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enricobuehler 3736bbdc73 fix(core): streamed-AU hardening from the security-review pass
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Review verdict: no exploitable memory-safety / amplification / splice /
resurrection issue; nonce order and two-lane seal byte-identical for the
legacy path. Actionable findings applied:
- explicit per-block data_shards cross-check next to the recovery_shards
  one (defense-in-depth — the geometry invariants make it unreachable
  today, but have_data indexing assumes it)
- partial delivery skips an UNPINNED streamed frame (frame_bytes still 0)
  instead of truncating its max-sized buffer to an empty "partial"
- regression tests for the two untested load-bearing guards: the
  final-first out-of-range-sentinel drop (the exact-sized-buffer guard)
  and second-final-with-different-totals rejection

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 23:13:59 +02:00
enricobuehler c5402cb1f7 feat(core+host): LN1 phase-2 — VIDEO_CAP_STREAMED_AU streamed access units
The wire half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 2): toward a client that
advertises the new cap bit (0x20), a chunked-poll encoder session ships each
AU's completed FEC blocks while the tail of the frame is still encoding —
the AU's last packet leaves the host as the encode finishes instead of
after it.

Wire semantics (negotiated; zero change for anyone else):
- Non-final blocks ride SENTINEL headers: block_count = 0 (a value no legacy
  sender emits) + frame_bytes = 0 + exactly max_data_per_block data shards,
  so the receiver's shard-offset formula needs no total.
- The final block's headers carry the real frame_bytes/block_count (+
  FLAG_EOF) and RETRO-VALIDATE the whole frame: totals under which a
  received sentinel block is out of range or not full-K kill the frame
  wholesale (no spliced delivery) and the index can't be resurrected.
- Firewall: sentinels are bounded by the negotiated limits (full-K exactly,
  never the last block the limits allow, no total to lie about); the exact
  derived-geometry check runs unchanged on every non-sentinel packet and
  retroactively at pinning. Sentinel opens commit a max_frame_bytes buffer,
  bounded by the existing IN_FLIGHT_BUF_FACTOR budget (amplification test).
- Order-agnostic like legacy: a reversed frame (final block first) opens
  legacy-shaped and still accepts its sentinels against the pinned totals.
- Small/empty streamed AUs degenerate to byte-identical legacy headers.

Host: Packetizer::{begin,push,finish}_streamed seal full-K blocks (data +
parity per block) as chunks arrive; Session::seal_streamed_* share the
pooled-wire + two-lane seal machinery via the new seal_run; the send thread
paces each flush under the frame's existing deadline (pace_sealed split out
of paced_submit) and runs the whole-AU accounting at the last chunk; the
encode pump forwards poll_chunk output as ChunkMsg when the client has the
cap AND the encoder chunks (re-queried per AU — an escalation falls back
seamlessly). Probes never run mid-AU. PUNKTFUNK_STREAMED_AU=0 = host escape
hatch. Client core ORs the cap into Hello (the shared reassembler carries
the support). Sampled first_slice_us vs encode_us PERF log measures the
overlap; the 0xCF stage-field extension stays a follow-up.

Core tests: streamed round-trip (clean/loss/reorder/duplicate, both orders),
sentinel firewall bounds, lying-final wholesale kill + no-resurrect,
open-amplification budget, header-shape pins. Gates still owed before
default-on: security review pass, loss-harness curve, GameStream smoke
(plane untouched structurally), bitrate A/B.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 22:53:53 +02:00
enricobuehler 76ac3cf867 fix(core): five sweep lows — seal-lane fallback, flush partial, codec echo, idle clamp, pair-name UTF-8
From the 2026-07-20 punktfunk-core quality sweep's adjudicated lows
(~/punktfunk-sweeps/punktfunk-core-2026-07-20.json), each with a
regression test:

- session: the two-lane seal's dead-worker fallback dropped the frame's
  back half and returned Ok with half an access unit; the corpse lane
  was also never respawned. The send-failure arm now reclaims the tail
  (single-lane seals the WHOLE frame) and both failure arms drop the
  lane so the next large frame respawns it. A recv-side death now
  surfaces as an error instead of silent truncation.
- reassemble: Reassembler::reset() left pending_partial parked, so a
  pre-flush stale partial survived Session::flush_backlog and was
  delivered as the first "frame" after a jump-to-live.
- caps: resolve_codec echoed a non-conformant multi-bit preferred byte
  verbatim (downstream from_wire folds it to HEVC — possibly outside
  the shared set). It now isolates one bit of the intersection.
- endpoint: stream_transport_idle only floored the value; an absurd
  operator-supplied idle timeout blew past QUIC's VarInt ms ceiling and
  panicked host startup through the expect. Clamped to 1s..1h.
- pairing: PairRequest::encode cut the device name at a raw byte-64
  boundary, splitting multi-byte UTF-8 (host showed U+FFFD forever);
  it now shares Hello's char-boundary truncate_to.

The frozen-FEC-ceiling finding (reassemble.rs:109) was already fixed on
main by the sweep's high-severity commit — skipped as stale.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 18:16:02 +02:00
enricobuehler 7b2cdf5a7a fix(core/net): bind the data plane to the authenticated peer + stop adaptive FEC wedging large frames
Four defects from the punktfunk-core quality sweep, all in the data plane.

transport/udp: the hole-punch adopted the source address of ANY datagram whose
first 8 bytes matched PUNCH_MAGIC — a fixed public constant with no key, nonce
or session id — and the authenticated QUIC peer was passed only as the
no-punch fallback, so it was never used to validate. Hole-punch is the default
bring-up path (it is skipped only for a fixed --data-port), and the data socket
is an OS ephemeral, so spraying the ephemeral range during the 2500 ms punch
wait let anyone steal the video plane: the legitimate client is then filtered
out by the connect() and gets nothing, while QUIC stays healthy so no reconnect
fires. With a spoofed source the same 8 bytes aim a full-rate stream at a third
party. Take the authenticated peer IP and require the punch to match it — only
the PORT is in question (that is what a NAT remaps and what the punch exists to
discover); the client dials the same host IP as its QUIC connection, so a NAT
presents one source IP for both planes. Also budget each read from the REMAINING
window, so off-peer datagrams cannot stretch the wait past punch_timeout.

transport/udp: the punch keepalive treated every send error as fatal and broke
out of its loop permanently and silently. It holds a clone of the connected,
non-blocking data socket — exactly the socket whose transient conditions this
module defines and documents in is_transient_io. One ENOBUFS from a full wlan tx
queue or an ENETUNREACH during an AP roam killed the only thing holding the NAT
mapping open; the path recovers, video keeps flowing, and the stream dies later
when the idle timer expires the mapping during a static scene. Route it through
is_transient_io like every other send site in the file.

packet: adaptive FEC moved fec_percent live (host bands it 1..=50 while Welcome
advertises 10) but the receiver's per-block acceptance ceiling was computed once
from the negotiated percentage and never re-derived. Once FEC ramped, every
packet of a maximal block failed `total > max_total_shards`, the block never
accumulated a shard, the frame aged out, and the resulting loss drove FEC higher
still — large frames wedged at 100% loss exactly when FEC was meant to rescue
the link. Fixed on both sides, because hosts and clients update independently:
the sender clamps per-block parity to the ceiling the peer negotiated, and the
receiver sizes that ceiling from the whole clamp range rather than a stale
snapshot of it.

No wire bytes and no C ABI signature change; WIRE_VERSION and ABI_VERSION are
unchanged. Regression tests cover all three (the punch tests were confirmed to
fail without the fix).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 07:42:37 +02:00
enricobuehler a784682d4c fix(client/net): split the receipt stamp from the pull + bleed standing latency
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The two-pair investigation (wired Mac clients stuck at a rock-steady
~18-19 ms "network" that survived the load ending and cleared only on
reconnect) exposed two structural gaps, one of measurement and one of
recovery:

- Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core,
  Android decode loops), not at reassembly completion — so any client-side
  standing state between the reassembler and the pull read as NETWORK
  latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame`
  grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses
  the session boundary. Every embedder now uses the core stamp; the Apple
  client keeps the pull instant as `AccessUnit.pulledNs` and shows the
  receipt→pull wait as its own "client queue" term (detailed HUD tier from
  2 ms + a `queue_p50` stats-log field). Decode stages keep their pull
  anchor on all platforms, so no historical stage shifts meaning.

- The jump-to-live detectors deliberately ignore anything under 6 queued
  frames / 400 ms behind — so a small, constant, loss-free elevation (a
  sub-frame standing backlog, or a stale clock offset after a wall-clock
  step/slew) is carried for the rest of the session. New third detector
  (`StandingLatency`, unit-tested ladder): window-MIN one-way delay
  ≥ 10 ms above the session floor with zero loss for ~4.5 s escalates
  gently — a free clock re-sync first (an applied re-sync re-bases the
  floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live
  cooldown, then a loud disarm naming what it means. Loss windows reset
  the run: congestion belongs to FEC/ABR, not this detector.

Also: mid-stream re-sync apply/discard logs debug→info — they are the
forensic trail for the stale-offset case and were invisible in the field.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 23:38:11 +02:00
enricobuehler aedee2a4e3 perf(latency): tier-0 attribution + tier-1 send-path levers from the latency plan
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design/latency-reduction-2026-07.md T0.1/T0.2/T1.2/T1.3:

- T1.2 rate-capped front-loaded pacing: the paced overflow's budget is now
  min(0.9x slack, overflow wire time at ~3x the live encoder bitrate)
  (PUNKTFUNK_PACE_FACTOR, 0 = legacy deadline-only spread). A 300 KB-1 MB
  frame's tail leaves in ~2-5 ms instead of smearing across ~15 ms at 60 fps;
  GameStream schedule byte-identical (pins unchanged).
- T1.3 data-first wire order: packetize emits every block's data shards before
  any parity (per-block parity pools keep all blocks' parity alive for the
  second pass), so lossless completion stops waiting behind the parity tail.
  EOF = last emitted packet; receiver already order-agnostic.
- T0.1 staged 0xCF: HostTiming gains an append-extensible per-stage tail
  (queue/encode/pace us; seal+channel-wait derived as residual) - no cap bit
  needed, old peers read the 13-byte prefix. Joined client-side into
  Stats::host_{queue,encode,xfer,pace}_ms, the OSD detailed tier, and the
  probe's report.
- T0.2 true on-glass present timing: VK_KHR_present_id/present_wait enabled
  when supported; a PresentTimer waiter thread resolves each present id to
  real visibility, replacing the submit-time display stamp (which undercounts
  by up to a refresh and hides a silent-FIFO standing queue).

Validated on .21: core 185 + host 185 tests, pf-presenter 19, clippy
-D warnings across all five touched crates; loss-harness recovery curve
unchanged; C ABI harness round-trips.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:13:08 +02:00
enricobuehler 93c8dc4712 refactor(core/W7): split packet.rs into packet/ facade + submodules
Turn the 1446-line packet.rs into a packet/ directory module (mod.rs facade
+ header/packetize/reassemble/tests) behind glob re-exports, so every
crate::packet::X path stays byte-stable. Pure move: the header consts +
PacketHeader -> header.rs; Packetizer -> packetize.rs; the Reassembler cluster
(kept WHOLE -- disjoint-borrow hot path) + loss-window consts -> reassemble.rs;
the inline #[cfg(test)] block -> tests.rs. Sole visibility change:
LOSS_WINDOW_NS -> pub(super) (a test imports it). No behavior change.

Verified on both platforms from a clean HEAD snapshot: Linux clippy
(--features quic and --no-default-features, --all-targets -D warnings) + full
cargo test; Windows clippy (both feature sets) + cargo test --lib (156 pass).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:48:48 +02:00