7f639f7cf5b8458f3a85aec8a7510e78db3fc9a7
12 Commits
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7f639f7cf5 |
docs: link every client in the clients-page chooser + correctness sweep
apple / swift (push) Successful in 1m16s
apple / screenshots (push) Successful in 6m29s
ci / web (push) Successful in 1m11s
ci / docs-site (push) Successful in 56s
android / android (push) Successful in 13m53s
arch / build-publish (push) Successful in 12m20s
decky / build-publish (push) Successful in 19s
ci / bench (push) Successful in 5m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 34s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 59s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5m45s
docker / deploy-docs (push) Successful in 29s
deb / build-publish (push) Successful in 11m25s
ci / rust (push) Successful in 24m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 18m16s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 18m8s
The "Which should I use?" table on the clients page listed most client names as bold text, not links — only the Decky plugin and pf-webos were clickable — so the client references appeared broken. Link each client to its section (or dedicated page), and fix a stale Windows headless command. Repo-wide docs correctness/staleness pass against the code: - steam-deck: client-not-found -> flatpak-not-found (the real backend code) - install: host cert is punktfunk-host-windows_<ver>.cer, not ..._setup.cer - configuration: GPU_PRIORITY_CLASS default is auto; 10BIT/444 are default-on - how-it-works/index: GameStream/Moonlight is opt-in (--gamestream) - roadmap: clipboard sync is shipped, not planned - install-client: MSIX/cert artifacts are arch-suffixed (_x64/_arm64) - requirements: fix garbled 22H2/IddCx sentence - status: Linux encode also covers AMD/Intel (VAAPI/Vulkan Video) - automation: add the plugins.changed event - windows-host: note the optional bundled VB-CABLE virtual mic - sway: PUNKTFUNK_COMPOSITOR=hyprland is a wlroots-family alias - running-as-a-service: punktfunk-probe is a source-build-only dev tool Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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499bf2dae8 |
docs: document the community pf-webos client for LG TVs
ci / web (push) Successful in 45s
ci / docs-site (push) Successful in 51s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 9s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 9s
ci / bench (push) Successful in 6m15s
ci / rust (push) Failing after 9m21s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m15s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6m29s
android / android (push) Successful in 12m35s
arch / build-publish (push) Successful in 14m4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8m26s
docker / deploy-docs (push) Successful in 27s
deb / build-publish (push) Successful in 15m2s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m57s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 16m6s
apple / swift (push) Successful in 5m18s
apple / screenshots (push) Successful in 20m11s
Adds an LG webOS TV entry to Clients and Install a Client, pointing at the community-maintained pf-webos project (dyptan-io) and its sideload steps (Homebrew Channel + .ipk) — not an official punktfunk client. |
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ef39050dbc |
docs: repo-wide housekeeping — sync README & docs with the code as shipped
windows-drivers / probe-and-proto (push) Successful in 47s
ci / web (push) Successful in 58s
apple / swift (push) Successful in 1m13s
decky / build-publish (push) Successful in 16s
ci / docs-site (push) Successful in 1m19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 43s
windows-drivers / driver-build (push) Successful in 1m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 55s
ci / bench (push) Successful in 7m18s
flatpak / build-publish (push) Successful in 6m18s
docker / deploy-docs (push) Successful in 25s
windows-host / package (push) Successful in 8m31s
release / apple (push) Successful in 11m41s
android / android (push) Successful in 13m4s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m57s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 2m16s
arch / build-publish (push) Successful in 16m24s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m6s
deb / build-publish (push) Successful in 17m54s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m27s
ci / rust (push) Successful in 18m23s
apple / screenshots (push) Successful in 5m58s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 20m24s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 18m43s
Six parallel audits swept the root docs, docs-site, every per-directory README, and the packaging docs; every claim below was verified against the source before editing. - README: Layout gains the six missing crates (pf-client-core, pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray), clients/session, api/ and ci/; Linux/Windows client rows reflect the shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA -> software decode chains; the "every client over a C ABI" claim is corrected (Rust clients link the core directly); tiered stats overlay + console shell noted; Apple row mentions AV1. - CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked); point at the README's build/invariants sections. SECURITY: 0.9.0. - host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy names — pairing is required by default, --allow-tofu is the real flag; document --data-port and --idle-timeout-ms. - configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT. - virtual-displays/gnome: GNOME per-client scaling shipped (host- persisted) — flip the ❌ to ✅ and describe how it works. - stats: new "Detail levels" section (Off/Compact/Normal/Detailed + per-platform cycle gestures); retire the GTK hand-off note. - clients/install-client/status/roadmap: decode chains, Windows client validation narrowed to HDR-only pending, adaptive bitrate, console shell, Apple AV1, Windows host vendor list. - Sub-READMEs: clients/linux rewritten for the re-architecture; session Windows decode rung + d3d11va knob; Windows tiered overlay; Android minSdk 28; decky file table; host zerocopy/ path; scripts port 47992 and steamos-host.md; pf-dualsense source path. - packaging: canary version bases are tag-derived (<next-minor> via pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers. - Convert 15 dangling design/*.md links to the punktfunk-planning prose convention (those docs live in the private planning repo). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3c8a4b585f |
docs: dedicated Arch Linux host+client guide
Every other distro has a full Host Setup page; Arch only had table rows. Add docs/arch.md (signed pacman binary repo: key import + repo + install, GPU prereqs, service/linger, web console, client, PKGBUILD appendix), slot it into the nav after fedora-kde, and point the install/client tables at it. Update the client-install rows from 'from the PKGBUILD' to the binary repo now that it exists. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c76a425ee1 |
feat(decky): visible branded Steam shortcut, one-tap client updates, fullscreen-page polish
- The "Punktfunk" shortcut is no longer hidden: it now ships committed
artwork (grid/wide/hero/logo/icon, generated by scripts/gen-steam-art.py
— a pure-stdlib SDF renderer drawing the lens mark + a monoline
"punktfunk" wordmark) applied via SetCustomArtworkForApp /
SetShortcutIcon. Existing installs are unhidden and re-arted once per
ART_VERSION; relaunching the library entry streams to the last host.
- Updates cover the flatpak CLIENT too: check_update compares the
user-scope installed commit against its remote, applyUpdate runs
`flatpak update --user` first (awaited) and the plugin reinstall —
which reloads the panel — last; docs spell out the sudo-less --user
update ("sudo flatpak update" silently skips per-user installs).
- Fullscreen page: DialogButton stretches to 100% width in the gamepad
UI, so the Stream/Pair/Refresh/… actions filled whole rows — sized to
content + right-aligned now; the header drops its Update button (About
tab + QAM banner keep the flow) and the back button gets a real 40px
hit target.
- Settings: the disable-Steam-Input note also shows for Automatic — on a
Deck that now forwards the built-in controller as a Steam Deck pad
(paddles/trackpads/gyro), which needs Steam Input off for the shortcut.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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9faa3f319a |
feat(decky): self-update without the store + Gaming-Mode launch polish, and ship the Steam Deck docs
Plugin self-update (no Decky store): CI publishes a per-channel manifest.json
({version, immutable per-version artifact, sha256}) beside the zip and bakes
update.json {channel, manifest} into the plugin. main.py `check_update` reads the
installed version from package.json (the value Decky reports — not plugin.json),
fetches the channel manifest, and the frontend shows an "Update to vX" button that
drives Decky Loader's own install RPC (root downloads + SHA-256-verifies + hot-reloads).
CI now stamps a plain-numeric semver (0.3.<run> canary / X.Y.Z stable) into
package.json — a -ciN suffix would mis-order under compare-versions.
Linux client: `--fullscreen` (plus SteamDeck/gamescope env fallback) enters GTK
fullscreen on stream start so Gaming-Mode chrome is hidden; native-mode resolution
falls back to the display's first monitor when the window isn't mapped yet (was
dropping to the 1080p floor — wrong on the Deck's 1280×800); add a confirmed
"Remove saved host" action (KnownHosts::remove_by_fp).
Docs: new docs/steam-deck.md (Decky install/pair/stream/self-update/troubleshooting),
wired into meta.json nav, and cross-linked from clients/install-client/channels. This
is the page docs.punktfunk.unom.io/docs/steam-deck — the website's download link
pointed at it before it existed; committing it makes that link resolve.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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a5b549790a |
docs: point Android install at Discord for beta access + add community links
The Android app is in Google Play Internal Testing, so the public Play Store URL doesn't resolve for non-testers. Lead the Android install instructions with a "request a tester invite on Discord" CTA (the Play listing unlocks once a Google account is added to the test track), and surface the Discord + r/Punktfunk community links in the README, the docs intro, and the docs-site nav. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6d370f7ed9 |
ci(release): split canary/stable tracks + unified Gitea Releases
A push to main publishes canary builds to canary channels (fast iteration,
unchanged); a single vX.Y.Z tag releases every platform at one version to the
stable channels and attaches all artifacts (.deb/.rpm/.msix/.apk/.aab/.dmg +
flatpak/decky/host-installer) to one Gitea Release. Collapses the
host-v*/win-v*/host-win-v* tag namespaces into v* — the channel split makes the
version-shadow bug structurally impossible (canary and stable are separate repos,
never a shared version line).
- scripts/ci/gitea-release.{sh,ps1}: one idempotent release helper
(create-or-fetch + delete-before-upload), replacing 3 copy-pasted inline blocks
and fixing their latent 409-on-reupload bug; prerelease flag auto-derived from
the tag (an -rc tag won't shadow "Latest")
- channels: apt canary/stable distributions; rpm *-canary/base groups; flatpak
canary/stable OSTree branches + a 2nd .Canary.flatpakref; generic-registry
canary/ vs latest/ aliases; Play internal/alpha; Apple TestFlight vs notarized DMG
- android versionName threaded through gradle (versionCode stays run_number);
Apple canary = TestFlight-only (no DMG/tvOS); canary base bumped to 0.3.0
- docs: new docs-site channels.md (subscribe table + cut-a-release runbook +
box migration), refreshed ci.md workflow table + packaging READMEs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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30179ccbab |
docs(site): add Windows host install, restructure nav, new public roadmap
- install (host): add a Windows (NVIDIA) section with signed-installer and certificate-trust steps; note the .cer is the same across releases. - install-client: clarify the Windows MSIX certificate is the same every release (trust once, updates need nothing). - Move "Project & Internals" out of the public docs site: relocate implementation-plan, apple-stage2-presenter, gamescope-multiuser, dualsense-haptics, ci, and gamestream-host-plan to docs/; drop them from the nav. Move windows-host into Host Setup. - Rewrite roadmap as a lean public page with an at-a-glance grid and current statuses (Windows host shipped/beta, Apple incl. tvOS shipped, Android shipped, concurrent sessions + delegated pairing done). - Fix status.md link to the now-internal implementation plan. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0be3183cf2 |
docs: update README + docs site for public readiness
Refresh the README and documentation for public visitors: - README: public-facing rewrite with accurate status for all four native clients (macOS, Linux, Windows, Android) and the Windows host. - docs site: fix stale client status (Android is a full client, not a scaffold; Windows client is stage-1 complete + signed MSIX), add the missing Android client section, correct "which client" guidance. - Windows host: corrected from "deferred/scoped" to implemented & shipping (NVIDIA-only, x64-only) across windows-host, roadmap, status, requirements, running-as-a-service, and the README. - Remove internal infrastructure from public docs (box names, private IPs, SSH/token commands, deploy topology); rewrite status.md as a public project-status page; sanitize ci.md and implementation-plan.md. - Update clients/android and clients/apple READMEs to current state. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5d2a1c64e4 |
docs(install-client): real TestFlight + Google Play links
Apple is TestFlight-only (no App Store) — link the join URL; drop the App Store placeholder. Add the live Google Play listing for io.unom.punktfunk. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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86abd5b298 |
docs: add an "Install a Client" page covering every client + install path
Per-device install steps in one place: Linux (Flatpak via flatpak.unom.io + native apt/rpm/Arch), Steam Deck, Windows (signed MSIX from the registry), macOS (notarized DMG from releases), and iOS/Android (store/beta links). Adds it to the Connecting nav and cross-links clients.md, whose Linux/Flatpak bullet now points at the hosted flatpak.unom.io repo instead of the bundle README. Mobile store/TestFlight URLs are placeholders pending the public listings. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |