bf9be59f0b462a01dce9d3441466a96caee0746c
4 Commits
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bf9be59f0b |
feat(clients/windows): rename the Help button to Shortcuts
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m39s
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windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m15s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m30s
apple / swift (push) Successful in 1m12s
apple / screenshots (push) Successful in 5m48s
android / android (push) Successful in 4m30s
arch / build-publish (push) Successful in 5m47s
ci / web (push) Successful in 1m0s
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ci / rust (push) Successful in 5m10s
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"Shortcuts" says what the page actually is — the in-stream keyboard/controller reference — and the keyboard glyph reads better than the generic help icon (user feedback from the live-test round). Page title follows. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f4850625bd |
feat(clients/windows): game library page + session window placement + help polish
apple / swift (push) Successful in 1m10s
android / android (push) Successful in 4m56s
arch / build-publish (push) Successful in 5m56s
audit / bun-audit (push) Successful in 13s
audit / cargo-audit (push) Successful in 1m34s
ci / web (push) Successful in 1m11s
windows-host / package (push) Successful in 7m57s
ci / docs-site (push) Successful in 1m27s
release / apple (push) Successful in 8m39s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m26s
ci / bench (push) Successful in 5m0s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m16s
apple / screenshots (push) Successful in 5m35s
ci / rust (push) Successful in 10m32s
decky / build-publish (push) Successful in 13s
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windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m47s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m36s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 6m38s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 5m39s
flatpak / build-publish (push) Successful in 5m32s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 11m0s
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docker / deploy-docs (push) Successful in 18s
UX polish batch 2 (plan workstreams D/E5/E6): - D: a mouse/keyboard game library page over pf-client-core::library (the GTK ui_library.rs counterpart): responsive 2-6 column poster grid (2:3 portraits, store badge, monogram placeholder while art streams in), loading / error+retry / empty / grid states, tap-to-play via a normal spawn carrying --launch id. Poster bytes land in a disk cache (%LOCALAPPDATA%\punktfunk\art-cache) so the Image widget loads file:/// URIs (reactor has no from-bytes source) and revisits render instantly. Reached from a paired host's "Browse library..." menu item behind the new "Show game library (experimental)" Settings toggle (the shared library_enabled field, Apple/GTK parity). A Shared::library_gen generation guard keeps a superseded fetch from publishing (speed-test pattern). - E5: the session window opens at the shell's own top-left (--window-pos, new SessionOpts::window_pos) instead of centered on the primary display - streams land on the monitor the shell is on, and the hide/restore handoff reads as one window changing content. Fullscreen follows that display. - E6: the Help shortcuts add Alt+Enter and the controller escape chord (LB+RB+Start+Back, hold to disconnect). Also: rustfmt normalization of the merged probe helper. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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573b2af334 |
feat(clients/windows): single-window handoff, shared settings store, console-UI surfacing
UX polish batch 1 (clients/windows/ui-polish-plan.md, workstreams W0/A1/B/C/E):
- W0: the shell's duplicated trust/settings structs are gone — src/trust.rs
re-exports pf-client-core's, so the shell and the spawned session binary share
ONE Settings shape over client-windows-settings.json. Fixes real bugs: the
shell's saves no longer drop session-side fields; the stats-overlay toggle
(show_hud -> show_stats, serde alias migrates old files) and the forwarded-
controller pick now actually reach the spawned session. The "Streaming engine"
Settings combo is gone (PUNKTFUNK_BUILTIN_STREAM=1 stays as the dev A/B knob).
- Forwarded-controller pinning by stable key (vid:pid:name, pf-client-core's
format): persisted as forward_pad, applied by the shell's own service at
startup AND by the session binary in session_params (both OSes — the session
never applied the pin before).
- A1 single window: the shell hides itself when the spawned session window
presents its first frame ({"ready":true}) and restores + foregrounds on the
child's exit — exactly one visible Punktfunk window at any time. Restore runs
before the request-access cancel gate so a Ready/Cancel race can't strand the
shell hidden.
- C console UI: punktfunk-session --browse gains --json-status (ready when the
library window presents; error line on a failed start), and the shell
surfaces it — "Open console UI" on paired hosts' menus, plus a controller-
detected hint card targeting the most recent paired host (x64 only; aarch64
ships no skia ui feature). Browse spawns hide/restore the shell like streams.
- B responsive: minimum window size (420x360); the hosts header collapses to
icon-only buttons below 700 px; the session status card shrinks instead of
clipping (max_width); busy pages, help actions, licenses and long labels wrap.
- E polish: session exe gets the app icon (winresource + WM_SETICON via the new
pf-presenter win32.rs); both exes share an explicit AppUserModelID on
unpackaged runs (packaged identity wins) so the windows group as one taskbar
app across the visibility handoff; "Start streams fullscreen" toggle passes
--fullscreen (GTK parity); connects stamp KnownHost::last_used; the connect
target is stashed for every route so "Connecting to X" always names the host.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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8a4b0c7bae |
feat(windows): surface shortcuts on a Help screen; exit fullscreen when the stream stops
apple / swift (push) Successful in 1m10s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m13s
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windows / build (aarch64-pc-windows-msvc) (push) Successful in 44s
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ci / rust (push) Failing after 1m21s
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The in-stream keyboard shortcuts were only reachable deep in Settings > Input. Move them to a dedicated Help screen reached from a Help button on the host list (mirrors the Licenses screen — a hook-free page routed from root), and drop the reference card out of Settings so there's one home for it. Fullscreen (F11) was a window-style toggle that stream stop never undid, so disconnecting while fullscreen left the GUI borderless-fullscreen. Split toggle_fullscreen into is_fullscreen/enter_fullscreen/exit_fullscreen sharing a module-level SAVED_PLACEMENT, and have input::uninstall() call exit_fullscreen() on teardown. exit_fullscreen is a no-op when nothing was saved, so it's safe on every stream stop and idempotent with F11 — fullscreen is now streaming-only. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |