ce085b8e3ba744270fde3ee03115863dce0b06b6
25 Commits
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11045a0f70 |
chore: consolidate parallel-session WIP (HOLD — do not push)
Local snapshot of intermingled in-flight work, committed to unblock the encode
refactor (a clean ffmpeg_win.rs for the vbv-dedup follow-on). These hunks span
the same files and can't be cleanly split here; the commit bundles three
distinct workstreams that each belong in their own PR:
- logging rework (~43 files: level re-tiering, structured fields, `?e`,
hot-path flood latches)
- conflicting-host detection (detect.rs + detect/{linux,windows}.rs + wiring
in main.rs/mgmt.rs/Cargo.toml/docs/packaging)
- standby-sink DWM-stall attribution (windows/display_events.rs + capture/
vdisplay wiring)
NOT verified as a combination. NOT to be pushed until the refactor is done and
these are re-verified and reorganized into their proper per-workstream PRs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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ff38933312 |
feat(core,apple,session): report decode latency from the Apple + Windows/Linux clients too
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Extends
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9127c3465f |
feat(client,host): PyroWave Apple Metal decoder + per-mode bitrate pin
- clients/apple: native Metal wavelet decoder + compute shaders (Phase 5), decoding PyroWave without embedding MoltenVK. - pf-client-core: plumb user_flags/completeness through Decoder::decode_frame so the PyroWave backend parses chunk-aligned + partial AUs; gate the param's unused-warning to exactly the non-pyrowave builds (fixes -D warnings on the featureless Linux client build). - punktfunk-host: on a mid-stream mode switch, re-resolve the "Automatic" PyroWave bitrate for the new mode's ~1.6 bpp operating point (explicit rates and H.26x ABR stay put); reject sub-128px PyroWave modes before the encoder rebuild instead of after the ack. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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705a8baddf |
feat(core,host,client): PyroWave datagram-aligned packets + partial-frame delivery (Phase 4, §4.4)
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PyroWave AUs now packetize on the negotiated shard payload, so a lost datagram
costs a few wavelet blocks of localized blur rather than a whole frame — and the
client can render an aged-out lossy frame instead of freezing until the next one.
Host (opt-in, PyroWave only):
- The encoder packetizes at the shard payload behind a 4-byte window prefix
(used-len u16 + kind u16). Whole packets pack into WIN_PACKED windows; a packet
too large for one shard (PyroWave 32x32 blocks are atomic and can exceed a
shard) rides a WIN_FRAG_FIRST/CONT/LAST chain. `set_wire_chunking()` joins the
Encoder trait (forwarded through TrackedEncoder — the silent-no-op trap);
EncodedFrame.chunk_aligned marks the AU.
- virtual_stream tags the AU with USER_FLAG_CHUNK_ALIGNED and re-applies chunking
after every encoder (re)build, the adaptive-bitrate rebuild included.
Core:
- USER_FLAG_CHUNK_ALIGNED (0x40) wire bit. Reassembler opt-in
(set_deliver_partial): a chunk-aligned frame that ages out with holes is handed
over as Frame{complete:false} — received shards at their exact offsets, missing
ranges zero-filled — instead of being dropped. Partials age out on a tight 30ms
fuse (PARTIAL_WINDOW_NS) instead of the 120ms loss window: each frame is
independently decodable, so an ancient partial has no value in a live stream.
Newest-wins. A partial still counts as dropped for loss reporting.
Client (PyroWave decode):
- The session opts in when codec == PyroWave. The decoder walks the AU
window-by-window, skipping zero (missing) windows and reassembling FRAG chains,
then decodes whatever survived. A newest-decoded-index guard drops partials the
pump has already moved past (no time-travel present).
Also fixes a redundant-closure clippy nit in the PyroWave planar-present path.
Validated on an RTX 5070 Ti under 2% netem loss with FEC pinned off: 60fps
sustained entirely via partials, e2e 43ms p50 (146ms before the fuse) vs 23ms
lossless, no keyframe-recovery chatter. Tests green: core 149, host 310 + the
GPU-gated encoder smoke (framed-window walk + FRAG reassembly + upstream
round-trip), client 26; clippy clean on the pyrowave feature combos.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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1fc9ef0050 |
feat(core,host,clients): typed pairing rejections — every client says WHY, not "not accepted"
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A host's pairing-gate rejections (not armed / bound to another device /
rate-limited / identity required / denied / approval timeout / superseded /
wire-version mismatch) used to drop the connection with a bare code-0 close,
and every client collapsed that — plus plain unreachability — into one
"wrong PIN / not accepted" message. A dead network path, a disarmed host,
and an operator denial were indistinguishable, which is exactly the
misdiagnosis behind the recent Android pairing support thread.
- core: new ungated `reject` module — shared close-code block 0x60–0x67
(+ 0x42 busy promoted from the host), `RejectReason`, and
`PunktfunkError::Rejected`; `pair()`/`connect()` decode the host's
ApplicationClosed code into `Rejected` instead of a generic Io error.
C ABI v7: status block −20…−28 and `punktfunk_connect_ex8` (`status_out`
reports the failure cause; NULL-return alone can't). Wire unchanged —
old peers see exactly the old bare close.
- host: every gate rejection `conn.close()`s with its typed code (and the
human reason as close bytes) before erroring out of the session task.
- pf-client-core: shared `pair_error_message`/`connect_reject_message`
wording consumed by the Windows + Linux + console-UI + CLI surfaces; a
connect failure now renders the host's stated reason.
- android: `nativeTakeLastError()` JNI token + `ConnectErrors.kt` — a
network timeout is no longer reported as "wrong PIN, or the host isn't
armed", and a typed rejection skips the wake-and-wait fallback (the host
is demonstrably awake).
- apple: `HostRejection` + `.rejected`; the pair sheet and session alerts
show the stated reason; connect moves to `ex8`.
Completes the cross-client half of the hunks that rode along in
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eb8a659319 |
fix(client): unused 'decoder label under default features + box the PyroWave backend variant
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ci.yml's -D warnings clippy (default features) flagged the labeled block whose only break lives behind the pyrowave cfg — restructured as cfg'd let-bindings, no label. Also boxed Backend::PyroWave (the decoder's pinned create-info hold + plane ring dwarfed the other variants — clippy::large_enum_variant under the feature). Both configs strict-clippy clean on .21; 26 tests green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fa4df1de9e |
feat(client): PyroWave session wiring — advertisement, opt-in, decoder selection (Phase 2b, part 3)
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The pump now advertises decodable_codecs_for(presenter device) — the CODEC_PYROWAVE bit rides only when the device passed the compute-feature probe — and PUNKTFUNK_PREFER_PYROWAVE=1 is the Phase-2 lab opt-in that names the codec in preferred_codec (the only route resolve_codec will take it, plan §3; a Settings toggle is Phase-3 productization). A negotiated PyroWave session builds Decoder::new_pyrowave on the presenter's device instead of an FFmpeg decoder. clients/session grows the `pyrowave` feature forwarding both crate features. With this the Phase-2 client chain is code-complete: Hello bit → preference → Welcome::codec → pyrowave decode on the presenter device → planar CSC → present. On-glass .21 run + latency-probe/loss-harness numbers vs HEVC remain owed (plan Phase-2 exit criteria). Validated on .21: session client + all crates compile with and without the features, clippy clean, 26 + 308 tests green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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575975687c |
feat(client): PyroWave decode backend on the presenter's device (Phase 2b, part 1)
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The presenter's device creation now probes + enables the PyroWave compute feature set alongside the Vulkan Video probe (shaderInt16, storageBuffer8BitAccess, subgroup size control — gated on support, harmless when unused) and exports the facts through VulkanDecodeDevice (pyrowave_decode capability + feature bools + apiVersion + the queue- family shape). pf-client-core (feature `pyrowave`, Linux): video_pyrowave.rs — the decoder runs pyrowave compute on the PRESENTER's own VkDevice, zero interop (plan §4.5): pinned content-equivalent create-info reconstruction satisfies pyrowave 0.4.0's lifetime rule without refactoring the presenter's creation; queue access rides the existing device-wide QueueLock (the FFmpeg/Skia contract); decode records into our command buffer, fence-synchronous (sub-ms), into a 4-deep ring of 3xR8 plane sets (decode REQUIRES storage usage + identity swizzles, so the encoder's RG8 trick doesn't apply). Backend::PyroWave + DecodedImage::PyroWave + Decoder::new_pyrowave + decodable_codecs_for (advertisement gated on the device probe) wired through the decode dispatch; no demote ladder (nothing else decodes it — fallback is session renegotiation, plan §4.6). Still to come for a live session: the presenter's planar-CSC render path for the new variant, pump/shell opt-in (preferred_codec) wiring, and the on-glass .21 run. Validated on .21: pf-client-core + pf-presenter compile with and without the feature, clippy clean, 26 client-core tests green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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cdb43f00fe |
style: rustfmt the freeze-until-reanchor client wiring
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cargo fmt --all --check flagged the reanchor gate wiring (decode.rs / session.rs / abi.rs / reanchor.rs): wrapped signatures + comparisons, and two multi-line comments that followed a trailing-comment line were restructured to their own lines so rustfmt keeps them at normal indentation instead of deep-aligning them. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8a18e130a2 |
feat(client): freeze-until-reanchor loss recovery on Android + Apple via shared core gate
After unrecoverable loss the host keeps sending delta frames that reference a picture the client never received; hardware decoders conceal these as gray/ garbage with a success status. Linux already withheld them and held the last good frame until a proven clean re-anchor — this brings that behavior to the Android and Apple clients. Extract the Linux pump's freeze state machine into a shared `ReanchorGate` in punktfunk-core (reanchor.rs, 18 tests) exposed over the C ABI (ABI v6, additive — no wire change) for the Swift clients. Migrate the Linux/Deck pump (pf-client-core) onto it as the parity proof (no-op refactor). Then wire: - Android (decode.rs, both sync + async loops): arm on the frame-index gap, a pts-keyed flag map carries the wire flags to the output-buffer release, fold the gate per drained output, gate.poll replaces the dropped-climb block. - Apple Stage2Pipeline (default): arm on a gap (new noteFrameIndexGap), withhold at the ring-submit seam (CAMetalLayer holds its last drawable), poll framesDropped, fold VT decode errors through the no-output streak. - Apple StreamPump (stage-1): fold at enqueue, withhold via kCMSampleAttachmentKey_DoNotDisplay so the layer keeps decoding (reference chain intact) but holds the last displayed frame. - Apple VideoDecoder: thread the AU's wire flags to the async decode callback via a retained FrameContext refcon (replaces the receivedNs bit-pattern scalar). Lifts only on a proven re-anchor (IDR / RFI anchor / 2nd recovery mark) with a 500 ms backstop so a lost re-anchor can never freeze forever. Apple: swift build clean, 123/123 tests pass (incl. VideoToolboxRoundTripTests). On-glass loss-injection validation still owed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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fdda7144ed |
fix(encode): harden loss-recovery correctness across host encoders (F1–F7)
Phases 1–4 of design/encoder-recovery-hardening.md — make the shipped RFI/ freeze-until-reanchor recovery honest and rebuild-safe across every backend. F1 — frame-index domain desync: the encode loop now owns a session-lifetime `au_seq`; `Encoder::submit_indexed(au_seq + inflight)` pins NVENC inputTimeStamp and AMF LTR slots to the WIRE frame index, so `invalidate_ref_frames` compares client frame numbers in the same domain and survives adaptive-bitrate rebuilds (an internal counter desynced on the first rebuild → RFI silently dead / an AMF force-ref onto a never-decoded frame). `FrameMsg.frame_index` → `Session::seal_frame_at`; GameStream gets the same via `VideoPacketizer:: packetize(.., Some(idx))`. F2 — Windows NVENC left the client frozen ~1s per loss: NVENC RFI was transparent (no anchor tag) while the session glue armed the 750ms IDR cooldown, so the freeze only lifted on the ~1s keyframe re-ask. NVENC now mirrors AMF — `pending_anchor` tags the first post-invalidate AU (the clean re-anchor P-frame) `recovery_anchor`, incl. the covering-range dedupe re-arm; the client lifts at ~RTT. F3 — speed-test probe filler burned video frame indexes: moved to its own index space (`Packetizer::alloc_probe_index` + `Session::submit_probe_frame`) with a second client reassembly window routed on FLAG_PROBE, gated on the new VIDEO_CAP_PROBE_SEQ Hello bit (mid-session probes declined for older clients). F4 — RFI range sanity cap: forward gaps wider than `packet::RFI_MAX_RANGE` (256) resync via keyframe instead of an out-of-range RFI, host- and client-side (client huge-gap → keyframe in `RfiRecovery::observe` + the pf-client-core pump). F5 — reset() parity: Windows NVENC (teardown + lazy re-init), Linux VAAPI (drop-inner), Linux NVENC (reopen from stored OpenArgs) now give the stall watchdog a heal lever instead of ending the session. F6 — sw.rs `pending: VecDeque` (was `Option`), killing the silent AU drop at capturer pipeline depth > 1. F7 — doc sweep on the RFI/anchor comments. Verified: punktfunk-core lib tests (macOS + Linux), full punktfunk-host suite on Linux (RTX 5070 Ti), Windows compile. Owed: the on-glass client matrix (F2 freeze A/B, AMF LTR spike across a bitrate rebuild). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2271f67202 |
style: rustfmt the recovery + resize changes (Windows CI fmt check)
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The `cargo fmt --check` step on the x86_64-pc-windows-msvc job was failing: the mid-stream loss-recovery and resize-overlay commits landed with unformatted wraps across pf-presenter, pf-client-core, punktfunk-core, pf-console-ui, and a few host files. Applied `cargo fmt`, and hand-relocated two trailing comments in session.rs (a decoded-frame note and the wrap-counter note) to their own lines so rustfmt no longer column-aligns the following comment block to a deep indent. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e55ff1bb28 |
feat(recovery): clean mid-stream loss recovery — freeze-until-reanchor + AMD LTR-RFI
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Removes the "gray frames with motion" artifact on Vulkan-Video clients and lets AMD/NVENC hosts re-anchor after loss WITHOUT a 20-40x IDR spike. Client (pf-client-core): after a reference loss the hardware decoder conceals the missing-reference deltas (on RADV, a gray plate with new motion painted over) and returns Ok. The pump now freezes on the last good picture until a clean re-anchor instead of showing the concealment — lifting on a real IDR, an intra-refresh recovery mark (2nd wave boundary), or an LTR-RFI recovery anchor (1st). The frame_index gap is the early, precise loss signal and drives an RFI request. Host recovery signals (inert unless the backend supports them): - USER_FLAG_RECOVERY_POINT — intra-refresh wave boundary (NVENC constrained GDR). - USER_FLAG_RECOVERY_ANCHOR — AMD LTR reference-frame-invalidation recovery frame. AMD LTR-RFI (encode/windows/amf.rs) — the AMD twin of NVENC RFI. AMF's AVC/HEVC API has no constrained-intra property (intra-refresh cannot heal; PSNR-proven), so the only clean-recovery lever is user LTR: mark frames as long-term references, and on loss force the next frame to re-reference the newest known-good one — a clean P-frame, not an IDR. Two rotating LTR slots, ~0.5s mark cadence, on by default for AVC/HEVC (PUNKTFUNK_NO_AMF_LTR disables). invalidate_ref_frames picks the newest LTR before the loss; a range older than the live slots falls back to a keyframe. Protocol (punktfunk-core): RfiRequest control message + NativeClient::request_rfi(). Host: RfiRequest dispatch -> invalidate_ref_frames (IDR fallback); an RFI success anchors the keyframe cooldown so the client's frames_dropped echo of the same loss is coalesced away rather than emitting a redundant IDR. Spike: synthetic NV12 GPU source for headless AMF encoder testing. Validated: core rfi_request_roundtrip; pf-client-core 31 unit tests (incl. an_rfi_anchor_lifts_immediately); punktfunk-host builds + 271 tests on Linux; punktfunk-host builds clean on Windows; real AMD iGPU spike (invalidate at frame 90 forced re-reference to LTR frame 60 — 180 frames, keyframes=1, no recovery IDR). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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35d97ae6ac |
feat(windows): parallel virtual displays — proto v3 ring binding, manager slot map, group topology (W0–W3)
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design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security invariant preserved per-ring. - proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped before the magic; the driver publisher refuses a cross-bound ring via the shared, unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index validation applied to frames, invariant #10); the host's wait_for_attach surfaces the refusal loudly and self-checks its own stamp. - manager: the one-monitor MgrState becomes a slot map keyed by the client's identity slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts, slot-scoped begin_idd_setup (a different identity is an admission question, never a preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release. - group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in captures, last-out restores); desktop layout via CCD source origins from the pure layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure. - admission: the Windows separate→reject override now sits behind the PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone — a second identity gets its own monitor + ring; default flips in W5 after soak); max_displays and NVENC session-unit budgets decline an unaffordable display AT admission; kick_dwm_compose is process-globally throttled and per-display — cursor jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current state at the next vsync tick). On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean (no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed. V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up (the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1 recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's load-bearing unknown, answered yes. Also carries the client-HDR EDID forwarding that shared this working tree (Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block, PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d4467a44e2 |
feat(core): mid-stream clock re-sync — live offset survives wall-clock steps and drift
Networking-audit deferred plan §2. The host↔client offset was measured once at connect; an NTP step or slow drift silently corrupted the clock-based jump-to-live signal, the ABR one-way-delay signal, and every latency stat — 4a3b1ae2's disarm backstop stopped the IDR storm but lost the detector for the session. Now the client re-estimates mid-stream and recovers it. - quic: ClockResync — the connect-time 8-round probe/echo estimate as a select!-driven state machine (rounds matched by echoed t1, stale batches ignored), plus accept_resync (batch min-RTT ≤ max(2 ms, 1.5× connect RTT) so a congested window can never bias the offset). No wire change: the host has always answered ClockProbe at any time on the control stream. - client: the offset lives in an Arc<AtomicI64> seeded at connect; the control task re-probes every 60 s and immediately after the pump's FIRST no-op clock flush (the "clock stepped under me" signal, sent on the next report tick). On apply: store, reset stale_frames/noop_clock_flushes, re-arm the clock detector if a step had disarmed it. The disarm heuristic stays as the final backstop. Public NativeClient::clock_offset_ns keeps the connect-time value (ABI untouched); new clock_offset_now_ns() / clock_offset_shared() expose the live value. - consumers migrated to the live offset: pf-client-core session stats, the pf-presenter e2e stamp, Windows session/render, Android feeder/drain/ DisplayTracker (the tracker holds the shared handle, not the client, so the leaked render-callback refcount can't pin the session). - probe: --clock-resync runs a second full handshake mid-connection and asserts a sane, consistent estimate. Live against the local canary host: offsets 8646/2139 ns, disagreement 6 µs, 8/8 rounds — OK. Unit tests cover the round collection, stale-echo rejection, batch restart, min-RTT selection, and the acceptance guard. cargo ndk check green. Remaining manual validation: `sudo date -s "+2 sec"` on a live streaming client → expect one no-op flush, a re-sync, re-armed detector, no IDR pulse. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6fbab53d56 |
feat(audio): libopus packet-loss concealment on the client audio plane
The 0xC9 audio datagrams ride the lossy plane with no FEC, and no client ever consulted the per-packet sequence: a lost 5 ms Opus packet played out as a hard gap in the ring — an audible click/pop on every drop, i.e. constantly on the Wi-Fi links where video loss is already being FEC-absorbed. Now a shared `AudioGapTracker` (punktfunk-core::audio — pure data, wrap-safe, unit-tested incl. u32 wraparound / reorder / duplicate cases) tells the decoder how many packets went missing immediately before each received one, and both native clients (pf-client-core PipeWire path, Android AAudio path) synthesize that many frames of libopus packet-loss concealment first: `decode` with empty input (the opus crate maps it to a NULL data pointer = PLC), sized by the last real frame's sample count. Interpolated fade instead of a click. Bounds: a gap is capped at 10 packets (50 ms) — libopus PLC fades to silence after a few frames anyway, so past the cap the rings' existing underrun/re-prime path takes over. Reorders and duplicates conceal nothing (the plane has no reorder buffer; playing a late packet where it lands is the existing behaviour). In-band Opus FEC (LBRR) is deliberately NOT used: the host sends 5 ms frames and LBRR needs ≥10 ms frames to carry anything. The cap is a crate-private const so cbindgen keeps it out of the C ABI header. Host cargo tests + clippy green; android crate verified via cargo ndk check. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a69a83b545 |
feat(clients/windows): D3D11VA hardware decode in the session client — Vulkan chain becomes vulkan → d3d11va → software
The vendor-agnostic DXVA path for GPUs without Vulkan Video (Intel's Windows driver foremost, which previously landed on CPU decode). Ported from the retired WinUI presenter's decoder with its Intel-safe discipline intact (decode pool stays libavcodec-derived — a hand-built pool broke Intel at the first SubmitDecoderBuffers), on a decode device LUID-matched to the presenter's adapter. Hand-off is a ring of shareable BGRA8 textures (SHARED_NTHANDLE | SHARED_KEYEDMUTEX) filled by the fixed-function ID3D11VideoProcessor (NV12/P010 → BGRA8, colour spaces from the per-frame CICP; PQ is tone-mapped to SDR by the processor — HDR-first boxes take Vulkan Video). BGRA is deliberate: importing a multiplanar NV12 D3D11 texture device-losts on NVIDIA however it is consumed (plane-view sampling and DMA copy both validation-clean, both TDR — bisected), while single-plane RGBA D3D11↔Vulkan interop is the path Chromium/ANGLE exercise on every driver. The presenter imports a slot's NT handle per frame (VK_KHR_external_memory_win32, gated on the spec-required external-format probe) and blits it into the video image — no CSC pass; the DXGI keyed mutex (key 0 both sides, drop-tolerant) is the cross-API lock and visibility barrier. Verified live vs a real host at 5120x1440@240 HEVC on an RTX 4090: 240 fps, e2e 2.7/3.0 ms p50/p95 under the Khronos validation layer — parity with Vulkan Video (2.6 ms); auto still resolves vulkan on NVIDIA. PUNKTFUNK_DECODER=d3d11va forces it; import/present failures demote to software on the existing streak contract. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d6647b9183 |
feat(clients/windows): port the Vulkan session client to Windows — session-always
The punktfunk-session Vulkan client (clients/linux-session, now clients/session) builds and runs on Windows; the WinUI shell spawns it for every stream. Verified live: 10-bit HEVC via Vulkan Video on both AMD (iGPU) and NVIDIA, 5120x1440 at 130 fps / 8 ms end-to-end on the RTX 4090. - pf-ffvk: Windows bindgen branch (FFMPEG_DIR + PF_FFVK_VULKAN_INCLUDE, no pkg-config); provisioning fetches Vulkan-Headers (pinned v1.4.309). - pf-client-core: builds on Windows — WASAPI audio (audio_wasapi.rs, cfg-swapped via #[path], same surface as the PipeWire twin), VAAPI/dmabuf gated inline (chain = vulkan -> software), trust reads the WinUI shell's %APPDATA% stores (parity tests pin both serialized shapes), Settings gains adapter/hdr_enabled (serde-defaulted; Linux stores unaffected). - pf-presenter: builds on Windows — dmabuf module Linux-gated; SDL keyboard grab while captured (Alt+Tab/Win reach the host); pick_device ranks discrete over integrated (device 0 was the iGPU on hybrid boxes — the silent footgun) and honors PUNKTFUNK_VK_ADAPTER (the Settings GPU pick, exported by the session). - run loop: block in one SDL wait woken by input AND decoded frames (a per- session forwarder pushes a FrameWake user event) instead of a 1 ms poll — measured 111%% -> 5%% of a core (NVIDIA), 86%% -> 3.5%% (AMD), stats unchanged. The pump's decode-fence wait became once-per-window sampling (no per-frame pipeline stall; the stat now shows true backlog). - pf-console-ui: builds on Windows (skia-safe msvc prebuilts); font lookup falls through fontconfig aliases to concrete DirectWrite families (Consolas/Segoe UI) — browse/coverflow works, verified against a live host. - WinUI shell: session-always via new src/spawn.rs (GTK spawn.rs port — CREATE_NO_WINDOW, stdout contract, kill handle); the Stream screen is a status card (chips + stage lines from the child's stats). The legacy in-process D3D11VA path stays behind Settings "Streaming engine" / PUNKTFUNK_BUILTIN_ STREAM=1 as the A/B baseline until Phase 8 deletes it. SessionParams.video_caps makes the HDR toggle real. - clients/linux-session renamed to clients/session (builds for both OSes). - CI/MSIX: both workflows build/test both bins with widened path filters; the MSIX ships punktfunk-session.exe. ARM64 session builds --no-default-features (rust-skia has no aarch64-pc-windows-msvc prebuilts; flip when it does). A/B on this box (5120x1440 HEVC vs home-worker-5): NVIDIA Vulkan 130 fps / 8 ms e2e / 1.6 ms decode — clearly better than the built-in path. The AMD iGPU VCN saturates at ~52 fps where its own D3D11VA does ~70 — Adrenalin Vulkan decode is slower on APU silicon; discrete RDNA validation gates Phase 8. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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062a54e3a5 |
style: cargo fmt --all (rustfmt 1.96.0 drift across the re-arch branch)
`cargo fmt --all --check` (ci.yml) was red on main: the client re-architecture
commits and origin's windows-shortcut commit landed with rustfmt violations
(e.g. a 104-char .with_context line in hyprland.rs, an unsorted mod block in
vdisplay.rs, the input.rs `{`-placement CI flagged). Reformat the tree so the
fmt gate passes; no functional changes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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4543a3f529 |
feat(video): HDR10/P010 end to end (phase 6)
The client now advertises VIDEO_CAP_10BIT|HDR and carries the result all the way to glass: - csc_rows is bit-depth exact (10-bit limited code points differ from 8-bit by ~half a code) and folds in the P010/X6 MSB-packing factor; new 10-bit white/black tests. - The CSC shader grows a params block: mode 0 passes the transfer through (SDR as-is, or PQ onto an HDR10 swapchain); mode 1 tonemaps PQ→SDR in-shader (ST.2084 EOTF, 203-nit reference white exposure, BT.2020→709, soft maxRGB rolloff, sRGB encode) for desktops without an HDR surface. PUNKTFUNK_TONEMAP_PEAK tunes the rolloff. - The presenter probes VK_EXT_swapchain_colorspace + an HDR10/ST.2084 10-bit surface format and flips modes in-band with the stream's PQ signaling: fence-quiesce, then CSC pass + video image (10-bit A2B10G10R10 intermediate — PQ in 8 bits bands) + overlay pipe + swapchain rebuild through the deferred-destroy rules. - P010 decodes through all three paths: Vulkan Video (X6 multiplanar pool, R10X6 plane views), VAAPI dmabuf (R16/RG1616 plane imports), software (swscale as before). - session pump advertises the caps; the host still gates Main10 behind its PUNKTFUNK_10BIT policy. Probed on glass hardware: the KDE/NVIDIA surface exposes A2B10G10R10+HDR10_ST2084, so true PQ passthrough is available there. Known v1 gaps: software-decode PQ shows untonemapped (8-bit RGBA carries the transfer baked); the SDR overlay composites unscaled onto an HDR10 surface (dim OSD); no vkSetHdrMetadataEXT yet. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c299a41a67 |
fix(presenter): resize crash — never vkDeviceWaitIdle while the pump decodes
vkDeviceWaitIdle's external-sync rule claims EVERY queue on the device; with Vulkan Video the session pump concurrently submits FFmpeg decode work to the shared device's video queue, so the resize path's wait-idle (and the video-image/staging rebuilds') raced it — observed as a crash on window resize mid-stream (software/VAAPI never touched the device from the pump, which is why this only appeared now). Mid-session quiescing is now fence-only ( waits the single in-flight fence, which covers every command buffer WE submitted), and the replaced swapchain + its per-image semaphores/overlay targets are parked in a retire list — the presentation engine may still hold the old swapchain's final semaphore wait, which no fence covers — and destroyed after the next present on the successor completes a fence cycle. The one legitimate device-wide idle left is teardown, and the run loop now JOINS the pump thread first (SessionHandle carries the JoinHandle; quick — the pump notices stop within its 20 ms receive timeout). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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349d16382e |
fix(stats): decode stage measures GPU completion; Alt+Enter fullscreen alias
The Vulkan path's receive_frame returns at SUBMISSION (~0.1 ms) — the hardware decodes asynchronously, so the decode stat was truthful but measured the wrong boundary. The pump now ships the frame to the presenter FIRST, then waits the frame's timeline fence (vkWaitSemaphores resolved through the shared device's proc chain) and stamps received→decode-COMPLETE — true NVDEC time at zero pipeline cost, since the presenter's own GPU wait is what actually gates sampling. Software/ VAAPI keep their synchronous stamps. Also: Alt+Enter joins F11 as the fullscreen toggle (some keyboards' Fn layer sends a media key for plain F11 — observed on glass as 'F11 only works with shift'); the shell's shortcuts panel lists both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c78ddc40cb |
feat(video): Vulkan Video decode on the presenter's device (NVIDIA hw decode)
FFmpeg's Vulkan Video decoder now runs on the PRESENTER's own VkDevice — the decoded VkImage feeds the existing CICP CSC pass directly: zero copy, no interop, and NVIDIA gets hardware decode for the first time (its VAAPI is unusable by design). One decode architecture for every vendor going forward; VAAPI-dmabuf and software remain the fallbacks (auto: vulkan → vaapi → software; PUNKTFUNK_DECODER=vulkan pins it). Presenter: instance 1.3; probes VK_KHR_video_queue/decode_queue + codec extensions, a VIDEO_DECODE queue family (+ its codec caps via QueueFamilyVideoPropertiesKHR), and the samplerYcbcrConversion/ timelineSemaphore/synchronization2 features — all enabled at device creation when present, exported as a VulkanDecodeDevice handle bundle. Decoder: AVVulkanDeviceContext built over those handles via pf-ffvk (features chain, extension lists, deprecated queue indices + the qf[] map); get_format supplies OUR frames context with MUTABLE_FORMAT so the presenter's per-plane views are legal; output is DecodedImage::VkFrame carrying AVVkFrame/frames-ctx pointers plus the lock fns. Present: R8+R8G8 plane views over the multiplanar image, the live sync state read under the AVVulkanFramesContext lock, a timeline-semaphore wait(sem_value)/signal(sem_value+1) folded into the submit, layout/ queue-family/sem_value written back per FFmpeg's contract, and the frame guard parked in the retire queue until the fence. CSC pass + video framebuffer are now unconditional (NVIDIA has no dmabuf-import path). Verified on the RTX 5070 Ti: device creates with decode_qf=3, caps=DECODE_H264|H265|AV1|VP9; swapchain unaffected. Live stream validation next. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6dd2213a20 |
fix(session): keyframe recovery when the decoder produces no output
Under infinite GOP the pump only re-requested an IDR when the reassembler's drop count climbed. A lost initial IDR (or a mid-GOP join) delivers complete-but-undecodable delta frames instead — the reassembler never drops, so recovery never fired and the stream froze on the last good frame while libavcodec flooded stderr with missing-reference errors. Reproduced at 4K@144 (large IDRs, higher loss); lower modes hid it. Now a 3-frame no-output streak (~50 ms) forces a fresh IDR, throttled and re-armed across the request→IDR round trip. Verified on glass: 4K@144 recovers and holds. Also quiets libavcodec's raw stderr (it bypassed tracing) to fatal-only, PUNKTFUNK_FFMPEG_LOG restores it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0ab97b597c |
refactor(client): extract UI-agnostic plumbing into pf-client-core (phase 0)
Session pump, FFmpeg decode, PipeWire audio, SDL3 gamepads, keymap, trust store, mDNS discovery, library client and Wake-on-LAN move verbatim from clients/linux into crates/pf-client-core, shared with the upcoming Vulkan session binary (punktfunk-planning: linux-client-rearchitecture.md). The GTK client re-exports them at the crate root so every existing crate::-path keeps resolving; its manifest drops the moved-only deps. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |