Commit Graph

7 Commits

Author SHA1 Message Date
enricobuehler 6a9a1c40d1 fix(ci/apple): set CMAKE_POLICY_VERSION_MINIMUM=3.5 for the vendored libopus
With cmake now found, Homebrew's CMake 4 refuses the vendored libopus's
`cmake_minimum_required(VERSION <3.5)` ("Compatibility with CMake < 3.5 has been
removed"). Export CMAKE_POLICY_VERSION_MINIMUM=3.5 (the same knob the Windows
build uses) so the cmake crate's child cmake configures the audiopus_sys libopus.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:49:27 +00:00
enricobuehler bcc5ec57f0 fix(ci/apple): locate Homebrew explicitly for the cmake install
The self-hosted macOS runner runs steps with `bash --noprofile --norc`, so
Homebrew's bin dir is not on PATH — the previous `brew install cmake` died with
`brew: command not found` (exit 127). Find brew at its known prefix, install cmake
only if missing, and export the brew bin dir to $GITHUB_PATH so the subsequent
xcframework build (audiopus_sys → vendored libopus) actually finds `cmake`.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:47:05 +00:00
enricobuehler d631d5219d fix(ci): unbreak the Apple + Windows-client builds after the surround-audio merge
The 5.1/7.1 surround commit (7612238) added in-core Opus, which broke two CI jobs
that the merge didn't touch:

  * Windows MSIX client: clients/windows/src/main.rs's headless `SessionParams`
    initializer was missing the new `audio_channels` field (the GUI path sets it
    from settings). Default the CLI/test path to stereo (2), matching trust.rs.
  * Apple xcframework (apple.yml + release.yml): in-core Opus decode pulls
    `audiopus_sys`, which builds a vendored *static* libopus via CMake when
    pkg-config finds no system Opus — keeping the xcframework self-contained (no
    runtime libopus.dylib on end-user Macs/devices). The self-hosted macOS runner
    lacked `cmake`; install it self-healing before every xcframework build.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:44:44 +00:00
enricobuehler 917edb4660 fix(apple/ci): create the Simulator on demand; scope CI shots to iPhone+iPad
Diagnosed from the first run: only the iPad shots were produced. The runner
lacks an "iPhone 16 Pro Max" device, is headless (no window server -> the macOS
window capture's app window never appears), and the Tier-3 tvOS build-std slice
failed.

- screenshots.sh: shoot_sim now creates a throwaway Simulator (matching device
  type + newest available runtime) when the runner has no matching device, so
  the iPhone 6.9" shots are reproducible instead of skipped.
- apple.yml: scope the CI job to the two REQUIRED iOS sizes (iPhone 6.9" +
  iPad 13"), captured via `simctl io screenshot` (no Screen Recording grant
  needed). Drop macOS (headless runner has no window server) and tvOS (build-std
  slice) from CI — generate those locally with `tools/screenshots.sh macos tvos`.
  Faster, deterministic xcframework build (BUILD_IOS=1 only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:46:41 +02:00
enricobuehler 66d3e16822 ci(apple): use upload-artifact@v3 for screenshots (Gitea has no v4 backend)
Gitea's artifact storage identifies as GHES, which @actions/artifact v2+
(upload-artifact@v4) refuses outright. v3 uses the older artifact API Gitea
supports; the downloaded artifact is still a zip. (The capture itself already
worked — 5 macOS scenes were produced; only the v4 upload failed.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:41:14 +02:00
enricobuehler 93273a24b4 feat(apple): App Store screenshot harness + CI zip artifact
A DEBUG-only "shot mode" renders one mock-populated screen full-bleed
(PUNKTFUNK_SHOT_SCENE=<name> -> ScreenshotHostView instead of ContentView),
so the OS can screenshot the REAL, fully-rendered UI. tools/screenshots.sh
drives it: screencapture for the mac window, `simctl io booted screenshot`
for the iOS/iPad/tvOS Simulators, at exactly the App Store Connect sizes.

ImageRenderer was tried first and rejected: it can't rasterize this app's
chrome (NavigationStack, Form/TabView, Liquid-Glass/NSVisualEffect all render
black or the "can't render" placeholder). Capturing the live window/Simulator
avoids that. Only the stream hero is synthetic (StreamView needs a live
connection) - a synthwave frame + the real glass HUD, overridable via
PUNKTFUNK_SHOT_HERO.

CI: a new `screenshots` job in apple.yml builds the iOS (+ tvOS best-effort)
xcframework slices, runs the harness per platform best-effort, and attaches
the result as a single zip artifact (punktfunk-appstore-screenshots). It is
isolated from the build/test job and skipped on PRs, so a capture gap (missing
Simulator runtime, or no Screen Recording grant for the mac window capture)
never reds the core signal.

Generated PNGs (clients/apple/screenshots/) are gitignored.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 19:44:03 +02:00
enricobuehler a5ba9d9459 feat(ci): Gitea Actions — dockerized web/docs/rust-ci images, Apple client CI, Mac runner
Three workflows: ci.yml (Rust workspace inside the punktfunk-rust-ci
builder image + web/docs-site build+typecheck), docker.yml (build+push
punktfunk-web, punktfunk-docs, punktfunk-rust-ci to git.unom.io — host
and native clients stay un-dockerized by design), apple.yml (host-mode
macos-arm64 runner: Rust core -> PunktfunkCore.xcframework ->
swift build + swift test).

ci/rust-ci.Dockerfile: Ubuntu 26.04 with the workspace's link deps
(FFmpeg 8, PipeWire, Opus, GL/EGL/GBM, xkbcommon, libcuda via the
580-server userspace as a link stub) + pinned rustup + node for the JS
actions. Verified end to end in-container: build, 141/141 tests, C ABI
harness; all three images seeded to the registry manually.

scripts/ci/setup-macos-runner.sh provisions the Mac (rustup + darwin
targets, Node tarball, gitea-runner 1.0.8 host mode, LaunchAgent with
DEVELOPER_DIR auto-detect for sudo-free Xcode selection). Docs in
docs-site/content/docs/ci.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:28:13 +00:00