c90343c22fb2b4acbc756eca28d837151f5566c7
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Commits
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b7a00137eb |
feat(host): hold a logind sleep/idle inhibitor while clients stream
ci / docs-site (push) Successful in 56s
ci / web (push) Successful in 1m0s
android / android (push) Failing after 1m6s
apple / swift (push) Successful in 1m19s
decky / build-publish (push) Successful in 48s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 52s
ci / bench (push) Successful in 8m13s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 11s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m40s
deb / build-publish (push) Successful in 11m0s
release / apple (push) Successful in 9m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10m19s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 8m57s
docker / deploy-docs (push) Successful in 35s
deb / build-publish-host (push) Successful in 14m3s
apple / screenshots (push) Successful in 6m27s
arch / build-publish (push) Successful in 17m49s
windows-host / package (push) Successful in 18m15s
flatpak / build-publish (push) Failing after 8m25s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m24s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m37s
ci / rust (push) Successful in 25m51s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m35s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 15m39s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m48s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 5m52s
Remote INPUT resets the compositor's idle timers, but a passive (video-only) viewer sends none — observed live: a SteamOS Game-Mode host s2idled mid-day and dropped off the network (in a VM with GPU passthrough it never woke again). Refcounted across planes: the native LiveSessionGuard and the GameStream video worker each hold a share; first hold takes the logind sleep:idle block inhibitor on a dedicated plain thread (zbus blocking must not run on a tokio worker), last drop releases. Best-effort: no logind → warn once and stream on. No-op off Linux (macOS/Windows manage their own assertions). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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18a5d93ae3 |
fix(host): allow too_many_arguments on the two fns the v4 merge grew
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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09849906e9 |
Merge perf/first-frame-latency: driver proto v4 + first-frame/resize latency (P0-P2)
Brings the first-frame-latency branch (P0.1 transition tracing, P1.1/P1.2 Welcome-time display prep, P2 in-place resize; pf-driver-proto v3 -> v4 with IOCTL_UPDATE_MODES) onto current main. The branch predates the W6.2/W7 splits, so git's rename detection carried most of it into the moved crates (pf-capture idd_push, pf-vdisplay manager/pf_vdisplay, pf-win-display, pf-driver-proto, the driver workspace) and the punktfunk1.rs remainder was re-homed by hand: - native/handshake.rs: welcome/start trace marks + the Welcome-time display prep spawn (the prep thread BECOMES the stream thread; hand-off via a SyncSender<SessionContext>). negotiate() gains bringup/quit/stop and returns the PrepHandle. - native.rs: bringup/resize_ms creation + the stop/quit flags hoisted BEFORE the handshake (the close watcher splits: flags pre-handshake, lifecycle events post-handshake where `hello` exists); punch_done stamp; the data plane adopts the prep thread's result or builds inline. - native/stream.rs: SessionContext/SendStats carry the trace; send_loop finishes it on the first video packet; the resize path gains the in-place fast path (try_inplace_resize) with the full rebuild as fallback, restructured so both share the post-rebuild bookkeeping; prepare_display/PreparedDisplay/ PrepHandle; build_pipeline(+retry) thread the stage marks. - session_status/mgmt: ttff_ms + last_resize_ms per session (union with the lifecycle-events fields main added to the same spots). - pf-capture: Capturer gains capture_target_id() + resize_output() defaults. - pf-vdisplay manager: perf's faster activation poll (60x50ms) + the settle floor before the PnP sweep, on main's knobs/no-trait shape. Also: packaging/windows/build-gamepad-drivers.ps1 is ASCII again (an em-dash from the pf-mouse work tripped windows-host.yml's locale-safety gate on main). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ecfa71212d |
chore: consolidate all in-progress parallel-session WIP
audit / bun-audit (push) Successful in 27s
windows-drivers / probe-and-proto (push) Successful in 49s
ci / web (push) Successful in 1m1s
ci / docs-site (push) Successful in 1m10s
apple / swift (push) Successful in 1m18s
decky / build-publish (push) Successful in 34s
windows-drivers / driver-build (push) Successful in 1m37s
audit / cargo-audit (push) Successful in 3m1s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 42s
ci / bench (push) Successful in 5m56s
windows-host / package (push) Failing after 5m17s
apple / screenshots (push) Successful in 4m45s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 4m38s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 11m3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m2s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8m6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 11m6s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 4m15s
arch / build-publish (push) Successful in 16m50s
android / android (push) Successful in 17m7s
docker / deploy-docs (push) Successful in 28s
deb / build-publish (push) Successful in 17m6s
ci / rust (push) Failing after 19m1s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 5m3s
flatpak / build-publish (push) Successful in 8m0s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 5m42s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 14m29s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 14m14s
release / apple (push) Successful in 5m44s
Wholesale commit of every uncommitted change across the tree, at the user's explicit request — host refactor-campaign W1 (native.rs facade + native/ dir, library/ + mgmt/ splits), Android, core. These streams were mid-flight and not individually built/tested together; this supersedes the per-session HOLD markers. Consolidating so everything lands on main in one pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8374dfedf3 |
perf(host): session-transition trace + Welcome-time display prep (native path)
Latency plan P0.1 + P1.1/P1.2 (design/first-frame-and-resize-latency.md): P0.1 — every native session runs a bringup::Trace (hello -> welcome -> start -> punch_done -> display_acquired -> capture_attached -> first_frame -> encoder_open -> first_au -> first_packet), one summary info! line when the first video packet leaves; each accepted resize runs its own trace (reconfigure -> pipeline_rebuilt). Totals surface per session as time_to_first_frame_ms / last_resize_ms in session_status -> mgmt /status, so every subsequent latency change is measured, not vibed. (The Windows manager logs its own activation/settle deltas — correlate by wall clock.) P1.1/P1.2 — on the Windows native path the display bring-up no longer serializes behind the Start round-trip and the up-to-2.5 s hole-punch wait: a prep thread kicks off at Welcome (mode is final there) and runs monitor create -> activation -> verified settle -> capture attach -> first frame -> encoder open while the network waits are in flight; the data plane hands it the post-punch SessionContext and it becomes the stream thread on a warm pipeline. Abort between Welcome and Start drops the hand-off channel and the prep result releases into the keep-alive machinery (stop/quit + watcher are created pre-handshake so a vanished client also aborts the build retries). Same slot-scoped begin_idd_setup serialization as the inline path. Linux keeps the inline bring-up (launch semantics bind before create); GameStream untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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b8da32e8b6 |
fix(host): native sessions on the console + GPU-aware codecs + gamestream capability
The web console Dashboard read AppState.{streaming,launch,stream}, which only the
GameStream path writes, so a native punktfunk/1 session (the DEFAULT plane) showed
"Idle / no session" while actively streaming — only the Stats page (shared recorder)
reflected it. Add a plane-neutral per-session registry (session_status.rs) the native
video loop publishes to; /status now merges both planes, reports active_sessions, and
the Stop / Request-IDR buttons reach native sessions too (so surfacing them doesn't
leave dead buttons). LocalSummary (tray) gets the same fix.
Also on the management API:
- /host codecs derive from Codec::host_wire_caps() instead of a hardcoded
[H264,H265,AV1], so codecs the GPU can't encode no longer appear.
- ApiCodec serializes HEVC as "hevc" (matching the wire/SDP/stats label) so the same
codec reads identically across console pages.
- HostInfo.gamestream reports whether the GameStream planes run (--gamestream), so the
console can hide the Moonlight-only pairing UI on the native-only default host.
- StatsStatus.elapsed_ms (host-monotonic) so the capture timer doesn't mix host/browser
clocks.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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