5706e7ebf44ceb4d0ca15d87a86991ba5436d7b0
274 Commits
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5706e7ebf4 |
feat(apple/library): launch a picked title (step 4 client side)
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Tapping a game in the (flagged) library now starts a session that asks the host to launch it — the picked GameEntry id rides the connect down to the host, which resolves it against its own library ( |
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27e58658af |
feat(launch): punktfunk/1 launch integration — client picks a title, host runs it
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Plan step 4 (plumbing + host behavior). A client can ask the host to launch a library title on connect; the host resolves it against ITS OWN library and runs it in the session — the client sends only the store-qualified id, never a command, so a remote peer can't inject one. - Protocol (quic.rs): `Hello.launch: Option<String>` (the GameEntry id). Appended after `name`; when launch is present but name absent, a zero-length name placeholder keeps the offset deterministic — so a Hello with neither field stays byte-identical to the bitrate-era 26-byte form (test-asserted). Old peers ignore it; new hosts decode None from old clients. Round-trip + back-compat + truncation tests. - Host: `library::launch_command(id)` resolves id → command via the host's own library — `steam_appid` → `steam steam://rungameid/<appid>` (appid validated as digits, the only client-influenced part), `command` → the host-stored command verbatim (trusted, never from the client). m3.rs sets PUNKTFUNK_GAMESCOPE_APP from it before bringup, exactly as the GameStream /launch path does (one session at a time). Unit-tested incl. an injection-attempt guard. Takes effect on the bare-spawn gamescope path; a no-op on a shared desktop / attach-to-existing session. - C ABI: `punktfunk_connect_ex4` adds `launch_id` (NULL = none); `_ex3` now delegates to it. Threaded through NativeClient::connect → WorkerArgs → Hello. - client-rs gains `--launch ID` (headless testing); client-linux passes None (no picker yet). Header regenerated. Next: the Apple library grid passes the picked id via punktfunk_connect_ex4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1b610d6bf5 |
feat(apple/library): experimental game-library browser (flagged off)
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ci / rust (push) Successful in 2m4s
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Plan step 3 — the Apple client surfaces the host's game library, behind a feature flag (`DefaultsKey.libraryEnabled`, default OFF). Browsing only; launching a chosen title is step 4. - PunktfunkKit `LibraryClient`: Codable GameEntry/Artwork/LaunchSpec mirroring crates/punktfunk-host/src/library.rs, and an async fetch of GET /api/v1/library with a bearer token. Typed LibraryError guides setup (the common case is "needs a --mgmt-token"). `Artwork.posterCandidates` = portrait → header → hero. - `LibraryView`: cross-platform poster grid (LazyVGrid, AsyncImage that walks the art candidates past load failures to a text placeholder), a store badge, and an inline Connection form (mgmt port + token) that surfaces when the API is unreachable / 401 / no token set. Read-only. - StoredHost gains `mgmtPort`/`mgmtToken` (the mgmt API is a distinct port from the data plane and needs a token off-loopback). Both OPTIONAL — synthesized Decodable ignores property defaults but treats a missing Optional as nil, so older saved hosts decode unchanged (a defaulted non-optional would wipe the list). HostStore.setMgmt. - Entry point: a flag-gated "Browse Library…" host-card context action → LibraryView (sheet on macOS/iOS, pushed on tvOS), mirroring the pair/speed-test plumbing. Plus a Settings "Experimental" toggle. Can't compile Swift on the Linux dev box; CI (apple.yml: swift build + swift test on the mac mini) verifies the macOS path. Added LibraryClientTests (decode + art order) for `swift test`. iOS/tvOS-only branches mirror existing patterns. Live-verify on the Mac pending. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6136ba4c72 |
feat(web/library): game library page — grid + custom-entry CRUD
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Consumes the new library API (
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6351d516e0 |
feat(host/library): game library API — Steam adapter + custom store
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A new `library` module + four mgmt endpoints surface the host's games to clients
(plan: "surface the user's games"). An adapter layer (`LibraryProvider`) so future
stores (Heroic/Epic, GOG, Lutris) slot in behind one uniform `GameEntry`.
- SteamProvider: reads the LOCAL Steam install — no Steam Web API key, no network.
Installed titles from steamapps/appmanifest_<appid>.acf; extra library folders
(incl. paths with spaces) from libraryfolders.vdf; candidate roots cover classic,
Flatpak and Deck layouts, canonicalized + deduped (the .steam/{steam,root}
symlinks all fold to one). Runtimes/redistributables (Proton, Steam Linux Runtime,
Steamworks Common, SteamVR) filtered out. Artwork = the public Steam CDN by appid
(portrait/hero/logo/header), fetched directly by the client.
- Custom store: ~/.config/punktfunk/library.json, write-then-rename persisted,
CRUD'd via the API — the "create custom entries via the admin web UI" requirement.
- API (under /api/v1, OpenAPI-documented + checked in): GET /library (all stores
merged, sorted), POST /library/custom, PUT/DELETE /library/custom/{id}.
- `punktfunk-host library` subcommand dumps the resolved library as JSON (diagnostic,
mirrors `openapi`).
Validated live against the real Steam library on the Bazzite box: 89 appmanifests →
78 games (11 tools filtered), correct titles/sort, and the CDN art URLs return 200.
5 unit tests for the VDF/ACF parsing, tool filter, art URLs, custom mapping.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ee7984beb0 |
feat(packaging/arch): split package — add punktfunk-client for the Deck
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The Decky plugin (
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b3f98a5d7d |
feat(clients/decky): SteamOS Gaming-Mode launcher plugin (spike)
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A Decky Loader plugin so a Steam Deck / SteamOS box can launch the punktfunk client from Gaming Mode using REAL Steam UI components (it runs inside Steam's CEF, so the panel is built from @decky/ui — the literal Big Picture primitives, not a replica). - Frontend (src/index.tsx, @decky/api + @decky/ui): a Quick Access Menu panel — Refresh → discover hosts, a native list (name, ip:port, pairing flag), tap to connect with a status toast, Disconnect. - Backend (main.py): discover() shells `avahi-browse -rpt _punktfunk._udp` and parses the host's advertised TXT keys (proto/fp/pair/id from discovery.rs), dedup by id preferring IPv4; connect() resolves + spawns `punktfunk-client --connect host:port` (gamescope composites its video like a game), tracking the child; disconnect() terminates it. - Mirrors the current official Decky template (the API moved to @decky/ui + @decky/api). Frontend builds clean (pnpm build → dist/index.js); main.py py_compiles. dist/ + node_modules gitignored — build on the Deck per README. Spike scope: launcher only, runtime untested (no Deck here). Next on this track: the in-stream Quick-Access overlay (volume/disconnect/stats over the running stream) and a fuller real-components UI. Client decode on the AMD Deck is the existing VAAPI path; the host-encode VAAPI gap is separate (NVIDIA host = NVENC). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c64816c70a |
feat(apple): client-side cursor for gamescope sessions (toggle + shortcut)
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gamescope's PipeWire capture carries no cursor (verified upstream — it never
composites the cursor or adds SPA_META_Cursor), so the cursor must be drawn on the
client. New macOS "cursor-visible" capture mode: instead of disassociating+hiding
the system cursor and sending relative deltas (the game path, unchanged), it keeps
the system cursor visible over the stream and sends ABSOLUTE positions
(MouseMoveAbs), mapped through the video's aspect-fit (AVMakeRect) to host pixels
with the letterbox bars dropped. The visible system cursor IS the client cursor —
zero added latency, no double cursor (gamescope draws none), accurate (the client
drives the host's absolute mouse).
- Default: on iff the session's resolved compositor is gamescope (via the new
punktfunk_connection_compositor getter,
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fc30307a87 |
feat(abi): expose the host-resolved compositor to clients
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Add punktfunk_connection_compositor() (mirrors punktfunk_connection_gamepad): a client getter for the compositor the host actually resolved for the session, read from Welcome.compositor and threaded through NativeClient.resolved_compositor. The Apple/Linux clients use it to enable the client-side cursor by default on gamescope sessions, whose PipeWire capture carries no cursor (verified upstream). Header regenerated. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c548155dd9 |
feat(packaging/arch): Arch + SteamOS install target (PKGBUILD + sysext)
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Add packaging/arch: a PKGBUILD mirroring the rpm/deb artifact set (binary, udev rule, 32MB sysctl, systemd USER units with ExecStart rewritten, headless helpers, env templates, openapi), a pacman .install scriptlet, a systemd-sysext builder for immutable SteamOS, and a README. Builds the working tree via PF_SRCDIR (CI/dev) or a git tag (AUR). Arch's stock ffmpeg already ships NVENC, so deps collapse to ~10 packages with nvidia-utils/compositors as optdepends (never hard-depend on the driver, same invariant as rpm/deb). SteamOS delivery is a **systemd-sysext** (overlays /usr read-only from writable /var/lib/extensions/, survives A/B OS updates, no steamos-readonly disable) — pacman/distrobox/flatpak are all unsuitable for a host that needs uinput/uhid, the host PipeWire socket, the GPU node, and to spawn a compositor. KNOWN GAP, documented prominently: encode is NVENC-only (src/encode/linux.rs has no VAAPI backend), so this works on Arch+NVIDIA (and bazzite-deck-nvidia) but an AMD Steam Deck installs yet cannot encode until a hevc_vaapi backend is written — a code change, not packaging. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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abc057fbfe |
fix(ci/apple): scope iOS/tvOS archive signing to the device SDK
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A global PROVISIONING_PROFILE_SPECIFIER on the xcodebuild command line is applied to every target in the graph, including the shared SwiftPM compiler- plugin macros (OnceMacro/SwizzlingMacro/AssociationMacro). Those build for the macOS host and reject a provisioning profile, so the iOS/tvOS device archives failed at build-description time with "<macro> does not support provisioning profiles". (The macOS archive is immune: its host-SDK macros carry CODE_SIGNING_ALLOWED=NO, so the global specifier is silently ignored there.) Move the signing settings into a generated -xcconfig and condition the profile + identity on the device SDK ([sdk=iphoneos*] / [sdk=appletvos*]). xcconfig conditionals are honored and a command-line -xcconfig outranks target settings, whereas a CLI "SETTING[sdk=..]=val" is mis-parsed — both verified via xcodebuild -showBuildSettings against the real project. The profile now lands on the app/framework slices only; the macosx-host macros get nothing. macOS App Store archive is unchanged (already green; installer cert now present on the runner). tvOS upload may still need tvOS on the App Store Connect record, but that step is continue-on-error. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8425cd0826 |
fix(encode): probe each GPU's real max bitrate instead of failing (or blind-capping)
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Root cause of the Mac "session ended" at 880 Mbps / 1.3 Gbps: the host requests a
bitrate NVENC can't express at any codec level and `avcodec_open2` returns EINVAL
("Invalid argument"), so the pipeline build fails after 4 identical retries and the
session dies at encoder init — before a single video packet (which is why the
client's UDP counters never moved). The ceiling is GPU/driver-specific: an RTX 4090
caps HEVC at ~800 Mbps (Level 6.2 High tier) and rejects above it, while an RTX
5070 Ti accepts 1.3 Gbps.
Rather than hard-cap every build to a conservative guess (which would needlessly
throttle capable cards), open_video now PROBES: open at the requested bitrate, and
step down (codec spec ceiling, then 0.75x to a 50 Mbps floor) ONLY when this GPU
returns EINVAL. Each GPU runs at its own real maximum — the 5070 Ti keeps 1.3 Gbps,
the 4090 lands at 800 Mbps and streams instead of dying. Non-EINVAL failures (no
GPU, bad mode, OOM) still surface immediately rather than being masked by retries.
Codec::max_bitrate_bps is now just the first step-down candidate, not a clamp.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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9f92dc505b |
fix(client/pkg): ship 32MB UDP recv-buffer sysctl with the Linux client
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The client asks the kernel for a 32 MB SO_RCVBUF, but the kernel silently clamps it to net.core.rmem_max — whose default is far too small. A too-small recv buffer is the dominant client-side wall above ~1 Gbps. Measured live (Fedora host -> two clients, real 2.5G LAN, GSO off): a client capped at 4 MB rmem_max dropped 31.6% of a 2 Gbps stream at the receiver, while a 32 MB client delivered the same 2 Gbps at 0.0% loss. The host already shipped this tuning; the client packages didn't (the RPM's %post even referenced the host-only file), so a client-only install streamed lossy at high bitrate. Add scripts/99-punktfunk-client-net.conf (rmem/wmem = 32 MB, distinct filename so host+client can coexist) and ship+apply it from both the .deb (build-client-deb.sh) and the RPM client subpackage (install, %files client, %post client). For reference the full ladder (punktfunk speed-test): 0% loss to 1.5 Gbps on a 4 MB client; 31.6% at 2 Gbps on 4 MB vs 0% at 2 Gbps on 32 MB. iperf3 put the raw link at ~2.35 Gbps TCP / ~2.4 Gbps UDP, so the stack now tracks the wire given a big enough recv buffer. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4d26f61e40 |
fix(net/gso): fall back to sendmmsg on EMSGSIZE instead of tearing down
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Enabling PUNKTFUNK_GSO on a host whose egress MTU is below our UDP segment size made every GSO send return EMSGSIZE (code 90, "Message too long") — the kernel validates each GSO segment against the device MTU at send time, which plain sendmmsg does not. EMSGSIZE wasn't in gso_unsupported() (nor is_transient_io), so it propagated as a fatal "send failed — stopping stream" and instantly killed every session the moment GSO was on (observed live: connection fails instantly / speed-test 0 Mbps). Add EMSGSIZE to gso_unsupported() so it latches GSO off for the process and finishes via sendmmsg — the standard "GSO not usable on this path" fallback. Measured after: the same host+path does 1 Gbps at 0.0% loss over the real LAN via sendmmsg (and the host send path sustains a 2 Gbps probe with send_dropped=0), so GSO is a >2 Gbps optimization, not required for 1 Gbps. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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16ccc7c876 |
fix(net): don't tear the stream down on a connected-UDP ICMP blip (ECONNREFUSED)
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Root cause of the Mac "session ended" at higher bitrates. The video data plane is
a *connected* UDP socket; with data-plane hole-punching the path can blip and the
kernel surfaces an asynchronous ICMP port-unreachable/reset as ECONNREFUSED /
ECONNRESET on a later send or recv. Both the host send loop and the client
poll_frame treated that as fatal and tore the session down:
ERROR punktfunk_host::m3: send failed — stopping stream
error=send_sealed: Io(ConnectionRefused, code 111) <-- observed live
That also cascades: a transient ICMP makes the client's poll_frame bail and close
its data socket, which makes the host's next send get a *real* ECONNREFUSED, which
tears the host side down too — exactly the "broke at 500 Mbps+" report.
Fix: classify ECONNREFUSED/ECONNRESET alongside WouldBlock as transient (a lossy
drop / "no data this poll"), never a teardown, at every data-path send/recv site
(send, send_batch, send_gso, recv, recv_batch x2, recv_batch_x). FEC + the next
frame/RFI recover; if the peer is genuinely gone the QUIC control plane's
conn.closed() ends the session cleanly (no infinite "stream into the void").
This is the standard connected-UDP rule that ICMP errors are advisory — doubly
true with hole-punching. Adds is_transient_io() + a unit test.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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b140cd6837 |
feat(apple/macos): App Sandbox + entitlements, wire Mac App Store TestFlight
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The Mac App Store requires App Sandbox, which the macOS app didn't declare. App Sandbox is macOS-only (invalid on iOS/tvOS, fails upload validation), so the macOS target now uses a dedicated Config/Punktfunk-macOS.entitlements while iOS/tvOS keep the shared Config/Punktfunk.entitlements (unchanged). The single macOS app is sandboxed for BOTH channels — the Developer ID DMG is codesigned with the same file — so the local build equals what App Store users get. Entitlement set (verified against the code + Apple docs): - app-sandbox, network.client. - network.server: NOT optional despite the client being outbound-only — the sandbox gates the bind() syscall as network-bind, and quinn (quic.rs) + the raw-UDP plane (transport/udp.rs) both bind explicitly, so host->client datagrams never arrive without it (the classic QUIC-under-sandbox trap). - device.audio-input (mic uplink), device.bluetooth + device.usb (Xbox/DualSense controllers over BT/USB via GameController), keychain-access-groups (existing). Omitted: device.hid (undocumented), files.user-selected.* (no pickers), networking.multicast (Bonjour browse is exempt; requesting it breaks signing). CI (release.yml): add a macOS App Store archive+upload-to-TestFlight step mirroring the iOS lane (manual Apple Distribution signing + the 'Punktfunk macOS App Store Distribution' profile, app-store-connect/upload, installer-signed pkg), continue-on-error until the portal prereqs exist; point the Developer ID DMG codesign at the sandboxed entitlements. Docs (ci.md) + clients/apple README updated; the runner additionally needs the macOS platform on the App Store Connect record + the '3rd Party Mac Developer Installer' cert. Verified: signed Debug build embeds exactly the intended entitlements (codesign -d --entitlements), swift build green against the rebuilt xcframework. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c2ae40ef9e |
feat(net/mac): default-on recvmsg_x batched Mac recv + GSO host + longer probe
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The Mac/iOS client's wall around ~380 Mbps on a 2.5 G path is the receive drain, not the transport: a loopback speed-test pushes 380/600/1000 Mbps at 0.0% loss, but Darwin has no recvmmsg(2), so the macOS client was doing one recv() syscall per packet — ~40-90k syscalls/s on one core. When the recv loop can't drain fast enough the kernel socket buffer backs up and drops, which the client sees as a sustained stream stalling/freezing in the 300-400 Mbps range (and an immediate "session ended" when a 500 Mbps+ first keyframe bursts in). - core/transport: flip recvmsg_x (the batched Darwin recv, ~30x fewer syscalls) from opt-in to default ON, opt-out via PUNKTFUNK_RECVMSG_X=0. Keeps the auto-fallback to the scalar loop on any unexpected syscall error. The Apple CI swift-test loopback now exercises this path by default. - packaging/kde host.env: enable PUNKTFUNK_GSO=1 — UDP segmentation offload on the host send path (one sendmsg per ~64 packets), the dominant lever above ~1 Gbps. Already wired (send_sealed -> send_gso) with sendmmsg auto-fallback. - apple SpeedTestSheet: lengthen the bandwidth probe 2 s -> 5 s so the measured number stops swinging wildly (50 vs 900 Mbps on the same link) — long enough for steady-state send + recv drain to settle. Matches host MAX_PROBE_MS. - host capture: PUNKTFUNK_SYNTH_NOISE synthetic high-entropy source for reproducible throughput testing of the encode->FEC->send->recv path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c7c08b2855 |
fix(ci/release): skip Swift macro/plugin validation in archives
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tvOS archive failed 'Macro AssociationMacro/SwizzlingMacro/OnceMacro must be enabled before it can be used' — Xcode 15+ requires interactive trust for SPM Swift macros (objc-runtime-tools, swift-once-macro via swiftui-navigation- transitions), which a headless build can't grant. Add -skipMacroValidation -skipPackagePluginValidation to all three archive commands so CI never hits the trust prompt. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5bc257f1ae |
fix(headless/kde): virtual Punktfunk speaker + restart host with the session
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Audio: a headless host has no speakers, and on a LAN with AirPlay devices PipeWire picks a random HomePod as default — so desktop audio (which the host captures from the default sink's monitor) went to a HomePod over AirPlay instead of to the client, and there was no "Punktfunk" output to select. Ship a `punktfunk-sink.conf` (a `support.null-audio-sink` adapter — NOT the non-existent module-null-sink, which makes pipewire refuse to start) with high priority.session so it's the default; run-headless-kde.sh installs it and restarts pipewire once on first install. The host then captures its monitor and streams it. (Disable AirPlay sinks out of band: `dnf remove pipewire-config-raop`.) Input: the host's libei portal D-Bus connection goes stale when the compositor session restarts the portal under it, and the in-process reopen loop can't recover it (EIS setup keeps timing out) — only a full restart does. Add PartOf=punktfunk-kde-session.service so the host restarts with the session. Both verified live on the Fedora 44 KDE box. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9c23ad5303 |
feat(ci/release): add tvOS TestFlight build + use renamed iOS profile
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tvOS is scaffolded (Punktfunk-tvOS target/scheme + build-xcframework BUILD_TVOS). Wire it: install nightly + rust-src (tier-3 -Zbuild-std), build the xcframework with BUILD_TVOS=1, and add a tvOS archive+export+upload step mirroring iOS (manual signing with the 'Punktfunk tvOS App Store Distribution' profile, since the App-Manager ASC key can't cloud-sign). Also point iOS at the renamed 'Punktfunk iOS App Store Distribution' profile. macOS App Store/TestFlight still pending (needs App Sandbox entitlements). Needs tvOS on the App Store Connect app record + the tvOS platform installed on the runner. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d78bbdffe2 |
fix(headless/kde): start Xwayland + detect its display so X11 apps work
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X11/Electron apps (Discord — "Missing X Server or $DISPLAY", Steam, many launchers) failed in the headless KWin session: `kwin_wayland --virtual` starts NO X server unless asked, and even with one KWin reserves the X11 display + starts Xwayland *on demand* (no Xwayland process or "Using public X11 display" log line until the first client connects) — so the old detection (pgrep the Xwayland process) found nothing and never exported DISPLAY. Two fixes: pass `--xwayland`, and detect the display from the reserved /tmp/.X11-unix/X<N> socket (with the log + process checks as fallbacks). Verified live on the Fedora 44 KDE box: DISPLAY=:0 lands in plasmashell + the activation env and xdpyinfo responds, so menu-launched X11 apps open a display. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5c1aa453c1 |
fix(ci/release): quit Xcode before iOS build so it can't prune the profile
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A running Xcode.app manages ~/Library/Developer/Xcode/UserData/Provisioning Profiles/ and deletes manually-installed (unrecognized) distribution profiles — which is why the App Store profile vanishes. Quit Xcode at the start of the iOS step so the manually-installed 'Punktfunk App Store Distribution' profile survives for manual signing; headless xcodebuild doesn't need the GUI app. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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53e3f1e4e6 |
fix(ci/release): iOS manual App Store signing (App-Manager key can't cloud-sign)
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macOS Developer ID + notarize + DMG now works with the clean login-keychain workflow. iOS export failed with 'Cloud signing permission error' — with -allowProvisioningUpdates Xcode forces cloud-managed signing, which the App-Manager-role ASC key can't authorize. Switch iOS to MANUAL signing with the local (valid) Apple Distribution identity + the 'Punktfunk App Store Distribution' provisioning profile; ASC key stays only for the upload. Profile must be installed via Xcode -> Accounts -> Download Manual Profiles. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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31b04a2ab8 |
refactor(ci/release): xcodebuild-native signing via login keychain
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The runner now runs as a user LaunchAgent in the logged-in Aqua session, so it uses the login keychain directly, where Developer ID Application + Apple Distribution are installed and VALID (the missing WWDR intermediate — the real root cause of the whole iOS saga — is now present). Delete all the throwaway- keychain / secret-cert-import / raw-keychain-plumbing / Xcode-quit / diagnostic machinery: macOS = archive-unsigned + a single Developer ID codesign + notarize/ DMG; iOS = standard xcodebuild archive + export with -allowProvisioningUpdates (automatic signing manages the App Store cert + profile). Only ASC_API_KEY_* secrets remain; DEVID_CERT_*/IOS_DIST_CERT_*/IOS_PROFILE_B64 no longer needed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e4b10f057a |
fix(headless/kde): make libei input work headlessly — portal + pre-seeded RemoteDesktop grant
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On a headless KDE appliance, libei input injection silently failed: the EIS socket comes from the xdg RemoteDesktop portal, which never came up, and even up it would pop an unanswerable "Allow remote control?" dialog. Three fixes in run-headless-kde.sh, all idempotent + safe on the dev box: - Reach graphical-session.target: xdg-desktop-portal is ordered behind it and its start job fails without it, but a headless linger session never gets there and Fedora's target has RefuseManualStart=yes — drop that in once, then start the target. - Start the portal with `start` (the old `try-restart` is a no-op when inactive — the first-boot case), so it actually comes up. - Pre-seed the RemoteDesktop grant: vendor the `kde-authorized` permission-store GVariant DB and copy it to ~/.local/share/flatpak/db/ (never clobbering an existing one), so the portal grants RemoteDesktop without a dialog. Shipped by the RPM + .deb. Diagnosed + fixed live on the Fedora 44 KDE box: libei devices RESUME and emit (MouseMove/keys). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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fb1443650b |
style: rustfmt the kwin virtual-primary helpers
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a3a3dfc85b |
fix(vdisplay/kwin): make the streamed output the sole desktop (PUNKTFUNK_KWIN_VIRTUAL_PRIMARY)
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On a headless KDE appliance the session has two outputs — run-headless-kde.sh's `kwin --virtual` bootstrap (where plasmashell draws by default) and our per-session streamed output — so the client saw only the wallpaper of an empty extended output (the KWin analogue of the GNOME/Mutter VIRTUAL_PRIMARY issue). New opt-in PUNKTFUNK_KWIN_VIRTUAL_PRIMARY: after creating the virtual output, set it primary via kscreen-doctor (KWin then re-homes the desktop onto it and disables the bootstrap), then belt-and-suspenders disable anything still enabled. The keepalive re-enables the bootstrap on teardown — though KWin also auto-re-enables it when our output is reclaimed, so there's never a zero-output window. Set in packaging/kde/host.env. Verified live on the Fedora 44 KDE box: mid-session the streamed output is the sole desktop at 0,0; post-session the bootstrap is back. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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822988029c |
diag(ci/release): sign iOS by identity hash + max-verbose codesign
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The throwaway-keychain codesign still fails 'unable to build chain to self-signed root / errSecInternalComponent' despite cert/chain/key all verifying. Sign by the Apple Distribution identity's SHA-1 hash (eliminates name-matching ambiguity, a known cause) and run codesign --verbose=4 + print valid/matching identities at sign time, to surface the exact failure on the next run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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596c92f785 |
fix(ci/release): re-set key partition list + stage full chain before iOS codesign
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iOS codesign still failed with 'unable to build chain to self-signed root / errSecInternalComponent' after the keychain re-assert. verify-cert proves the chain is trusted, so this is the private-key ACL (errSecInternalComponent is classically that) and/or codesign not finding the chain certs in the identity's keychain. Right before the iOS codesign: re-run set-key-partition-list (re-grant codesign access to the key) and import the WWDR G3 intermediate + Apple Root CA into the throwaway keychain so the full leaf->WWDR->root chain is present there. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ecfef43040 |
fix(ci/release): re-assert keychain before the iOS codesign
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ci / rust (push) Successful in 2m7s
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The iOS archive SUCCEEDS now (raw-codesign path), but codesign failed with 'unable to build chain to self-signed root / errSecInternalComponent'. Cause: xcodebuild archive (run in the same step, just before codesign) resets the user keychain search list, so codesign can no longer find the WWDR intermediate that lives only in the throwaway keychain. The macOS sign avoids this by running in a separate step after its re-assert. Re-assert the search list + default keychain (and unlock, via KEYCHAIN_PASS now exported to GITHUB_ENV, masked) immediately before the iOS codesign. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9338a8797d |
style: rustfmt the connect_via_punch match guard
ci / web (push) Successful in 29s
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ci / docs-site (push) Successful in 33s
ci / rust (push) Successful in 2m4s
ci / bench (push) Successful in 1m39s
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cargo fmt --all --check failed CI on the long match-arm guard in UdpTransport::connect_via_punch; apply the formatter's wrapping. No behavior change. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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97d4300d50 |
feat(ci/release): iOS — raw codesign + altool upload (bypass xcodebuild)
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ci / rust (push) Failing after 44s
ci / docs-site (push) Successful in 31s
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xcodebuild's signing-identity selection enforces an online revocation/OCSP check that excludes the freshly-minted Apple Distribution cert (find-identity -v drops it) even though verify-cert confirms it's valid and codesign signs with it fine. So sign iOS the same way as the macOS DMG: archive CODE_SIGNING_ALLOWED=NO, embed the profile, raw 'codesign --keychain' with the profile's entitlements (extracted via plutil), package the .ipa, and upload with 'xcrun altool --upload-app'. Drops the xcodebuild manual-signing path entirely — no profile-dir install, no Xcode-quit, no provisioning-profile discovery. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b547b9d92f |
fix(ci/release): quit Xcode.app so it stops pruning the iOS profile
apple / swift (push) Successful in 1m16s
ci / rust (push) Failing after 42s
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Root cause of 'No profile matching Punktfunk App Store Distribution': the GUI Xcode.app was running on the runner and actively manages ~/Library/Developer/Xcode/UserData/Provisioning Profiles, pruning our manually-installed App Store profile from the exact dir xcodebuild reads, right before signing (the legacy ~/Library/MobileDevice copy survives but Xcode 26's xcodebuild doesn't read it). Quit Xcode.app at the top of the iOS signing block; xcodebuild runs independently and headless CI doesn't need the GUI app. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ec617f9c6b |
bench(ci): report-only regression harness — Tier-1/2 in CI + Tier-3 GPU runner
ci / rust (push) Failing after 47s
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docker / deploy-docs (push) Failing after 17s
- scripts/bench/compare.py: diff criterion medians (target/criterion/**/estimates.json) vs a committed baseline, print a markdown table to the job summary, flag >threshold regressions, always exit 0 (shared CI hardware is too noisy to gate on). --update rewrites the baseline. - ci.yml `bench` job: runs Tier-1 (criterion) + Tier-2 (loss-harness FEC recovery) GPU-free in the rust-ci container, then compare.py — report-only visibility per push/PR. - scripts/bench/gpu-stream.sh + bench-gpu.yml: Tier-3 real pipeline (virtual output → zero-copy → NVENC → punktfunk/1 → reassemble) on a self-hosted GPU runner; captures encode_us/tx_mbps/ send_dropped + client capture→reassembled latency, compares to gpu-baseline.json (20% threshold). Needs the dev box registered as a `[self-hosted, gpu]` act_runner (one-time, see the workflow header) — the dedicated hardware makes its absolute baseline meaningful, unlike shared CI. - baseline.json: dev-box Tier-1 numbers. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2976daf2e3 |
diag(ci/release): dump provisioning-profile dirs around the iOS archive
ci / web (push) Successful in 29s
ci / rust (push) Failing after 36s
ci / docs-site (push) Successful in 29s
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deb / build-publish (push) Successful in 7m0s
iOS manual signing fails 'No profile matching Punktfunk App Store Distribution' despite the profile being installed (content verified: right name/team/iOS/app-id). The profile is in ~/Library/MobileDevice but Xcode 26 reads ~/Library/Developer/Xcode/UserData/Provisioning Profiles, which is empty. Print both dirs before the archive and again at failure to confirm whether Xcode regenerates/prunes the UserData copy during the build. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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71f26083a6 |
bench(core): Tier-1 criterion microbenchmarks for the punktfunk/1 hot path
GPU-free, so they run in normal CI. Two layers: crypto/{seal,seal_in_place,open} on one MTU shard,
and pipeline/{gf8,gf16}/{64KB,1MB} — a whole frame through the real per-frame path end to end over
the loopback transport (FEC encode → AES-GCM seal → packetize → reassemble → FEC decode → open).
Baselines on the dev box (RTX 5070 Ti VM): AES-GCM ~1.57 GiB/s/shard; gf16 ~418 MiB/s at 1 MB vs
gf8 ~23 MiB/s (the GF(2^8) O(n^2) ceiling the GF(2^16) Leopard wall-breaker removes — exactly the
kind of regression this should catch). The GPU capture/NVENC path is out of scope here (Tier 3).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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46572b4a25 |
fix(ci/release): robust iOS provisioning-profile extraction + diagnostics
ci / web (push) Successful in 27s
ci / rust (push) Failing after 46s
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ci / docs-site (push) Successful in 1m3s
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rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m2s
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rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m19s
The profile-name/UUID read used 'security cms -D ... || true' which masked a failed decode, then PlistBuddy printed 'Error Reading File' to stdout and that got captured as the UUID, producing a garbage cp path. Now: check the extracted plist is non-empty, fall back to 'openssl smime' if 'security cms' fails, validate the UUID is actually hex+dashes, and print the decoded byte count + decoder stderr + first bytes so a bad IOS_PROFILE_B64 is obvious in-log. Still non-fatal (skips iOS, never blocks the macOS release). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7ec91aec2d |
feat(punktfunk/1): cross-VLAN/NAT video via data-plane hole-punching
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ci / rust (push) Failing after 38s
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The video data plane is a raw UDP socket separate from the QUIC control connection. On a flat LAN the host can send straight to the client, but across NAT or a stateful inter-VLAN firewall the unsolicited host→client video is rejected (ICMP port-unreachable → the session dies immediately, while control/audio/input keep working since they ride the client-initiated QUIC). Observed live: a client on 192.168.6.2 streaming from a host on 192.168.1.48. Fix: client-initiated hole-punching. The client sends PUNCH_MAGIC datagrams from its data socket to the host's advertised data port (Welcome.udp_port); that opens the firewall/NAT return path and lets the host learn the client's OBSERVED source (the NAT-translated address, not the client's reported private one). The host (UdpTransport::connect_via_punch) waits ≤2.5s for the first punch and streams there, falling back to the client-reported address for clients that don't punch (flat-LAN behaviour unchanged). The client keeps a low-rate keepalive so a stateful firewall's idle timeout can't close the path during a static, low-bitrate scene. Wired into client-rs and the NativeClient connector (covers the Linux + Apple clients; the Apple app needs an xcframework rebuild to pick up the new core). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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268733f968 |
fix(headless/kde): find the probe binary on PATH for packaged installs
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 1m25s
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docker / deploy-docs (push) Successful in 17s
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run-headless-kde.sh gated KWin readiness on `$ROOT/target/release/punktfunk-host probe-compositor`, else `cargo run`. On an RPM/.deb install ROOT resolves to /usr/share (no target/ tree) and there's no Cargo.toml either, so the probe could never succeed: the session unit hit its 30s readiness timeout, exited, and systemd restart-looped it forever — KWin never reached the plasmashell step, so the streamed virtual output was an empty black desktop. Add a `command -v punktfunk-host` branch (the packaged /usr/bin binary) between the source-tree and cargo-run fallbacks. Verified live on the Fedora 44 KDE host: session goes stable (NRestarts 0), plasmashell comes up, and a client streams the real desktop. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0fc3012954 |
feat(ci/release): iOS App Store manual distribution signing + profile
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ci / rust (push) Successful in 1m27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
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rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m54s
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Automatic signing during the iOS archive resolved to App *Development* (wanted an Apple Development cert + tried to revoke the account's orphaned one, and no dev profile) — wrong for App Store. Switch to MANUAL distribution signing: import an App Store provisioning profile from IOS_PROFILE_B64, read its Name/UUID, install it, and archive with CODE_SIGN_STYLE=Manual + Apple Distribution + that profile; export with manual signingStyle + provisioningProfiles map. Step self-skips until IOS_PROFILE_B64 is set. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6aa57ffd7b |
fix(ci/release): gate iOS signing on matching identity, not find-identity -v
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rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m55s
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The Apple Distribution identity has its key + intermediate + valid dates (it's in 'Matching identities') but stayed out of 'Valid identities only' — a trust strictness (most likely a pending online revocation check on an hour-old cert) that codesign/xcodebuild do NOT enforce. Gate the iOS step on the MATCHING list so the archive actually attempts signing, and print 'security verify-cert -p codeSign' in the import step so the exact trust verdict shows if it still balks. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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eb5d282936 |
fix(ci/release): retry Apple intermediate fetch + chain/clock diagnostic
apple / swift (push) Successful in 1m17s
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ci / rust (push) Successful in 1m30s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
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rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m59s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m19s
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The iOS Apple Distribution identity imported WITH its private key (it's a 'Matching identity') but was dropped from find-identity -v — i.e. an untrusted chain: the WWDR G3 intermediate it chains through didn't land, while Developer ID's DeveloperIDG2CA did. The fetch was a single 'curl || warn' with no retry, so a transient miss silently breaks iOS only. Retry each intermediate 3x, and print the runner UTC date + whether the WWDR intermediate is present, to separate a chain miss from the cert's notBefore being ahead of the runner clock. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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59e91820eb |
ci+docs: Fedora 44 RPM channel + reproducible Fedora KDE host guide
ci / web (push) Successful in 29s
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ci / rust (push) Successful in 1m24s
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docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
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rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m21s
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- docker.yml: build the punktfunk-fedora44-rpm builder image (parameterized Dockerfile, FEDORA_VERSION=44) alongside the F43/Bazzite one. - rpm.yml: matrix the build/publish over both channels — fedora-fedora-rpm→bazzite (F43, libavcodec.so.61) and fedora44-rpm→fedora-44 (F44, libavcodec.so.62). fail-fast:false so one channel's break doesn't sink the other. (Bootstrap: the F44 builder image must be pushed by docker.yml once before rpm.yml's fedora-44 job can pull it — same dance as the other images.) - fedora-kde.md: rewrite as the reproducible RPM-install guide validated live on a Fedora 44 KDE box (RTX 4090): RPM Fusion + akmod-nvidia + the ffmpeg-free→RPM-Fusion swap for NVENC + Secure Boot MOK enroll; the fedora-44 dnf repo + `dnf install punktfunk`; and the headless punktfunk-kde-session.service (kwin --virtual with NO_PERMISSION_CHECKS — an interactive Plasma session won't hand its privileged zkde_screencast protocol to an external client). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ef13c0fa97 |
fix(ci/release): self-diagnosing iOS cert import + non-fatal validity gate
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ci / docs-site (push) Successful in 31s
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ci / rust (push) Successful in 1m23s
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docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
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The iOS Apple Distribution cert imported (1 identity imported) but never appeared in find-identity -v, and the iOS step then silently skipped. Make the import step explain itself without exposing secrets or blocking the macOS release: print secret byte-lengths + decoded p12 size + import rc, strip stray whitespace/newlines before base64 -d, and after the partition-list warn (not fail) with the likely cause + an incl-invalid identity list when the iOS secret is set but yields no valid Apple Distribution identity. The shared import step must not hard-fail on an iOS-cert problem — that would also block the proven macOS DMG path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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38b7507440 |
packaging(rpm): Fedora 44 build + ship the KDE session unit & host.env
Three changes to make a reproducible Fedora KDE host install: - ci/fedora-rpm.Dockerfile: parameterize the Fedora base (ARG FEDORA_VERSION, default 43) so the same builder produces the Bazzite (F43, libavcodec.so.61) and Fedora 44 (libavcodec.so.62) RPMs. A binary RPM is soname-coupled to its base, so each target Fedora needs its own build/channel. - spec: install punktfunk-kde-session.service (was in the tree but never packaged) with its ExecStart repointed from the dev source tree to the installed run-headless-kde.sh. This is the headless `kwin --virtual` session (KWIN_WAYLAND_NO_PERMISSION_CHECKS=1) the kwin backend needs — an interactive Plasma session refuses to hand its privileged zkde_screencast protocol to an external client, so a dedicated session is required. Not enabled by default (kwin hosts opt in). - ship packaging/kde/host.env as host.env.kde — the ready KWin appliance config (wayland-kde). Validated live on a Fedora 44 KDE box (RTX 4090): KWin virtual output + zero-copy dmabuf->CUDA->NVENC. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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afed2206ab |
feat(ci/release): wire iOS App Store signing via an Apple Distribution secret
ci / web (push) Successful in 27s
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ci / rust (push) Successful in 1m25s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
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release / apple (push) Successful in 3m7s
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Prepares the iOS/TestFlight path. The runner has the iOS 26.5 SDK but no signing identities, so import an Apple Distribution cert+key from IOS_DIST_CERT_P12_B64 / IOS_DIST_CERT_PASSWORD into the same throwaway keychain (the WWDR intermediates already fetched chain it). The iOS archive uses automatic signing (-allowProvisioningUpdates + the ASC key creates/downloads the App Store profile against the present cert, so no keychain-write that would hit the macOS -61). Re-assert the keychain on the search list like the macOS sign step. Until the secret is set the step self-skips with a warning, so it stays green. Still needs an App Store Connect app record for io.unom.punktfunk to upload. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>v0.1.1 |
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39a49da567 |
fix(ci/release): skip iOS archive cleanly when the iOS SDK is absent
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ci / rust (push) Successful in 1m25s
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The macOS Developer ID DMG path is green (signed + notarized + stapled). The iOS/TestFlight step (already best-effort + continue-on-error) was failing on this runner with 'iOS 26.5 is not installed' — the iOS platform SDK is a separate Xcode component that isn't installed. Guard the step on `xcodebuild -showsdks | grep iphoneos` and exit 0 with a warning when it's missing, so runs are unambiguously green. Install on the runner with `xcodebuild -downloadPlatform iOS` when iOS goes live. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e64aefa25c |
fix(ci/release): scope codesign to the throwaway keychain (--keychain)
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ci / rust (push) Successful in 1m25s
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codesign --sign 'Developer ID Application' reported 'no identity found' even though the import step's find-identity saw it: the bare lookup relies on the default keychain search list, which doesn't reliably carry the throwaway keychain across steps on this runner. Re-assert the search list + default keychain in the signing step and pass --keychain "$KEYCHAIN" so the identity search is scoped to it (it stays unlocked with a codesign-allowed partition list from the import step, so no password is needed). Adds a find-identity diagnostic right before signing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4d93eb24ff |
fix(ci/release): archive unsigned + codesign Developer ID directly
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ci / rust (push) Successful in 1m24s
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rpm / build-publish (push) Successful in 4m19s
xcodebuild's archive gate demands a provisioning profile for the app's keychain-access-groups entitlement (the 'Keychain Sharing' capability) under both automatic AND manual signing — even though a Developer ID app honours that team-prefixed entitlement at runtime with no profile. So manual signing just traded the -61 keychain error for 'requires a provisioning profile'. Sidestep the gate: archive with CODE_SIGNING_ALLOWED=NO, then codesign the app bundle directly with the Developer ID identity, hardened runtime and a secure timestamp, applying the entitlements via --entitlements (with $(AppIdentifierPrefix) resolved to the team prefix, which codesign won't expand). Safe because the bundle is a single statically-linked binary — static PunktfunkCore.xcframework, SPM static products, macOS 14 target, no Embed-Frameworks phase — so there is no nested code to sign inside-out. No Apple Developer portal profile or new secret needed. iOS App Store path unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3c617f655e |
fix(ci/release): sign the macOS archive with Developer ID, not auto dev signing
ci / web (push) Successful in 26s
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ci / rust (push) Successful in 1m25s
ci / docs-site (push) Successful in 29s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
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The cert import now yields a valid 'Developer ID Application' identity, but the macOS `xcodebuild archive` step still inherited the project's automatic 'Apple Development' signing via -allowProvisioningUpdates. That made Xcode try to mint an Apple Development cert (install fails in the CI keychain, DVTSecErrorDomain -61 'Write permissions error') and locate a 'Mac App Development' provisioning profile for io.unom.punktfunk (none exists) — ** ARCHIVE FAILED ** before signing even happened. A Developer ID DMG needs neither: pin CODE_SIGN_STYLE=Manual + the Developer ID identity + no profile, mirroring what the export step already does. The app is non-sandboxed and its only entitlement (keychain-access-groups, team-prefixed) is authorized by the Developer ID team, so no provisioning profile is required. ENABLE_HARDENED_RUNTIME=YES is already set, so notarization stays happy. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |