payload bytes as a length, so Reconfigured, ProbeResult, BitrateChanged, ClockEcho and ClipState all decode as garbage and are silently dropped, and a bogus length up to 64 KiB parks the read forever. Mode switches, adaptive bitrate, mid-stream clock resync and clipboard are dead for the rest of the session; only a reconnect recovers, and the log shows at most one `warn!`. Add `io::MsgReader`, which keeps the frame in progress in the reader rather than the future and reads via quinn's cancel-safe `read`, and switch the three cancelling sites to it (client control loop, host control loop, clock_sync). The sequential handshake/pairing callers keep the plain `read_msg`, whose doc comment now states the constraint. No wire bytes and no ABI change — only how the same length-prefixed frames are assembled. Tests: a frame split across two wakeups with the read cancelled in between must resume and leave the following frame correctly framed (confirmed to fail — it hangs on the desynced stream — against the old behavior), plus a zero-length frame round-trip. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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a784682d4c |
fix(client/net): split the receipt stamp from the pull + bleed standing latency
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The two-pair investigation (wired Mac clients stuck at a rock-steady ~18-19 ms "network" that survived the load ending and cleared only on reconnect) exposed two structural gaps, one of measurement and one of recovery: - Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core, Android decode loops), not at reassembly completion — so any client-side standing state between the reassembler and the pull read as NETWORK latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame` grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses the session boundary. Every embedder now uses the core stamp; the Apple client keeps the pull instant as `AccessUnit.pulledNs` and shows the receipt→pull wait as its own "client queue" term (detailed HUD tier from 2 ms + a `queue_p50` stats-log field). Decode stages keep their pull anchor on all platforms, so no historical stage shifts meaning. - The jump-to-live detectors deliberately ignore anything under 6 queued frames / 400 ms behind — so a small, constant, loss-free elevation (a sub-frame standing backlog, or a stale clock offset after a wall-clock step/slew) is carried for the rest of the session. New third detector (`StandingLatency`, unit-tested ladder): window-MIN one-way delay ≥ 10 ms above the session floor with zero loss for ~4.5 s escalates gently — a free clock re-sync first (an applied re-sync re-bases the floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live cooldown, then a loud disarm naming what it means. Loss windows reset the run: congestion belongs to FEC/ABR, not this detector. Also: mid-stream re-sync apply/discard logs debug→info — they are the forensic trail for the stale-offset case and were invisible in the field. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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bbe4380b41 |
perf(latency): T1.1 frame-driven encode trigger + T1.4 time-based flush thresholds
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design/latency-reduction-2026-07.md tier 1, remaining halves: - T1.1: the native encode loop wakes on the capture's ACTUAL arrival instead of sampling at a free-running tick — deletes the sample-and-hold (~half a frame interval on average, a full one worst-case: ~8ms avg @60fps). New Capturer::supports_arrival_wait/wait_arrival pair (IDD-push waits its frame-ready event against the shared-header token; the PipeWire portal blocks its channel with a pending stash); backends without an arrival signal — and PUNKTFUNK_FRAME_DRIVEN=0 — keep the legacy tick bit-identically. A 0.9x-interval rate floor caps encode at ~1.11x target when the compositor outruns the session; a +0.5x-interval keepalive keeps static desktops re-encoding at 1.5x-interval cadence. Pacing deadlines re-anchor to the actual submit so they can't drift against the arrival clock. GameStream plane untouched. - T1.4: the jump-to-live detectors run on WALL-CLOCK now (STANDING_TIME / FLUSH_AFTER = 250ms) instead of 30-frame counts whose meaning scaled with fps (500ms @60 but 125ms @240 — and stretching further under T1.1's slower static-scene repeats). The queue trip also requires depth still >= high, so a hysteresis-band hover can't fire on elapsed time alone. Validated: .21 Linux 185 core + 177 host + pf-capture tests, clippy -D warnings; .133 Windows cargo check of pf-capture + punktfunk-host green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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2064c0780c |
merge(core): reconcile the W7/W8 client refactor with origin's shared-clipboard feature
origin/main landed the shared clipboard (design/clipboard-and-file-transfer.md) while
this branch split quic/msgs.rs -> quic/{caps,control,...} and client.rs ->
client/{mod,control,worker,pump,planes,...} (W7) and deleted the two monoliths. The
feature had modified both deleted files, so its delta is re-applied onto the split
instead of resurrecting the monoliths:
- HOST_CAP_CLIPBOARD -> quic/caps.rs
- MSG_CLIP_* / CLIP_* consts, the six Clip*
structs, and their encode/decode impls -> quic/control.rs (beside the clock codecs)
- CtrlRequest::{ClipControl,ClipOffer} +
Negotiated.host_caps -> client/control.rs
- WorkerArgs.{clip_event_tx,clip_cmd_rx} -> client/worker.rs
- CLIP_EVENT_QUEUE -> client/planes.rs
- NativeClient clip fields, the 7 clip_* /
host_caps / next_clip methods, connect()
channel wiring -> client/mod.rs
- the control-task encode/decode arms and
the clipboard-task spawn -> client/pump.rs
Cargo.lock reconciled (adds pf-clipboard), punktfunk-host/Cargo.toml unions the W6
pf-* subsystem deps with pf-clipboard, and include/punktfunk_core.h is the cbindgen
union (clipboard + rumble C-ABI). punktfunk-core builds --all-features and its 174
lib tests pass, including quic::tests::clip_loopback.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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13b1f36d4a |
feat(core,clients): one rumble policy engine for every platform (rumble root fix D)
punktfunk-core client/rumble.rs: a per-connection policy engine consumes seq-gated wire
updates and emits EFFECTIVE actuator commands — re-emits on renewals (duration APIs stay
re-armed), self-silences at the v2 lease, a UNIFORM 1 s legacy-host staleness replacing the
per-platform zoo (Apple 1.6 s / Android 60 s / SDL 1.5 s / Deck 1 s), quirk-declared
actuator keepalives (Deck 40 ms + LSB dedupe-defeat jitter), and one stop per buzzing pad
on connection close. Per-pad mailbox semantics: a stalled embedder wakes to ONE current
command, and a stop can structurally never be the update an overflowing queue drops.
New API/ABI: NativeClient::{next_rumble_command,set_rumble_quirks} +
punktfunk_connection_next_rumble_cmd/_set_rumble_quirks (next_rumble/next_rumble2 stay for
un-migrated embedders; both consumers are fed). Migrations DELETE the platform forks:
pf-client-core loses RumbleState + the Deck keepalive loop + LEGACY_RUMBLE_CEILING_MS and
physically silences a slot at close; Android loses the 60 s legacy one-shot (backstop
repack, cancel-on-zero); Apple loses envelopeDeadline + sessionStaleSeconds + both tick
watchdogs (CoreHaptics realization untouched; mac xcframework rebuilt locally).
design/rumble-root-fix.md par. D. Engine 10/10 unit tests; core tests 176 Linux / 175
Windows + clippy -D warnings; swift build + RumbleTuningTests; Kotlin + android-native
compile green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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ffa63a74f2 |
refactor(core/W7): split client.rs into client/ facade + submodules
Turn the 2674-line client.rs into a client/ directory module (mod.rs facade + 8 submodules) behind glob/`use self::` re-exports, so crate::client::X paths (NativeClient, ProbeOutcome, AudioPacket, display_hdr_env_override) stay byte-stable. Leaf lifts: frame_channel.rs (the FIFO hand-off + jump-to-live consts + DecodeLatAcc), recovery.rs (RfiRecovery loss-range detector), probe.rs (ProbeState/ProbeOutcome), planes.rs (side-plane queues + AudioPacket), control.rs (CtrlRequest/Negotiated), worker.rs (WorkerArgs + reject_from_close), pairing.rs (NativeClient::pair). The per-frame pump moves WHOLE as a plain `pub(super) async fn run_pump` (was worker_main) — the only edit is the signature line: no trait object, no Box, no per-frame allocation or indirection. NativeClient + its public impl + Drop + the cfg-gated thread-pin/hot-tid helpers stay in the facade. Visibility bumps are pub(crate) (struct + each field for WorkerArgs/Negotiated/ProbeState; FrameChannel + each method); reject_from_close is pub(crate) (sibling access). No behavior change. Verified: Linux clippy (quic + no-default, -D warnings) + full cargo test; Windows clippy (both) + test --lib; macOS clippy (apple thread-pin variant) + 165 lib tests. On-glass jump-to-live + ABR smoke still owed (pump is a pure relocation, so this is a formality) per the plan's pump gate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |