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808eba7292 |
feat(client/linux): bind a host to a profile, or connect with one just this once
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The other half of P1 on GTK (design/client-settings-profiles.md §5.2): until now a
profile could be created and edited but only *used* through `--profile` or a URL. Host
cards get two menus, and they are separate on purpose — the predictability rule is that
connecting with a profile must never change what the card does next time.
- **Connect with ▸** is a one-off. It rides `ConnectRequest.profile` into the session's
`--profile` flag and touches no stored state. "Default settings" in that menu is
`Some("")`, not `None`: on a bound host, asking for the defaults is a real choice and
has to survive as a value rather than degrade into "use the binding".
- **Default profile ▸** is the explicit rebinding act. It writes straight onto the host
record — the binding IS a field there, so there is no map to keep in step — matched by
fingerprint, else by address, like every other per-host lookup in this client.
- The card carries a **chip** naming its bound profile, so what a plain click will do is
visible without opening a menu. A binding whose profile was deleted shows nothing and
connects with the defaults, which is exactly what the resolver does.
A URL's `profile=` now takes the same one-off route, since it is the same kind of thing.
Verified on .21: `punktfunk://connect/Bound%20Box?profile=Work` against a host bound to
"Game" spawned a session that logged `profile=Work id=bbbbbbbbbbbb` — the one-off won,
and the binding on disk was untouched.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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eab4829630 |
feat(client): the brain layer — one connect plan, one wake machine, one spawn
C0 of design/client-architecture-split.md. Wake-then-connect exists three times today — GTK's `WakeConnect`/`wake_fallback`, the WinUI shell's `wake_and_connect` (whose comment says it "mirrors the Apple HostWaker"), and Apple's `HostWaker` itself — and the deep-link and profile work was about to make it five. `pf-client-core` already held the ingredients (wol, discovery, trust, library, session); what was missing was the layer that composes them, so every front-end composed them itself. `ConnectPlan` is a resolved intent: which host, which pin, which launch id, which profile, the effective settings, whether to wake. One constructor per door — a card click, a CLI verb, a URL — one type out. `ConnectPlan::resolve` is pure (stores in, plan out), which is what lets the URL router be tested without a config directory; `for_host` is the convenience that loads them. `plan_from_link` is where the deep-link security rules actually live, rather than in each shell: a contradicted fingerprint refuses and says which host it was about, an ambiguous name refuses instead of picking the first, a profile the catalog can't honor refuses BEFORE anything is dialled, and an unknown — or known-but-never-pinned — host becomes a confirmation sheet carrying the claimed name and expected pin, so the first connect is verified rather than blind TOFU. Preempting a live session stays with the caller: only the front-end knows one is running. `WakeWait` is Apple's `HostWaker` cadence as a pure step function — packet at 0 s and every 6 s, presence polled every second, 90 s budget, and a PARK (not an error) at the end, because "it didn't wake in 90 s" is usually "give it 10 more". As a step function each front-end drives it from its own loop and they still agree, and the whole cadence is testable without waiting 90 seconds. Session spawn, its argv and its stdout contract move here too, and the GTK shell now spawns through them — so "which flags does a stream get" and "what does ready mean" have one answer for the shells, the console and the coming CLI. `--profile` deliberately does NOT ride a plain card click: the session resolves the host's binding through the same helper, and passing it would be a second source of truth for one decision. Not yet adopted: the two shells' wake paths. That swap changes the most-used path in the product and the handoff wants it verified on glass with a genuinely sleeping host, which this session couldn't do — so the state machine lands, the duplication stays until it can be verified away. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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062a54e3a5 |
style: cargo fmt --all (rustfmt 1.96.0 drift across the re-arch branch)
`cargo fmt --all --check` (ci.yml) was red on main: the client re-architecture
commits and origin's windows-shortcut commit landed with rustfmt violations
(e.g. a 104-char .with_context line in hyprland.rs, an unsorted mod block in
vdisplay.rs, the input.rs `{`-placement CI flagged). Reformat the tree so the
fmt gate passes; no functional changes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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cbcd7a5c40 |
refactor(client): relm4 desktop shell; delete legacy presenter + coverflow (phase 5)
The GTK client becomes a relm4 component tree: AppModel owns the window, trust gate (rules 1-3), and the spawned session child's lifecycle as typed messages; the hosts page is a child component with a FactoryVecDeque of host cards — the HostsCallbacks Rc<dyn Fn> bag, the busy Cell, and the Rc<RefCell<HostsUi>> cross-page pokes are gone. Trust/settings/library dialogs stay plain GTK, invoked from update with a ComponentSender. Deleted with the in-process presenter: ui_stream.rs, video_gl.rs, ui_gamepad_library.rs, launch.rs, the khronos-egl dep, and the PUNKTFUNK_LEGACY_PRESENTER hatch. Every stream (and the console library) now runs in punktfunk-session; the shell spawns it for card connects and exec's it for --connect/--browse so the Decky wrapper keeps working. The request-access flow gains --connect-timeout + a CancelHandle that kills the child. Screenshot scenes re-pointed onto the components (verified: hosts + library self-capture; the dialog scenes present correctly and capture under a GL renderer); the gamepad-library scene is gone with the page. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a3d3d4738c |
feat(client): shell hands desktop connects to punktfunk-session (phase 3)
start_session_with routes desktop windowed connects to the spawned
Vulkan session binary (--connect --fp, --launch, --fullscreen from the
stream setting); spawn.rs bridges its stdout contract into the shell —
spinner until {"ready":true}, banner from the error/ended JSON line,
exit 3 + trust_rejected routed to the re-pair PIN ceremony, TOFU pins
the advert fingerprint only once the child proves it on a real connect.
The in-process GTK presenter stays for PUNKTFUNK_LEGACY_PRESENTER=1,
Gaming-Mode/--fullscreen and --browse launches (no second toplevel under
gamescope until phase 4 moves the console UI), the request-access flow,
and any spawn failure (silent fallback).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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