Commit Graph

4 Commits

Author SHA1 Message Date
enricobuehler f48c739a9c fix build
improve iOS & iPadOS UI
2026-06-19 15:49:48 +02:00
enricobuehler 2b01294eb7 feat(apple): tabbed macOS Settings + stats-overlay placement/toggle + Stream menu
The macOS Settings window had outgrown one scrolling pane — split it into a tabbed
preferences window (General / Display / Audio / Controllers / Advanced). Each
settings group is now a shared @ViewBuilder section, so iOS keeps its single
grouped Form and tvOS its pushed-picker layout, each defined once. No setting
moved or dropped.

New statistics-overlay controls (Settings → Display → Statistics): a show/hide
toggle (DefaultsKey.hudEnabled) and a corner picker (HUDPlacement /
DefaultsKey.hudPlacement) — the HUD moves to the chosen corner and aligns its text
to that edge.

A Scene-level "Stream" menu (StreamCommands) carries Show/Hide Statistics (⌘⇧S)
and Disconnect (⌘D). Disconnect moved off the HUD button into the menu so it
survives the overlay being hidden, wired via .focusedSceneValue. On iOS a
material-backed exit chip appears when the HUD is hidden (touch users have no
menu/⌘D); tvOS disconnect is unchanged (Siri-Remote Menu button).

Builds on macOS/iOS/tvOS; swift test green. Adversarially reviewed (8 findings
refuted, 2 minor — the iOS exit-chip contrast fix is included here).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:11:39 +02:00
enricobuehler c47462e7ca feat(apple): client-side cursor for gamescope sessions (toggle + shortcut)
gamescope's PipeWire capture carries no cursor (verified upstream — it never
composites the cursor or adds SPA_META_Cursor), so the cursor must be drawn on the
client. New macOS "cursor-visible" capture mode: instead of disassociating+hiding
the system cursor and sending relative deltas (the game path, unchanged), it keeps
the system cursor visible over the stream and sends ABSOLUTE positions
(MouseMoveAbs), mapped through the video's aspect-fit (AVMakeRect) to host pixels
with the letterbox bars dropped. The visible system cursor IS the client cursor —
zero added latency, no double cursor (gamescope draws none), accurate (the client
drives the host's absolute mouse).

- Default: on iff the session's resolved compositor is gamescope (via the new
  punktfunk_connection_compositor getter, 1db9445).
- Settings: "Cursor in stream" → Auto (gamescope) / Always / Never.
- Shortcut: ⌘⇧C toggles it live mid-session (re-engages capture so disassociation
  + abs/rel forwarding swap atomically); shown in the HUD.

macOS-only (the visible-cursor mode lives in the macOS StreamView). Verified to
compile + link via xcodebuild Release on the Mac; runtime behavior (cursor landing,
hover forwarding) to be confirmed live. Rust ABI side committed separately.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 12:07:15 +00:00
enricobuehler 087b077980 refactor(apple): decompose ContentView (735 -> 272 lines)
Split the monolithic ContentView into focused view files — a pure structural refactor
with no behavior change (verified: builds macOS/iOS/tvOS, the test suite is green, and a
fidelity review against the original found no discrepancies):

- ContentView (272): the coordinator — owns the session model / host store / discovery,
  switches home<->session, holds the connect logic (it reads @AppStorage) + the dev
  hooks, and the stream builder (whose stable identity across awaiting-trust->streaming
  must NOT move — it stays here).
- HomeView (251): the hosts grid + navigation + toolbar + sheets + "On this network"
  discovery section + empty state.
- HostCards (158): HostCardView + DiscoveredCardView, sharing a CardMetrics struct
  (dedupes the platform-tuned sizing the two cards had copy-pasted).
- TrustCardView (80): the TOFU prompt + fingerprint formatting.
- StreamHUDView (67): the streaming overlay HUD.

State flows idiomatically: @StateObject (ContentView) -> @ObservedObject in subviews,
@State -> @Binding; the connect logic is passed as closures. Sheet placement is
preserved — the pairing/speed-test sheets stay on the outer body so they survive the
trust->home transition.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 16:30:34 +02:00