Moving the management API onto Network.framework left one request per
connection, so a library grid paid a TLS handshake per poster where the pooled
URLSession had shared one. And the Apple client -- unlike Windows -- never
cached art at all, so it re-fetched every poster on every visit.
ArtCache: a size- and age-bounded blob cache in the CACHES directory (every byte
is re-derivable from the host, so the system is welcome to evict it). Keyed by
the SHA-256 of the absolute URL, so host-proxy paths and store CDN URLs share
one cache without colliding. Reads touch the entry, so eviction is by last USE,
not last write. Empty bodies and data: URLs are refused -- neither is worth a
file. Defaults: 128 MB, 30 days.
Connection pooling: MgmtConnectionPool keeps up to four keep-alive connections
per host and makes further callers wait rather than opening more, which is the
part that matters -- a grid can ask for dozens of posters at once. A connection
the host dropped since we last used it is indistinguishable from a live one
until we write, so a REUSED connection that fails is retried once on a fresh
one; a fresh failure is a real failure.
Keep-alive means a response can no longer be delimited by the peer hanging up,
so HTTPResponseParser.messageLength finds the end from the framing itself --
Content-Length or the chunked terminal chunk plus trailers. Getting that wrong
would truncate a response or bleed one into the next, silently, so it carries
the bulk of the new tests. A connection with bytes left over after a response is
dropped rather than reused: we never pipeline, so anything trailing means we are
out of sync.
LibraryView closes the loader's pooled connections on disappear instead of
leaving sockets open on a screen the user has left.
16 new tests: message framing (both encodings, partial reads, back-to-back
responses, close detection) and the cache (binary round trip, key separation,
refusals, expiry, LRU eviction).
The previous commit bought the library back on VPN/remote hosts by declaring
NSAllowsArbitraryLoads, which works but is blunt: it drops ATS for ALL of the
app's URLSession traffic, and the only other traffic is third-party cover-art
CDN fetches -- the one surface we never wanted to open. It cost the TLS-version
floor, forward secrecy, and the cleartext-HTTP block on URLs the host supplies
at runtime (custom entries and scanner plugins carry arbitrary ones).
So take the host out of the URL loading system instead. MgmtTransport speaks
HTTPS over Network.framework, which ATS does not govern, and states the trust
rule we actually mean in a verify block: the leaf must hash to the fingerprint
pinned during PIN pairing. That is the same rule punktfunk-core has always
applied on the QUIC stream plane -- which is exactly why streaming kept working
over Tailscale while the library did not.
With that, the ATS dict is gone and ATS is fully enforced again. Cover-art CDN
fetches keep ordinary URLSession with full system trust evaluation and no client
certificate. LibraryTLSDelegate is deleted; nothing pins through URLSession now.
Also here:
- HTTPResponse: just enough HTTP/1.1 to read one GET -- status, headers,
Content-Length and chunked framing (hyper streams the art proxy chunked). A
body shorter than Content-Length throws instead of returning partial JSON,
which would otherwise read as "this host has no games".
- LibraryError.pinMismatch, so a re-keyed host says "pair again" rather than
sending someone to debug their network.
- 403 joins 401 as "unauthorized": both are the host declining the certificate.
- baseURL brackets IPv6 literals; the old string interpolation did not.
- 11 tests covering the framings hyper emits and the failure modes that would
otherwise be silent.
Known trade-off: no connection reuse yet, so each poster costs its own
handshake where the pooled URLSession shared one. Fine on a LAN, worth revisiting
for large libraries over a high-latency link.
Plan step 3 — the Apple client surfaces the host's game library, behind a feature
flag (`DefaultsKey.libraryEnabled`, default OFF). Browsing only; launching a chosen
title is step 4.
- PunktfunkKit `LibraryClient`: Codable GameEntry/Artwork/LaunchSpec mirroring
crates/punktfunk-host/src/library.rs, and an async fetch of GET /api/v1/library
with a bearer token. Typed LibraryError guides setup (the common case is "needs a
--mgmt-token"). `Artwork.posterCandidates` = portrait → header → hero.
- `LibraryView`: cross-platform poster grid (LazyVGrid, AsyncImage that walks the art
candidates past load failures to a text placeholder), a store badge, and an inline
Connection form (mgmt port + token) that surfaces when the API is unreachable / 401
/ no token set. Read-only.
- StoredHost gains `mgmtPort`/`mgmtToken` (the mgmt API is a distinct port from the
data plane and needs a token off-loopback). Both OPTIONAL — synthesized Decodable
ignores property defaults but treats a missing Optional as nil, so older saved
hosts decode unchanged (a defaulted non-optional would wipe the list). HostStore.setMgmt.
- Entry point: a flag-gated "Browse Library…" host-card context action → LibraryView
(sheet on macOS/iOS, pushed on tvOS), mirroring the pair/speed-test plumbing. Plus a
Settings "Experimental" toggle.
Can't compile Swift on the Linux dev box; CI (apple.yml: swift build + swift test on
the mac mini) verifies the macOS path. Added LibraryClientTests (decode + art order)
for `swift test`. iOS/tvOS-only branches mirror existing patterns. Live-verify on the
Mac pending.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>