Commit Graph

29 Commits

Author SHA1 Message Date
enricobuehler c5402cb1f7 feat(core+host): LN1 phase-2 — VIDEO_CAP_STREAMED_AU streamed access units
The wire half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 2): toward a client that
advertises the new cap bit (0x20), a chunked-poll encoder session ships each
AU's completed FEC blocks while the tail of the frame is still encoding —
the AU's last packet leaves the host as the encode finishes instead of
after it.

Wire semantics (negotiated; zero change for anyone else):
- Non-final blocks ride SENTINEL headers: block_count = 0 (a value no legacy
  sender emits) + frame_bytes = 0 + exactly max_data_per_block data shards,
  so the receiver's shard-offset formula needs no total.
- The final block's headers carry the real frame_bytes/block_count (+
  FLAG_EOF) and RETRO-VALIDATE the whole frame: totals under which a
  received sentinel block is out of range or not full-K kill the frame
  wholesale (no spliced delivery) and the index can't be resurrected.
- Firewall: sentinels are bounded by the negotiated limits (full-K exactly,
  never the last block the limits allow, no total to lie about); the exact
  derived-geometry check runs unchanged on every non-sentinel packet and
  retroactively at pinning. Sentinel opens commit a max_frame_bytes buffer,
  bounded by the existing IN_FLIGHT_BUF_FACTOR budget (amplification test).
- Order-agnostic like legacy: a reversed frame (final block first) opens
  legacy-shaped and still accepts its sentinels against the pinned totals.
- Small/empty streamed AUs degenerate to byte-identical legacy headers.

Host: Packetizer::{begin,push,finish}_streamed seal full-K blocks (data +
parity per block) as chunks arrive; Session::seal_streamed_* share the
pooled-wire + two-lane seal machinery via the new seal_run; the send thread
paces each flush under the frame's existing deadline (pace_sealed split out
of paced_submit) and runs the whole-AU accounting at the last chunk; the
encode pump forwards poll_chunk output as ChunkMsg when the client has the
cap AND the encoder chunks (re-queried per AU — an escalation falls back
seamlessly). Probes never run mid-AU. PUNKTFUNK_STREAMED_AU=0 = host escape
hatch. Client core ORs the cap into Hello (the shared reassembler carries
the support). Sampled first_slice_us vs encode_us PERF log measures the
overlap; the 0xCF stage-field extension stays a follow-up.

Core tests: streamed round-trip (clean/loss/reorder/duplicate, both orders),
sentinel firewall bounds, lying-final wholesale kill + no-resurrect,
open-amplification budget, header-shape pins. Gates still owed before
default-on: security review pass, loss-harness curve, GameStream smoke
(plane untouched structurally), bitrate A/B.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 22:53:53 +02:00
enricobuehler de7b54d4e0 fix(core): remaining 15 sweep lows — client, clipboard, C ABI (v10), FEC, GSO, GTK
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Second and final batch from the 2026-07-20 core-sweep lows:

client:
- connect() timeout now sets `quit` before shutdown, so a handshake that
  completes after the deadline closes with QUIT_CLOSE_CODE instead of
  leaving the host lingering (virtual display up) for a reconnect that
  never comes.
- probe_result: saturating_add on the wire-supplied wire_packets +
  send_dropped counters (debug-build overflow panic / release wrap).
- the standing-latency bleed no longer sets flush_in_window: that flag
  is the ABR's SEVERE (×0.7) verdict, and the bleed fires only on
  provably loss-free windows the controller itself scores as fine.

clipboard:
- fetch_cancels pruned on every new fetch (was: one dead oneshot per
  paste for the session).
- serve chunks gated on a parked waiter + capped at CLIP_FETCH_CAP with
  an Error event (was: unbounded silent accumulation under any req_id).
- serve_inbound park bounded by FETCH_STALL_SECS + send.stopped() (was:
  an unanswered FetchRequest parked the task, waiter, and bi-stream
  forever; ~100 of them exhaust the connection's bidi budget).

C ABI (ABI_VERSION 9 → 10, header regenerated, additive only):
- new punktfunk_connection_clock_offset_now_ns — the LIVE re-synced
  offset (Swift/Kotlin latency math read the frozen connect-time value
  ~40ms wrong after a wall-clock step).
- to_config: checked u64→usize narrowing of max_frame_bytes (32-bit
  armeabi truncated >4GiB to a plausible residue).
- host_poll_input: no &mut held across the embedder callback (re-entry
  aliased it — UB under noalias); mid-drain callback clears now stick.
- next_audio_pcm: DTX (empty) payloads skipped — decode synthesized
  120ms of concealment per 5ms slot and grew the playout ring forever.
- next_clipboard releases the parked payload on an empty poll (a one-off
  50MiB paste stayed resident all session).
- frames_dropped / wants_decode_latency write their documented 0/false
  defaults before the NULL-handle check.
- gamepad constant docs match pick_gamepad() reality (DualSenseEdge/
  SwitchPro landed; DualSense/DS4 honored on Windows UMDF too).

FEC:
- gf8 reconstruct/reconstruct_into reuse the (k,m) codec cache like
  encode_into (was: fresh 230×200 generator + decode inversion per
  lossy block on the pump thread).
- vendored fec-rs: the 8 safe wrap_mul_slice shims assert equal lengths
  (x86 SIMD callees bound stores on input.len() — safe-code OOB write);
  ReconstructShard's safety contract gains the len()==get().len()
  clause and reconstruct_internal sizes raw slices from the slice.

transport/GTK:
- Linux GSO super-buffer capped at the real UDP payload ceiling (65487)
  not 65535 — seg sizes ≥1024 could EMSGSIZE and latch GSO off
  process-wide, blamed on the network.
- GTK settings dialog no longer rewrites an unlisted-but-valid stored
  gamepad preference to "auto" on close.

