aa3bcfd0d060267a90db57d8150e39613226e7c5
24
Commits
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de17ceb8f8 |
fix(web): a newly installed plugin shows up on its own, and the display form can be used without a mouse
Installing a plugin left the sidebar unchanged until a reload. The reason is timing, not caching: the host restarts the scripting runner AFTER the job reports done, and the plugin only registers its UI once that comes back — several seconds later, by which point the one-shot invalidation had already run and found the old list. The nav then waited out the 30 s idle poll, which in practice meant "until I reloaded". Anything that changes the installed set now switches the directory to a 2 s poll for a minute, so the entry lands about a second after the plugin actually comes up. Measured end to end in a browser: 29 s → 7 s, with the plugin registering at 6 s. The plugin entries also never animated. They are rendered outside the `motion.nav` that carries the variants and the stagger, so they inherited neither and simply appeared — most visibly in exactly the case above, where one shows up in a nav that is already on screen. They get their own animation container now, matching the main nav. (A motion-wrapped div around the link, not `motion(Link)`, which erases TanStack's typed `params`.) The accessibility pass on the display form, where the console's densest controls live: - The Custom block's numeric inputs had a `<label>` with no `htmlFor` next to an `<input>` with no `id`, which labels nothing at all — a screen reader announced them as unnamed spin buttons. Single controls are paired properly now; the button groups became real `<fieldset>`/`<legend>`, which is what they are. - Every option group signalled its active choice with fill colour alone. They carry `aria-pressed` now, so the state is available to assistive tech and not only to people who can compare two button variants. - `QueryState`'s error branch is a live region, so a query that fails announces the failure instead of silently swapping one region for another. - Motion honours `prefers-reduced-motion` instead of overriding it. - `<html lang>` follows the locale instead of claiming "en" while the app renders German. Verified: switching to de flips the attribute. - "Close menu", "Language" and "Loading" went through the message catalogue. Also: ten dead message keys removed (a whole removed Clients page and the old Settings token field), and the README no longer tells operators to set the management token under "Settings → API token" — that field is gone and the token has been server-side only for some time. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4a5d4b0a71 |
feat(web): the console follows the host's events instead of asking ten times a minute
The host has published every lifecycle transition on GET /api/v1/events since the API existed — client connect/disconnect, session and stream start/end, pairing decisions, display create/release, library, store and plugin changes — and nothing consumed a byte of it. The console instead polled ten endpoints on 1-5 s timers, so a change was up to 5 s stale and two pages could disagree while you looked at them. The Library page polled not at all: install a game in Steam and it never appeared until a full reload. The console now subscribes once and invalidates exactly the queries an event affects. Events never carry data into the cache — they only say "this is stale" — so an unknown future kind costs nothing and a missed event degrades to the polling that is still there underneath, now at a slow safety-net interval. The fast ticks that remain are the ones events cannot express: the live stream numbers while streaming, and a lingering display's teardown countdown. Four things had to be true for this to work, and none of them were. Each was found by measuring, not by reading: - Nitro's `localFetch` accumulates the response and only builds it when the handler returns, so nothing streams through the deployed Bun server. Three frames sent a second apart arrived together, three seconds late, when the upstream closed — and an SSE stream never closes, so nothing would ever have arrived. /api/v1/events gets its own route that hands back a web Response wrapping the upstream stream, which passes straight through. - Hydration mounts the app shell and discards it ~15 ms later. A subscription owned by that effect opened, closed, and never came back. It is a refcounted module singleton now, with a grace period so a remount re-attaches instead of reconnecting. - `getRouter()` runs more than once in the browser, and each call built its own QueryClient. The subscription held the first, the live pages read the second, and every invalidation went to a cache nobody was reading. One client per browser session; the server still gets a fresh one per request, which it must. - `invalidateQueries` only refetches queries that currently have an observer. An event means the HOST changed, so every cached copy is wrong whether or not something is watching it. Two features fall out of the same work: - **Automation** — a page for GET/PUT /api/v1/hooks. The host has run these hooks all along and the console never showed them, so the only way to see what your machine does when a stream starts was to open the config file. Writing one means writing a shell command the host will execute, so saving re-asks for the console password, like an update or an unreviewed install. - The Host page warns when another Moonlight-compatible server (Sunshine, Apollo) is running on the same machine. The host has detected this at startup for ages and reported it in /local/summary; nothing surfaced it. It is the most common reason a host looks installed and working but no client can reach it. Verified in a real browser against a mock host: three events drive three refetches of a query with no polling timer, the conflicts card names the intruder, the hook list and its dialog render, and the console reports no errors. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5520167958 |
feat(clients): the OS marks tell gaming distros apart, and Windows looks current
Three things were wrong with the host-card OS icons. The Windows mark was Font Awesome 5's, which is still the Windows 8/10 flag with the perspective skew — dated next to the flat four-pane mark Microsoft has shipped since Windows 11. No icon set has the current one (Simple Icons carries no windows/microsoft slug at all), so it is drawn here: four equal squares at the authentic 11.377 + 1.246 proportion. The Decky plugin was pulling FaWindows straight from react-icons, so it now inlines the masters like the web console does, or it would have kept the old flag regardless. Bazzite, CachyOS and Nobara collapsed onto their family's mark. The host already advertises the full chain, so this is purely missing art: all three now ship a leaf mark, because "a Bazzite box" and "a Fedora box" are different machines to the person reading the card. CachyOS and Nobara come from Simple Icons; Bazzite has no icon anywhere, so its "b" is lifted out of the project's own badge (Apache-2.0, attributed). On Android every non-square mark was stretched. A VectorPainter maps the viewport onto the ImageVector's default size with independent x and y scales, so declaring a 448x512 Tux as 24x24 dp squashed it — silently, no crash, no warning. The longest viewport edge now sets the 24 dp box and the other follows the ratio, which is what Icon()'s ContentScale.Fit expects. A unit test pins the invariant; every other client was already correct. Also: scripts/gen-os-icons.sh replaces the undocumented hand-run pipeline that turns a master into the GTK symbolic SVG, the Windows PNG and the Apple template PDF. It reproduces the committed artifacts byte-identically. Verified: web and Decky typecheck, Decky bundles, Android compiles and its tests pass, PunktfunkKit builds, osinfo's tests pass. Not verified on glass, and the GTK/Windows client crates do not build on macOS. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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67ab64ed06 |
feat(web): the Host page names — and marks — the operating system
The Identity card gains an "Operating system" row: the pretty name as text, the raw identity chain as its tooltip, and a leading OsIcon resolved by the same most-specific-first walk as the clients. lucide deliberately ships no brand marks, so os-icon.tsx vendors the ten as inline currentColor SVGs (the brand-mark precedent, the plugin-registry pattern), falling back to a generic monitor for a chain nothing recognizes. Row grows optional icon/title props rather than a fork; stories cover Bazzite, Windows and the unknown-distro degradation; labels land in both message files. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3b11288c97 |
fix(web): unsaved custom display settings are visible and recoverable
Everything else on the Displays page auto-applies — a preset click, the game-session choice, the experimental toggles — but the Custom block does not, and its Save button sat at the bottom of a block taller than most viewports. People edited, never scrolled far enough to find it, navigated away, and silently lost the lot. The draft is now compared against the last-seeded server value, and that one boolean drives the whole affordance: a badge in the card header (visible without scrolling), an amber ring plus a title on the block, and a sticky action bar pinned to the viewport for as long as any part of the block is on screen. The bar states which of the two states you are in rather than leaving it implied, Save disables when there is nothing to save, and Discard changes puts the stored policy back. Two ways edits could still vanish are closed: a preset click now confirms before overwriting pending edits, and a reload/close warns. Re-picking Custom while already on Custom is a no-op instead of re-seeding, which would otherwise fill in defaults for unset fields and report "unsaved changes" for a click that changed nothing. Adds a `warning` badge variant + --warning token for the pending state — attention, not failure, and distinct from the destructive red. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> (cherry picked from commit c4318609c0da5ae1313081c5e488f685504f70d1) |
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7c0313a7cb |
fix(web): flush card content, so a full-bleed table stops doubling its inset
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`<CardContent className="p-0">` never removed the padding it looked like it removed: tailwind-merge resolves conflicts within a variant, so `p-0` cancels `p-4` but leaves `sm:p-6` standing. Every call site that used it nests a CardHeader inside, which brings its own `sm:p-6` — so at >=640px the title sat 24px further in than its neighbours'. Visible on the Plugins page as 'Installed plugins' not lining up with 'Plugin runner'. Give CardContent a `flush` prop that omits the padding outright, and use it at the three call sites (Store, Pairing, Stats) rather than fixing the symptom three times and leaving the footgun in place. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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833f3348a0 |
feat(store): console plugin store, index repo, and the fixes on-glass found
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Console: a Plugins section (Browse / Installed / Sources) on a static nav entry, with install friction proportional to trust — a plain confirm for a verified entry, a warning naming the curator for an external one, and a danger dialog that makes you retype the spec for a raw package. Tier badges are permanent and follow the plugin onto its own UI page. Index: unom/punktfunk-plugin-index published and served from Gitea's raw endpoint (real HTTPS, byte-exact, no vhost to stand up) — merge to main is publish, which resolves the design's open hosting question. Four things only running it could find: - runner discovery matched @punktfunk/plugin-* only, so a third-party scoped plugin (which D8 requires) would install and never run - ...and that convention also matches @punktfunk/plugin-kit, a plugin's own framework: it listed as installed and would have been imported as a unit. Both now key off the plugins dir's top-level dependencies, with an emptied dependency list meaning 'nothing installed' rather than falling back to the naming convention - the store must not pass new flags to the runner: the scripting package ships separately and an older one reads an unknown flag's value as a package name. The host writes the bunfig scope mapping itself - ureq reports only >= 400 as Err, so a conditional request's 304 arrives as Ok with an empty body — handled as an error it made every refresh after the first verify a signature over zero bytes and sit stale Also: the console's first Tabs use exposed an @unom/ui theme gap that rendered inactive tabs invisible (caught in a browser pass, not by types). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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770994b7aa |
fix(web): tighten mobile padding so content isn't too narrow
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The main content wrapper used p-6 (24px) on mobile while the mobile top bar uses px-4 (16px) — an inconsistent, oversized side gutter that ate into the usable width on phones. Drop it to a 16px side gutter (px-4) on mobile, matching the top bar; sm+ padding is unchanged. Also make the shared Card padding responsive (p-4 on mobile → p-6 from sm up) so card content isn't double-inset on small screens. Desktop layout is identical. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ec84b30eae |
feat(plugins): console-hosted plugin UI surface (host registry + SDK servePluginUi + console proxy/nav)
Implements planning/design/plugin-ui-surface.md (U1-U3):
- host: in-memory lease-based plugin registry (mgmt/plugins.rs) — PUT/GET/DELETE
/api/v1/plugins + GET /plugins/{id}/ui-credential; bearer+loopback only (not on
the mTLS read-only allowlist); plugins.changed event; port-only registration
(proxy always dials 127.0.0.1); secret never in the listing.
- sdk: servePluginUi — loopback ephemeral bind + per-boot secret + constant-time
check + /__health + static/SPA-fallback + register/renew(30s)/deregister via
pf.request (skew-proof, D7). Example + tests.
- console: /plugin-ui/{id}/** reverse proxy (server-side secret injection, cookie
strip, SSE streaming, stale-secret 401-retry) + credential cache; BFF denylist
for the credential endpoint; dynamic Plugins nav (desktop + mobile) fed by a
polled list; iframe-in-shell page with health probe, offline card, open-in-tab,
deep-link sync. Dev-mode /plugin-ui middleware in vite.config.ts.
OpenAPI regen for the new endpoints follows in the next commit (built on Linux).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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8743f63406 |
polish(web): favicon, Punktfunk casing, display-save toast, idle stop button
- Favicon: the brand-mark lens SVG at /favicon.svg, linked from the root head. - Branding: user-facing "punktfunk" → "Punktfunk" (tab title, app_name, pairing prose, the logo aria-labels/SVG titles) — protocol identifiers (punktfunk/1, _punktfunk._udp, binary/module names) stay lowercase. - The display policy auto-saves on every preset pick / field edit with no signal; mount @unom/ui's sonner Toaster in the root and fire a success toast from the save funnel's onSuccess (new i18n key, en + de). First toast usage in the console — errors stay inline as before. - The stop-session button rendered destructive-red even with nothing to stop: variant switches to the muted `secondary` while no session is active. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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b28ddfc2d4 |
fix(web): clearer topology/identity copy, capped description width, mobile More-nav, preset spacing
Console polish on the Virtual displays card + shell: - Topology help now leads with the streamed display's role (Extend/Primary/Exclusive) instead of the confusing physical-monitor-only framing; notes the headless case. Identity help spells out the actual behavior (stable per-client identity → the desktop reapplies that client's scaling/resolution on reconnect) + what Shared / Per-client / Per-client+resolution each do. - Cap description/help width at max-w-prose so long help text isn't a full-viewport line on large screens. - Mobile bottom nav: 8 flat tabs were too cramped → 4 pinned tabs + a "More" tab whose sheet holds the rest (Performance/Logs/Pairing/Settings), "More" highlighted when the active route is in the overflow. - More breathing room under the "Preset" heading. web tsc + biome + vite build green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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167b3ae251 |
feat(web): move Virtual displays to its own nav section; roomier preset grid
The Host page was crowded (identity, codecs, ports, GPU, displays, compositors) and the virtual-display config surface is large enough to warrant its own home. - New **Virtual displays** nav section: `/displays` route + `sections/Displays` (moved DisplayCard out of `sections/Host`), a `MonitorPlay` sidebar entry after Host, and `nav_displays` i18n. Removed the displays card from the Host page/view. - On its own page the card splits into two: **Configuration** (presets + custom axes) and **Live displays** (the live list + arrangement table) — room to breathe. - Presets now render in a max-2-column grid (`sm:grid-cols-2`) with larger padding, a bigger section heading + preset titles (text-base semibold), roomier spacing, and bottom-aligned "what it sets" badges so the cards line up. web tsc + vite build + biome-lint green; deployed + verified on the Mutter box (.21). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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160a0ad015 |
fix(web): pin the sidebar at viewport height
Sticky h-dvh sidebar: long pages scroll the content, not the nav — the flex stretch was pushing the language switcher below the fold; overflow-y-auto keeps the nav usable on short viewports. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d86f1a6bdd |
feat(host,web): host log ring + GET /api/v1/logs + console Logs page
Remote debugging without shell access: a tracing layer tees every event at DEBUG-and-up — independent of the RUST_LOG filter gating stderr/host.log, so console-side debugging never needs a restart — into a bounded in-memory ring (log_capture.rs, 4096 newest entries, OnceLock singleton like config()), installed at both init sites (stderr path in main, the Windows service file path). The mgmt API serves it cursor-paged at GET /api/v1/logs?after=&limit= — bearer-only and deliberately NOT on the mTLS cert allowlist (log lines can name client identities and host paths). The web console grows a Logs page (follow/pause · min-level filter · text search · eviction-gap badge); polling self-paces: a non-empty page advances the after-cursor (new query key → immediate refetch, drains backlogs), an empty page idles at the 2s interval. OpenAPI regenerated; ring pagination/eviction, layer wiring, and the authed route are unit-tested; Storybook story included. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ae51276a03 |
feat(web): consolidate paired devices, self-contained sections, docs + lint
Web console - Pairing/Library/Stats refactored into self-contained subsections that each own their own queries + mutations; a shared slot-based layout (view.tsx) is filled by the live page (containers) and Storybook (pure cards + fixtures) so the layout can't drift. - All paired devices in one list on Pairing with a protocol column (punktfunk/1 + Moonlight), routing each unpair to the right endpoint; the redundant Clients page is removed. - Library: overview grid split from the add/edit form into separate files. - Login screen links out to the docs. Docs - "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows) plus a new "Forgot your Password?" troubleshooting page, linked from the login screen. - Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the Bun entry, launchers, systemd units, and packaging. Tooling - Biome now respects .gitignore (stops linting generated code), config migrated to 2.5.1; all lint issues fixed cleanly. Also includes this branch's in-progress host, Apple client, packaging, and CI changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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da3f37317b |
feat(host): web-console performance capture — record stream stats, graph them
Arm streaming-perf-stats capture from the web console, play, stop, and review the run as graphs; finished captures are saved to disk as browsable/exportable recordings. Covers both the native punktfunk/1 path and GameStream. - stats_recorder.rs: one shared Arc<StatsRecorder> ring (created in gamestream::serve, shared with the mgmt API + both streaming loops, mirroring NativePairing). The hot-path gate is a runtime AtomicBool that replaces the startup-only PUNKTFUNK_PERF for *recording* (PERF stdout logging unchanged); bounded ring (~3 h); atomic temp+rename writes to ~/.config/punktfunk/captures/*.json; path-traversal-safe ids; poison-resilient locks. - native (punktfunk1.rs) + GameStream (stream.rs) emit a StatsSample at their existing ~2 s / ~1 s aggregation boundary — per-stage latency p50/p99, fps new/repeat, goodput, loss/FEC deltas — with no new per-frame work beyond the cheap atomic check. FrameMsg.was_measured keeps pre-arm in-flight frames out of the first window's percentiles (without zeroing the Windows-relay path's fps/encode). - mgmt.rs: 7 bearer-only /api/v1/stats/* endpoints (capture start/stop/status/live; recordings list/get/delete); api/openapi.json regenerated, in sync. - web: new "Performance" page (recharts, rendered SSR-safe) — capture control, live graphs while armed, recordings table (view / download-JSON / delete), and a detail view with the latency stacked-area bottleneck breakdown (p50/p99 toggle) + throughput + health. Charts adapt to either path's stage set. Design: design/stats-capture-plan.md. Built and adversarially reviewed via a multi-agent workflow; workspace build/clippy(-D warnings)/fmt/tests green, OpenAPI no-drift. Not yet on-glass validated against a live session. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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187738ed86 | improve web ui | ||
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6bd2e3341f |
feat(web): Storybook for offline UI design + light theme + brand spinner
Stand up Storybook so the management console can be designed without a running host, plus the design-system work that surfaced along the way. Storybook (@storybook/react-vite): - Slim Start/Nitro-free vite config; the preview imports the app's real src/styles.css directly so the design tokens stay single-sourced (no mirror). - Stories for the @unom/ui primitives (Button/Card/Inputs/Badge), brand marks, the AppShell (throwaway in-memory TanStack router), and every data-driven page (Dashboard/Host/Clients/Library/Settings) rendered offline via a window.fetch stub + typed fixtures. The route page components are exported so stories can render them. Light theme: - styles.css now carries a light :root (lavender, from the docs palette) with the existing violet chrome moved to .dark; the live console still pins html.dark by default, so this only adds the option (Storybook's toolbar toggles it). - Fixes a stray `*/` inside a comment that prematurely closed it and silently broke Tailwind's @theme processing. Spinner: - The punktfunk lens recreated with motion/react: two circles surge through one another in depth (JS perspective scale + z-index — robust where mix-blend-mode flattens CSS preserve-3d) with a screen-blend lens highlight. Replaces the skeleton loading state in QueryState; removes ui/skeleton.tsx. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7bc5deee7d |
fix(web): session-card button overflow + bottom-nav icon alignment
- Dashboard session card: the header stacks the title above the action buttons on narrow screens (flex-col -> sm:flex-row) and the button group wraps (flex-wrap), so "Request IDR" / "Stop session" no longer overflow the card. - Mobile bottom nav: give each label a fixed two-line-tall centered box so a 1- or 2-line label (labels vary by locale) keeps every tab icon at the same height. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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700b965c31 |
feat(web): drop material gloss, full punktfunk theme for Scalar, center mobile tabs
- console: remove @unom/ui's specular "material" gloss (drop UnomProviders + the material.css import) so components render flat like the marketing site; the violet brand + Geist stay. - mobile bottom tab bar: center the labels (w-full text-center, leading-tight) and even out the per-tab layout. - docs /api: roll the punktfunk dark-violet palette across the whole Scalar reference (surfaces/text/sidebar/links/buttons/method colours via the full --scalar-* token set), locked to dark (hideDarkModeToggle). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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56f724815e |
feat(web): unify console + docs on @unom/ui; host OpenAPI via Scalar
Move the management console (web/) off shadcn/ui to the shared @unom/ui design system the marketing site + docs are built on, on the punktfunk violet brand over dark chrome: - Add @unom/ui/@unom/style/motion/radix-ui/zod + Geist; web/.npmrc maps the @unom scope (packages are public-read, so CI needs no npm auth). - styles.css: one dark-violet palette (#141019/#1c1530, brand #6c5bf3 -> #a79ff8) exposed under BOTH the shadcn token names the routes use and @unom/ui's contract, so routes + components both resolve; pulls in @unom/ui's material gloss + easings. - components/ui/* now back onto @unom/ui (AnimatedButton/InputText/Label/ AnimatedCard); brand-mark/wordmark/logo replace the generic Radio icon in the shell + login. - MaterialProvider (specular gloss) at the root. No UI sounds, like the site. docs-site: new /api route renders the host management REST API as an interactive Scalar reference (reads public/openapi.json, a snapshot of docs/api/openapi.json), branded violet and linked from the top nav, the docs sidebar, the landing page, and host-cli.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5e7521fa5b |
feat(web/library): game library page — grid + custom-entry CRUD
Consumes the new library API (
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a46abb1b56 |
fix(web): mobile navigation — add a bottom tab bar + top bar
The app shell's only navigation was the desktop sidebar (`hidden … sm:flex`), so on phones (< sm) it was hidden with no replacement — you couldn't navigate at all. Add a responsive mobile layout shown only below `sm`: a top bar (brand + language switcher) and a fixed bottom tab bar with the five nav items (icon + label). The desktop sidebar is unchanged. Page content gets bottom padding so the fixed bar doesn't cover it, and the bar respects the iOS `safe-area-inset-bottom`. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7d64bb5a43 |
feat(web): management console — TanStack Start + orval + shadcn + Paraglide
Browser UI for the host's management REST API (mgmt.rs / docs/api/openapi.json). Stack, exactly as specified: - TanStack Start (Vite, SPA mode) — file-based routes, SSR shell + client hydration. - React Query via orval codegen from the checked-in OpenAPI spec: a custom fetch mutator (src/api/fetcher.ts) centralizes the base URL, the bearer token (Settings → localStorage), JSON, and a throwing ApiError; the query client skips retries on 4xx. orval returns the response body directly (includeHttpResponseReturnType:false) so a query's `.data` is the typed payload; GET→useQuery, POST/DELETE→useMutation by method. - shadcn/ui on Tailwind v4 (CSS-first tokens, dark-first) — button/card/badge/input/label/ table/skeleton primitives hand-authored from the canonical source. - Paraglide i18n (en + de) with a reactive useLocale() hook and a language switcher. Pages: dashboard (live status — video/audio/session/stream, stop-session + request-IDR, 2s polling), host (identity/codecs/ports), clients (paired list + unpair), pairing (PIN submit, polls pin_pending), settings (API token + language). Dev server proxies /api → 127.0.0.1:47990 (same-origin, no CORS; PUNKTFUNK_MGMT_URL to override). Generated code (orval client, paraglide runtime, routeTree) is gitignored and reproduced by `pnpm codegen` (prepare/pre* scripts). Validated live against `serve`: API shapes match, dev proxy works, SSR shell renders the localized nav, build + tsc green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |