Commit Graph

6 Commits

Author SHA1 Message Date
enricobuehler 9e57a5a1ff fix(apple/tvOS): native form controls — pushed pickers, single-pill fields, centered values
ci / rust (push) Has been cancelled
The inline iOS form widgets fought the tvOS focus system at every turn: focused fields
showed nested pills, rows darkened oddly and grew on activation, the Compositor picker
was not even focusable, and prefilled fields (port, client name) floated their label
inside the pill, shoving the value off-center.

- Settings is now a fully tv-native screen: NO inline text entry — the stream mode is
  a preset picker (This TV native / 720p / 1080p / 4K, plus a Custom entry preserving
  a mode set on another platform) and both pickers use .navigationLink style (pushed
  selection lists, exactly like the system Settings app — and properly focusable; the
  cover wraps in a NavigationStack for the pushes).
- Where text entry is unavoidable (Add Host, PIN pairing), the fields keep their stock
  single-pill chrome (the grouped form style stays off tvOS — its row platters were
  one of the nested pills) and prefilled fields hide their floating label so values
  center vertically.
- All earlier row-clearing experiments reverted.

Verified by screenshot in the Apple TV simulator: Settings rows render as single
focus lozenges with chevrons; the Add Host pills are uniform with centered text.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:38:37 +02:00
enricobuehler bfd8c7be93 feat(apple): tvOS client — third app target, first-lit in the Apple TV simulator
ci / rust (push) Has been cancelled
The same app now runs on tvOS (target Punktfunk-tvOS, bundle io.unom.punktfunk.tvos),
validated live against the box: vkcube at 1280x720@60, 60 fps in the Apple TV 4K
simulator, glass HUD with a focusable Disconnect button.

- PunktfunkCore.xcframework grows tvOS device + universal-simulator slices. These are
  TIER-3 Rust targets (no prebuilt std): BUILD_TVOS=1 builds them with nightly and
  -Zbuild-std from rust-src — the full quic stack (quinn/rustls-ring/tokio) compiles
  for tvOS unchanged.
- The UIKit stream view covers iOS AND tvOS, with pointer interaction, pointer lock,
  touch forwarding and InputCapture gated to iOS — tvOS is view-only until gamepad
  capture lands (the natural tvOS input).
- SessionAudio on tvOS: .playback session, no mic (no app-accessible microphone).
- App chrome gates: keyboardShortcut/textSelection/controlSize/statusBarHidden are
  iOS/macOS-only; host cards use the focus-native .card button style on tvOS; the
  Audio settings section hides (system-routed); mode seeding works from the TV screen
  (1920x1080@60).
- Package platforms += .tvOS(.v17); new Xcode target + shared scheme
  (TARGETED_DEVICE_FAMILY 3, local-network usage description included).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:10:40 +02:00
enricobuehler ee12e535ee feat(apple): styling pass — dark-mode accent, recent-host state, glass HUD, security-sheet polish
ci / rust (push) Has been cancelled
Working through the brand-color follow-ups:

- AccentColor gains a dark-appearance variant (#8678F5 — the brand violet lifted one
  step toward the icon's light periwinkle) so tinted controls keep contrast on dark.
- Host cards remember sessions: StoredHost.lastConnected (set when a session reaches
  streaming) renders as a "Connected … ago" relative-time line, and the most recent
  host's card carries a subtle accent ring — the grid finally has hierarchy.
- The HUD swaps the pre-glass black-50% rectangle for .regularMaterial with an accent
  live-dot; hint lines use semantic .secondary instead of opacity.
- Security moments: the trust card's lock.shield and the pairing sheet's header take
  the brand tint; the PIN field is larger monospaced and uses the number pad on iOS.

Icon ↔ accent decision: the accent stays the exact brand #6656F2; the Icon Composer
layers keep their adjacent palette (#6C5BF3 family) — close enough to read as one
brand, and the icon remains the design-tool source of truth.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:59:55 +02:00
enricobuehler 7c24832ad0 fix(apple/iOS): touch-first control sizing — toolbar circles + large sheet buttons
ci / rust (push) Has been cancelled
The iOS chrome inherited macOS dialog sizing and read as undersized on a phone:

- Toolbar: the two trailing actions shared one compact glass pill; on iOS 26+ each now
  gets its own full-size circle (explicit .topBarTrailing placements split by a fixed
  ToolbarSpacer — the system-app look, e.g. Files), with the grouped-pill fallback on
  iOS 17–18. The buttons are extracted so macOS keeps SettingsLink + .help untouched.
- Sheets and CTAs (AddHostSheet, PairSheet, trust card, empty-state Add Host) get
  .controlSize(.large) on iOS — proper touch targets instead of macOS dialog buttons.

Verified in the iPhone 17 simulator: two ~44 pt glass circles matching the Files app's
toolbar sizing; macOS suite and app build unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:47:30 +02:00
enricobuehler e1af4d57c6 feat(apple): iOS/iPadOS client — touch, pointer lock, shared SwiftUI shell
ci / rust (push) Has been cancelled
The whole client now runs on iPadOS/iOS from the same sources, first-lit live in the
iPad simulator against the real host at 1280x720@60 (60 fps on the HUD, capture state
machine active, mic permission flow shown).

- PunktfunkCore.xcframework grows iOS device + universal-simulator slices
  (BUILD_IOS=1; rustup targets aarch64-apple-ios{,-sim} + x86_64-apple-ios).
- The decode pump is extracted into a shared StreamPump (identical IDR re-gate logic on
  both platforms); the iOS StreamView (StreamViewIOS.swift) has the same name/signature
  as the macOS one, so ContentView & co. are byte-identical across platforms — hosted
  in a UIViewController for prefersPointerLocked (the iPadOS cursor capture; see README
  note 9 for the UIHostingController forwarding caveat).
- Touch is always forwarded: per-finger wire ids, coordinates mapped through the
  aspect-fit letterbox into LIVE host-mode pixels (surface == host mode, identity
  rescale host-side; follows mid-stream requestMode switches).
- InputCapture is cross-platform: GC works the same on iPadOS, ⌘⎋ is detected from the
  HID stream there; stale-⌘ tracking after focus loss fixed on both platforms
  (releaseAll now drops the modifier/latch state — a ⌘ released in another app
  otherwise hijacked Esc forever).
- SessionAudio: AVAudioSession on iOS (.playAndRecord + .defaultToSpeaker — without it
  iPhones route host audio to the EARPIECE; deactivated with
  notifyOthersOnDeactivation on stop so interrupted background audio resumes); HAL
  device pinning + the Settings pickers stay macOS-only.
- New Punktfunk-iOS app target (shared synchronized sources, generated Info.plist with
  mic + local-network usage descriptions — QUIC to a LAN host trips local network
  privacy on real devices — scene manifest + indirect input events for Stage Manager /
  external displays), shared scheme, macOS min-window frames gated off iOS.

For the iPad-on-an-external-screen idea: with multiple scenes + indirect input enabled,
Stage Manager iPads can drag the punktfunk window onto the external display and drive
the PC with keyboard/mouse/touch. Known gaps (README note 9): the pointer-lock
preference isn't consulted through UIHostingController (relative mouse works, the local
cursor just stays visible) and AVAudioSession interruptions don't auto-restart audio.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:18:25 +02:00
enricobuehler 0494e0200a feat(apple): adapt the macOS client to ABI v2 — client identity + SPAKE2 PIN pairing
ci / rust (push) Has been cancelled
The pairing/renegotiation batch bumped the punktfunk/1 ABI to v2 and the host now
hard-rejects v1 Hellos (m3.rs), so streaming from the Mac was dead until the bundled
PunktfunkCore.xcframework is rebuilt — it is gitignored, so that is a per-checkout step:
bash scripts/build-xcframework.sh. The Swift wrapper itself was already adapted upstream;
this lands the app on top of it.

- ClientIdentityStore: persistent client identity in the login Keychain, presented on
  every connect so paired hosts recognize this Mac. Keychain access failure throws
  instead of regenerating (a fresh identity would silently un-pair this Mac from every
  --require-pairing host); a lost first-run race resolves toward the stored identity;
  pairing uses the strict loadForPairing() so a memory-only identity can't strand a
  ceremony.
- PairSheet: the SPAKE2 PIN ceremony, reachable from a host card's context menu and from
  the trust prompt's "Pair with PIN instead…" (which drops the live session first — the
  host's accept loop is sequential). Success pins the verified fingerprint and connects;
  an in-flight ceremony self-discards when the sheet is dismissed, so a late success
  can't pin + auto-connect behind the user's back. Wrong PIN and Keychain failures get
  distinct, actionable error text.
- Tests: identity unit tests; the full pairing ceremony + --require-pairing gate on
  loopback (test-loopback.sh arms a second host, parses its PIN from the log, and gives
  both hosts throwaway config homes — no more writes to the real ~/.config/punktfunk);
  remote pairing + pinned stream over the LAN (PUNKTFUNK_REMOTE_PIN, _PORT).

Validated live against the box: SPAKE2 ceremony with the host's arming PIN → verified
fingerprint → pinned + identified 720p60 session (host persisted the client identity);
first light 60/60 AUs decoded to pixels; vkcube on glass through the app.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 21:49:43 +02:00