Already fixed on main (verified stale, skipped): the reassembler FEC
ceiling, wants_decode_latency's third term, request_probe rollback +
the generalized probe watchdog.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 18:26:43 +02:00
enricobuehler 76ac3cf867 fix(core): five sweep lows — seal-lane fallback, flush partial, codec echo, idle clamp, pair-name UTF-8
From the 2026-07-20 punktfunk-core quality sweep's adjudicated lows
(~/punktfunk-sweeps/punktfunk-core-2026-07-20.json), each with a
regression test:

- session: the two-lane seal's dead-worker fallback dropped the frame's
  back half and returned Ok with half an access unit; the corpse lane
  was also never respawned. The send-failure arm now reclaims the tail
  (single-lane seals the WHOLE frame) and both failure arms drop the
  lane so the next large frame respawns it. A recv-side death now
  surfaces as an error instead of silent truncation.
- reassemble: Reassembler::reset() left pending_partial parked, so a
  pre-flush stale partial survived Session::flush_backlog and was
  delivered as the first "frame" after a jump-to-live.
- caps: resolve_codec echoed a non-conformant multi-bit preferred byte
  verbatim (downstream from_wire folds it to HEVC — possibly outside
  the shared set). It now isolates one bit of the intersection.
- endpoint: stream_transport_idle only floored the value; an absurd
  operator-supplied idle timeout blew past QUIC's VarInt ms ceiling and
  panicked host startup through the expect. Clamped to 1s..1h.
- pairing: PairRequest::encode cut the device name at a raw byte-64
  boundary, splitting multi-byte UTF-8 (host showed U+FFFD forever);
  it now shares Hello's char-boundary truncate_to.

The frozen-FEC-ceiling finding (reassemble.rs:109) was already fixed on
main by the sweep's high-severity commit — skipped as stale.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 18:16:02 +02:00
enricobuehler f4ec18d528 chore(core): fix build.rs + crate-doc drift left by the W7/W8 splits
- build.rs: drop the stale `rerun-if-changed=src/client.rs` (the file
  became client/ in W7; the path never fires).
- lib.rs: the crate doc's module list named 6 of ~19 modules — add the
  missing ones (config/error/stats/input/reject/reanchor/render_scale/
  audio/wol + the quic-gated control-plane group), without intra-doc
  links to feature-gated modules.
- quic/mod.rs: the module doc still described the deleted `msgs`
  module; list the actual post-split module set.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 18:08:39 +02:00
enricobuehler e0a1edb9d4 refactor(core): co-locate the quic wire tests with their modules
quic/tests.rs (1813 lines, 43 tests) was the W7 split's leftover: the
source moved into handshake/caps/control/clock/pairing/pake/datagram/
endpoint/clipstream/io but every test stayed in one monolithic file.
Each test now lives in a #[cfg(test)] mod tests at the foot of the
module it exercises, verbatim. The two CompositorPref/GamepadPref
wire/name tests moved to config.rs (where those enums live), so they
now also run under --no-default-features. The clip_loopback and
ctrl_framing integration mods share connect_pair via a cfg(test)-only
quic/test_util.rs.

Test-only motion: 196 lib tests pass unchanged on macOS, clippy
--features quic --all-targets clean, include/punktfunk_core.h
byte-identical.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:53:36 +02:00
enricobuehler a53369bf21 fix(ci): green main again — clock_sync callers, two clippy denials, an unused import
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`ci.yml`'s clippy gate has been failing on main since the pre-0.16.0 sweep landed, and
because clippy stops at the first crate it can't compile, the visible error was only
ever the first of four. `ci.yml` is not tag-triggered, so v0.16.0 cut and shipped over
a red main; none of this reaches the release artifacts (the two E0308s are in a test
binary and a dev tool, and the rest are lints) but the gate has been blind since.

Fixed, in the order clippy surfaced them:

- clients/probe failed to COMPILE (E0308, x2). `810d918d` moved `clock_sync` onto the
  resumable `io::MsgReader` but only updated the client pump, leaving the probe passing
  a bare `&mut RecvStream`. The probe now wraps the control stream in a `MsgReader` at
  `open_bi` and threads that everywhere — Welcome, the --remode and --bitrate watchers,
  and the speed-test result read — which is also what the refactor was for: those reads
  sit behind timeouts and `select!`, exactly where a straddling frame would desync the
  stream for the rest of the run.

- pf-capture: `SPA_META_Cursor as u32` is a `u32 -> u32` no-op
  (`clippy::unnecessary_cast`). Line 1274 already passes the same constant uncast, so
  the type is not in question.

- pf-inject: `noop as usize` on the SIGUSR1 wake handler added in `986402f7` trips
  `clippy::function_casts_as_integer`; goes via `*const ()` as the lint asks. Same value
  in the `usize`-typed `sa_sigaction` slot.

- punktfunk-core: the `ctrl_framing` test module's `use super::*` is unused, which
  `-D warnings` promotes to an error.

Verified with CI's own commands on a Linux box (this is all Linux-gated code, so a Mac
cannot check it): `cargo clippy --workspace --all-targets --locked -- -D warnings`
finishes clean, `cargo build --workspace --locked` succeeds, and
`cargo test --workspace --locked` exits 0 with no failures — including punktfunk-core's
196-test suite, which covers the control-stream framing the probe change touches.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 11:49:49 +02:00
enricobuehler 810d918d36 fix(core/quic): make the control-stream read cancel-safe
`io::read_msg` frames a message with two `quinn::RecvStream::read_exact` calls,
and quinn documents `read_exact` as explicitly NOT cancel-safe: the bytes it has
already taken out of the stream live only in the future's own buffer and nothing
puts them back on drop. Both long-lived control loops drive that read from a
`tokio::select!` arm — the client pump alongside `ctrl_rx.recv()` and the resync
tick, the host alongside probe/reconfig/clip-offer channels — and neither uses
`biased;`, so any sibling that becomes ready ends the iteration and drops a
partially-progressed read. `clock_sync` has the same shape via
`tokio::time::timeout`, which can fire mid-frame before the session even starts.

A control frame only has to straddle two wakeups for this to bite: a ClipOffer
carries up to 16 kinds x 128 bytes of MIME, ~2 KB, which exceeds one QUIC packet
and is subject to the pacer; any frame whose second half is lost or reordered
does it too. Losing the consumed length prefix misaligns the stream permanently
— the next read takes two payload bytes as a length, so Reconfigured,
ProbeResult, BitrateChanged, ClockEcho and ClipState all decode as garbage and
are silently dropped, and a bogus length up to 64 KiB parks the read forever.
Mode switches, adaptive bitrate, mid-stream clock resync and clipboard are dead
for the rest of the session; only a reconnect recovers, and the log shows at
most one `warn!`.

Add `io::MsgReader`, which keeps the frame in progress in the reader rather than
the future and reads via quinn's cancel-safe `read`, and switch the three
cancelling sites to it (client control loop, host control loop, clock_sync).
The sequential handshake/pairing callers keep the plain `read_msg`, whose doc
comment now states the constraint. No wire bytes and no ABI change — only how
the same length-prefixed frames are assembled.

Tests: a frame split across two wakeups with the read cancelled in between must
resume and leave the following frame correctly framed (confirmed to fail — it
hangs on the desynced stream — against the old behavior), plus a zero-length
frame round-trip.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 07:42:37 +02:00
enricobuehler aedee2a4e3 perf(latency): tier-0 attribution + tier-1 send-path levers from the latency plan
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design/latency-reduction-2026-07.md T0.1/T0.2/T1.2/T1.3:

- T1.2 rate-capped front-loaded pacing: the paced overflow's budget is now
  min(0.9x slack, overflow wire time at ~3x the live encoder bitrate)
  (PUNKTFUNK_PACE_FACTOR, 0 = legacy deadline-only spread). A 300 KB-1 MB
  frame's tail leaves in ~2-5 ms instead of smearing across ~15 ms at 60 fps;
  GameStream schedule byte-identical (pins unchanged).
- T1.3 data-first wire order: packetize emits every block's data shards before
  any parity (per-block parity pools keep all blocks' parity alive for the
  second pass), so lossless completion stops waiting behind the parity tail.
  EOF = last emitted packet; receiver already order-agnostic.
- T0.1 staged 0xCF: HostTiming gains an append-extensible per-stage tail
  (queue/encode/pace us; seal+channel-wait derived as residual) - no cap bit
  needed, old peers read the 13-byte prefix. Joined client-side into
  Stats::host_{queue,encode,xfer,pace}_ms, the OSD detailed tier, and the
  probe's report.
- T0.2 true on-glass present timing: VK_KHR_present_id/present_wait enabled
  when supported; a PresentTimer waiter thread resolves each present id to
  real visibility, replacing the submit-time display stamp (which undercounts
  by up to a refresh and hides a silent-FIFO standing queue).

Validated on .21: core 185 + host 185 tests, pf-presenter 19, clippy
-D warnings across all five touched crates; loss-harness recovery curve
unchanged; C ABI harness round-trips.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:13:08 +02:00
enricobuehler 2064c0780c merge(core): reconcile the W7/W8 client refactor with origin's shared-clipboard feature
origin/main landed the shared clipboard (design/clipboard-and-file-transfer.md) while
this branch split quic/msgs.rs -> quic/{caps,control,...} and client.rs ->
client/{mod,control,worker,pump,planes,...} (W7) and deleted the two monoliths. The
feature had modified both deleted files, so its delta is re-applied onto the split
instead of resurrecting the monoliths:

  - HOST_CAP_CLIPBOARD                         -> quic/caps.rs
  - MSG_CLIP_* / CLIP_* consts, the six Clip*
    structs, and their encode/decode impls     -> quic/control.rs (beside the clock codecs)
  - CtrlRequest::{ClipControl,ClipOffer} +
    Negotiated.host_caps                        -> client/control.rs
  - WorkerArgs.{clip_event_tx,clip_cmd_rx}      -> client/worker.rs
  - CLIP_EVENT_QUEUE                            -> client/planes.rs
  - NativeClient clip fields, the 7 clip_* /
    host_caps / next_clip methods, connect()
    channel wiring                              -> client/mod.rs
  - the control-task encode/decode arms and
    the clipboard-task spawn                     -> client/pump.rs

Cargo.lock reconciled (adds pf-clipboard), punktfunk-host/Cargo.toml unions the W6
pf-* subsystem deps with pf-clipboard, and include/punktfunk_core.h is the cbindgen
union (clipboard + rumble C-ABI). punktfunk-core builds --all-features and its 174
lib tests pass, including quic::tests::clip_loopback.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 15:38:11 +02:00
enricobuehler 716875dd09 refactor(core/W7): split quic/msgs.rs into handshake/caps/control/pairing
Break the 1302-line quic/msgs.rs into four flat sibling modules behind the
quic facade's glob re-exports, so every crate::quic::X path stays byte-stable:
handshake.rs (Hello/Welcome/Start + codecs), caps.rs (video-cap bits, codec &
chroma negotiation, ColorInfo), control.rs (typed CTL_MAGIC messages + frame),
pairing.rs (SPAKE2 ceremony messages). msgs.rs is deleted; quic/mod.rs gains the
four `mod`/`pub use` lines and the `pub use crate::reject::*` hoist (moved up from
msgs.rs). Pure move; no wire-format or behavior change. Private helpers
(truncate_to, put_bytes, get_bytes) stay with their sole callers; no visibility
changes.

Verified both platforms from clean HEAD snapshots: Linux clippy (quic +
no-default, -D warnings) + full cargo test (157 lib + integration); Windows
clippy (both) + test --lib (156).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 13:08:45 +02:00
enricobuehler 4ef90d586d feat(clipboard): wire protocol + client-core task for shared clipboard (Phase 0)
The portable shared-clipboard plane in punktfunk-core, all behind the `quic`
feature (design/clipboard-and-file-transfer.md §3):

- Control messages 0x40–0x44 (ClipControl / ClipOffer / ClipFetch...) and the
  HOST_CAP_CLIPBOARD capability bit, negotiated in the Welcome caps.
- Per-transfer QUIC bi-streams ("PKFs" magic) for lazy fetch of offered content,
  with ClipFetchHdr status/size framing (quic::clipstream).
- The §3.5 portable wire-MIME vocabulary (text/plain;utf-8, text/html, text/rtf,
  image/png) shared by both ends.
- Client-side clipboard task (client.rs) + C ABI surface bumped to v8 (abi.rs,
  regenerated include/punktfunk_core.h).
- Loopback transport tests (quic::tests).

No OS clipboard integration yet — that is the host backends (Phase 1/3) and the
macOS client (Phase 1).

Ported from feat/shared-clipboard (af3a7d8c, pre-W6 base) onto current main;
three deliberate deviations from the original commit:
- ABI v6 → v8: main took v6 (reanchor gate) and v7 (typed connect rejection)
  in the meantime; the clipboard C surface re-lands as v8.
- CLIP_CANCELLED_CODE 0x60 → 0x70: main's pairing-rejection close codes claimed
  the 0x60–0x67 block; the vocabularies stay disjoint on purpose.
- Negotiated.host_caps coexists with main's 6-tuple host_caps plumbing: main
  needs the worker-local copy for gamepad snapshots, the clipboard path needs it
  across ready_tx to build the NativeClient handle (punktfunk_connection_host_caps).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:50:37 +02:00
enricobuehler 571e22bc0f refactor(core): consolidate the fingerprint-pinning verifier into core::tls
Per plan §2.5: the security-critical rustls fingerprint-pinning ServerCertVerifier
was hand-rolled three times — quic/endpoint.rs (PinVerify), pf-client-core
library.rs, punktfunk-tray status.rs — drifting copies on a trust boundary. Add
one canonical punktfunk_core::tls::PinVerify (+ cert_fingerprint) behind a light
`tls` feature (rustls + sha2 only, no QUIC runtime); `quic` now depends on it, and
quic::endpoint re-exports cert_fingerprint so that path stays byte-stable
(gamestream + pf-client-core reach it there).

- core::tls::PinVerify: new(pin) for the HTTP clients, with_observed(pin, slot)
  for the QUIC TOFU connect. Behavior-identical to all three originals (pin-check
  + real CertificateVerify signature verification; only hashes the leaf when a pin
  or observed slot needs it). Two focused unit tests anchor the boundary.
- quic/endpoint.rs: drop the private PinVerify, wire client_pinned through
  tls::PinVerify::with_observed.
- pf-client-core library.rs + tray status.rs: use the shared verifier; tray also
  routes load_pin through core cert_fingerprint and drops its direct sha2 dep,
  gaining only the light core `tls` feature (still no host dep, no QUIC runtime).

Verified on Linux (home-worker-5): clippy 0/0 for core(quic), core(tls),
pf-client-core, tray, host(nvenc,vulkan-encode,pyrowave); core 153 lib tests +
loopback 7/7 (pinned handshake) + c_abi round-trip green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 15:36:29 +02:00
enricobuehler 1f519d44f9 docs(core): backfill //! module docs on quic/{io,endpoint,pake}
The last three //!-less modules in the tree (plan §2.5 / §3.2):
  - io:       length-prefixed control-message framing (read_msg/write_msg)
  - endpoint: QUIC endpoint construction + transport tuning + the TOFU
              cert-pinning verifier (PinVerify)
  - pake:     SPAKE2 pairing key exchange

Docs only — no code, type, or wire-format change (cbindgen header byte-identical).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:54:46 +02:00
enricobuehler 01266ff18d feat(gamepad): SC2 Puck-dongle passthrough with the native 28DE:1304 topology
Community-contributed round 5 of the Steam Controller 2 passthrough,
reviewed + verified. A Puck-captured pad now presents the dongle's real
seven-interface identity (CDC pair, four controller HID slots, management
HID) instead of relabelling its reports as a wired 1302 — Steam's Puck
feature dances (wireless_transport / esb/bond / 0xB4 slot status) get
capture-shaped answers, and the wired identity's canned replies are
corrected to the real captures (attribute count, string-attr framing,
0xF2 firmware info, bcdDevice nibble encoding).

- new wire pref 10 = SteamController2Puck (Hello/Welcome byte; older
  peers degrade to Auto), selected by the Android capture link when the
  transport is a dongle, or by VID/PID in the degraded InputDevice path
- TRITON_RDESC is now the captured numbered descriptor (mouse/keyboard
  lizard collections + per-id vendor reports); unnumbered framing made
  hidraw mangle feature report 2 and Steam eventually closed the device
- interrupt-IN now queues sparse reports (battery/RSSI/wireless edges)
  instead of keeping latest-only, so a 250 Hz state packet can no longer
  erase them before the USB/IP poll observes them; EP0 SET_REPORT is
  split by wValue report type (OUTPUT parsed for rumble vs FEATURE)
- vendored usbip-sim: config attributes/max-power, IAD prefix + BOS
  descriptor support, correct BCD minor.patch encoding (Deck's 0x0300/
  0x0200 values are nibble-zero, so its bytes are unchanged), and
  full-speed interrupt pacing in ms (was 8 kHz from the HS formula)
- Triton feedback is serviced at 1 kHz while an SC2 backend exists so
  Steam's trackpad haptic writes reach the client unbatched

Verified: clippy -D warnings + 319 host tests green on Linux, core wire
tests green, Android kit/app compile + unit tests green. On-glass Puck
retest owed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 20:47:52 +02:00
enricobuehler 2621b6e6b1 feat(core,host,android): Steam Controller 2 as-is passthrough to Linux hosts
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The 2026 Steam Controller (Valve "Ibex" / SDL "Triton") captured on an
Android client is passed through AS-IS: the host presents a virtual pad
with the real wired identity (28DE:1302) and mirrors the physical pad's
raw HID reports, so Steam on the host drives it over hidraw exactly like
the real thing — trackpads, gyro, paddles, and its rumble/settings writes
flow back onto the physical controller. Protocol ground truth: SDL's
Valve-maintained SDL_hidapi_steam_triton.c + steam/controller_structs.h.

Core:
- GamepadPref::SteamController2 (wire byte 9; names steamcontroller2/
  sc2/ibex) + PUNKTFUNK_GAMEPAD_STEAMCONTROLLER2 in the C ABI.
- Raw HID planes: RichInput::HidReport (0xCC/0x04, client→host input
  reports verbatim, Copy fixed-64 body) and HidOutput::HidRaw (0xCD/0x05,
  host→client feature/output writes for replay). Best-effort is sound by
  the device protocol's own design (rumble re-sent every ~40 ms, settings
  every ~3 s — losses self-heal); HidRaw bypasses hidout dedup for
  exactly that reason.

Host (Linux):
- triton_proto.rs + steam_controller2.rs: Triton2Manager UHID backend —
  no kernel driver binds the PID (hidraw only; Steam Input is the
  consumer), raw mirroring with a typed-fallback 0x42 synthesizer until
  the first raw report, SET_REPORT ack + raw forward, canned GET_REPORT
  serial reply, rumble also parsed onto the universal 0xCA plane (phone
  mirror). Rides the uhid + 28DE-conflict degrades; UHID promotion by
  Steam is flagged in the creation log (usbip transport is the known
  follow-up if Steam ignores Interface:-1 devices for Triton too).

Android:
- Sc2UsbLink (wired/Puck: vendor-interface claim detaches the OS driver,
  interrupt read loop, lizard-off on the watchdog cadence, raw replay via
  interrupt-OUT / SET_REPORT with hidapi report-id framing) and Sc2BleLink
  (Valve vendor GATT service, notify subscribe machine, 0x45 re-framing,
  HIGH connection priority).
- Sc2Capture orchestrator: raw plane + typed mirror (exit chord + host
  degrade paths keep working) on a GamepadRouter external slot; raw
  return path via GamepadFeedback.onHidRaw.
- nativeSendPadHidReport JNI (direct ByteBuffer, no per-report copy),
  hidout raw decode, usb-host/BLUETOOTH_CONNECT manifest bits, opt-out
  settings toggle, StreamScreen engagement incl. the USB permission flow.

Verified: core 149 + host 312 tests green on Linux (.21), on-box uhid
smoke creates/mirrors/tears down the virtual 28DE:1302, C ABI harness
round-trips, Android compileDebugKotlin green. On-glass with the real
controller owed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:22:16 +02:00
enricobuehler 1fc9ef0050 feat(core,host,clients): typed pairing rejections — every client says WHY, not "not accepted"
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A host's pairing-gate rejections (not armed / bound to another device /
rate-limited / identity required / denied / approval timeout / superseded /
wire-version mismatch) used to drop the connection with a bare code-0 close,
and every client collapsed that — plus plain unreachability — into one
"wrong PIN / not accepted" message. A dead network path, a disarmed host,
and an operator denial were indistinguishable, which is exactly the
misdiagnosis behind the recent Android pairing support thread.

- core: new ungated `reject` module — shared close-code block 0x60–0x67
  (+ 0x42 busy promoted from the host), `RejectReason`, and
  `PunktfunkError::Rejected`; `pair()`/`connect()` decode the host's
  ApplicationClosed code into `Rejected` instead of a generic Io error.
  C ABI v7: status block −20…−28 and `punktfunk_connect_ex8` (`status_out`
  reports the failure cause; NULL-return alone can't). Wire unchanged —
  old peers see exactly the old bare close.
- host: every gate rejection `conn.close()`s with its typed code (and the
  human reason as close bytes) before erroring out of the session task.
- pf-client-core: shared `pair_error_message`/`connect_reject_message`
  wording consumed by the Windows + Linux + console-UI + CLI surfaces; a
  connect failure now renders the host's stated reason.
- android: `nativeTakeLastError()` JNI token + `ConnectErrors.kt` — a
  network timeout is no longer reported as "wrong PIN, or the host isn't
  armed", and a typed rejection skips the wake-and-wait fallback (the host
  is demonstrably awake).
- apple: `HostRejection` + `.rejected`; the pair sheet and session alerts
  show the stated reason; connect moves to `ex8`.

Completes the cross-client half of the hunks that rode along in 12148243
(client.rs / trust.rs / punktfunk1.rs) — main did not build without this.

Validated: workspace clippy -D warnings + full test suite green on .21
(EXIT=0, 309 host / 148 core suites); macOS core 147+c_abi green; swift
build green; Android Kotlin + native crate green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:58:43 +02:00
enricobuehler 719b1ef403 fix(core): let CODEC_PYROWAVE survive the Welcome decode whitelist
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Found by the first live session on .21: the host negotiated PyroWave
and put codec=8 on the wire, but Welcome::decode's codec whitelist
(H264/AV1, else HEVC — the corrupt-byte guard) folded it to HEVC, so
the client opened an FFmpeg HEVC decoder against wavelet AUs. Roundtrip
test now pins the pyrowave byte (and that a genuinely unknown future
bit still folds to the HEVC default).

With the fix the Phase-2 exit session runs END TO END on .21
(host + session client on one box, host capturing the GNOME virtual
display, client presenting into a headless weston):
  negotiated codec=PyroWave (adv 0x0f) → PyroWave encoder (CPU-capture
  path — this box's Mutter+NVIDIA rejects the LINEAR-dmabuf offer) →
  wire → PyroWave decoder on the presenter's device → planar CSC.
  Static desktop: stable 60 fps, e2e 2.1-4.1 ms p50 (p95 <= 6 ms),
  decode 0.2-0.6 ms, vs HEVC/NVENC-direct baseline 2.1 ms — parity at
  idle. Full-window motion: 60 fps at ~80 Mb/s all-intra (HEVC ~7),
  decode still sub-ms, zero decode errors or keyframe-request chatter
  across every run. Deeper motion/loss characterization needs a
  dmabuf-accepting host box (this one is capped by the CPU capture
  path).

Also retires the stale "no shipping client decodes this" wording in
the host encoder/dispatch logs — the negotiation exists now.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:09:39 +02:00
enricobuehler e71cb9b7bd feat(core,host): CODEC_PYROWAVE negotiation — opt-in only, host dispatch wired
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Phase 2a+2c of design/pyrowave-codec-plan.md.

Core: CODEC_PYROWAVE = 0x08 on Hello::video_codecs/Welcome::codec.
Deliberately absent from resolve_codec's precedence ladder (plan §3 —
a 100-400 Mbps codec must never win a negotiation by mere mutual
support): reachable exclusively through the client's explicit
preferred_codec. Invariant tests cover never-auto-selected (even as the
only shared codec), preferred-path selection, and graceful fallback.
ABI mirror PUNKTFUNK_CODEC_PYROWAVE + lockstep assert for the
Apple/Android embedders.

Host: Codec::PyroWave variant threaded through the wire mappings; a
negotiated PyroWave session routes straight to the backend ahead of the
PUNKTFUNK_ENCODER pref dispatch (which stays a lab override). The
advertisement bit rides host_wire_caps only when the capture side would
actually deliver ingestible frames — linux_zero_copy_is_vaapi(), i.e.
AMD/Intel auto or an explicit operator pref on NVIDIA; per-session
raw-dmabuf OutputFormat plumbing is recorded as the Phase-3 item. The
libavcodec name helpers are dispatch-guarded unreachable; the web
console gains ApiCodec::PyroWave (api/openapi.json regenerated).

Validated on .21: 308 host tests green with and without the feature,
145 core tests green with quic, clippy clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 01:14:04 +02:00
enricobuehler a2433d77cf fix(core): reordering no longer reads as packet loss — net late shards out of the loss estimate
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Reversed/reordered delivery lets a FEC block reconstruct EARLY
(data + recovery >= k), counting still-in-flight shards into
fec_recovered_shards; window_loss_ppm then reported pure reordering as
loss, inflating LossReports — which size adaptive FEC and, since the
Automatic overhaul, feed the ABR controller (one severe window ends slow
start FOR GOOD, so a reorder burst could permanently kneecap a session's
climb).

Early reconstruct stays (it's the latency-right choice); the accounting
now nets it out. The reassembler counts a new fec_late_shards stat when a
parity-restored data shard ARRIVES after all — matched exactly: the
completed/abandoned-frame memory (ReassemblyWindow::completed, now a map)
remembers which shards each terminal frame reconstructed, and a late
arrival must match one (removed on hit), so wire duplicates of delivered
shards and stragglers of failed blocks count nothing. In-flight blocks
dedup via have_data. window_loss_ppm takes the late delta and estimates
from (recovered - late), saturating across window boundaries; both
callers (client core + probe) pass it.

The e2e reorder tests now assert the NET equals the true kill count in
both delivery orders, dup included (previously documented as a known
inflation). Not mirrored into the C-ABI PunktfunkStats — the loss windows
run in-core on every platform.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 20:59:17 +02:00
enricobuehler 9bf72cdfb5 fix(host): forward reconfigure_bitrate through TrackedEncoder + probe --rebitrate validator
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The gpu-session TrackedEncoder wrapper delegates every Encoder method by
hand, so the new reconfigure_bitrate fell through to the trait's false
default and EVERY bitrate change silently took the rebuild+IDR path — the
live .21 A/B caught it (host log said 'rebuilt', never 'in place').

Also:
- punktfunk-probe --rebitrate KBPS:SECS — headless mid-stream SetBitrate
  validator (cursor-wiggles so a damage-driven idle desktop keeps
  publishing frames through the switch). Live-verified on .21: one NVENC
  session open, then 'encoder bitrate reconfigured in place (adaptive
  bitrate — no IDR)' at 20→60 Mbps.
- on-hardware nvenc_cuda reconfigure smoke test (20→60→10 Mbps in place,
  zero IDRs — green on the RTX 5070 Ti).
- BitrateChanged doc no longer claims the switch costs an IDR.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 20:06:56 +02:00
enricobuehler 45bde370e2 feat(gamepad): GamepadPref wire bytes for DualSense Edge (7) + Switch Pro (8)
Phase 0 of gamepad-new-types: the two new kinds exist on the wire (enum,
to_u8/from_u8/from_name/as_str, C-ABI constants + header), and pick_gamepad
folds them to the closest EXISTING backend until their own backends land —
DualSenseEdge -> DualSense (keeps the rich planes; only the paddles go
through the fold policy), SwitchPro -> Xbox360. Wire round-trip pinned
0..=8 + unknown->Auto; fold table extended.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 10:20:24 +02:00
enricobuehler fdda7144ed fix(encode): harden loss-recovery correctness across host encoders (F1–F7)
Phases 1–4 of design/encoder-recovery-hardening.md — make the shipped RFI/
freeze-until-reanchor recovery honest and rebuild-safe across every backend.

F1 — frame-index domain desync: the encode loop now owns a session-lifetime
`au_seq`; `Encoder::submit_indexed(au_seq + inflight)` pins NVENC inputTimeStamp
and AMF LTR slots to the WIRE frame index, so `invalidate_ref_frames` compares
client frame numbers in the same domain and survives adaptive-bitrate rebuilds
(an internal counter desynced on the first rebuild → RFI silently dead / an AMF
force-ref onto a never-decoded frame). `FrameMsg.frame_index` →
`Session::seal_frame_at`; GameStream gets the same via `VideoPacketizer::
packetize(.., Some(idx))`.

F2 — Windows NVENC left the client frozen ~1s per loss: NVENC RFI was
transparent (no anchor tag) while the session glue armed the 750ms IDR cooldown,
so the freeze only lifted on the ~1s keyframe re-ask. NVENC now mirrors AMF —
`pending_anchor` tags the first post-invalidate AU (the clean re-anchor
P-frame) `recovery_anchor`, incl. the covering-range dedupe re-arm; the client
lifts at ~RTT.

F3 — speed-test probe filler burned video frame indexes: moved to its own index
space (`Packetizer::alloc_probe_index` + `Session::submit_probe_frame`) with a
second client reassembly window routed on FLAG_PROBE, gated on the new
VIDEO_CAP_PROBE_SEQ Hello bit (mid-session probes declined for older clients).

F4 — RFI range sanity cap: forward gaps wider than `packet::RFI_MAX_RANGE` (256)
resync via keyframe instead of an out-of-range RFI, host- and client-side
(client huge-gap → keyframe in `RfiRecovery::observe` + the pf-client-core pump).

F5 — reset() parity: Windows NVENC (teardown + lazy re-init), Linux VAAPI
(drop-inner), Linux NVENC (reopen from stored OpenArgs) now give the stall
watchdog a heal lever instead of ending the session.

F6 — sw.rs `pending: VecDeque` (was `Option`), killing the silent AU drop at
capturer pipeline depth > 1. F7 — doc sweep on the RFI/anchor comments.

Verified: punktfunk-core lib tests (macOS + Linux), full punktfunk-host suite on
Linux (RTX 5070 Ti), Windows compile. Owed: the on-glass client matrix (F2
freeze A/B, AMF LTR spike across a bitrate rebuild).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 11:17:19 +02:00
enricobuehler e55ff1bb28 feat(recovery): clean mid-stream loss recovery — freeze-until-reanchor + AMD LTR-RFI
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Removes the "gray frames with motion" artifact on Vulkan-Video clients and lets
AMD/NVENC hosts re-anchor after loss WITHOUT a 20-40x IDR spike.

Client (pf-client-core): after a reference loss the hardware decoder conceals the
missing-reference deltas (on RADV, a gray plate with new motion painted over) and
returns Ok. The pump now freezes on the last good picture until a clean re-anchor
instead of showing the concealment — lifting on a real IDR, an intra-refresh
recovery mark (2nd wave boundary), or an LTR-RFI recovery anchor (1st). The
frame_index gap is the early, precise loss signal and drives an RFI request.

Host recovery signals (inert unless the backend supports them):
- USER_FLAG_RECOVERY_POINT — intra-refresh wave boundary (NVENC constrained GDR).
- USER_FLAG_RECOVERY_ANCHOR — AMD LTR reference-frame-invalidation recovery frame.

AMD LTR-RFI (encode/windows/amf.rs) — the AMD twin of NVENC RFI. AMF's AVC/HEVC API
has no constrained-intra property (intra-refresh cannot heal; PSNR-proven), so the
only clean-recovery lever is user LTR: mark frames as long-term references, and on
loss force the next frame to re-reference the newest known-good one — a clean
P-frame, not an IDR. Two rotating LTR slots, ~0.5s mark cadence, on by default for
AVC/HEVC (PUNKTFUNK_NO_AMF_LTR disables). invalidate_ref_frames picks the newest LTR
before the loss; a range older than the live slots falls back to a keyframe.

Protocol (punktfunk-core): RfiRequest control message + NativeClient::request_rfi().
Host: RfiRequest dispatch -> invalidate_ref_frames (IDR fallback); an RFI success
anchors the keyframe cooldown so the client's frames_dropped echo of the same loss
is coalesced away rather than emitting a redundant IDR.

Spike: synthetic NV12 GPU source for headless AMF encoder testing.

Validated: core rfi_request_roundtrip; pf-client-core 31 unit tests
(incl. an_rfi_anchor_lifts_immediately); punktfunk-host builds + 271 tests on Linux;
punktfunk-host builds clean on Windows; real AMD iGPU spike (invalidate at frame 90
forced re-reference to LTR frame 60 — 180 frames, keyframes=1, no recovery IDR).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 17:31:17 +02:00
enricobuehler 73c911cae4 feat(rumble): host-authoritative self-terminating envelopes (0xCA v2)
Rumble was level-triggered, unbounded state on a lossy channel: a non-zero
level meant "buzz until further notice", healed only by the host re-sending
state every 500 ms, and every client guessed when the host had died with its own
magic timeout (SDL 1.5 s, Apple 1.6 s, Android up to 60 s). A lost stop, a
reordered start, or a dead host could drone the motor for seconds.

Make "stuck rumble" inexpressible on the wire. The 0xCA datagram grows a
length-tolerant tail — [u8 seq][u16 ttl_ms] — so it self-terminates: the host
authorizes a level for at most ttl_ms and renews it (~120 ms) while it holds,
letting an abandoned one lapse client-side. seq is a per-pad wrapping reorder
gate (reusing GamepadSnapshot::seq_newer) so a reordered stale start can't
re-light a stopped motor. Decoders read the first 7 bytes as a plain level and
ignore the tail, so no wire-version bump: an old client renders a new host's
levels, and a new client falls back to its prior staleness heuristic against an
old host (ttl = None). All four generation pairings render correctly.

- core: encode_rumble_datagram_v2 / decode_rumble_envelope (datagram.rs); the
  client demux applies the seq gate then forwards (pad, low, high, Option<ttl>);
  next_rumble is unchanged (drops ttl), next_rumble_ttl keeps it; ABI adds
  punktfunk_connection_next_rumble2 + PUNKTFUNK_RUMBLE_NO_TTL, ABI_VERSION 4->5
  (WIRE_VERSION unchanged — the tail is backward-compatible).
- host (punktfunk1.rs): the flat 500 ms refresh becomes a renewal loop that bumps
  seq + stamps a fresh TTL on active pads and drains a short post-stop zero burst,
  then goes quiet. Hatches: PUNKTFUNK_RUMBLE_ENVELOPE=0 (legacy v1 + flat refresh,
  a bisect switch), PUNKTFUNK_RUMBLE_TTL_MS (clamped [150, 5000]).
- renderers honor the TTL as their playback duration/deadline and keep their old
  heuristic only for a legacy (ttl=None) update: pf-client-core (the Deck haptic
  keep-alive is now deadline-bounded so it can't sustain a host-stopped rumble),
  clients/windows (SDL duration), android (JNI packs the lease out-of-band in bit
  48 so any u16 ttl is unambiguous; Kotlin createOneShot(ttl)), apple
  (RumbleRenderer.envelopeDeadline + nextRumble2; sessionStaleSeconds demoted to
  the legacy fallback).
- tests: codec round-trip + tail tolerance + seq-gate reorder (Rust); the probe
  asserts the v2 tail arrived under PUNKTFUNK_TEST_FEEDBACK; the Apple loopback
  asserts ttlMs round-trips end to end; RumbleTuning lease-decision cases.

The host-side idle-timeout from the previous commit is defense in depth on the
game side; this is the guarantee on the client side. Design:
punktfunk-planning/design/rumble-envelope-plan.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:08:27 +02:00
enricobuehler 35d97ae6ac feat(windows): parallel virtual displays — proto v3 ring binding, manager slot map, group topology (W0–W3)
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design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N
simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security
invariant preserved per-ring.

- proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped
  before the magic; the driver publisher refuses a cross-bound ring via the shared,
  unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index
  validation applied to frames, invariant #10); the host's wait_for_attach surfaces the
  refusal loudly and self-checks its own stamp.
- manager: the one-monitor MgrState becomes a slot map keyed by the client's identity
  slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts,
  slot-scoped begin_idd_setup (a different identity is an admission question, never a
  preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release.
- group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is
  never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in
  captures, last-out restores); desktop layout via CCD source origins from the pure
  layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure.
- admission: the Windows separate→reject override now sits behind the
  PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone —
  a second identity gets its own monitor + ring; default flips in W5 after soak);
  max_displays and NVENC session-unit budgets decline an unaffordable display AT
  admission; kick_dwm_compose is process-globally throttled and per-display — cursor
  jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current
  state at the next vsync tick).

On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors
streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean
(no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed
budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed.
V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up
(the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1
recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's
load-bearing unknown, answered yes.

Also carries the client-HDR EDID forwarding that shared this working tree
(Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block,
PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive
with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 01:06:44 +02:00
enricobuehler 3078528b28 feat(video): 4:4:4 defaults — the host allows it, the client chooses it
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Capability now lives on the host, choice on the client. PUNKTFUNK_444 flips
to DEFAULT ON with an explicit-off grammar (0/false/off/no — the old
presence-only flag() would have read =0 as on); every existing gate still
applies (client advertisement, HEVC, full-chroma capture, encode probe,
Windows HDR-display downgrade), so an unset host merely stops refusing. The
Apple client's "Full chroma (4:4:4)" toggle flips to DEFAULT OFF: full chroma
is a per-session trade — a clear win for desktop/text, but at a fixed bitrate
game content spends those bits better at 4:2:0, and the encode/decode pixel
rate rises. Persisted user choices survive both flips.

Live-verified on the CachyOS VM: host with no env negotiates
chroma_format_idc=3 for a 4:4:4-advertising client; PUNKTFUNK_444=0 resolves
4:2:0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 18:09:28 +02:00
enricobuehler baa04d2d24 style: cargo fmt over the networking-audit changes
rustfmt pass over the files the deferred-plan items touched (pinned
toolchain 1.96.0); no semantic change. cargo fmt --all --check now clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:10:20 +02:00
enricobuehler ddb93c533c fix(core,android): networking-audit small follow-ups — bounds, oversized AUs, probe flag
Networking-audit deferred plan §6:

- 6.1 client reassembler ceiling derived from the negotiated rate:
  Welcome::session_config (client role) now sets max_frame_bytes to
  clamp(4 × bitrate_kbps×125 / refresh_hz, 8 MiB, 64 MiB) instead of the
  blanket 64 MiB p1_defaults bound — the hostile-header memory ceiling was
  ~10× larger than any real access unit. Local only (the host never
  reassembles video; the wire is self-describing); a bitrate-0 (older)
  host keeps the old bound. Unit-tested floor/derived/host/old-host cases.
- 6.2 ProbeState.active is cleared when the host's ProbeResult lands, so
  the pump stops mirroring receive counters once the burst is over.
- 6.3 Android: an AU larger than the codec input buffer is DROPPED with a
  recovery-keyframe request and a counter, on both the sync (feed) and
  async (feed_ready) paths — a truncated AU is corrupt input the decoder
  chews on silently, poisoning the reference chain until the next IDR. The
  async path recycles the never-queued input slot; the sync path returns
  the dequeued slot with zero valid bytes.
- 6.4 bounded uplink channels: mic_tx at 64 (~320 ms of 5 ms frames;
  overflow sheds the fresh frame with a debug log — a tokio mpsc can't
  shed from the head, and past 320 ms of backlog the mic is broken either
  way; the bound is about memory) and ctrl_tx at 32 (sparse requests; a
  full queue means a wedged control task, reported as Closed). input_tx
  stays unbounded per the plan: keyboard/mouse events must never silently
  drop, and gamepad state is snapshot-healed.
- 6.5 (wire version byte says P1 while streaming Gf16): record-only,
  resolves with the P2 packet revision.

include/punktfunk_core.h: cbindgen re-emitted in the new module order
after the quic/ split (item 3) — no semantic change beyond the reorder.

cargo ndk check (arm64-v8a), workspace clippy, core+host tests green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:07:42 +02:00
enricobuehler e9b2eacf87 refactor(core): split quic.rs (3.2k lines) into src/quic/ — pure move
Networking-audit deferred plan §3. One file per concern, zero logic edits:

  quic/mod.rs      MAGIC/CTL_MAGIC + re-exports (every crate::quic::X path
                   compiles unchanged across host + all clients)
  quic/msgs.rs     Hello/Welcome/Start, typed control msgs + type bytes,
                   resolve_codec, ColorInfo, window_loss_ppm, pairing msgs
  quic/pake.rs     the SPAKE2 pairing exchange
  quic/datagram.rs 0xC9–0xCF plane codecs (audio/rumble/mic/rich-input/
                   hidout/HdrMeta/HostTiming)
  quic/io.rs       length-prefixed stream IO
  quic/clock.rs    clock_offset_ns estimator, clock_sync, ClockResync
  quic/endpoint.rs quinn config, ALPN, pinning verifiers, keep-alive
  quic/tests.rs    the cross-cutting test module, unchanged

Mechanical deltas only: the nested `pub mod` wrappers became files (one
dedent), submodules import what they previously inherited from the parent
scope, and the three RichInput kind tags are pub(super) for the tests
(same-module before). Verified line-multiset-identical after normalizing
indentation. cargo check --workspace, core tests (quic), clippy, and
cargo ndk check all green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:51:15 +02:00