The versioned IDD_STRUCTURE_SIZE path referenced IddClientVersionHigherThanFramework/
IddStructureCount/IddStructures — LNK2019 unresolved, because the WDK links the iddcx
1.0 IddCxStub which lacks those (they are >=1.4). We target 1.10 against a current
framework (higher==false) where size_of is exactly the versioned result, so use it
directly (the surface-assert refs linked only because they were DCE-eliminated).
pf-vdisplay now COMPILES + LINKS IddCxStub on the box (263,680B). Point
windows-drivers.yml at the whole workspace + clear FORCE_INTEGRITY on pf_vdisplay.dll;
drop the obsolete UINT diagnostic dump.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
UINT fails to resolve despite a top-level `pub type UINT` in the same scope as the
working `use crate::types::*` — error count byte-identical before/after the fix.
Add an if:always() step dumping the generated module structure + UINT-use context
to pinpoint the scope mismatch (RTX box rebooted to Proxmox, so CI is the only
validator).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
wdk-build links UMDF drivers with /INTEGRITYCHECK unconditionally (no opt-out),
so the self-signed DLL would be refused by Code Integrity (3004/3089). Add a
deterministic, idempotent, reusable packaging step
(packaging/windows/clear-force-integrity.ps1) that clears the PE
IMAGE_DLLCHARACTERISTICS_FORCE_INTEGRITY bit (0x0080 @ e_lfanew+0x5e) and verifies
— the gamepad recipe, no longer hand-run. driver-build now inspects the bit
(before) then clears+verifies it. Real drivers will: build -> clear -> sign .dll
-> Inf2Cat -> sign .cat.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The LLVM NSIS .exe /S silent install HANGS in the headless SYSTEM CI session
(stuck >15min after download, blocking the single runner). Switch to the portable
clang+llvm-21.1.2-x86_64-pc-windows-msvc.tar.xz (curl + Win11 tar -xf, strip 1) —
deterministic, no installer. And make driver-build run the provision script itself
(idempotent) so it self-provisions LLVM and never races a separate provision run.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Use the provisioned C:\\llvm-21 libclang for the driver build so wdk-sys bindgen
builds clean (the runner default LLVM is a ToT/22-dev with the E0080 layout-test
overflow bug). Queues behind the in-progress LLVM provision on the single runner.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
wdk-build errored StaticCrtNotEnabled + the generated wdk-sys layout asserts
overflowed (E0080) — UMDF needs the static CRT. Add the canonical
windows-drivers-rs .cargo/config.toml: explicit target = x86_64-pc-windows-msvc
(separates host proc-macros, which stay dynamic-CRT, from the driver) +
target-feature=+crt-static scoped to that target. DLL now under the triple subdir.
The WDK bindgen itself now runs (it generated out/types.rs) — this is the last
build-config layer before the /INTEGRITYCHECK verdict.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
wdk-build find_top_level_cargo_manifest() walks UP from OUT_DIR to the first
ancestor with a Cargo.lock; the relocated CARGO_TARGET_DIR=C:\\t\\drvws hid the
workspace lock (ancestors C:\\t, C:\\ have none) -> the "Cargo.lock should exist"
panic. Drop the override; the driver deps have no deep CMake crates so the
in-tree target stays under MAX_PATH.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Stand up packaging/windows/drivers/ — the unified driver workspace on crates.io
windows-drivers-rs (wdk 0.4.1 / wdk-sys + wdk-build 0.5.1), retiring the dev-box
../../crates/wdk* path-deps. First member: wdk-probe, the smallest UMDF2 driver
(DriverEntry -> WdfDriverCreate -> EvtDeviceAdd -> WdfDeviceCreate) that
force-links the shared pf-vdisplay-proto ABI crate. It validates on the runner:
wdk-sys bindgen + WDF stub link against the WDK + LLVM, the cross-workspace
no_std proto path-dep, and the produced DLL's PE FORCE_INTEGRITY bit.
windows-drivers.yml gains a driver-build job: cargo build -p wdk-probe (pinning
Version_Number=10.0.26100.0) + a PE inspection that prints whether /INTEGRITYCHECK
is set — the M0 self-signed-load question.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The windows-amd64 runner has the base Windows SDK + MSVC + LLVM + Rust but NOT
the WDK (probed: km=False, no um/iddcx, no inf2cat/stampinf/devgen) or cargo-wdk,
so the all-Rust UMDF drivers can't build there yet. Adds an idempotent
provisioning script (scripts/ci/provision-windows-wdk.ps1: download wdksetup 26100
-> /q /norestart, cargo install --locked cargo-wdk, then verify km/wdf + iddcx
headers + inf2cat/stampinf + cargo-wdk) and a workflow_dispatch/push workflow that
runs it on the persistent runner (one-time; install persists).
cargo-wdk (not cargo-make) is windows-drivers-rs's current build+package tool
(cargo build -> stampinf/inf2cat/signtool). Driver builds must pin
Version_Number=10.0.26100.0 (the runner also has 10.0.28000.0, which lacks km/crt).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Stage-1 CI for the Windows-host rewrite: a probe job on the self-hosted
windows-amd64 runner that reports the driver toolchain (WDK Include km/ +
iddcx versions, inf2cat/stampinf/devgen/signtool, EWDK, LLVM/clang version,
cargo-make, installed Rust targets) so we know what's provisioned BEFORE
writing driver code, and builds+tests+lints pf-vdisplay-proto on MSVC to prove
the owned ABI crate compiles cross-OS and the CI wiring works. No RTX GPU needed
for any of this (only live NVENC encode needs one — that defers to the RTX box).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Switch the Inno Setup installer's virtual-display driver from the vendored SudoVDA
C++ binary to our own all-Rust pf-vdisplay (validated streaming at 5120x1440@240).
- packaging/windows/pf-vdisplay/: vendored SIGNED driver (pf_vdisplay.dll/inf/cat +
punktfunk-driver.cer, the same cert the gamepad drivers ship), built from
vdisplay-driver/ via deploy-dev.ps1.
- install-pf-vdisplay.ps1 / stage-pf-vdisplay.ps1: mirror the SudoVDA scripts -
trust cert -> gated ROOT\pf_vdisplay node via nefconc (NEVER devgen) -> pnputil
/add-driver /install. Idempotent, best-effort (never aborts the install).
- punktfunk-host.iss + pack-host-installer.ps1: install the pf-vdisplay bundle
under the existing installdriver task.
- Removed the vendored SudoVDA driver + install-sudovda.ps1 + stage-sudovda.ps1.
- README + windows-host.yml: SudoVDA -> pf-vdisplay.
The host's vdisplay/sudovda.rs backend is unchanged - it drives whichever driver
provides the {e5bcc234} interface, now pf-vdisplay. Live installer build/test on
the runner is the remaining step.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Windows installer ballooned to 154 MB and installed forever because the node-server
bundle externalized the WHOLE @unom/ui dependency tree (payload, lexical, date-fns,
prismjs…) to .output/server/node_modules — 47,567 files / 730 MB copied into Program
Files. Set Nitro `noExternals: true` so every dependency is bundled + tree-shaken into the
server output: .output drops to ~75 files / 10 MB, and the bare external imports
(srvx, seroval…) bun couldn't resolve at runtime are gone — so the console runs on bun
(no node, no node_modules), which is the issue we previously worked around with node.
Windows installer now ships bun.exe + the ~75-file .output (was node.exe + a node_modules
forest) and runs `bun .output\server\index.mjs`:
- windows-host.yml: fetch a pinned portable bun (build tool AND shipped runtime); drop the
node fetch + the .output/server install; smoke-boot under the bundled bun.
- pack-host-installer.ps1 / punktfunk-host.iss: -NodeExe -> -BunExe; stage {app}\bun\bun.exe.
- web-run.cmd / build-web.ps1: run/restart on bun; docs updated.
Net win everywhere: the Linux .deb shrinks (node still runs the self-contained output), and
the docker web image — which already ran `bun run .output/server/index.mjs` with only
.output copied — is fixed (the externals had no node_modules to resolve at runtime).
Validated locally: noExternals build = 75 files / 10 MB; node AND bun both serve /login
(200) + static assets (200) + gate /api (401).
(A true single binary via `bun build --compile` is blocked for now: Nitro serves public
assets from an import.meta-relative path `--compile` doesn't embed (/$bunfs/public); the
75-file payload is the clean result.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Diagnosed from the first run: only the iPad shots were produced. The runner
lacks an "iPhone 16 Pro Max" device, is headless (no window server -> the macOS
window capture's app window never appears), and the Tier-3 tvOS build-std slice
failed.
- screenshots.sh: shoot_sim now creates a throwaway Simulator (matching device
type + newest available runtime) when the runner has no matching device, so
the iPhone 6.9" shots are reproducible instead of skipped.
- apple.yml: scope the CI job to the two REQUIRED iOS sizes (iPhone 6.9" +
iPad 13"), captured via `simctl io screenshot` (no Screen Recording grant
needed). Drop macOS (headless runner has no window server) and tvOS (build-std
slice) from CI — generate those locally with `tools/screenshots.sh macos tvos`.
Faster, deterministic xcframework build (BUILD_IOS=1 only).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Gitea's artifact storage identifies as GHES, which @actions/artifact v2+
(upload-artifact@v4) refuses outright. v3 uses the older artifact API Gitea
supports; the downloaded artifact is still a zip. (The capture itself already
worked — 5 macOS scenes were produced; only the v4 upload failed.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A DEBUG-only "shot mode" renders one mock-populated screen full-bleed
(PUNKTFUNK_SHOT_SCENE=<name> -> ScreenshotHostView instead of ContentView),
so the OS can screenshot the REAL, fully-rendered UI. tools/screenshots.sh
drives it: screencapture for the mac window, `simctl io booted screenshot`
for the iOS/iPad/tvOS Simulators, at exactly the App Store Connect sizes.
ImageRenderer was tried first and rejected: it can't rasterize this app's
chrome (NavigationStack, Form/TabView, Liquid-Glass/NSVisualEffect all render
black or the "can't render" placeholder). Capturing the live window/Simulator
avoids that. Only the stream hero is synthetic (StreamView needs a live
connection) - a synthwave frame + the real glass HUD, overridable via
PUNKTFUNK_SHOT_HERO.
CI: a new `screenshots` job in apple.yml builds the iOS (+ tvOS best-effort)
xcframework slices, runs the harness per platform best-effort, and attaches
the result as a single zip artifact (punktfunk-appstore-screenshots). It is
isolated from the build/test job and skipped on PRs, so a capture gap (missing
Simulator runtime, or no Screen Recording grant for the mac window capture)
never reds the core signal.
Generated PNGs (clients/apple/screenshots/) are gitignored.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The first windows-host run with the bundled console failed at "bun not found": the
self-hosted runner executes as SYSTEM, so the dev user's bun (and its ~/.npmrc with the
@unom registry token) aren't on PATH. Make the web-build step self-sufficient:
- Install bun via bun.sh/install.ps1 when it isn't already present (checking PATH +
the SYSTEM/Public profile locations first), like deb.yml bootstraps it.
- Write the private @unom registry mapping + auth token (REGISTRY_TOKEN) into the SYSTEM
home .npmrc so `bun install` can fetch the @unom packages — kept out of the project
tree and the shipped .output bundle (.output\server\.npmrc stays mapping-only).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Windows host installer shipped only the host exe + SudoVDA driver + FFmpeg, so a
fresh install had no web management console — required for basically every user (status,
paired devices, the PIN pairing flow). The console was only ever set up by hand on the
dev box (build-web.ps1 + a hand-made PunktfunkWeb task whose web-run.cmd wasn't even
committed). Bundle it into the same installer, mirroring the proven Linux punktfunk-web
deploy.
- windows-host.yml builds the Nitro node-server console (bun, deb.yml's shape) + fetches
a pinned portable Node, smoke-boots it under node (/login == 200) to gate the build, and
hands web/.output + node.exe to the pack script.
- pack-host-installer.ps1 gains -WebDir/-NodeExe and stages the .output tree, node, and
the two new scripts into the non-WOW64-redirected build area.
- punktfunk-host.iss lays the payload into {app}\web\.output + {app}\node\node.exe, adds
a wizard page for the console login password pre-filled with a crypto-random default
(shown on the finish page; kept on upgrade), and runs web-setup.ps1.
- web-setup.ps1 writes the ACL'd %ProgramData%\punktfunk\web-password (Administrators +
SYSTEM), registers the PunktfunkWeb scheduled task (boot, SYSTEM, restart-on-failure ->
web-run.cmd -> node on :3000), opens inbound TCP 3000, and starts it. web-run.cmd
sources the host's mgmt-token + the password and runs the bundled node.
- The console proxies the host's loopback mgmt API with the host's own
%ProgramData%\punktfunk\mgmt-token (no host-code change). Uninstall removes the task +
firewall rule.
Validated locally: bun build -> node-server bundle, node boot serves /login (200) and
gates /api (401). The Windows-only bits (ISCC compile, scheduled task, password page,
firewall) validate on the Windows runner CI + on-glass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The canary/stable split (6d370f7) gated the tvOS archive/upload — and its
xcframework slice — to vX.Y.Z tags, while moving iOS/macOS onto canary main
pushes. No tag has been cut since (both existing tags predate the split), so
tvOS stopped reaching TestFlight entirely while iOS/macOS kept shipping on canary.
Build the tvOS tier-3 slice unconditionally again (BUILD_TVOS=1; the nightly
-Zbuild-std std is cached on the self-hosted runner) and drop the tag gate on the
tvOS step so its if: matches the iOS / macOS App Store steps exactly — tvOS now
uploads on canary main pushes + stable tags + dispatch, same as the others.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Windows host was NVIDIA-only (NVENC) with an openh264 software fallback. Add
AMD AMF and Intel QSV via libavcodec — the Windows analogue of the Linux VAAPI
backend — so one installer serves all three GPU vendors.
- encode/ffmpeg_win.rs: new WinVendor{Amf,Qsv} encoder. System-memory NV12/P010
readback (default, robust) + opt-in zero-copy D3D11 (PUNKTFUNK_ZEROCOPY: shares
the capturer's ID3D11Device; AMF takes AV_PIX_FMT_D3D11, QSV derives a QSV frames
ctx and maps) with a system fallback for the format-group mismatch the capturer's
video-processor fallback can produce. HDR Main10 (P010 + BT.2020/PQ VUI; an
Rgb10a2->P010 swscale covers the shader fallback).
- encode.rs: Codec::amf_name/qsv_name; open_video + windows_resolved_backend()
resolve PUNKTFUNK_ENCODER=auto|nvenc|amf|qsv|sw via a DXGI adapter VendorId probe.
- capture/dxgi.rs: gpu_mode mirrors the resolved backend (D3D11 NV12/P010 for AMF/QSV).
- gamestream/serverinfo.rs: GPU-aware codec advertisement (windows_codec_support;
AV1 gated to RDNA3+/Arc, like the VAAPI path).
- Cargo.toml: amf-qsv feature (optional ffmpeg-next in the windows target block).
- CI/installer: windows-host.yml sets FFMPEG_DIR + builds --features nvenc,amf-qsv;
the Inno installer bundles the FFmpeg DLLs; host.env default nvenc -> auto.
CI-green target; AMF/QSV not yet on-glass validated (no AMD/Intel Windows box in the
lab) — NVENC stays live-validated. An adversarial-review pass caught + fixed real
FFI bugs (AV_PIX_FMT_P010 is a macro -> P010LE; windows-rs 0.62 GetImmediateContext/
GetDesc1 return Result; AV_HWFRAME_MAP_* is a bindgen enum with no BitOr).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A push to main publishes canary builds to canary channels (fast iteration,
unchanged); a single vX.Y.Z tag releases every platform at one version to the
stable channels and attaches all artifacts (.deb/.rpm/.msix/.apk/.aab/.dmg +
flatpak/decky/host-installer) to one Gitea Release. Collapses the
host-v*/win-v*/host-win-v* tag namespaces into v* — the channel split makes the
version-shadow bug structurally impossible (canary and stable are separate repos,
never a shared version line).
- scripts/ci/gitea-release.{sh,ps1}: one idempotent release helper
(create-or-fetch + delete-before-upload), replacing 3 copy-pasted inline blocks
and fixing their latent 409-on-reupload bug; prerelease flag auto-derived from
the tag (an -rc tag won't shadow "Latest")
- channels: apt canary/stable distributions; rpm *-canary/base groups; flatpak
canary/stable OSTree branches + a 2nd .Canary.flatpakref; generic-registry
canary/ vs latest/ aliases; Play internal/alpha; Apple TestFlight vs notarized DMG
- android versionName threaded through gradle (versionCode stays run_number);
Apple canary = TestFlight-only (no DMG/tvOS); canary base bumped to 0.3.0
- docs: new docs-site channels.md (subscribe table + cut-a-release runbook +
box migration), refreshed ci.md workflow table + packaging READMEs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
windows.yml + windows-msix.yml gain an x86_64/aarch64 target matrix. ARM64 is
cross-compiled on the one x64 Windows runner — the x64 MSVC toolset ships the
ARM64 cross compiler, aarch64-pc-windows-msvc is tier-2 with host tools, and
SDL3/libopus (build-from-source) cross-compile cleanly. The only arch-specific
external dep is FFmpeg's import libs: the matrix points FFMPEG_DIR at a per-arch
tree (x64 C:\Users\Public\ffmpeg, arm64 C:\Users\Public\ffmpeg-arm64, both
FFmpeg 7.x / avcodec-61). Per-arch short CARGO_TARGET_DIR avoids a shared target
dir; fmt + test run only for x64 (aarch64 can't execute on the x64 host).
pack-msix.ps1 gains -Arch x64|arm64 (stamps the manifest ProcessorArchitecture,
arch-suffixes the .msix/.cer); windows-msix.yml matrixes both arches and
publishes ..._x64.msix / ..._arm64.msix. setup-windows-runner.ps1 provisions the
rustup target + the ARM64 FFmpeg tree (idempotent).
Verified live on the runner (home-windows-1): debug+release cross-build green,
clippy -D warnings green, and MSIX pack produces a valid arm64 package (manifest
arch=arm64; bundled exe/SDL3/avcodec/reactor-bootstrap all PE machine 0xAA64).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
MSIX (the client's format) can't install the host's LocalSystem secure-desktop
service or the SudoVDA kernel driver, so the host ships as a signed Inno Setup
setup.exe that runs elevated and delegates to the existing idempotent
`punktfunk-host service install`.
- packaging/windows/punktfunk-host.iss: lay exe into Program Files, optional
SudoVDA driver task, run service install/start; [Code] stops+waits the service
before file copy on upgrade; uninstall runs service uninstall.
- pack-host-installer.ps1: cert (reuses MSIX_CERT_PFX_B64 / self-signed CN=unom),
sign inner exe + setup.exe, fetch/stage SudoVDA, run ISCC, export public .cer.
- fetch-sudovda.ps1 / install-sudovda.ps1: pinned SudoVDA + nefcon download, cert
import, gated device-node create (no phantom dup), pnputil install (warn-not-abort).
- nvenc/: synthesize nvencodeapi.lib via llvm-dlltool from a 2-export .def so
--features nvenc links with no GPU/SDK at build time.
- .gitea/workflows/windows-host.yml: build (nvenc) -> clippy -> ISCC -> sign ->
publish setup.exe + .cer to the generic registry pkg punktfunk-host-windows.
Tag host-win-v* -> X.Y.Z (+ latest/ alias); main push -> rolling 0.2.<run>.
- setup-windows-runner.ps1: provision Inno Setup; docs: installer instructions.
SudoVDA/nefcon release URLs+SHA-256s in fetch-sudovda.ps1 are placeholders
(baseline v0.2.1) — fetch warns + prints the computed hash until pinned.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Install failed with "GPG verification enabled, but no signatures found" on the
commit: the deploy step only ran build-update-repo (signs the summary). Add
`flatpak build-sign` to sign the commit objects too — clients with
gpg-verify=true verify the commit, so summary-only signing isn't enough.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The CI added --default-branch=stable, so the repo ref is
app/io.unom.Punktfunk/x86_64/stable. build-bundle defaults to `master` when no
branch is given → "Refspec app/io.unom.Punktfunk/x86_64/master not found". Pass
`stable` explicitly in both flatpak.yml and the local build-flatpak.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The CI only shipped a single-file .flatpak bundle, which has no remote — users
couldn't `flatpak update`. Keep the bundle (Decky fallback) but also sign the
OSTree repo flatpak-builder already produces and publish it to a shared,
reusable unom-wide remote.
- flatpak.yml: pin --default-branch=stable; import the signing key and
build-update-repo --gpg-sign; generate unom.flatpakrepo + the app .flatpakref
+ index.html; rsync the repo to unom-1 and bring up a static Caddy container.
The step no-ops until FLATPAK_GPG_PRIVATE_KEY/DEPLOY_* exist (build stays green).
- packaging/flatpak/server/: compose.production.yml + Caddyfile (static file
server on :3230, mirrors docker.yml deploy-docs).
- unom-flatpak.gpg: committed public signing key (base64 -> GPGKey= in the descriptors).
- README: hosted repo is now the recommended install; documents the one-time
infra (edge Caddy vhost, infra port 3230, DNS, the GPG secret).
Edge Caddy vhost + infra port allowlist + the secret are applied out-of-band.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two bodies of work in one commit (the rename moved files the fixes also touched).
Naming/structure cleanup (pre-launch):
- Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host,
m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source->
Punktfunk1Options/Punktfunk1Source.
- Clients consolidated out of crates/ into clients/: punktfunk-client-rs->
clients/probe (crate punktfunk-probe), client-linux->clients/linux,
client-windows->clients/windows, punktfunk-android->clients/android/native
(crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI
contract is unchanged). crates/ now holds only core + host.
- Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site,
kept only in docs/implementation-plan.md. docs/m2-plan.md->
docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated.
Client loss-recovery (video froze and never recovered after a brief drop):
- Export punktfunk_connection_frames_dropped through the C ABI (the core already
tracked it for the client keyframe-recovery loop; it was never reachable from
the ABI clients). Regenerated punktfunk_core.h.
- Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll
frames_dropped and request a keyframe when it climbs -- the same loss-driven
recovery Linux/Windows already had. Under infinite GOP the decoder silently
conceals reference-missing frames, so the decode-error trigger rarely fires.
Apple rumble robustness (worked then went spotty -- DualSense + Xbox):
- Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio
interruption / server reset) and drop the permanent `broken` latch on a
transient drive failure; latch only when the controller truly has no haptics.
- Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging.
Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift.
Not runnable on this box (verify in CI): Gitea workflows, gradle/Android,
flatpak, Swift/decky.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
r0adkll/upload-google-play hides real API errors behind "Unknown error
occurred." Proved the full upload sequence (insert edit -> upload bundle ->
track update -> validate) succeeds with the service account, so the failure was
r0adkll's opaque error handling and/or a base64-encoded SERVICE_ACCOUNT_JSON
secret.
clients/android/ci/play-upload.py does the same sequence with stdlib + openssl
(no pip), reuses the SERVICE_ACCOUNT_JSON secret, tolerates it being raw JSON or
base64, auto-retries commit with changesNotSentForReview, and prints Google's
actual error. Locally dry-run-validated against the live app (both secret forms).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Build a universal release APK alongside the AAB and push both to the public
generic registry (punktfunk-android/<run_number>/) before the Play upload, so
artifacts are downloadable even while the Play step is still failing. Matches
windows-msix.yml / deb.yml (REGISTRY_TOKEN, user enricobuehler).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The plugin was a QAM launcher whose stream never appeared, with no
pairing. Three fixes, plus a headless --pair mode on the GTK client:
- Stream actually starts (MoonDeck's proven mechanism): gamescope only
focuses the process tree Steam launched via reaper, so a flatpak
spawned from the (root) backend is invisible. The frontend now
registers ONE hidden non-Steam shortcut pointing at bin/punktfunkrun.sh,
passes the host as the shortcut's Steam launch options, and starts it
with SteamClient.Apps.RunGame — gamescope then fullscreen-focuses it.
The wrapper execs `flatpak run io.unom.Punktfunk --connect <host>`.
- Fullscreen page: routerHook.addRoute("/punktfunk") — host list,
per-host Pair/Stream, and a settings section (resolution/refresh/
bitrate/gamepad/mic, written to client-gtk-settings.json).
- Pairing: a gamepad-navigable PIN keypad. The host shows the PIN; the
backend runs the SPAKE2 ceremony headlessly via the client's new
`--pair <PIN> --connect host` CLI mode (app.rs), persisting the host
as paired so the stream then connects silently. Same flatpak =>
shared identity store, verified live (ceremony against a real host).
- Backend (main.py): discover / pair / runner_info / get_settings /
set_settings / kill_stream; uses DECKY_USER_HOME so paths resolve to
the deck user's flatpak install regardless of the plugin's root flag.
CI (decky.yml) and the sideload packager now ship bin/punktfunkrun.sh.
The Steam-shortcut launch and headless-pairing env follow MoonDeck
exactly but need a Deck in Gaming Mode to fully confirm.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The flatpak CI was failing at "Downloading sources" with "No space left
on device": flatpak-cargo-generator walks the whole workspace Cargo.lock
and emits a `type: git` source for the windows-rs crates (windows +
windows-reactor + ~12 sub-crates, pinned by punktfunk-client-windows),
and flatpak-builder then FULL-clones that multi-GB repo — for a bundle
that only ever compiles `-p punktfunk-client-linux` and never touches a
windows-* crate.
New packaging/flatpak/prune-windows-lock.py writes a copy of Cargo.lock
with the windows-rs git packages stripped (matches on the `source =`
line, so a crate that merely lists a windows dependency is kept;
dependency-free so it also runs on the Deck's stock python). Both the CI
and build-flatpak.sh feed that pruned lock to the generator. The
committed Cargo.lock is untouched — cargo --offline only needs vendored
sources for the crates it actually builds, and the windows-rs crates are
not in the Linux client's dependency closure.
Verified locally: 14 crates pruned (507 -> 493 packages), zero windows-rs
`source =` lines remain, output parses as TOML, all Linux-client deps
(gtk4/ffmpeg-sys-next/sdl3/pipewire) intact.
This unblocks the flatpak build carrying the VAAPI green-screen fix
(a89b19a) for the Steam Deck.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Package the Windows client as a signed MSIX (Start tile, clean install/uninstall) and publish it to
Gitea's generic registry, mirroring the host's .deb/.rpm and the Mac's DMG. Validated end-to-end on
the build VM: cargo build --release -> makeappx pack (16 payload files, 58 MB) -> signtool ->
Add-AppxPackage deploy -> framework-dependency resolution all green.
- packaging/AppxManifest.xml: full-trust Win32 app (Windows.FullTrustApplication + runFullTrust),
templated {VERSION}/{PUBLISHER}. windows-reactor packages cleanly despite being built "unpackaged"
because it calls MddBootstrapInitialize2 with OnPackageIdentity_NOOP — under MSIX identity the
bootstrapper no-ops and the App SDK resolves from the manifest's PackageDependency on
Microsoft.WindowsAppRuntime.2 (reactor pins MAJORMINOR 0x20000 = 2.0).
- packaging/pack-msix.ps1: assemble layout (exe + reactor/SDL3 auto-staged DLLs + resources.pri +
FFmpeg DLLs + tile assets), makeappx, signtool. Cert precedence: MSIX_CERT_PFX_B64 secret, else an
ephemeral self-signed cert whose .cer is published alongside (swap in a real cert later, no
manifest change).
- assets: tile/store logos rasterized from packaging/flatpak/io.unom.Punktfunk.svg.
- .gitea/workflows/windows-msix.yml: runs on the Windows runner on main pushes + win-v* tags +
dispatch. MSIX version is 4-part numeric — win-vX.Y.Z -> X.Y.Z.0, else 0.2.<run>.0. shell: pwsh +
CARGO_TARGET_DIR=C:\t like windows.yml.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
With the BOM fixed (shell: pwsh), the build got far enough to compile audiopus_sys, which
does a CMake-from-source build of libopus. The runner's host workdir sits deep under
C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\, so target\debug\build\
audiopus_sys-*\out\build\CMakeFiles\CMakeScratch\TryCompile-*\...\.tlog overran Windows' 260-char
MAX_PATH and MSBuild's tracker failed to create its .tlog (DirectoryNotFoundException -> MSB6003,
"CL.exe konnte nicht ausgeführt werden"). Pointing CARGO_TARGET_DIR at C:\t shortens every nested
build path well under the limit (fixes audiopus_sys + SDL3, both CMake-from-source).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Windows PowerShell 5.1's Out-File -Encoding utf8 prepends a UTF-8 BOM, corrupting the first
GITHUB_ENV line so CARGO_WORKSPACE_DIR silently never got set -> windows-reactor build.rs panic
-> CI build failed (runs 8765/8768). pwsh 7 writes UTF-8 without a BOM. Installed PowerShell 7.6.2
MSI on the runner and put C:\Program Files\PowerShell\7 on the daemon wrapper PATH so jobs find
pwsh; switched all windows.yml steps to shell: pwsh. (Reproduced locally with CARGO_WORKSPACE_DIR
set: the build is green in 2m37s — the BOM was the only issue.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Re-add the paths filter (the trigger was never the problem — the runner was registered at the
wrong scope, so org-repo runs found 'no fitting runner' despite the runner showing idle). Document
in setup-windows-runner.ps1 that the registration token must be GLOBAL (Site Administration ->
Actions -> Runners), like the Linux runner. CARGO_WORKSPACE_DIR is set via GITHUB_ENV in a step
(the job-env ${{ github.workspace }} form didn't resolve, leaving it unset -> reactor build.rs
panic).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Mirror apple.yml's shape — drop the job-level env + defaults blocks; set CARGO_WORKSPACE_DIR
from $GITHUB_WORKSPACE in a step (Gitea can't resolve github.workspace at job-env-eval time)
and use per-step shell: powershell.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The paths filter wasn't dispatching the run on the newly-added workflow (the runner is healthy
and 'declare successfully', but received no task). Match apple.yml: trigger on every push to main
+ PRs. Also set NO_COLOR in the daemon wrapper so runner.log is plain text (the ANSI spinner
garbled it).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
runs-on: windows-amd64 (home-windows-1, host mode). Build + clippy(-D warnings) + fmt + test the
WinUI 3 client. The toolchain is baked into the runner's daemon env; the workflow only sets
CARGO_WORKSPACE_DIR=${{ github.workspace }} (windows-reactor's build.rs needs it). Triggers on
changes to the windows crate / core / Cargo / this workflow.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The previous CI fix bumped the pinned platform to android-37, but the runner's sdkmanager has no
such package yet ("Failed to find package 'platforms;android-37'"), failing the SDK step before it
could install CMake. Revert to platforms;android-36 (AGP auto-installs the compileSdk-37 platform
during the build, as it did before) while keeping the cmake;3.22.1 package that fixes the libopus
cross-build.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This session's push storm refilled the runner to 100% WITHIN the prune timer's 24h window
(it only trims >24h), so a build hit ENOSPC and actions/cache saved a truncated target/ ->
`error[E0463]: can't find crate for shlex` in ci.yml's clippy. Two fixes:
- Bump cargo-target-v2- -> v3- in ci.yml + deb.yml so the poisoned tarball is bypassed (a
suffix bump can't — restore-keys falls back to the old prefix; same as the v1->v2 fix).
- Harden scripts/ci/docker-prune: run HOURLY (was 6h) with a burst guard — if the disk is
still >85% after the normal until=12h trim, prune ALL idle images + build cache (in-use
protected). A fast push-burst can fill 99 GB inside any time window, so the disk-pressure
trigger, not the age filter, is the real backstop. Applied live on home-runner-1 (reclaimed
95%->66%) and checked in.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The android.yml runner installed the NDK but not cmake/ninja, so cargo-ndk's audiopus_sys
(libopus via CMake) failed with "is `cmake` not installed?" — broken since the audio increment
added the libopus dependency. kit/build.gradle.kts prepends $ANDROID_SDK/cmake/3.22.1/bin to
PATH (the same SDK CMake that makes local builds work); install cmake;3.22.1 (cmake + ninja) so
that path exists in CI too. Also pin platforms;android-37 to match compileSdk (AGP auto-installs
it otherwise).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
deb.yml builds the punktfunk-web .output in the rust-ci image, but that image had no bun
(only ci.yml's web/docs jobs use the oven/bun image) -> "bun: not found". Bake bun (+ unzip
for its installer) into ci/rust-ci.Dockerfile, and bootstrap it in the deb web step too so the
job is green against the previous image (docker.yml rebuild lag) — mirroring the rpm.yml fix.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two CI fixes:
- rpm signing (2nd bug): overriding %__gpg_sign_cmd via --define reached gpg with
%{__plaintext_filename}/%{__signature_filename} UNEXPANDED ("No such file or directory").
Stop overriding it — use rpm's default signer (which expands those correctly) and just set
_gpg_name; a passphrase-less key + loopback in gpg.conf makes gpg sign headless. (Requires a
passphrase-less signing key, as the runbook's %no-protection key is.)
- flatpak: the job runs in fedora:43 which has no node, so actions/checkout (a JS action) failed
with "node: not found". Install nodejs in a plain `run:` step (shell, no node needed) before
checkout. Also scope the heavy flatpak-builder run to client/core/manifest changes (+ tags) so
it stops rebuilding on every unrelated docs/host push (tag pushes still build — paths filters
only branch pushes).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The audit's signing recommendation, scoped to RPM (apt's signed Release metadata already
covers .debs; bootc cosign deferred). packaging/rpm/sign-rpms.sh GPG-signs dist/*.rpm and
self-verifies (rpmkeys --checksig), run from rpm.yml between build + publish.
Safe to ship: the step is a NO-OP (exit 0, unsigned as today) until RPM_GPG_PRIVATE_KEY is
set as a CI secret — so it can't break current CI, and when enabled a bad macro fails loudly
via the in-step checksig rather than shipping bad signatures. rpm/README gains the one-time
enablement runbook (generate a dedicated passphrase-less key, add the secret, publish the
public key, flip gpgcheck=1 only after a signed build lands) and notes step-ca is for TLS,
not OpenPGP (it can't sign RPMs).
Also fixes the rpm/README version staleness the doc review caught: rolling is 0.2.0-0.ciN
(outranks the stray 0.1.1, no pin needed), host releases use host-v* not the client's v*.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- spec: narrow ExclusiveArch to x86_64 — no aarch64 build is produced/published (NVENC is
desktop-NVIDIA), so claiming aarch64 advertised an arch we never ship.
- build-deb.sh: ship punktfunk-kde-session.service (ExecStart repointed to the packaged
run-headless-kde.sh) + host.env.kde, matching the RPM/Arch — the deb README's "mirrors the
Fedora RPM" claim now holds.
- audit.yml: weekly + Cargo.lock-change `cargo audit` over the network-facing crypto dep tree
(RustSec advisories); ignore unfixables via .cargo/audit.toml.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The stale code a default install/upgrade got was a TAG LEAK: deb.yml/rpm.yml shared
`tags: ['v*']` with the Apple-client release.yml, so the v0.1.0/v0.1.1 tags cut to ship
the macOS app ALSO published host packages versioned 0.1.1 — which outranks every rolling
0.0.1~ciN / 0.0.1-0.ciN build in both registries (dpkg/rpm version compares confirm), so
`apt install`/`rpm-ostree install` silently fetched ~99-commits-stale code while the READMEs
claimed auto-tracking. Two fixes:
- Decouple host publishing from Apple `v*` tags: deb.yml/rpm.yml now trigger on `host-v*`
only, so a client tag can never poison the host channel again.
- Bump the rolling base 0.0.1 -> 0.2.0 (deb `0.2.0~ciN`, rpm `0.2.0-0.ciN`): sits ABOVE the
stray 0.1.1 yet BELOW a future 0.2.0 tag, and still climbs monotonically by run number — so
`apt upgrade`/`rpm-ostree upgrade` genuinely move forward. Spec default + build scripts +
PKGBUILD pkgver bumped to match.
Build provenance (so a stale/shadowed host is detectable): build.rs stamps PUNKTFUNK_BUILD_VERSION
(set by CI = the full package version, e.g. 0.2.0~ci120.g802e98d; falls back to the crate version
for a plain `cargo build`) into the binary via rustc-env. Surfaced in `punktfunk-host --version`,
the startup log, and the mgmt /health + /host `version` field (was a hardcoded CARGO_PKG_VERSION).
Deliberately env-driven, not git-derived — the RPM builds from a git-archive tarball with no .git.
Version computed BEFORE the build in deb.yml; the spec %build exports it from %{version}-%{release}
(and gains --locked for reproducibility parity with the .deb path). Validated: plain build reports
0.0.1, env-stamped build reports 0.2.0~ci999.gdeadbee.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The punktfunk-web management console (pairing + status) shipped only via apt. Extend it
to the other HOST packaging methods, mirroring the Debian punktfunk-web .deb (flatpak is
the client, correctly excluded):
- rpm/punktfunk.spec: new noarch `punktfunk-web` subpackage (the .output bundle + a
/usr/bin/punktfunk-web-server node launcher + both systemd --user units + web-init.sh +
web.env.example), gated behind `%bcond_with web`. OFF by default because building the
Nitro/Node SSR bundle needs `bun`, which a plain rpmbuild / COPR mock chroot lacks. Host
package weak-Recommends punktfunk-web.
- ci/fedora-rpm.Dockerfile: install bun (+ unzip) so the CI builder can build the console.
- rpm.yml: build `PF_WITH_WEB=1` (Prep bootstraps bun to stay green pre-image-rebuild); the
publish loop already globs the new noarch rpm into the registry. build-rpm.sh: `--with web`
when PF_WITH_WEB=1.
- bootc/Containerfile: install from the Gitea RPM registry (which carries punktfunk-web)
instead of COPR — `dnf5 install punktfunk punktfunk-web`.
- arch/PKGBUILD: opt-in `punktfunk-web` split member (PF_WITH_WEB=1 appends it + bun) so a
default makepkg still builds host+client with no JS tooling — matching the spec's bcond.
- docs: packaging/README, rpm/README, copr/README (the no-bun caveat), bazzite/README
(Path B rewritten COPR→Gitea registry), arch/README — enable + journal-password steps.
Reviewed across methods by an adversarial multi-agent pass (rpm/ci/arch/bootc/consistency
lenses, each blocking finding 3x-verified); fixed the two it confirmed real — the Arch
bun-mandatory regression (now opt-in) and the stale COPR wording in bazzite Path B.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The self-hosted runner filled its disk (95%, builds failing on ENOSPC): every CI
push builds a sha-<commit>-tagged Docker image per pipeline, and since those tags
are never dangling a plain `docker image prune` skips them — they piled up to 589
images / ~85 GB plus 18 GB of build cache. Two parts:
- scripts/ci/docker-prune.{service,timer}: a host-level systemd timer (every 6h,
Persistent) that prunes images/build-cache/containers older than 24h — in-use
images stay protected. Checked in (the runner is hand-provisioned and shared
across orgs) and already installed live; reclaimed 89 GB -> 39 GB (95% -> 42%).
- ci.yml / deb.yml: bump the `cargo-target-<rustc>-*` cache key to `-v2-`. The
disk-full build let actions/cache save a truncated target/ (a dep's .rmeta went
missing -> "error[E0463]: can't find crate for pem_rfc7468" while compiling der).
A suffix bump is useless here — restore-keys would fall back to the poisoned
prefix — so the prefix is versioned to force one clean rebuild. cargo-home is
untouched (sources were intact; the failure was a missing build artifact).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>