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10 Commits
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b22d0da75b |
fix(encode): port the RFI taint sweep to Vulkan Video, close the QSV sweep hole, bounds-check encode feedback
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Three defects from the pf-encode sweep, each adjudicated against source. - Vulkan Video never received fecbec2d's taint sweep (it was carved out one commit later). `pick_recovery_slot` accepts any resident slot whose wire is below the CURRENT loss start, but "resident and older than this loss" is not "the client decoded it": after an earlier loss [a,b] recovered at wire r, everything in [a, r-1] is undecodable at the client — the lost frames plus every frame that predicted through the gap — and those wires stay eligible until the 8-slot ring rolls them out. A later loss could therefore anchor on one and ship it tagged `recovery_anchor`, which is the client's definitive re-anchor signal (punktfunk-core/src/reanchor.rs): the host lifts the client's post-loss freeze onto a picture built from a reference it never had. Swept before anchor selection, matching AMF/QSV. `slot_wire` is blanked and `slot_poc` deliberately is NOT: `slot_poc` feeds `build_h265_rps_s0`, which must keep naming every physically-resident DPB picture or a conforming decoder evicts them and the anchor then references a picture the client already dropped. - QSV's sweep was incomplete, and in its MODAL case. `ltr_slots` mirrors the hardware DPB, but nulling an entry issues no VPL call — the frame stays marked long-term until that LongTermIdx is re-marked or an IDR flushes it (amf.rs states this verbatim). The rejection loop iterates the post-sweep mirror and only rejects `Some` slots, so it silently skipped the single entry the sweep exists to distrust, leaving the recovery frame free to predict from it. With NUM_LTR_SLOTS=2 the "exactly one slot swept" case is the common one, and the two existing tests cover only the both-survive and both-swept cases. Taint is now recorded in `ltr_tainted` with the FrameOrder left in place, so anchor selection and the queued-force guard skip it while the rejection list still names it. - `read_slot` built a slice from the driver-reported (offset, bytes-written) encode feedback with no validation against `bs_size`, so a driver reporting a range outside the bitstream buffer produced an out-of-bounds read shipped straight onto the wire. Checked in u64 (so the add cannot wrap) before `map_memory`, so the error path has no unmap to unwind. Adds `taint_sweep_excludes_slots_from_an_earlier_loss` covering the two-loss case the existing single-loss test does not reach. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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f9668b16a1 |
fix(encode): NVENC partial-init session leak + three backend-parity gaps
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All four found in the pf-encode quality sweep and verified against source. - NVENC partial-init leak (BOTH platforms, high): `init_session` publishes `self.encoder` — and on Windows charges LIVE_SESSION_UNITS — *before* its remaining fallible steps (bitstream buffers; on Linux also the input-surface alloc and `register_resource`). A failure there left a live session with `inited == false`, and every guard on the re-init path keys off `inited`, so the next submit skipped teardown and overwrote `self.encoder`: the session leaked permanently toward the driver's per-process cap, and its budget units never returned, progressively starving parallel-display admission. `teardown` already keys off `encoder.is_null()` rather than `inited`, so it cleans up exactly this half-built state — it just was never called. Now invoked on the `init_session` error path on both platforms. - `can_encode_10bit` asked the wrong backend (medium): it resolved via `linux_auto_is_vaapi`, which ignores `encoder_pref`, while `can_encode_444` and `open_video` honour it. On a host that forces a backend (e.g. `encoder_pref = "vaapi"` on an NVIDIA box) the probe answered for NVENC while the session opened VAAPI, so the negotiated bit depth — and the HDR/SDR colour label derived from it — described a backend that never ran. Now uses the same `linux_zero_copy_is_vaapi` mirror, and `linux_auto_is_vaapi` carries a warning that it resolves the `auto` case only and is not a dispatch mirror. - Linux software arm ignored SW_BITRATE_CEIL (low): the Windows arm clamped openh264 to 100 Mbps, the Linux arm passed the full negotiated rate. The constant is now module-scope so both arms share one value. - QSV/AMF env-parity (low): `PUNKTFUNK_IR_PERIOD_FRAMES` was a no-op on QSV despite the comment claiming parity with AMF, and `PUNKTFUNK_NO_QSV_LTR` / `PUNKTFUNK_INTRA_REFRESH` had dropped AMF's `trim()` and `yes`/`on` spellings, so a value with stray whitespace silently did nothing on Intel while the same value worked on AMD. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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04e4394ee0 |
fix(encode): close the two teardown memory-safety holes in the reset paths
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Both surfaced in a post-refactor quality sweep of pf-encode and were then verified against the source (and, for pyrowave, against the C side). - PyroWave (BOTH platforms): `reset()` destroyed the encoder and, when the rebuild failed, returned `false` leaving `pw_enc` pointing at the freed object — `Drop` then destroyed it a second time. `pyrowave_encoder_destroy` is a plain `delete` (pyrowave_c.cpp:1184, which also reads `encoder->device` afterwards) with no null check, so this is a real double free. The failure branch is not vacuous: the rebuild fails when the device is lost/OOM, which is exactly the state that makes the stall watchdog call `reset()` in the first place, so the host corrupts its heap on the path that runs when things are already going wrong. Now nulls `pw_enc` before the fallible create, publishes only on success, and null-guards both `Drop` and `encode_frame` (the Windows `Drop` already guarded `sync` this way). - QSV: `reset()` dropped `pending` — each entry owning the `Box<BsBuf>` the runtime writes into asynchronously — BEFORE `MFXVideoENCODE_Close` aborted those operations, so the VPL runtime could write into freed heap. The preceding drain is best-effort and bails on the first `Err`, i.e. precisely the wedged-encoder case that triggers the reset. Fixed by ordering: Close, then clear. The full-teardown path was already correct (`Inner` declares `session` before `pending`, and fields drop in declaration order). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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fecbec2daf |
fix(encode): make LTR-RFI loss recovery sound under sustained loss
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Field report (lid-closed Intel laptop, ~6-19% sustained loss): the stream never healed — permanent macroblock soup. Three stacked bugs: - QSV answered RFI with PreferredRefList only, a reorder HINT per the VPL spec — the recovery frame could keep predicting from tainted short-term refs. Now rejects every other DPB candidate (RejectedRefList) and caps L0 at one active entry (AVC/HEVC), matching AMF's hard ForceLTRReferenceBitfield / NVENC invalidation semantics. - Neither QSV nor AMF taint-swept LTR slots across losses: a slot marked inside the client's corrupt window became the "known-good" anchor of the NEXT loss, propagating corruption through every recovery. Both now drop slots at-or-after the loss start before picking an anchor, and guard a queued force whose slot the sweep emptied (no false recovery_anchor tag). - The native plane re-anchored the FULL IDR cooldown on every successful RFI, so under sustained loss the client's escalating keyframe requests were coalesced away indefinitely (field log: dozens swallowed, one IDR per ~8 s). RFI now anchors a 300 ms echo window with a 2-swallow budget per loss episode; a client still asking past that gets its IDR. Live-validated on Arc (qsv feature): 6/6 including the new qsv_live_ltr_rfi_taint_sweep_declines (a loss covering every live mark declines the RFI and falls back to IDR recovery). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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ebd9967547 |
feat(pyrowave): Windows host encoder — separate-plane zero-copy D3D11→Vulkan
Wire PyroWave into the Windows host (design/pyrowave-windows-host-zerocopy.md). Before this a macOS client + Windows host that both selected PyroWave silently ran HEVC: the host never advertised CODEC_PYROWAVE and open_video_backend bailed. Approach (zero-copy, no GPU→CPU→GPU): pyrowave owns its own Vulkan device (create_device_by_compat, by render-GPU vendor/device-id — NOT LUID, invalid in Session 0). The capturer runs a BGRA→YUV BT.709-limited CSC (matching rgb2yuv.comp) into TWO SEPARATE shareable plane textures — full-res R8 Y + half-res R8G8 CbCr — which the encoder imports into pyrowave's device. Separate single/two-component textures import reliably on NVIDIA at any size; a single planar NV12 import does NOT (the vendored interop test: "only very specific resource sizes" — confirmed on-glass: 1024² fine, 720p/1080p/1440p garbage). A shared D3D11 fence, signalled after the CSC, is imported as a Vulkan timeline semaphore so the wavelet read is ordered after it. - pf-encode: enc/windows/pyrowave.rs (Encoder impl, two-plane import + Linux-style plane views); host_wire_caps advertises CODEC_PYROWAVE on Windows when the backend isn't Software; open_video_backend routes a negotiated PyroWave session first; pyrowave-sys on the Windows target; interop confirmed at open → clean HEVC fallback. - pf-encode: shared, unit-tested enc/pyrowave_wire.rs (single source of truth for the client-facing AU framing); Linux encoder uses it too. - pf-capture: dxgi.rs BgraToYuvPlanes CSC; idd_push.rs pyrowave mode — forces the virtual display SDR (the VideoProcessor can't ingest the FP16 HDR ring), a two-plane shareable out-ring, a shared fence passed every frame (so a rebuilt encoder re-imports it). Threaded via OutputFormat::pyrowave. - pf-frame: D3d11Frame::pyro carries the CbCr plane + fence; OutputFormat::pyrowave. Verified on .173 (RTX 4090): full-host build + clippy -D warnings (nvenc,amf-qsv) + fmt --all --check; pyrowave_wire unit tests; pyrowave_win_smoke GPU test round-trips distinct Y/Cb/Cr (100/180/60) exactly at 1024²/720p/1080p/1440p; Stage-0 interop validated in the real Session-0 service context on-glass. Deployed to the box. Owed: final on-glass picture/latency confirmation. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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df70bf00f9 |
test(qsv): live on-glass matrix — HEVC, Main10+HDR, AV1 10-bit, LTR-RFI, no-IDR retarget
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9e6ab9b94d |
fix(qsv): enable D3D11 multithread protection before SetHandle (on-glass -16 on Arc)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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0a617e7779 |
fix(qsv): clippy — per-block SAFETY comments, div_ceil, clamp, vec_box allow
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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75d1322b8a |
fix(qsv): end the inner borrow before the retarget param rebuild
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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55e7f3fca9 |
feat(encode): native QSV backend — libvpl-sys + qsv.rs (Phases 0-3 of design/native-qsv-encoder.md)
Vendored MIT VPL dispatcher (static, trimmed tree, pin 674d015b/v2.17.0) built via cmake+bindgen behind new feature 'qsv' (pf-encode + punktfunk-host forward). qsv.rs: dispatcher session on the capture adapter (LUID-matched), SetHandle D3D11, AsyncDepth=1/GopRefDist=1/VDEnc/CBR + HRD-off low-latency config, GetSurfaceForEncode + GPU CopySubresourceRegion input (zero-copy, no readback path), bounded sync-point poll, in-place reset with teardown escalation, no-IDR bitrate retarget (Reset + StartNewSequence=OFF), 10-bit P010 HEVC-Main10/AV1, HDR mastering/CLL SEI-OBU at IDR + BT.2020/PQ VSI, LTR-RFI via mfxExtRefListCtrl (AMF slot policy port, Query-gated per codec, wire-index FrameOrder pinning). Dispatch: native-first with ffmpeg fallback + PUNKTFUNK_QSV_FFMPEG hatch; probes (can_encode_10bit / windows_codec_support / windows_backend_is_probed) now answer natively for QSV. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |