A freshly-added IddCx virtual display lands in CLONE/duplicate mode when a
physical display is already active (a laptop panel, an attached monitor): the
cloned output shares that display's source, so the OS never commits a distinct
path for it, never calls ASSIGN_SWAPCHAIN, and capture sees no frames - the
session fails "not an active display path / needs a WDDM GPU to activate" and
tears down with 0 frames (seen live on an Intel-iGPU + NVIDIA-Optimus laptop).
force_extend_topology() applies the EXTEND preset (the programmatic Win+P
"Extend") right after ADD so the IDD comes up as its own active path; the
existing resolve_gdi_name -> set_active_mode -> isolate_displays_ccd bring-up
then proceeds. Idempotent / no-op on a sole-display (headless single-GPU) box,
so it's safe on the path that already worked.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The file moves (docs/ → design/, docs/api/openapi.json → api/openapi.json) landed
in d01a8fd, but the matching reference updates did not — so mgmt.rs's drift-test
`include_str!("../../../docs/api/openapi.json")` pointed at a path that no longer
exists and the host failed to build. This restores it and updates every reference:
- mgmt.rs include_str! → ../../../api/openapi.json (fixes the build)
- web/orval.config.ts codegen target, web/Dockerfile, .dockerignore
- deb/rpm/Arch packaging install paths
- CLAUDE.md, the .gitea CI workflows, code doc-comments, design-doc cross-links
docs-site route URLs (/docs/...) untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the unsafe-proof program now that the parallel WIP has landed:
- idd_push.rs (25 sites), nvenc.rs (7), punktfunk1.rs (21): a SAFETY proof on
every unsafe block — D3D11/DXGI COM (same-device textures, immediate-context
single-thread, keyed-mutex-held convert), the NVENC SDK table (versioned POD,
register/map/lock-bitstream pairing), cross-process shm reads (atomic
magic/generation handshake), and the C-ABI harness (each call cross-checked
against its abi.rs `# Safety` doc). No SUSPECT (UB) blocks.
- capture.rs / encode.rs: the parent-module deny is restored (their WIP children
are now proven), and main.rs gains a crate-root
#![deny(clippy::undocumented_unsafe_blocks)] — the permanent catch-all gate so
no future unsafe block anywhere in the crate can land without a proof.
- Fixed 4 blocks the agents missed: unsafe blocks nested inside `assert_eq!(...)`
macro args (the comment-above-statement didn't associate) — hoisted to a `let`.
- rustfmt-canonicalized the Windows files (the agents' SAFETY comments + some
pre-existing 1.9.0 drift) so `cargo fmt --all --check` is clean.
Verified: cargo clippy -p punktfunk-host --all-targets -- -D warnings AND
cargo fmt -p punktfunk-host --check both green with the crate-root deny active.
Windows cfg(windows) re-verified on the box next.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Continues the unsafe-proof program across the Windows/cross-platform host files
(~75 blocks, 21 files), each with a SAFETY proof of the real invariant and a
per-file #![deny(clippy::undocumented_unsafe_blocks)] gate:
capture/windows: dxgi.rs, wgc_relay.rs, wgc.rs, desktop_watch.rs, composed_flip.rs
(windows-rs COM: interface validity, same-D3D11-device textures,
immediate-context single-thread, borrowed args outlive the call)
windows: service.rs (SCM/token/CreateProcessAsUserW/event handles — OwnedHandle
liveness, no double-close/signal race), win_display, wgc_helper, interactive
vdisplay/windows: manager.rs, pf_vdisplay.rs (SwDeviceCreate/IddCx/ioctl handle
liveness via the OnceLock VDM singleton + OwnedHandle)
encode/windows: ffmpeg_win.rs (full AVBufferRef refcount audit — balanced, NO leaks,
unlike the vaapi sibling), sw.rs
cross-platform: gamestream/audio.rs (libopus), gamestream/stream.rs (sendmmsg),
inject/windows/sendinput.rs, audio/windows/wasapi_mic.rs,
session_tuning.rs, vdisplay.rs
Two findings (handled separately):
- wgc_relay.rs `unsafe impl Sync for HelperRelay` is UNSOUND (its mpsc Receiver is
!Sync) though not live-exploited — marked SUSPECT inline; fix pending box check
(it touches the in-flight punktfunk1.rs).
- capture.rs / encode.rs (PARENT modules of the WIP idd_push.rs / nvenc.rs) do NOT
get the file deny yet — it would propagate the lint into the undocumented WIP
children. The deny lands there once those are documented (after the WIP commits).
Linux-visible parts verified green (cargo clippy -p punktfunk-host --all-targets
-- -D warnings). The cfg(windows) deny gates are box-verified next.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Built the host crate (`cargo clippy --features nvenc -D warnings`) and the driver
workspace (`cargo build`) on the RTX box — the project's intended Windows gate,
which `cargo check` (what the goal1/§2.5 work used) never runs. It surfaced lint
issues accumulated across the goal1 / §2.5 / this-session Windows work:
- 9× redundant `as *mut c_void` after `.as_raw_handle()` (already `*mut c_void`):
idd_push.rs (3, this session), service.rs (3, this session), manager.rs (3,
pre-existing §2.5 — my OwnedHandle work copied the idiom). Removed the casts +
the now-unused `use std::ffi::c_void` in idd_push.rs / manager.rs (service still
uses it).
- `if_same_then_else` in session_plan.rs::resolve_topology (pre-existing goal1
stage 3): collapsed the two `false` arms into one condition (behavior identical).
- `unused_unsafe` in the driver `pod_init!` macro: it expands at call sites already
inside an `unsafe` block, where its own `unsafe` is redundant — `#[allow(
unused_unsafe)]` (needed at the non-unsafe sites, redundant at the nested ones).
After these, BOTH builds are clean on the box — validating the whole session's
blind Windows + driver work compiles + passes clippy on real hardware.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The shared host<->driver ABI crate already contains more than the virtual
display: the IDD-push frame ring + control plane AND the gamepad shared-memory
layouts (XusbShm / PadShm). "pf-vdisplay-proto" was a misnomer — the name now
represents all the drivers it serves.
Mechanical rename, no behavior change:
- git mv crates/pf-vdisplay-proto -> crates/pf-driver-proto (package name +
path-deps in the host crate and the driver workspace).
- pf_vdisplay_proto -> pf_driver_proto across host + driver Rust, both Cargo.lock
files, the workspace members, the CI path triggers (windows-drivers.yml), and
the docs/INF comments. The runtime Global\pfvd-* shared-object names are a
SEPARATE contract and are deliberately untouched (host<->driver name matching).
- The pf-vdisplay DRIVER crate + its INF service name (Root\pf_vdisplay,
UmdfService=pf_vdisplay, pf_vdisplay.dll) are unchanged — only the full
`pf_vdisplay_proto` token was replaced, never the `pf_vdisplay` driver name.
Linux-verified: cargo test -p pf-driver-proto (const size-asserts compile) +
cargo clippy -p punktfunk-host -D warnings clean; Cargo.lock regenerated. The
driver-workspace side (path-dep + imports + its Cargo.lock) is Windows-CI-gated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Goal 2 ("drop every trace of SudoVDA") is done. The SudoVDA driver is no longer
shipped (only pf-vdisplay; the old vdisplay-driver tree was deleted in a2bd0cd),
and F1 (d638a93/e60cda3) already moved the display-utility helpers out of the
backend into neutral modules (win_adapter/win_display), breaking the reach-in.
So the backend is now cleanly removable:
- Deleted crates/punktfunk-host/src/vdisplay/windows/sudovda.rs (350 lines: the
SudoVdaDisplay VirtualDisplay impl + its VdisplayDriver/probe).
- vdisplay::open()/probe() are now unconditional pf-vdisplay; deleted the
windows_use_pf_vdisplay() backend selector. open() now ensure!s
pf_vdisplay::is_available() with a clear "driver not installed" error instead
of the old silent SudoVDA fallback (no fallback driver exists anymore).
- Scrubbed the dangling references to the deleted symbols (manager/sendinput/dxgi
comments, the config + host.env PUNKTFUNK_VDISPLAY docs); the var stays as an
informational forward-seam. Updated the F1 module docs (Goal 2 now done).
All changes are #[cfg(windows)] except the config doc; Linux clippy
-p punktfunk-host -D warnings clean; zero `sudovda::`/`SudoVdaDisplay` code refs
remain (comments only). Windows build is CI-gated.
Scorecard Goal 2 -> DONE; recorded the E1 "do NOT do it" stability decision in
windows-host-rewrite.md §4 (the process-global driver design is sound given
ProcessSharingDisabled; a device-owned variant adds a use-after-free window for
no gain).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The last two virtual-display globals lived in punktfunk1: IDD_SETUP_LOCK (serialize IDD-push
setup against a reconnect flood) + IDD_SESSION_STOP (the prior session's stop flag, signalled +
waited-on so a reconnect preempts the stale session cleanly). Both move onto VirtualDisplayManager
as fields, behind one `vdm().begin_idd_setup(stop)` method that locks the setup gate, registers
this session's stop while signalling the prior one, waits for the monitor to release, and hands
back the setup guard the session holds across the pipeline build. punktfunk1 no longer reaches
into vdisplay internals for the preempt — it just calls the manager and holds the guard.
Behaviour-identical (same lock/signal/wait order, same guard lifetime). Completes §2.5's
"delete the smeared globals": CURRENT_MON_GEN/MON_GEN/MGR x2/IDD_PERSIST/IDD_SETUP_LOCK/
IDD_SESSION_STOP are all gone, replaced by the one OnceLock VirtualDisplayManager with a typed
OwnedHandle device. Box build to follow; on-glass reconnect-leak test pending.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The two Windows virtual-display backends (sudovda + pf_vdisplay) carried VERBATIM-DUPLICATED
~250-line Idle/Active/Lingering refcount state machines in two `MGR: Mutex<Mgr>` globals, each
smuggling the control HANDLE across the pinger/linger threads as a raw `isize` (HANDLE is !Send).
New `vdisplay/windows/manager.rs`: one host-lifetime `VirtualDisplayManager` (OnceLock singleton,
user-approved) owns the earned state machine + the linger timer + a TYPED `Arc<OwnedHandle>`
control device (the raw-isize smuggle is gone — OwnedHandle is Send+Sync and also CloseHandle's
the device on drop, fixing a latent leak). The only backend-specific code left is the IOCTL
surface behind a small `VdisplayDriver` trait (open/add_monitor/remove_monitor/ping) + the
per-monitor REMOVE key (`MonitorKey::Guid` for sudovda, `::Session(u64)` for pf-vdisplay). The
render-adapter pin decision, the GDI/CCD glue (crate::win_display), and the gen-stamped
MonitorLease are backend-neutral and live once in the manager.
* sudovda.rs / pf_vdisplay.rs: shrink to a `VdisplayDriver` impl + a thin `VirtualDisplay`
wrapper (new() -> manager::init(driver); create() -> manager::vdm().acquire(mode)). Their
IOCTL ops + structs + open_device stay in place (no transcription).
* MON_GEN -> a manager field; the preempt's wait_for_monitor_released moves onto the manager
(punktfunk1 calls vdm().wait_for_monitor_released). MonitorLease.drop -> vdm().release(gen),
with the stale-lease no-op preserved verbatim.
Behaviour-preserving: the state machine (acquire/release/reconfigure/teardown/linger/preempt) is
the canonical sudovda copy with the IOCTLs routed through the driver seam. Box build to follow
(Windows-only; Linux check is a no-op for these files).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Removes the cruft the §2.5 ownership-model rewrite would otherwise carry forward, and corrects a
false invariant the docs described:
* CURRENT_MON_GEN (sudovda) — the "current monitor generation" global was WRITE-ONLY. It was
stored on every mgr_acquire (both backends) but its only reader, idd_push's `my_gen`, was set
and NEVER read. The "session capturer re-checks the monitor gen each frame and bails on a
reconnect" behaviour the doc describes was never wired — per-frame staleness is the SEPARATE
ring FrameToken.generation / IDD_GENERATION mechanism (which works and is untouched). So the
monitor-gen-via-WinCaptureTarget carry the design proposed is unnecessary. Deleted the static,
its stores in both backends, the pf_vdisplay import, and idd_push's dead `my_gen` field/read.
(MON_GEN — the lease-generation counter behind the stale-lease no-op — is REAL and kept.)
* IDD_PERSIST + open_or_reuse + IddReuseHandle (idd_push) — a persistent-capturer reuse path
from an early prototype, defined but with ZERO callers across the crate. Deleted, plus the now
-orphaned `use std::sync::Mutex` and the now-dead `set_client_10bit` setter.
Windows-only; grep confirms no remaining references to any deleted symbol. Box build to follow.
First of the incremental §2.5 steps (user-approved OnceLock VirtualDisplayManager design).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Move 36 platform-specific files into per-module `windows/` and `linux/` subfolders (and the
shared HID codecs into `inject/proto/`):
capture/{windows,linux}/ encode/{windows,linux}/ inject/{windows,linux,proto}/
audio/{windows,linux}/ vdisplay/{windows,linux}/
src/windows/ (service, wgc_helper, win_adapter, win_display)
src/linux/ (dmabuf_fence, drm_sync, zerocopy/)
Done with `#[path]`, NOT a module rename: every file moves into its folder while the
`crate::*::*` module names stay FLAT, so all caller paths and every internal `super::`/`crate::`
reference are unchanged — only the parent `mod` decls gained `#[path = "..."]`. This is the
codebase's existing pattern (inject's gamepad_windows) and makes the move byte-identical in
behaviour with ZERO reference churn, far lower risk than collapsing to a single
`crate::capture::windows::` namespace (that deeper rename is an optional follow-on; this delivers
the cfg-sprawl folder confinement the stage is about). Done LAST, after the semantic stages, so
the path churn didn't fight them.
Verified: Linux cargo check + clippy (-D warnings) clean; my mod-decl changes fmt-clean (the 3
remaining fmt diffs are pre-existing local-rustfmt-version skew that moved with their files); all
36 `#[path]` targets exist; no internal `#[path]`/`include!`/file-child-mod in any moved file
(the inline `mod X {` blocks are self-contained). Box build to follow.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>