Scaffolding for dmabuf zero-copy (plan §9), opt-in via LUMEN_ZEROCOPY:
- src/zerocopy/{cuda,egl}.rs: hand-rolled CUDA Driver-API FFI (no Rust crate
exposes the EGL-interop calls / CUeglFrame) with a shared process-wide
CUcontext + pitched device buffers; an EGL importer (GBM platform on the
NVIDIA render node) that turns a dmabuf into an EGLImage, registers it with
CUDA, and copies it device-to-device into an owned buffer. `zerocopy-probe`
subcommand validates the FFI/linking/GPU access — confirmed on the box
(driver 595, EGL_EXT_image_dma_buf_import + modifiers).
- CapturedFrame gains a FramePayload enum (Cpu(Vec<u8>) | Cuda(DeviceBuffer));
the encoder branches: CPU keeps the expand+upload path, CUDA wraps the device
buffer in an AV_PIX_FMT_CUDA frame fed straight to hevc_nvenc (sharing our
CUcontext via a hand-declared AVCUDADeviceContext, since ffmpeg-sys doesn't
bind hwcontext_cuda.h). open_video/the encoder take a `cuda` flag derived from
the first frame's payload.
The capture-side dmabuf negotiation (which produces the Cuda frames) is the
next step; the CPU path is unchanged and remains the default + fallback. Builds
clean, clippy clean, tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The M2 teardown work added an `active` gate to the PipeWire capture callback
(idle by default so reconnects stay cheap, with the stream path calling
set_active(true) on PLAY). The `m0` subcommand was never updated, so its portal
capturer stayed inactive and the callback dropped every frame — `m0 --source
portal` failed with "no PipeWire frame within 10s" on every compositor. Call
set_active(true) before the capture loop.
Validated on headless KWin (Plasma 6.4) via the RemoteDesktop-anchored ScreenCast
session: real desktop frames flow (shm BGRx 1920x1080) and encode to valid H.265.
(Also folds in a rustfmt reflow of the input-test log line.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a second input-injection backend that works on compositors implementing
the org.freedesktop.portal.RemoteDesktop interface (KWin, GNOME/Mutter), where
the wlroots virtual-input protocols are absent. Uses ashpd 0.13 to open a
RemoteDesktop session + EIS fd and reis 0.6.1 to drive it as an EI sender:
bind pointer/keyboard/scroll/button capabilities and, per device,
start_emulating → emit → frame. Runs on a dedicated thread with its own tokio
runtime (the portal session + EIS connection must stay alive and the event
stream must be polled continuously); open() returns immediately so a slow or
denied portal can never freeze the ENet control thread, with events enqueued
over an unbounded channel until devices resume.
Backend now auto-selects per session (inject::default_backend): wlr on Sway,
libei on KDE/GNOME; LUMEN_INPUT_BACKEND overrides. Refactor inject.rs into the
inject/{wlr,libei}.rs layout matching the capture/encode convention. Keyboard
codes are evdev (the same space our VK→evdev table produces) and the compositor
supplies the keymap, so no keymap upload and no modifier serialization — pressing
the modifier keys Moonlight sends is enough.
Add a `lumen-host input-test` subcommand that injects a scripted mouse+keyboard
pattern through the session backend, so input injection can be validated without
a Moonlight client.
Live-validated on headless KWin (Plasma 6.4): mouse motion, left click, and the
'A' key inject correctly and are delivered to the focused client.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A stock Moonlight client now gets video + full input + AUDIO from the
from-scratch GameStream host (verified live end-to-end on a macOS client).
Audio (audio.rs, audio/linux.rs, gamestream/audio.rs):
- Capture the default PipeWire sink's monitor (system output) as interleaved
f32 stereo @ 48kHz via stream.capture.sink, on its own thread.
- Opus-encode 5ms/240-sample stereo frames (RESTRICTED_LOWDELAY, CBR) and send
as GameStream RTP audio: 12-byte BE RTP_PACKET (packetType 97, seq+1/pkt,
timestamp += packetDuration, ssrc 0) on UDP 48000, after learning the client
endpoint from its port-learning ping.
- Encrypt the Opus payload with AES-128-CBC (PKCS7), key = launch rikey, IV =
BE32(rikeyid + seq) in [0..4]. Like the control stream, modern Moonlight
always decrypts audio regardless of the negotiated flags — plaintext makes it
log "Failed to decrypt audio packet" and play silence (diagnosed from the
client log). RTP header stays in the clear. Scheme cross-checked against
Sunshine stream.cpp/crypto.cpp + moonlight AudioStream.c.
- Pace each frame to its 5ms slot (PipeWire delivers ~1024-frame buffers) to
avoid bursts the client's jitter buffer hears as glitches. LUMEN_AUDIO_GAIN
applies optional linear gain for quiet sources.
- DESCRIBE SDP advertises the stereo Opus config (a=fmtp:97 surround-params).
Video (stream.rs): pace at a steady ≤60fps, re-encoding the last captured frame
when the compositor produces none. wlroots only emits on damage, so a static or
slow-updating desktop previously starved the client into a "network too slow"
abort; an unchanged frame costs a near-empty P-frame. Adds a non-blocking
Capturer::try_latest (portal drains to the freshest queued frame).
Misc: serialize pipewire init across the video + audio capture threads
(pwinit.rs, std::sync::Once) to avoid a concurrent pw_init race. Deps: opus,
cbc; libopus-dev in bootstrap-ubuntu.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>