Now that the drivers build from source in CI, remove the dead checked-in binaries and
the toolchain cruft they left behind:
- Delete packaging/windows/{pf-vdisplay,gamepad-drivers}/ (the prebuilt .dll/.inf/.cat/.cer).
pack-host-installer.ps1 builds + signs all three drivers from the drivers/ workspace and
nothing reads the vendored dirs anymore; stage-pf-vdisplay.ps1's -VendorDir is now a
mandatory build-output path, not a vendored default.
- Drop the LLVM-21 pin. The vendored bindgen 0.71->0.72 bump (the shipping pack already
builds green on the runner-default clang 22) retired the bindgen-0.71 layout-test overflow
that needed LLVM 21.1.2, so windows-drivers.yml + provision-windows-wdk.ps1 no longer
install/point at C:\llvm-21 (~898 MB off a fresh provision) - both driver builds now use one
toolchain (clang 22 + bindgen 0.72).
- pack -SkipBuild on the gamepad build (build-pf-vdisplay.ps1 already builds the whole
workspace), build-web.ps1 reaps a stale node too, deploy-dev.ps1 nefconc path + comments.
- Reword the vendored-driver references (build scripts, .iss, READMEs, the vite web-bundle
comment) to the build-from-source reality.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The pf-vdisplay virtual-display driver shipped as a checked-in PREBUILT binary
that went stale - two field failures on a fresh install (live-repro'd on a
German-locale Dell laptop):
* Bug A (every box): a repo-wide rename edited the vendored pf_vdisplay.inf
but never re-signed pf_vdisplay.cat, so the catalog stopped covering the INF
-> `pnputil /add-driver` fails SPAPI_E_FILE_HASH_NOT_IN_CATALOG -> driver
never installs -> every session dies "pf-vdisplay driver interface not
found".
* the prebuilt binary also predated IOCTL_SET_RENDER_ADAPTER (added to the
driver source after the vendor freeze) that the host needs to pin the IDD
render GPU on hybrid/Optimus boxes.
Fix: build the driver FROM SOURCE every release (build-pf-vdisplay.ps1, wired
into pack-host-installer.ps1) so .dll/.inf/.cat are always in lockstep and
current driver features ship. The runner's clang 22 made the driver's pinned
bindgen 0.71 emit opaque structs (157 layout-assert errors), so bump the
vendored wdk-sys/wdk-build bindgen 0.71 -> 0.72 (+ lock). The build self-signs
the driver per build (installer trusts the bundled .cer); a stable
DRIVER_CERT_PFX_B64 secret can override.
* Bug B (non-English boxes): the installer runs install-pf-vdisplay.ps1 etc.
via powershell.exe (5.1), which reads a BOM-less script in the ANSI codepage
- an em-dash's trailing 0x94 byte becomes a curly quote on German
Windows-1252 and the script aborts "unterminated string", so the driver
never installed (the gamepad script survived only because it was already
ASCII). Scrub every installer-run .ps1/.cmd to ASCII + add a CI gate that
fails on any non-ASCII so it can't regress.
* Bug C (upgrades): nothing stopped the OLD web console before re-registering
its task, so a stale server kept :3000 (the new one restart-looped on
EADDRINUSE) and served a broken old bundle (500 on /login). Stop + reap it
(runtime-agnostic, by the :3000 listener owner) in web-setup.ps1 and in the
.iss before the file copy + on uninstall.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The file moves (docs/ → design/, docs/api/openapi.json → api/openapi.json) landed
in 8897286, but the matching reference updates did not — so mgmt.rs's drift-test
`include_str!("../../../docs/api/openapi.json")` pointed at a path that no longer
exists and the host failed to build. This restores it and updates every reference:
- mgmt.rs include_str! → ../../../api/openapi.json (fixes the build)
- web/orval.config.ts codegen target, web/Dockerfile, .dockerignore
- deb/rpm/Arch packaging install paths
- CLAUDE.md, the .gitea CI workflows, code doc-comments, design-doc cross-links
docs-site route URLs (/docs/...) untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Goal 2 ("drop every trace of SudoVDA") is done. The SudoVDA driver is no longer
shipped (only pf-vdisplay; the old vdisplay-driver tree was deleted in 416862a),
and F1 (d5c6b7e/03da47b) already moved the display-utility helpers out of the
backend into neutral modules (win_adapter/win_display), breaking the reach-in.
So the backend is now cleanly removable:
- Deleted crates/punktfunk-host/src/vdisplay/windows/sudovda.rs (350 lines: the
SudoVdaDisplay VirtualDisplay impl + its VdisplayDriver/probe).
- vdisplay::open()/probe() are now unconditional pf-vdisplay; deleted the
windows_use_pf_vdisplay() backend selector. open() now ensure!s
pf_vdisplay::is_available() with a clear "driver not installed" error instead
of the old silent SudoVDA fallback (no fallback driver exists anymore).
- Scrubbed the dangling references to the deleted symbols (manager/sendinput/dxgi
comments, the config + host.env PUNKTFUNK_VDISPLAY docs); the var stays as an
informational forward-seam. Updated the F1 module docs (Goal 2 now done).
All changes are #[cfg(windows)] except the config doc; Linux clippy
-p punktfunk-host -D warnings clean; zero `sudovda::`/`SudoVdaDisplay` code refs
remain (comments only). Windows build is CI-gated.
Scorecard Goal 2 -> DONE; recorded the E1 "do NOT do it" stability decision in
windows-host-rewrite.md §4 (the process-global driver design is sound given
ProcessSharingDisabled; a device-owned variant adds a use-after-free window for
no gain).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the validated IDD-push zero-copy path the default for a fresh install,
without penalising dev / non-pf-driver runs:
- The shipped default config now enables it. Both seed sites set
`PUNKTFUNK_VDISPLAY=pf` + `PUNKTFUNK_IDD_PUSH=1`: the hardcoded default the
service writes on `service install` (`ensure_default_host_env`) AND the
`host.env.example` template the installer bundles. A fresh install therefore
runs the validated path (the installer also bundles the pf-vdisplay driver);
it falls back to DDA if the driver can't attach.
- `idd_push` is now **value-aware** instead of a bare presence flag, so an
operator can turn it OFF with `PUNKTFUNK_IDD_PUSH=0` in host.env — a `var_os`
presence check read `=0` as "on". Unset still ⇒ off (the code default is
unchanged, so existing host.env files and dev/CI runs are unaffected; only the
shipped default config opts in).
Also scrubbed the stale "SudoVDA" wording in host.env.example. Linux cargo
clippy -p punktfunk-host -D warnings clean; the service.rs default string is
Windows-only (CI-gated).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The LLVM NSIS .exe /S silent install HANGS in the headless SYSTEM CI session
(stuck >15min after download, blocking the single runner). Switch to the portable
clang+llvm-21.1.2-x86_64-pc-windows-msvc.tar.xz (curl + Win11 tar -xf, strip 1) —
deterministic, no installer. And make driver-build run the provision script itself
(idempotent) so it self-provisions LLVM and never races a separate provision run.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
wdk-sys bindgen layout tests overflow (E0080 on threadlocaleinfostruct etc.) with
the runner default LLVM (a ToT/22-dev build). windows-drivers-rs maintainers
confirm released LLVM 21.1.2 builds clean (discussion #591). Install it to
C:\\llvm-21 (dedicated path; client LLVM untouched); the driver-build job will set
LIBCLANG_PATH there. Idempotent.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The first provision run installed the WDK (iddcx headers + stampinf appeared) +
cargo-wdk, but the verification threw on two wrong checks: UMDF wdf.h lives at
Include\wdf\umdf\<ver>\ (not under the SDK-version dir), and inf2cat is x86-only
(the search filtered \x64\). Rewrite verification to enumerate the real layout
(wdf\umdf versions, km dir, iddcx versions, tool paths) and fail only on the
build-essential pieces (wdf.h + km + iddcx + cargo-wdk). Skip-check now keys off
iddcx presence (the reliable "WDK installed" signal), so a re-run skips the install.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The windows-amd64 runner has the base Windows SDK + MSVC + LLVM + Rust but NOT
the WDK (probed: km=False, no um/iddcx, no inf2cat/stampinf/devgen) or cargo-wdk,
so the all-Rust UMDF drivers can't build there yet. Adds an idempotent
provisioning script (scripts/ci/provision-windows-wdk.ps1: download wdksetup 26100
-> /q /norestart, cargo install --locked cargo-wdk, then verify km/wdf + iddcx
headers + inf2cat/stampinf + cargo-wdk) and a workflow_dispatch/push workflow that
runs it on the persistent runner (one-time; install persists).
cargo-wdk (not cargo-make) is windows-drivers-rs's current build+package tool
(cargo build -> stampinf/inf2cat/signtool). Driver builds must pin
Version_Number=10.0.26100.0 (the runner also has 10.0.28000.0, which lacks km/crt).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Windows installer ballooned to 154 MB and installed forever because the node-server
bundle externalized the WHOLE @unom/ui dependency tree (payload, lexical, date-fns,
prismjs…) to .output/server/node_modules — 47,567 files / 730 MB copied into Program
Files. Set Nitro `noExternals: true` so every dependency is bundled + tree-shaken into the
server output: .output drops to ~75 files / 10 MB, and the bare external imports
(srvx, seroval…) bun couldn't resolve at runtime are gone — so the console runs on bun
(no node, no node_modules), which is the issue we previously worked around with node.
Windows installer now ships bun.exe + the ~75-file .output (was node.exe + a node_modules
forest) and runs `bun .output\server\index.mjs`:
- windows-host.yml: fetch a pinned portable bun (build tool AND shipped runtime); drop the
node fetch + the .output/server install; smoke-boot under the bundled bun.
- pack-host-installer.ps1 / punktfunk-host.iss: -NodeExe -> -BunExe; stage {app}\bun\bun.exe.
- web-run.cmd / build-web.ps1: run/restart on bun; docs updated.
Net win everywhere: the Linux .deb shrinks (node still runs the self-contained output), and
the docker web image — which already ran `bun run .output/server/index.mjs` with only
.output copied — is fixed (the externals had no node_modules to resolve at runtime).
Validated locally: noExternals build = 75 files / 10 MB; node AND bun both serve /login
(200) + static assets (200) + gate /api (401).
(A true single binary via `bun build --compile` is blocked for now: Nitro serves public
assets from an import.meta-relative path `--compile` doesn't embed (/$bunfs/public); the
75-file payload is the clean result.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Windows host installer shipped only the host exe + SudoVDA driver + FFmpeg, so a
fresh install had no web management console — required for basically every user (status,
paired devices, the PIN pairing flow). The console was only ever set up by hand on the
dev box (build-web.ps1 + a hand-made PunktfunkWeb task whose web-run.cmd wasn't even
committed). Bundle it into the same installer, mirroring the proven Linux punktfunk-web
deploy.
- windows-host.yml builds the Nitro node-server console (bun, deb.yml's shape) + fetches
a pinned portable Node, smoke-boots it under node (/login == 200) to gate the build, and
hands web/.output + node.exe to the pack script.
- pack-host-installer.ps1 gains -WebDir/-NodeExe and stages the .output tree, node, and
the two new scripts into the non-WOW64-redirected build area.
- punktfunk-host.iss lays the payload into {app}\web\.output + {app}\node\node.exe, adds
a wizard page for the console login password pre-filled with a crypto-random default
(shown on the finish page; kept on upgrade), and runs web-setup.ps1.
- web-setup.ps1 writes the ACL'd %ProgramData%\punktfunk\web-password (Administrators +
SYSTEM), registers the PunktfunkWeb scheduled task (boot, SYSTEM, restart-on-failure ->
web-run.cmd -> node on :3000), opens inbound TCP 3000, and starts it. web-run.cmd
sources the host's mgmt-token + the password and runs the bundled node.
- The console proxies the host's loopback mgmt API with the host's own
%ProgramData%\punktfunk\mgmt-token (no host-code change). Uninstall removes the task +
firewall rule.
Validated locally: bun build -> node-server bundle, node boot serves /login (200) and
gates /api (401). The Windows-only bits (ISCC compile, scheduled task, password page,
firewall) validate on the Windows runner CI + on-glass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reads PUNKTFUNK_NVENC_LIB_DIR/LIBCLANG_PATH/CMAKE_POLICY_VERSION_MINIMUM directly from
Machine scope into the process, so the build is correct even when the SSH/parent shell
predates setup-build-env.ps1 (env is inherited at spawn).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
scripts/windows/: setup-build-env.ps1 persists the NVENC build env (Machine scope:
PUNKTFUNK_NVENC_LIB_DIR, LIBCLANG_PATH, CMAKE_POLICY_VERSION_MINIMUM -- no FFMPEG_DIR, the
nvenc build doesn't link libavcodec). deploy-host.ps1 rebuilds --release --features nvenc and
restarts the PunktfunkHost service with .bak rollback on build/start failure. build-web.ps1
rebuilds the Nitro web console (bun build, node runtime) and restarts the PunktfunkWeb task.
README documents the flow -- a redeploy is now a single script call.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Windows host was NVIDIA-only (NVENC) with an openh264 software fallback. Add
AMD AMF and Intel QSV via libavcodec — the Windows analogue of the Linux VAAPI
backend — so one installer serves all three GPU vendors.
- encode/ffmpeg_win.rs: new WinVendor{Amf,Qsv} encoder. System-memory NV12/P010
readback (default, robust) + opt-in zero-copy D3D11 (PUNKTFUNK_ZEROCOPY: shares
the capturer's ID3D11Device; AMF takes AV_PIX_FMT_D3D11, QSV derives a QSV frames
ctx and maps) with a system fallback for the format-group mismatch the capturer's
video-processor fallback can produce. HDR Main10 (P010 + BT.2020/PQ VUI; an
Rgb10a2->P010 swscale covers the shader fallback).
- encode.rs: Codec::amf_name/qsv_name; open_video + windows_resolved_backend()
resolve PUNKTFUNK_ENCODER=auto|nvenc|amf|qsv|sw via a DXGI adapter VendorId probe.
- capture/dxgi.rs: gpu_mode mirrors the resolved backend (D3D11 NV12/P010 for AMF/QSV).
- gamestream/serverinfo.rs: GPU-aware codec advertisement (windows_codec_support;
AV1 gated to RDNA3+/Arc, like the VAAPI path).
- Cargo.toml: amf-qsv feature (optional ffmpeg-next in the windows target block).
- CI/installer: windows-host.yml sets FFMPEG_DIR + builds --features nvenc,amf-qsv;
the Inno installer bundles the FFmpeg DLLs; host.env default nvenc -> auto.
CI-green target; AMF/QSV not yet on-glass validated (no AMD/Intel Windows box in the
lab) — NVENC stays live-validated. An adversarial-review pass caught + fixed real
FFI bugs (AV_PIX_FMT_P010 is a macro -> P010LE; windows-rs 0.62 GetImmediateContext/
GetDesc1 return Result; AV_HWFRAME_MAP_* is a bindgen enum with no BitOr).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A push to main publishes canary builds to canary channels (fast iteration,
unchanged); a single vX.Y.Z tag releases every platform at one version to the
stable channels and attaches all artifacts (.deb/.rpm/.msix/.apk/.aab/.dmg +
flatpak/decky/host-installer) to one Gitea Release. Collapses the
host-v*/win-v*/host-win-v* tag namespaces into v* — the channel split makes the
version-shadow bug structurally impossible (canary and stable are separate repos,
never a shared version line).
- scripts/ci/gitea-release.{sh,ps1}: one idempotent release helper
(create-or-fetch + delete-before-upload), replacing 3 copy-pasted inline blocks
and fixing their latent 409-on-reupload bug; prerelease flag auto-derived from
the tag (an -rc tag won't shadow "Latest")
- channels: apt canary/stable distributions; rpm *-canary/base groups; flatpak
canary/stable OSTree branches + a 2nd .Canary.flatpakref; generic-registry
canary/ vs latest/ aliases; Play internal/alpha; Apple TestFlight vs notarized DMG
- android versionName threaded through gradle (versionCode stays run_number);
Apple canary = TestFlight-only (no DMG/tvOS); canary base bumped to 0.3.0
- docs: new docs-site channels.md (subscribe table + cut-a-release runbook +
box migration), refreshed ci.md workflow table + packaging READMEs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the GameStream-opt-in posture (0de648f) on the SteamOS path: the installer keeps
Moonlight compat on by default (`serve --gamestream`, the Deck commonly streams to Moonlight),
but `--no-gamestream` now installs a secure native-only host with no GameStream on-path surface
(plain-HTTP pairing / legacy GCM nonce reuse — security-review #5/#9; native clients only).
Documented in the installer --help; the SteamOS host doc references it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses
that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP
(#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5,
a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing +
per-direction AEAD nonces) has neither. So flip the default to secure-by-default:
- `serve` → native punktfunk/1 plane + management API ONLY (no GameStream surface).
- `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet
control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias.
- The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified
GameStream+native host is `serve --gamestream`.
`gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native
plane + mgmt + native-pairing handle always run.
To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE
Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux
systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare
`serve` default (new/manual use) is secure.
Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README,
…): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI
regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The management console is a Nitro `node-server` build (per web/vite.config.ts) — it must be
run with `node`, not `bun`. Run under bun it 500s on every page render with
"Cannot find package 'srvx'": bun mis-resolves Nitro's externalized server deps from the
nested SSR chunk at request time. (This was pre-existing — the old manual pfweb.sh ran it
with bun too.)
- Provision `nodejs` in the pf2 distrobox; run the web service with `node .output/server/index.mjs`.
- Use `enable` + `restart` (not `enable --now`) so re-running the installer actually applies
unit-file changes instead of no-opping against the running service.
Verified on the Deck: web `/login` now returns 200 (was 500), "Listening on http://0.0.0.0:3000",
no srvx error.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
SteamOS is immutable read-only Arch, and the Deck is AMD (VAAPI) — so none of the
checked-in packaging (arch/sysext is NVENC-first + client-oriented, deb/rpm are
soname-mismatched) actually installs a working host on a Steam Deck. The proven path
(distrobox-built native binary + systemd-run units) was 100% manual. Make it one command.
- scripts/steamdeck/install.sh — idempotent installer: ensure the pf2 Debian-trixie
distrobox + toolchain → build host (+web console) → write config (generated web login
password) → raise UDP buffers to 32 MB + udev + input group (sudo, skipped gracefully
if unavailable) → install + start punktfunk-host / punktfunk-web systemd USER services
with linger. Flags: --open (accept unpaired clients), --no-web, --src=DIR. Builds
on-device so a rebuild always matches the running SteamOS (no prebuilt-binary fragility
across OS updates); VAAPI on the Deck's AMD GPU.
- scripts/steamdeck/update.sh — rebuild from current source + restart (config/pairings persist).
- scripts/steamdeck/README.md — deep reference (why on-device, what's installed, gotchas).
- docs-site: new "Steam Deck (Host)" guide + sidebar entry; install.md splits Arch from the
Steam Deck host path; packaging/arch/README points Deck-host users here and corrects the
stale "NVENC-only" note (VAAPI host encode landed).
Live-validated on the Deck: installer runs clean, both services come up, host listens
(QUIC :9777 + mgmt :47990), web serves (302→login); on a client connect it takes over the
Game-Mode gamescope session at the client's mode, captures via PipeWire, and VAAPI-encodes
(hevc_vaapi) — full pipeline confirmed in the host journal.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
windows.yml + windows-msix.yml gain an x86_64/aarch64 target matrix. ARM64 is
cross-compiled on the one x64 Windows runner — the x64 MSVC toolset ships the
ARM64 cross compiler, aarch64-pc-windows-msvc is tier-2 with host tools, and
SDL3/libopus (build-from-source) cross-compile cleanly. The only arch-specific
external dep is FFmpeg's import libs: the matrix points FFMPEG_DIR at a per-arch
tree (x64 C:\Users\Public\ffmpeg, arm64 C:\Users\Public\ffmpeg-arm64, both
FFmpeg 7.x / avcodec-61). Per-arch short CARGO_TARGET_DIR avoids a shared target
dir; fmt + test run only for x64 (aarch64 can't execute on the x64 host).
pack-msix.ps1 gains -Arch x64|arm64 (stamps the manifest ProcessorArchitecture,
arch-suffixes the .msix/.cer); windows-msix.yml matrixes both arches and
publishes ..._x64.msix / ..._arm64.msix. setup-windows-runner.ps1 provisions the
rustup target + the ARM64 FFmpeg tree (idempotent).
Verified live on the runner (home-windows-1): debug+release cross-build green,
clippy -D warnings green, and MSIX pack produces a valid arm64 package (manifest
arch=arm64; bundled exe/SDL3/avcodec/reactor-bootstrap all PE machine 0xAA64).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The hourly docker-prune could never reclaim the real disk filler: the act_runner
cache server's blob store (cache.dir:"" -> /root/.cache/actcache/cache) lives in
the long-running runner container's WRITABLE LAYER, which docker prune can't see.
It grew to ~66 GB and filled the 125 GB disk on its own.
- New docker-prune.sh holds the logic (inline ExecStart= broke under systemd's
own $-expansion, which emptied $SZ/$(...) before sh ran them — silently no-oping
the burst guard). The unit now just calls the script.
- Caps the actcache: clears the blobs once they exceed ~20 GB (act_runner
repopulates; keys are content-hashed, so only stale entries drop).
- Burst guard lowered 85%->80% and now also clears the actcache.
- Timer hourly -> every 30 min; image/cache `until` 12h -> 6h.
Live: cleared 66 GB on home-runner-1 (93% -> 20%), deployed + verified.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
MSIX (the client's format) can't install the host's LocalSystem secure-desktop
service or the SudoVDA kernel driver, so the host ships as a signed Inno Setup
setup.exe that runs elevated and delegates to the existing idempotent
`punktfunk-host service install`.
- packaging/windows/punktfunk-host.iss: lay exe into Program Files, optional
SudoVDA driver task, run service install/start; [Code] stops+waits the service
before file copy on upgrade; uninstall runs service uninstall.
- pack-host-installer.ps1: cert (reuses MSIX_CERT_PFX_B64 / self-signed CN=unom),
sign inner exe + setup.exe, fetch/stage SudoVDA, run ISCC, export public .cer.
- fetch-sudovda.ps1 / install-sudovda.ps1: pinned SudoVDA + nefcon download, cert
import, gated device-node create (no phantom dup), pnputil install (warn-not-abort).
- nvenc/: synthesize nvencodeapi.lib via llvm-dlltool from a 2-export .def so
--features nvenc links with no GPU/SDK at build time.
- .gitea/workflows/windows-host.yml: build (nvenc) -> clippy -> ISCC -> sign ->
publish setup.exe + .cer to the generic registry pkg punktfunk-host-windows.
Tag host-win-v* -> X.Y.Z (+ latest/ alias); main push -> rolling 0.2.<run>.
- setup-windows-runner.ps1: provision Inno Setup; docs: installer instructions.
SudoVDA/nefcon release URLs+SHA-256s in fetch-sudovda.ps1 are placeholders
(baseline v0.2.1) — fetch warns + prints the computed hash until pinned.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two bodies of work in one commit (the rename moved files the fixes also touched).
Naming/structure cleanup (pre-launch):
- Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host,
m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source->
Punktfunk1Options/Punktfunk1Source.
- Clients consolidated out of crates/ into clients/: punktfunk-client-rs->
clients/probe (crate punktfunk-probe), client-linux->clients/linux,
client-windows->clients/windows, punktfunk-android->clients/android/native
(crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI
contract is unchanged). crates/ now holds only core + host.
- Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site,
kept only in docs/implementation-plan.md. docs/m2-plan.md->
docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated.
Client loss-recovery (video froze and never recovered after a brief drop):
- Export punktfunk_connection_frames_dropped through the C ABI (the core already
tracked it for the client keyframe-recovery loop; it was never reachable from
the ABI clients). Regenerated punktfunk_core.h.
- Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll
frames_dropped and request a keyframe when it climbs -- the same loss-driven
recovery Linux/Windows already had. Under infinite GOP the decoder silently
conceals reference-missing frames, so the decode-error trigger rarely fires.
Apple rumble robustness (worked then went spotty -- DualSense + Xbox):
- Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio
interruption / server reset) and drop the permanent `broken` latch on a
transient drive failure; latch only when the controller truly has no haptics.
- Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging.
Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift.
Not runnable on this box (verify in CI): Gitea workflows, gradle/Android,
flatpak, Swift/decky.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Final cleanup after the DDA-parity work, plus an end-user service to replace the
PsExec/VBS/scheduled-task launch chain.
Cleanup (behavior-preserving):
- sudovda.rs: drop the dead legacy GDI isolate_displays/restore_displays (CCD is
the sole isolation path), the always-empty Monitor.isolated field, and the
vestigial reassert_isolation + PUNKTFUNK_ISOLATE_DISPLAYS knob; fix stale comments.
- dxgi.rs: downgrade leftover debug warns/infos (DuplicateOutput1 retry, FALLBACKS,
hook-hits, AcquireNextFrame idle timeout) to debug!; remove the PUNKTFUNK_NO_CURSOR
per-frame test knob.
Windows service (src/service.rs, `punktfunk-host service`):
- SCM supervisor (windows-service crate) that duplicates its LocalSystem token,
retargets it to the active console session, and CreateProcessAsUserW's the host
there (Sunshine/Apollo model) — relaunching on exit and console session switch,
inside a kill-on-close job object so a service crash never orphans the host.
- install/uninstall/start/stop/status subcommands: one elevated `service install`
registers an auto-start LocalSystem service + firewall rules + a default host.env.
- Config moves to %ProgramData%\punktfunk\host.env; config_dir() now resolves to
%ProgramData%\punktfunk on Windows (replacing the APPDATA=C:\Users\Public hack),
with a PUNKTFUNK_CONFIG_DIR override. Logs land in %ProgramData%\punktfunk\logs\.
- merged_env_block (shared with the WGC helper) now also carries RUST_LOG.
- docs/windows-service.md + scripts/windows/host.env.example; windows-host.md updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Windows PowerShell 5.1's Out-File -Encoding utf8 prepends a UTF-8 BOM, corrupting the first
GITHUB_ENV line so CARGO_WORKSPACE_DIR silently never got set -> windows-reactor build.rs panic
-> CI build failed (runs 8765/8768). pwsh 7 writes UTF-8 without a BOM. Installed PowerShell 7.6.2
MSI on the runner and put C:\Program Files\PowerShell\7 on the daemon wrapper PATH so jobs find
pwsh; switched all windows.yml steps to shell: pwsh. (Reproduced locally with CARGO_WORKSPACE_DIR
set: the build is green in 2m37s — the BOM was the only issue.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Re-add the paths filter (the trigger was never the problem — the runner was registered at the
wrong scope, so org-repo runs found 'no fitting runner' despite the runner showing idle). Document
in setup-windows-runner.ps1 that the registration token must be GLOBAL (Site Administration ->
Actions -> Runners), like the Linux runner. CARGO_WORKSPACE_DIR is set via GITHUB_ENV in a step
(the job-env ${{ github.workspace }} form didn't resolve, leaving it unset -> reactor build.rs
panic).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
`m3-host wgc-helper --target-id N --gdi NAME --mode WxHxHz --bitrate K`: the
USER-session half of the two-process secure-desktop design
(docs/windows-secure-desktop.md). Opens WGC on the EXISTING SudoVDA output by
GDI name only (never creates a virtual output — a second topology owner re-trips
the ACCESS_LOST born-lost storm), encodes via NVENC, and ships framed Annex-B
AUs on stdout for the SYSTEM host to relay onto the live QUIC session:
`[u32 magic "PFAU"][u32 len][u64 pts_ns][u8 keyframe][data]`. tracing → stderr so
stdout stays the pure AU stream. cfg-gated windows-only; Linux build unaffected.
scripts/headless/win-build.cmd: the canonical box build script (sets
PUNKTFUNK_BUILD_VERSION so build.rs stamps the version + the NVENC LIB path).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The paths filter wasn't dispatching the run on the newly-added workflow (the runner is healthy
and 'declare successfully', but received no task). Match apple.yml: trigger on every push to main
+ PRs. Also set NO_COLOR in the daemon wrapper so runner.log is plain text (the ANSI spinner
garbled it).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two fixes after live setup on home-windows-1: register from $RunnerHome (act_runner writes
.runner relative to CWD, so it must run there — it had landed in the SSH home and the daemon
couldn't find it), and run the daemon under cmd-level redirect (>> runner.log 2>&1) so its native
stderr stays out of PowerShell's error stream. Runner is live: windows-amd64:host, SYSTEM
scheduled task, "declare successfully" against git.unom.io.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
PowerShell 5.1 reads .ps1 in the system code page; an em-dash inside a string literal misparsed
(its bytes look like a quote) and the non-ASCII username in the daemon wrapper would have been
mangled. Drop the em-dash and copy rustup toolchains to C:\Users\Public\.rustup so the wrapper
carries no non-ASCII path. Prep validated: act_runner 1.0.8 + Node 20 + config generated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Windows analogue of scripts/ci/setup-macos-runner.sh: downloads act_runner (gitea-runner)
in host mode, bumps Node 20 via nvm4w (actions/checkout@v4), registers against git.unom.io with
labels windows-amd64:host, and installs a SYSTEM scheduled task that keeps the daemon alive
across reboots. The daemon's env wrapper hard-codes this box's MSVC/WinUI toolchain (cargo/rustup,
NASM, CMake, LLVM, FFmpeg, the ASCII CARGO_HOME SDL3's PCH needs) so the Windows workflow inherits
a working toolchain. Idempotent; token (from org unom -> Settings -> Actions -> Runners) not
persisted.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This session's push storm refilled the runner to 100% WITHIN the prune timer's 24h window
(it only trims >24h), so a build hit ENOSPC and actions/cache saved a truncated target/ ->
`error[E0463]: can't find crate for shlex` in ci.yml's clippy. Two fixes:
- Bump cargo-target-v2- -> v3- in ci.yml + deb.yml so the poisoned tarball is bypassed (a
suffix bump can't — restore-keys falls back to the old prefix; same as the v1->v2 fix).
- Harden scripts/ci/docker-prune: run HOURLY (was 6h) with a burst guard — if the disk is
still >85% after the normal until=12h trim, prune ALL idle images + build cache (in-use
protected). A fast push-burst can fill 99 GB inside any time window, so the disk-pressure
trigger, not the age filter, is the real backstop. Applied live on home-runner-1 (reclaimed
95%->66%) and checked in.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The self-hosted runner filled its disk (95%, builds failing on ENOSPC): every CI
push builds a sha-<commit>-tagged Docker image per pipeline, and since those tags
are never dangling a plain `docker image prune` skips them — they piled up to 589
images / ~85 GB plus 18 GB of build cache. Two parts:
- scripts/ci/docker-prune.{service,timer}: a host-level systemd timer (every 6h,
Persistent) that prunes images/build-cache/containers older than 24h — in-use
images stay protected. Checked in (the runner is hand-provisioned and shared
across orgs) and already installed live; reclaimed 89 GB -> 39 GB (95% -> 42%).
- ci.yml / deb.yml: bump the `cargo-target-<rustc>-*` cache key to `-v2-`. The
disk-full build let actions/cache save a truncated target/ (a dep's .rmeta went
missing -> "error[E0463]: can't find crate for pem_rfc7468" while compiling der).
A suffix bump is useless here — restore-keys would fall back to the poisoned
prefix — so the prefix is versioned to force one clean rebuild. cargo-home is
untouched (sources were intact; the failure was a missing build artifact).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Every user needs the console for pairing, so ship it via apt, auto-wired to the
host — no manual bun/env setup. New punktfunk-web .deb (Architecture: all,
Depends: nodejs >= 20 — runs the node-server build under apt-native node, no
bundled bun):
- packaging/debian/build-web-deb.sh: stages web/.output (server + public) + a
/usr/bin/punktfunk-web-server wrapper (node) + the systemd --user units + the
web.env template + docs. Refuses a bun bundle (Bun.serve) as a wrong-preset guard.
- scripts/punktfunk-web.service: --user unit on :3000, EnvironmentFile sources the
host's ~/.config/punktfunk/mgmt-token (the shared bearer) + the generated
web-password; sets PUNKTFUNK_MGMT_URL=https://127.0.0.1:47990 +
NODE_TLS_REJECT_UNAUTHORIZED=0 (loopback self-signed cert). Restart=on-failure
rides out the host-writes-token-first ordering.
- scripts/punktfunk-web-init.service + web-init.sh: --user one-shot that generates
the login password (a .deb postinst runs as root → wrong $HOME) and surfaces it
to the journal.
- build-deb.sh: punktfunk-host now Recommends punktfunk-web (apt pulls it by
default; headless boxes opt out with --no-install-recommends).
- deb.yml: build the web console + smoke-boot it under node (gate the .deb on a
real /login 200) + build-web-deb.sh; the publish loop globs it automatically.
- web/{.env.example,web.env.example}: document the auto-wiring vs a manual deploy.
End state: `apt install punktfunk-host` pulls punktfunk-web; enable both --user
services; the console logs in (password from the journal) and proxies the host's
HTTPS mgmt API with the shared token — zero hand-edited env. Local .deb build +
node smoke-boot verified.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The mgmt API already always serves HTTPS (the host identity cert), but on a
loopback bind with no token it ran unauthenticated — any local process could
drive it. Make auth required ALWAYS:
- new mgmt_token::load_or_generate(): token precedence is --mgmt-token > env
PUNKTFUNK_MGMT_TOKEN > persisted ~/.config/punktfunk/mgmt-token > freshly
generated 32-byte hex, persisted 0600 in KEY=VALUE form (so the bundled web
console can source it directly as a systemd EnvironmentFile — one source of
truth). config_dir() made pub(crate).
- parse_serve() resolves the token via load_or_generate() when unset, so a bare
`serve` Just Works with auth on and no operator step.
- mgmt::run() drops the loopback no-token exemption and requires a token;
require_auth()'s unauthenticated fallback now returns 401. The paired-cert
(mTLS) branch is unchanged — Apple client + library auth unaffected.
- web /api proxy: 503 (legible) instead of forwarding an empty bearer.
- tests: test_app/test_app_native default a token, send() auto-attaches the
bearer; blank-token test asserts the new "no token" refusal. 80 pass.
- docs: mgmt module doc + host.env.example reflect always-on auth + auto-gen.
Compiles, clippy/fmt clean, openapi no drift. Part B (bundle the web console into
apt, auto-wired to this token) follows.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bazzite/SteamOS boxes flip between Steam Gaming Mode (gamescope) and a
KDE/GNOME desktop. The host statically read PUNKTFUNK_COMPOSITOR /
XDG_CURRENT_DESKTOP once, so switching to Desktop Mode failed the stream, and
the gamescope managed-session path stopped+relaunched the autologin per connect
— leaking GPU context on F44 (reconnect → black screen).
Replace the static read with a runtime probe of the live session and route each
connect to the right backend, churn-free:
- vdisplay::detect_active_session() probes /proc for the running compositor of
our uid (gamescope|kwin_wayland|gnome-shell|sway, desktop outranks a leftover
gamescope) + scans the runtime dir for the live wayland-* socket. Returns an
ActiveKind + the SessionEnv (WAYLAND_DISPLAY/XDG_RUNTIME_DIR/DBUS/
XDG_CURRENT_DESKTOP) that targets it.
- apply_session_env() writes that into the process env per connect (host serves
one session at a time), so every backend (capture + input) opens against the
live session; apply_input_env() points input at the matching backend and
selects gamescope ATTACH (no managed restart) unless PUNKTFUNK_GAMESCOPE_MANAGED.
- resolve_compositor() (native path) auto-detects + applies; explicit
PUNKTFUNK_COMPOSITOR still wins (legacy/CI/forcing). detect() is now
active-aware for the GameStream/mgmt callers too.
- Bazzite host.env drops the static gamescope force; documents auto-detection
+ the optional overrides.
Result: Desktop Mode → KWin/Mutter virtual output at the client's mode
(churn-free, the reliable path); Gaming Mode → attach to the running gamescope
(no SIGSEGV/GPU leak on reconnect). Compiles + clippy-clean; 78 host tests pass.
Live validation on the Bazzite box pending (box offline).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The client asks the kernel for a 32 MB SO_RCVBUF, but the kernel silently clamps
it to net.core.rmem_max — whose default is far too small. A too-small recv buffer
is the dominant client-side wall above ~1 Gbps. Measured live (Fedora host -> two
clients, real 2.5G LAN, GSO off): a client capped at 4 MB rmem_max dropped 31.6%
of a 2 Gbps stream at the receiver, while a 32 MB client delivered the same
2 Gbps at 0.0% loss. The host already shipped this tuning; the client packages
didn't (the RPM's %post even referenced the host-only file), so a client-only
install streamed lossy at high bitrate.
Add scripts/99-punktfunk-client-net.conf (rmem/wmem = 32 MB, distinct filename so
host+client can coexist) and ship+apply it from both the .deb (build-client-deb.sh)
and the RPM client subpackage (install, %files client, %post client).
For reference the full ladder (punktfunk speed-test): 0% loss to 1.5 Gbps on a
4 MB client; 31.6% at 2 Gbps on 4 MB vs 0% at 2 Gbps on 32 MB. iperf3 put the raw
link at ~2.35 Gbps TCP / ~2.4 Gbps UDP, so the stack now tracks the wire given a
big enough recv buffer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Audio: a headless host has no speakers, and on a LAN with AirPlay devices PipeWire picks a random
HomePod as default — so desktop audio (which the host captures from the default sink's monitor)
went to a HomePod over AirPlay instead of to the client, and there was no "Punktfunk" output to
select. Ship a `punktfunk-sink.conf` (a `support.null-audio-sink` adapter — NOT the non-existent
module-null-sink, which makes pipewire refuse to start) with high priority.session so it's the
default; run-headless-kde.sh installs it and restarts pipewire once on first install. The host then
captures its monitor and streams it. (Disable AirPlay sinks out of band: `dnf remove
pipewire-config-raop`.)
Input: the host's libei portal D-Bus connection goes stale when the compositor session restarts the
portal under it, and the in-process reopen loop can't recover it (EIS setup keeps timing out) — only
a full restart does. Add PartOf=punktfunk-kde-session.service so the host restarts with the session.
Both verified live on the Fedora 44 KDE box.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
X11/Electron apps (Discord — "Missing X Server or $DISPLAY", Steam, many launchers) failed in the
headless KWin session: `kwin_wayland --virtual` starts NO X server unless asked, and even with one
KWin reserves the X11 display + starts Xwayland *on demand* (no Xwayland process or "Using public
X11 display" log line until the first client connects) — so the old detection (pgrep the Xwayland
process) found nothing and never exported DISPLAY. Two fixes: pass `--xwayland`, and detect the
display from the reserved /tmp/.X11-unix/X<N> socket (with the log + process checks as fallbacks).
Verified live on the Fedora 44 KDE box: DISPLAY=:0 lands in plasmashell + the activation env and
xdpyinfo responds, so menu-launched X11 apps open a display.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On a headless KDE appliance, libei input injection silently failed: the EIS socket comes from the
xdg RemoteDesktop portal, which never came up, and even up it would pop an unanswerable "Allow
remote control?" dialog. Three fixes in run-headless-kde.sh, all idempotent + safe on the dev box:
- Reach graphical-session.target: xdg-desktop-portal is ordered behind it and its start job fails
without it, but a headless linger session never gets there and Fedora's target has
RefuseManualStart=yes — drop that in once, then start the target.
- Start the portal with `start` (the old `try-restart` is a no-op when inactive — the first-boot
case), so it actually comes up.
- Pre-seed the RemoteDesktop grant: vendor the `kde-authorized` permission-store GVariant DB and
copy it to ~/.local/share/flatpak/db/ (never clobbering an existing one), so the portal grants
RemoteDesktop without a dialog. Shipped by the RPM + .deb.
Diagnosed + fixed live on the Fedora 44 KDE box: libei devices RESUME and emit (MouseMove/keys).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- scripts/bench/compare.py: diff criterion medians (target/criterion/**/estimates.json) vs a
committed baseline, print a markdown table to the job summary, flag >threshold regressions, always
exit 0 (shared CI hardware is too noisy to gate on). --update rewrites the baseline.
- ci.yml `bench` job: runs Tier-1 (criterion) + Tier-2 (loss-harness FEC recovery) GPU-free in the
rust-ci container, then compare.py — report-only visibility per push/PR.
- scripts/bench/gpu-stream.sh + bench-gpu.yml: Tier-3 real pipeline (virtual output → zero-copy →
NVENC → punktfunk/1 → reassemble) on a self-hosted GPU runner; captures encode_us/tx_mbps/
send_dropped + client capture→reassembled latency, compares to gpu-baseline.json (20% threshold).
Needs the dev box registered as a `[self-hosted, gpu]` act_runner (one-time, see the workflow
header) — the dedicated hardware makes its absolute baseline meaningful, unlike shared CI.
- baseline.json: dev-box Tier-1 numbers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
run-headless-kde.sh gated KWin readiness on `$ROOT/target/release/punktfunk-host
probe-compositor`, else `cargo run`. On an RPM/.deb install ROOT resolves to /usr/share (no
target/ tree) and there's no Cargo.toml either, so the probe could never succeed: the session
unit hit its 30s readiness timeout, exited, and systemd restart-looped it forever — KWin never
reached the plasmashell step, so the streamed virtual output was an empty black desktop.
Add a `command -v punktfunk-host` branch (the packaged /usr/bin binary) between the source-tree
and cargo-run fallbacks. Verified live on the Fedora 44 KDE host: session goes stable
(NRestarts 0), plasmashell comes up, and a client streams the real desktop.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hook the Linux client into the existing packaging CI:
- deb.yml builds both binaries and publishes punktfunk-host AND
punktfunk-client to the Gitea apt registry; new
packaging/debian/build-client-deb.sh mirrors the host script
(shlibdeps auto-Depends — GTK4/libadwaita/SDL3/FFmpeg/PipeWire
sonames; no NVIDIA filter, the client links no CUDA). Built and
inspected locally on Ubuntu 26.04.
- punktfunk.spec gains a "client" subpackage (binary + desktop entry +
udev rule); rpm.yml's publish loop picks it up unchanged.
- New shared assets: packaging/linux/io.unom.Punktfunk.desktop and
scripts/70-punktfunk-client.rules — DualSense hidraw uaccess (USB +
Bluetooth, steam-devices style) so SDL's HIDAPI driver gets
touchpad/motion/lightbar/triggers instead of degrading to evdev.
- Builder images learn the client link deps (rust-ci already had
them; fedora-rpm adds gtk4/libadwaita/SDL3-devel) with idempotent
install steps in deb.yml/rpm.yml since jobs run against the
previous push's image.
Workspace check CI (build/clippy/test) already covers the crate since
a601022.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
release.yml (v* tags / dispatch, macos-arm64 runner): universal mac +
iOS xcframework -> xcodebuild archive -> Developer ID export ->
notarytool + staple -> dmg on the Gitea release; iOS archive uploads
to TestFlight (app-store-connect/upload). Per-run throwaway keychain;
ASC API key authenticates notarization, upload, and automatic-signing
profile fetch. macOS App Store lane deferred (needs App Sandbox);
tvOS deferred (tier-3 Rust targets).
All app targets now share bundle ID io.unom.punktfunk — ONE App Store
listing with universal purchase (decided pre-submission; effectively
unchangeable after). ITSAppUsesNonExemptEncryption=false declared
(standard-algorithm AES-GCM, exempt).
build-xcframework.sh resolves Apple toolchains itself: cargo's HOST
artifacts (proc-macros, build scripts) are loaded by the running OS,
and a newer-than-OS beta Xcode ld emits LINKEDIT layouts dyld rejects
("mis-aligned LINKEDIT string pool" -> misleading E0463) — so prefer
a non-beta Xcode for everything, fall back to CLT for mac-only slices
(env untouched: an explicit DEVELOPER_DIR=<CLT> trips xcrun's license
check), refuse iOS/tvOS without a real Xcode (CLT has no iOS SDK).
The runner plist no longer injects DEVELOPER_DIR for the same reason.
punktfunk_Logo.icon: dropped the Xcode-27-beta-only Icon Composer
features (refractivity, specular-location) — 26.5's actool crashes on
them, and store builds must use release Xcode. Visual delta is the
refraction/specular nuance only; re-author when 27 ships.
Validated on home-mac-mini-1 with Xcode 26.5: mac+iOS xcframework
slices, unified bundle IDs, signing-free app build.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
runs-on: ubuntu-24.04 (the label the existing Linux runner actually
advertises — ubuntu-latest queued forever). Mac runner: strip the
docker:// default labels generate-config seeds (they override the
host-mode registration labels and make the daemon demand a Docker
engine), and ship the service as a root LaunchDaemon — macOS Local
Network privacy silently blocks LAN dials from unbundled CLI binaries
in gui/user launchd domains ("no route to host"), system daemons are
exempt. Without sudo the script leaves an interim nohup daemon. CI
surface documented in CLAUDE.md + docs-site ci.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Three workflows: ci.yml (Rust workspace inside the punktfunk-rust-ci
builder image + web/docs-site build+typecheck), docker.yml (build+push
punktfunk-web, punktfunk-docs, punktfunk-rust-ci to git.unom.io — host
and native clients stay un-dockerized by design), apple.yml (host-mode
macos-arm64 runner: Rust core -> PunktfunkCore.xcframework ->
swift build + swift test).
ci/rust-ci.Dockerfile: Ubuntu 26.04 with the workspace's link deps
(FFmpeg 8, PipeWire, Opus, GL/EGL/GBM, xkbcommon, libcuda via the
580-server userspace as a link stub) + pinned rustup + node for the JS
actions. Verified end to end in-container: build, 141/141 tests, C ABI
harness; all three images seeded to the registry manually.
scripts/ci/setup-macos-runner.sh provisions the Mac (rustup + darwin
targets, Node tarball, gitea-runner 1.0.8 host mode, LaunchAgent with
DEVELOPER_DIR auto-detect for sudo-free Xcode selection). Docs in
docs-site/content/docs/ci.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Prep for a third (Ubuntu) test host: document the Mutter backend env — wayland-0
(not wayland-kde), XDG_CURRENT_DESKTOP=GNOME, PUNKTFUNK_COMPOSITOR=mutter, virtual
source via RecordVirtual, libei input via the RemoteDesktop portal.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Xwayland-DISPLAY poll did `d=$(pgrep -a Xwayland | grep … | head -1)`, but
under `set -euo pipefail` pgrep/grep exit non-zero when Xwayland isn't running,
so the command substitution failed and `set -e` aborted the WHOLE script —
killing KWin with it — on the loop's first iteration instead of polling.
It only ever worked when launched from an interactive shell where Xwayland
happened to already be up (so pgrep matched on try 1). Under the systemd boot
appliance (punktfunk-kde-session.service) Xwayland isn't up that early, so the
session crash-looped (restart counter climbing, KWin never staying), the host
had no compositor, and clients couldn't connect.
Append `|| true` to the substitution so the loop polls as intended and a session
with no Xwayland at all still proceeds (DISPLAY just stays unset → warn).
Verified live: the unit now stays active (0 restarts), KWin + the wayland-kde
socket persist, probe-compositor reports ready, and a real client session
captured 4.8 MB of H.265 off the running serve --native host.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make a headless box a self-contained streaming appliance: after boot, with no
display manager / login / manual script, the headless KWin Plasma session and
the punktfunk host both come up so a client can just connect and stream the
desktop.
- New scripts/punktfunk-kde-session.service: a Type=simple user unit that runs
run-headless-kde.sh (kwin --virtual on wayland-kde + Plasma + portals + a
supervised plasmashell). The script foregrounds on `wait $KWIN_PID`, so
Restart=always keeps the desktop alive across a KWin crash.
- scripts/punktfunk-host.service: ExecStart now `serve --native` (the unified
GameStream + punktfunk/1 host, matching how it's actually run), After= the
kde-session unit (soft ordering — the host listens immediately and only needs
the compositor per session, so a missing unit on the gamescope backend is
harmless), and appliance install docs (kwin vs gamescope backend).
Boot still requires `sudo loginctl enable-linger $USER` (the one thing that
starts user units without a login) — documented in both unit headers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>