- Modern branded wizard: WizardStyle=modern dynamic windows11 (Inno >= 6.6,
plain-modern fallback for older compilers; CI provisioning upgrades a
pre-6.6 Inno). Brand-mark wizard side panels + header tiles (100-200% DPI)
and a multi-size punktfunk.ico (SetupIconFile + Apps & Features), generated
AND committed by branding/gen-branding.ps1 from the canonical brand geometry.
Gotcha encoded in the script: ISCC rejects all-PNG icons, so entries <= 64px
are classic DIBs (PNG only at 128/256), and the ICO is load-verified.
- VB-CABLE actually ships now: windows-host.yml never set VBCABLE_DIR, so every
published installer silently omitted the virtual mic (broken mic passthrough
in the field). CI provisions the pinned, SHA-256-verified official Pack45
(provision-windows-punktfunk-extras.ps1) and the pack now FAILS on a
supplied-but-invalid dir instead of shipping mic-less again. Attribution per
VB-Audio's bundling grant surfaced in the visible wizard task text (vendor,
vb-cable.com, donationware) on top of the licenses notice.
- GameStream (Moonlight) compat is a wizard task (checked by default) ->
service install --gamestream=on|off writes PUNKTFUNK_HOST_CMD=
serve[ --gamestream] into host.env. Only the two canonical values are ever
rewritten - a hand-customized command line survives upgrades. Silent
installs: /MERGETASKS="!gamestream".
- Driver uninstall (field report: our virtual-device drivers survived
uninstall): new `driver uninstall [--gamepad]` removes the pf-vdisplay
device node(s) + the pf-vdisplay/pf-dualsense/pf-xusb driver-store packages,
wired into [UninstallRun] after service uninstall. Locale-safe by
construction: devices matched on unlocalized VALUES (never pnputil's
localized labels), packages found by INF content scan - validated against a
German-locale box ("Instanz-ID:" parse; 7/7 punktfunk INFs matched, no
foreign hits). VB-CABLE is deliberately left installed (shared third-party
component with its own uninstaller).
Installer compile, cargo check/clippy/fmt, and the ASCII locale gate are green;
the wizard look + uninstall flow still need one on-glass pass on a disposable
box (this box runs the live host).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Goal 2 ("drop every trace of SudoVDA") is done. The SudoVDA driver is no longer
shipped (only pf-vdisplay; the old vdisplay-driver tree was deleted in 416862a),
and F1 (d5c6b7e/03da47b) already moved the display-utility helpers out of the
backend into neutral modules (win_adapter/win_display), breaking the reach-in.
So the backend is now cleanly removable:
- Deleted crates/punktfunk-host/src/vdisplay/windows/sudovda.rs (350 lines: the
SudoVdaDisplay VirtualDisplay impl + its VdisplayDriver/probe).
- vdisplay::open()/probe() are now unconditional pf-vdisplay; deleted the
windows_use_pf_vdisplay() backend selector. open() now ensure!s
pf_vdisplay::is_available() with a clear "driver not installed" error instead
of the old silent SudoVDA fallback (no fallback driver exists anymore).
- Scrubbed the dangling references to the deleted symbols (manager/sendinput/dxgi
comments, the config + host.env PUNKTFUNK_VDISPLAY docs); the var stays as an
informational forward-seam. Updated the F1 module docs (Goal 2 now done).
All changes are #[cfg(windows)] except the config doc; Linux clippy
-p punktfunk-host -D warnings clean; zero `sudovda::`/`SudoVdaDisplay` code refs
remain (comments only). Windows build is CI-gated.
Scorecard Goal 2 -> DONE; recorded the E1 "do NOT do it" stability decision in
windows-host-rewrite.md §4 (the process-global driver design is sound given
ProcessSharingDisabled; a device-owned variant adds a use-after-free window for
no gain).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the validated IDD-push zero-copy path the default for a fresh install,
without penalising dev / non-pf-driver runs:
- The shipped default config now enables it. Both seed sites set
`PUNKTFUNK_VDISPLAY=pf` + `PUNKTFUNK_IDD_PUSH=1`: the hardcoded default the
service writes on `service install` (`ensure_default_host_env`) AND the
`host.env.example` template the installer bundles. A fresh install therefore
runs the validated path (the installer also bundles the pf-vdisplay driver);
it falls back to DDA if the driver can't attach.
- `idd_push` is now **value-aware** instead of a bare presence flag, so an
operator can turn it OFF with `PUNKTFUNK_IDD_PUSH=0` in host.env — a `var_os`
presence check read `=0` as "on". Unset still ⇒ off (the code default is
unchanged, so existing host.env files and dev/CI runs are unaffected; only the
shipped default config opts in).
Also scrubbed the stale "SudoVDA" wording in host.env.example. Linux cargo
clippy -p punktfunk-host -D warnings clean; the service.rs default string is
Windows-only (CI-gated).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Windows host was NVIDIA-only (NVENC) with an openh264 software fallback. Add
AMD AMF and Intel QSV via libavcodec — the Windows analogue of the Linux VAAPI
backend — so one installer serves all three GPU vendors.
- encode/ffmpeg_win.rs: new WinVendor{Amf,Qsv} encoder. System-memory NV12/P010
readback (default, robust) + opt-in zero-copy D3D11 (PUNKTFUNK_ZEROCOPY: shares
the capturer's ID3D11Device; AMF takes AV_PIX_FMT_D3D11, QSV derives a QSV frames
ctx and maps) with a system fallback for the format-group mismatch the capturer's
video-processor fallback can produce. HDR Main10 (P010 + BT.2020/PQ VUI; an
Rgb10a2->P010 swscale covers the shader fallback).
- encode.rs: Codec::amf_name/qsv_name; open_video + windows_resolved_backend()
resolve PUNKTFUNK_ENCODER=auto|nvenc|amf|qsv|sw via a DXGI adapter VendorId probe.
- capture/dxgi.rs: gpu_mode mirrors the resolved backend (D3D11 NV12/P010 for AMF/QSV).
- gamestream/serverinfo.rs: GPU-aware codec advertisement (windows_codec_support;
AV1 gated to RDNA3+/Arc, like the VAAPI path).
- Cargo.toml: amf-qsv feature (optional ffmpeg-next in the windows target block).
- CI/installer: windows-host.yml sets FFMPEG_DIR + builds --features nvenc,amf-qsv;
the Inno installer bundles the FFmpeg DLLs; host.env default nvenc -> auto.
CI-green target; AMF/QSV not yet on-glass validated (no AMD/Intel Windows box in the
lab) — NVENC stays live-validated. An adversarial-review pass caught + fixed real
FFI bugs (AV_PIX_FMT_P010 is a macro -> P010LE; windows-rs 0.62 GetImmediateContext/
GetDesc1 return Result; AV_HWFRAME_MAP_* is a bindgen enum with no BitOr).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses
that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP
(#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5,
a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing +
per-direction AEAD nonces) has neither. So flip the default to secure-by-default:
- `serve` → native punktfunk/1 plane + management API ONLY (no GameStream surface).
- `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet
control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias.
- The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified
GameStream+native host is `serve --gamestream`.
`gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native
plane + mgmt + native-pairing handle always run.
To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE
Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux
systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare
`serve` default (new/manual use) is secure.
Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README,
…): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI
regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Final cleanup after the DDA-parity work, plus an end-user service to replace the
PsExec/VBS/scheduled-task launch chain.
Cleanup (behavior-preserving):
- sudovda.rs: drop the dead legacy GDI isolate_displays/restore_displays (CCD is
the sole isolation path), the always-empty Monitor.isolated field, and the
vestigial reassert_isolation + PUNKTFUNK_ISOLATE_DISPLAYS knob; fix stale comments.
- dxgi.rs: downgrade leftover debug warns/infos (DuplicateOutput1 retry, FALLBACKS,
hook-hits, AcquireNextFrame idle timeout) to debug!; remove the PUNKTFUNK_NO_CURSOR
per-frame test knob.
Windows service (src/service.rs, `punktfunk-host service`):
- SCM supervisor (windows-service crate) that duplicates its LocalSystem token,
retargets it to the active console session, and CreateProcessAsUserW's the host
there (Sunshine/Apollo model) — relaunching on exit and console session switch,
inside a kill-on-close job object so a service crash never orphans the host.
- install/uninstall/start/stop/status subcommands: one elevated `service install`
registers an auto-start LocalSystem service + firewall rules + a default host.env.
- Config moves to %ProgramData%\punktfunk\host.env; config_dir() now resolves to
%ProgramData%\punktfunk on Windows (replacing the APPDATA=C:\Users\Public hack),
with a PUNKTFUNK_CONFIG_DIR override. Logs land in %ProgramData%\punktfunk\logs\.
- merged_env_block (shared with the WGC helper) now also carries RUST_LOG.
- docs/windows-service.md + scripts/windows/host.env.example; windows-host.md updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>