Commit Graph

604 Commits

Author SHA1 Message Date
enricobuehler 6ea52b0372 feat(host/windows): SDR-while-secure — drop SudoVDA out of HDR on Winlogon so DDA captures it
When the DDA-on-secure path is enabled (PUNKTFUNK_SECURE_DDA=1), the mux now
toggles the SudoVDA's advanced-color (HDR) state via the CCD API
(sudovda::set_advanced_color → DisplayConfigSetDeviceInfo +
DISPLAYCONFIG_SET_ADVANCED_COLOR_STATE): on entering the secure (Winlogon)
desktop it disables HDR so the lock/UAC renders SDR/composed (no fullscreen
independent-flip → DDA can duplicate it instead of storming ACCESS_LOST/black),
opens DDA fresh on the now-SDR output; on returning to normal it re-enables HDR
and rebuilds the helper so WGC re-detects the restored colorspace.

Also debounce the DesktopWatcher (publish a Default↔Winlogon change only after it
is stable ~80ms) so transient flaps during the transition don't thrash the mux.

Default (no flag) is unchanged: WGC stays live through a lock, no DDA switch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 11:06:21 +00:00
enricobuehler be18797df8 feat(client): request a recovery keyframe on unrecoverable loss
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Under infinite GOP the punktfunk/1 plane has no periodic IDR — the only recovery
keyframe is one the client requests. But the reassembler drops unrecoverable AUs
silently (frames_dropped) and hands the decoder reference-missing delta frames
that libavcodec conceals and returns Ok for, so keying recovery off a decode
error mostly never fires under real loss → a long/permanent freeze.

Surface the data-plane pump's Session.frames_dropped to NativeClient via a shared
atomic (NativeClient::frames_dropped()), updated every pump iteration so it stays
current through a total-loss drought. The Linux and Windows client video loops
watch it and call request_keyframe() when it climbs, throttled to 100 ms (the
decode stays wedged for several frames until the IDR lands). macOS already does
this; client-rs doesn't decode.

Resolves reliability backlog #2.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:04:42 +00:00
enricobuehler 55d5a4278f fix(host): self-heal capture loss + audio-thread death mid-session
Two steady-state faults previously bubbled a bare `?` to conn.close / silently
muted the rest of a session. Recover in place instead.

#4 — capture loss (virtual_stream): a mid-session capture stall/disconnect
(`try_latest` Err: PipeWire/compositor thread ended, virtual output gone) ended
the whole session — and the native client has no reconnect path, so it had to
cold-restart the handshake. Now rebuild the pipeline IN PLACE at the current
mode via build_pipeline_with_retry (same primitive the mode/session switch uses),
force a keyframe, and only propagate when the bounded retry is exhausted. A
consecutive-rebuild cap stops a flapping source from looping the client through
endless cold IDRs. Track the live mode so a rebuild after a mode switch targets
the right mode (also fixes the session-switch rebuild using the stale mode).

#3 — native audio thread (audio_thread): broke the loop on ANY next_chunk Err,
spawned once per session and never restarted, so a transient 5 s quiet-sink
timeout permanently muted a multi-hour session. Make a quiet sink return an empty
chunk (not an Err) in both backends so only a genuinely dead capture thread is an
Err, and reopen-with-backoff (INJECTOR_REOPEN_BACKOFF) on death, keeping the Opus
encoder + monotonic seq. Documents the next_chunk contract; also makes the
GameStream audio sender survive quiet sinks for free.

Resolves reliability backlog #3 and #4.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:04:42 +00:00
enricobuehler e8619c2362 fix(host/windows): keep WGC through the secure desktop by default (DDA-secure opt-in)
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Regression fix. The DDA-on-secure mux + force-composed overlay + rebuild-on-switch
made the stream worse than just staying on WGC: DDA can't reliably capture the
secure desktop's HDR independent-flip (storms ACCESS_LOST → instant black), and
rebuilding the output on every Default↔Winlogon flip thrashed (frequent freezes).
Meanwhile the WGC helper STAYS LIVE through a lock/UAC.

So make the DDA-on-secure path OPT-IN (PUNKTFUNK_SECURE_DDA=1, or the test
toggle). By default the mux keeps WGC the whole session — the DesktopWatcher and
the force-composed overlay aren't even started — so a lock/UAC no longer black-
screens or freezes the stream. The DDA-secure machinery stays in the tree for
future experimentation behind the flag.

(Reverts the rebuild-on-every-switch change 3f191ba via 555ec2a; this gates the
remaining switch.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:47:48 +00:00
enricobuehler 555ec2a3b7 Revert "fix(host/windows): rebuild the output fresh on every WGC↔DDA source switch"
This reverts commit 3f191ba2ea.
2026-06-16 10:44:06 +00:00
enricobuehler 3f191ba2ea fix(host/windows): rebuild the output fresh on every WGC↔DDA source switch
Key insight (from the user): a fresh RECONNECT shows the secure desktop but the
live transition does not — so the difference is what a fresh session does that
the live switch skipped. A reconnect runs build() = REMOVE + fresh ADD of the
SudoVDA monitor + re-isolate + a fresh capturer; the live transition instead
reused the session-start output (created while on the NORMAL desktop), which goes
born-lost (ACCESS_LOST storm → black) on the secure desktop.

Fix: virtual_stream_relay now calls build() on EVERY source switch (both WGC→DDA
and DDA→WGC), then opens DDA on the new target for secure / uses the fresh helper
for normal. This makes each transition equivalent to the reconnect that works —
fixing both the WGC→DDA cutover (secure desktop now in the clean output state DDA
can duplicate) and the DDA→WGC cutover (a fresh helper's first frame is its
opening IDR, so await_idr clears immediately instead of waiting on a wedged
helper). Costs a ~1-2s rebuild per transition, acceptable for UAC/lock events.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:40:55 +00:00
enricobuehler ef4786387e feat(host/windows): force-composed-flip overlay to capture the secure desktop
The secure (Winlogon: UAC/lock/login) desktop presents via fullscreen
independent-flip/MPO — it scans out bypassing DWM composition, so DXGI Desktop
Duplication returns born-lost DXGI_ERROR_ACCESS_LOST (the client sees black; the
UAC only "flashes" during the brief composed transition). Confirmed live: stable
4090 LUID across the storm (NOT reparenting) on an FP16 HDR output, recovering
only when the screen changes.

Fix (non-input, no system-wide registry change): capture/composed_flip.rs keeps a
tiny click-through near-invisible TOPMOST LAYERED window alive on the current
input desktop. Any visible window on the output disqualifies independent-flip →
DWM composites → DDA can capture. A dedicated thread follows the input desktop
(Default↔Winlogon) and recreates the window there on each switch (a window is
bound to its desktop), re-asserting topmost + pumping messages every 200ms.
Started for the two-process stream's lifetime; gated by PUNKTFUNK_FORCE_COMPOSED
(default on, =0 to disable). Needs GENERIC_ALL on OpenInputDesktop for
DESKTOP_CREATEWINDOW (0x80070005 otherwise). Validated: overlay creates on the
Default desktop; live lock test pending.

Also includes SET_RENDER_ADAPTER (sudovda.rs, Apollo item #16): pins the IDD
render GPU to the NVENC GPU before ADD — issued + accepted live, though the
secure-desktop storm was proven to be independent-flip (stable LUID), not
reparenting, so it's correctness/hygiene here rather than this bug's fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:25:55 +00:00
enricobuehler 3e2888de26 docs(apollo): mark GSO #4 (GameStream Windows USO) done
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:22:53 +00:00
enricobuehler 0324719b6e feat(host/windows): USO batched send for the GameStream video plane
The GameStream video sender did one send() syscall per packet on Windows
(the #[cfg(not(target_os="linux"))] sendmmsg_all fallback), capping
throughput at high packet rates. Wire it to UDP Send Offload (the Windows
analogue of Linux GSO) so each paced 16-packet burst goes out in one
WSASendMsg(UDP_SEND_MSG_SIZE) syscall instead of 16, preserving the
microburst pacing.

Expose a reusable punktfunk_core::transport::send_uso_all (Windows-only)
that reuses the proven native-plane USO primitive (send_one_uso + the uso
on/off latch + uso_unsupported), with the same uniform-size guard and
≤512-segment chunking as UdpTransport::send_gso. It returns how many leading
packets it sent via USO; the GameStream sendmmsg_all sends any remainder
(USO off via PUNKTFUNK_GSO=0, a size-mixed burst, or a frame's short final
packet) with per-packet send. On-wire packet boundaries are unchanged.

Resolves #4 in docs/apollo-comparison.md. Linux build unaffected;
punktfunk-core type-checks for x86_64-pc-windows-msvc. Host Windows compile
deferred to CI / dev box.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:21:33 +00:00
enricobuehler ba4e9a8672 docs(apollo): mark cursor #13 done, reclassify #21 as already-handled
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#13 (two-pass alpha+XOR cursor) implemented in capture/dxgi.rs. #21
(composite moved cursor without a new desktop frame) is already handled:
DXGI returns S_OK for pointer-only updates so punktfunk recomposites in
present_acquired; the original premise (stutter via timeout) was incorrect.
Adds status banner + per-item resolution notes in Part 4 and Part 3.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:49:20 +00:00
enricobuehler 6d7301ccf5 fix(windows): two-pass cursor compositing (alpha + XOR) in DXGI capture
A single DXGI cursor shape can need BOTH an alpha-blended layer AND a
screen-inverting (XOR) layer at once — a masked-color text I-beam (opaque
hot-spot + inverting bar) or a monochrome cursor mixing opaque and invert
pixels. The old path produced ONE BGRA image per shape and picked ONE blend
(cursor_invert) for the whole shape, so such mixed cursors rendered wrong
(masked-color opaque pixels forced through the invert blend; monochrome
(AND=1,XOR=1) invert pixels approximated as solid black).

Port Apollo/Sunshine's decomposition: convert_pointer_shape now returns a
CursorShape with optional alpha/xor layers; CursorCompositor holds tex_alpha
+ tex_xor and draw_layer renders each with its own blend (alpha = src-over,
HDR-scaled; XOR = inversion, unscaled — it operates on the framebuffer
reference). The CPU software path blends both layers too. Empty layers are
never uploaded or drawn. Removes the single cursor_invert flag.

Fixes #13 in docs/apollo-comparison.md. Independently reviewed (ship);
Windows-only code — compile verified by CI / dev VM.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:48:34 +00:00
enricobuehler f44317fb33 feat(windows): stable code-signing cert for the MSIX (one-time per-machine trust)
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Sign every MSIX build with one STABLE self-signed cert instead of a fresh per-build cert, so the
Trusted People import is a one-time, per-machine step that survives upgrades (a fresh cert each build
forced a re-import every time). The cert (CN=unom, SHA-1 CD1EFDEE…E941, valid to 2036) lives in the
MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD Actions secrets; its public half is checked in as
packaging/punktfunk-codesign.cer and published next to each .msix.

pack-msix.ps1 now always exports the signing cert's public .cer (extracted from a supplied pfx too,
not just the ephemeral-generated path) and warns if the cert subject != manifest Publisher (the
mismatch Add-AppxPackage would otherwise reject). Documents the path to a publicly-trusted
(no-import) cert: swap the two secrets + pass a matching -Publisher.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:17:30 +00:00
enricobuehler 7bf2899301 fix(host/windows): secure-desktop black screen — capture the real frame, don't seed black
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Root cause (confirmed live: "black until I pressed a key, then the image came
back"): the secure desktop (lock/login/UAC) is STATIC, and DXGI Desktop
Duplication only emits a frame on CHANGE. On the normal→secure switch the
duplication is rebuilt (recreate_dupl / try_reduplicate), and we then SEEDED A
BLACK frame as last_present — which the static secure desktop never replaced
(no change-frame) until the user pressed a key. So we streamed black.

Fix: after rebuilding the duplication, CAPTURE the current desktop frame instead
of seeding black. A freshly-created duplication's first AcquireNextFrame returns
the full current desktop; grab it and present it. New `present_acquired` factors
the frame-processing out of `acquire`; both recovery paths now call it:
- recreate_dupl: after adopting the new duplication, acquire+present the real
  frame (born-lost ACCESS_LOST / no-initial-frame → seed black as fallback and
  let the 250ms-throttled caller retry — a brief flash, then real content).
- try_reduplicate: adopt-first, then capture its probe frame (was discarded).

Also (independently-correct safe fixes, per the adversarial review):
- DesktopWatcher computes the current desktop synchronously in start() before
  returning, so a session that begins on the secure desktop (reconnect to a
  locked box) doesn't relay one stale normal-desktop frame (the "flash").
- DuplCapturer::open reasserts SudoVDA isolation at open time (mirrors
  recreate_dupl) — forces the secure desktop back onto the virtual output if a
  lock/UAC re-attached a physical monitor.
- Instrumentation: dbg_black_seeds counter + a throttled warn when black is
  seeded, and an info when a real secure-desktop frame is captured on recovery.

Pending: the user's real-lock smoke test on the 4090 (a headless PsExec
LockWorkStation runs as SYSTEM and can't lock an interactive session, so this
must be validated with an actual lock).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 09:15:33 +00:00
enricobuehler cbeece119f fix(windows): link the client as a GUI subsystem — no console window on launch
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The binary had no windows_subsystem attribute, so it linked as a console (CUI) app and Windows
opened a console window alongside the WinUI window on every launch (incl. the MSIX). Add
#![cfg_attr(windows, windows_subsystem = "windows")] so the windowed/MSIX launch is window-free
(verified: the built exe's PE subsystem flips from WINDOWS_CUI=3 to WINDOWS_GUI=2). To keep the CLI
paths usable, main now calls AttachConsole(ATTACH_PARENT_PROCESS) at startup — it binds to an
existing parent console only (never creates one), so --headless/--discover still print to the
launching terminal while Explorer/MSIX launches stay console-free. Adds the Win32_System_Console
windows feature.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:06:31 +00:00
enricobuehler 183ddd5fa1 docs: Apollo (Sunshine fork) vs punktfunk architecture map + transfer backlog
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Map Apollo's architecture for future agents and compare against punktfunk,
with a deep-dive on the Windows host (the focus area). Produced by the
apollo-vs-punktfunk multi-agent workflow; every claim carries file:line into
both codebases.

Contents: Apollo architecture map + Apollo->punktfunk file index; subsystem
parity; a reference-grade Windows-host deep-dive (DXGI/WGC capture, cursor
compositing, HDR, NVENC-on-D3D11, SendInput/ViGEm, SudoVDA, SYSTEM/secure
desktop); and a prioritized 96-item improvement backlog (89 Windows-host,
24 high-severity). Top confirmed Windows gaps: GameStream TLS accepts any
client cert (verify_client_cert returns assertion()), no NVENC reference-frame
invalidation, SudoVDA watchdog ignores its ioctl result, absolute-mouse mapping
discards the virtual-desktop rect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:54:52 +00:00
enricobuehler bb11b2faf7 feat(windows): MSIX packaging + publish workflow for the WinUI client
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 55s
windows-msix / package (push) Successful in 1m2s
ci / web (push) Successful in 31s
windows / build (push) Successful in 55s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 2m6s
deb / build-publish (push) Successful in 2m24s
decky / build-publish (push) Successful in 11s
ci / bench (push) Successful in 4m21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m39s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m32s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m49s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 3m20s
docker / deploy-docs (push) Successful in 22s
Package the Windows client as a signed MSIX (Start tile, clean install/uninstall) and publish it to
Gitea's generic registry, mirroring the host's .deb/.rpm and the Mac's DMG. Validated end-to-end on
the build VM: cargo build --release -> makeappx pack (16 payload files, 58 MB) -> signtool ->
Add-AppxPackage deploy -> framework-dependency resolution all green.

- packaging/AppxManifest.xml: full-trust Win32 app (Windows.FullTrustApplication + runFullTrust),
  templated {VERSION}/{PUBLISHER}. windows-reactor packages cleanly despite being built "unpackaged"
  because it calls MddBootstrapInitialize2 with OnPackageIdentity_NOOP — under MSIX identity the
  bootstrapper no-ops and the App SDK resolves from the manifest's PackageDependency on
  Microsoft.WindowsAppRuntime.2 (reactor pins MAJORMINOR 0x20000 = 2.0).
- packaging/pack-msix.ps1: assemble layout (exe + reactor/SDL3 auto-staged DLLs + resources.pri +
  FFmpeg DLLs + tile assets), makeappx, signtool. Cert precedence: MSIX_CERT_PFX_B64 secret, else an
  ephemeral self-signed cert whose .cer is published alongside (swap in a real cert later, no
  manifest change).
- assets: tile/store logos rasterized from packaging/flatpak/io.unom.Punktfunk.svg.
- .gitea/workflows/windows-msix.yml: runs on the Windows runner on main pushes + win-v* tags +
  dispatch. MSIX version is 4-part numeric — win-vX.Y.Z -> X.Y.Z.0, else 0.2.<run>.0. shell: pwsh +
  CARGO_TARGET_DIR=C:\t like windows.yml.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:45:43 +00:00
enricobuehler ec2907fc32 perf(host/windows): SendInput retry-on-failure model (two-process step 2)
apple / swift (push) Successful in 54s
android / android (push) Failing after 0s
ci / rust (push) Failing after 0s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
ci / web (push) Failing after 1s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
The injector reattached the input desktop (OpenInputDesktop + SetThreadDesktop,
two syscalls) before EVERY event. Now it stays bound to its desktop and only
reattaches on a SendInput short write (the input desktop switched into UAC/lock)
+ retries once — Sunshine's model. No steady-state per-event overhead; still
follows the desktop across the secure boundary, serving both desktops.

Validated on the RTX 4090 (host as SYSTEM): client-rs --input-test injected for
~6s with no "blocked desktop" errors. Completes all 6 steps of the two-process
secure-desktop build; only a real-UAC user smoke test remains.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:30:49 +00:00
enricobuehler 1e8f210948 docs(windows-secure-desktop): steps 1/3/4/5/6 live-validated; soak results
apple / swift (push) Successful in 55s
android / android (push) Failing after 34s
ci / web (push) Failing after 5s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
ci / rust (push) Failing after 2m50s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:26:10 +00:00
enricobuehler 1b68890dbf feat(host/windows): two-process step 6 — helper relaunch watchdog
A WGC-helper exit (crash, or a console disconnect killing its session) used to
end the stream. Now virtual_stream_relay rebuilds the output + helper and resumes
on the new helper's opening IDR. Rebuild — not respawn-on-the-old-target —
because an abruptly-killed helper leaves the SudoVDA's DXGI output briefly
unresolvable ("no DXGI output for target N yet"), and a console reconnect needs
a fresh output in the new session; `build` (the same path reconfigure uses)
recreates both. Bounded: 500ms backoff per attempt, give up after
MAX_HELPER_FAILS (20) consecutive failures; the counter resets on the first
relayed frame.

Live-validated on the RTX 4090 (host as SYSTEM): force-killed the helper PID
mid-stream → exactly one "WGC helper exited — rebuilt output + helper fails=1" →
the stream recovered and client-rs decoded 645 HEVC Main-10 frames continuously
across the kill (an earlier respawn-on-stale-target attempt storm-failed with
"no DXGI output", which the rebuild fixes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:23:58 +00:00
enricobuehler e39f65a228 ci(windows): set CARGO_TARGET_DIR=C:\t — dodge MAX_PATH in CMake-from-source builds
apple / swift (push) Successful in 54s
windows / build (push) Successful in 3m22s
android / android (push) Failing after 34s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 31s
ci / rust (push) Failing after 2m32s
decky / build-publish (push) Successful in 11s
deb / build-publish (push) Successful in 2m59s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 30s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m55s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m17s
docker / deploy-docs (push) Failing after 0s
With the BOM fixed (shell: pwsh), the build got far enough to compile audiopus_sys, which
does a CMake-from-source build of libopus. The runner's host workdir sits deep under
C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\, so target\debug\build\
audiopus_sys-*\out\build\CMakeFiles\CMakeScratch\TryCompile-*\...\.tlog overran Windows' 260-char
MAX_PATH and MSBuild's tracker failed to create its .tlog (DirectoryNotFoundException -> MSB6003,
"CL.exe konnte nicht ausgeführt werden"). Pointing CARGO_TARGET_DIR at C:\t shortens every nested
build path well under the limit (fixes audiopus_sys + SDL3, both CMake-from-source).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:18:34 +00:00
enricobuehler 4edfcd4b43 feat(host/windows): two-process mux test toggle + live-validate step 5
PUNKTFUNK_SECURE_TEST_PERIOD_MS=N drives a square-wave secure/normal toggle in
virtual_stream_relay (instead of the real DesktopWatcher), to exercise the
mid-session helper↔DDA mux without a live UAC/lock. Gated behind the env var,
in the style of PUNKTFUNK_VIDEO_DROP / PUNKTFUNK_FEC_PCT.

Live-validated on the RTX 4090 (host as SYSTEM): with a 4s toggle the mux
switched secure(DDA)↔normal(WGC relay) cleanly 5× in one session and the client
decoded 308 HEVC Main-10 frames continuously across every switch — the
wait-for-IDR latch held with no decode break. The real Winlogon DDA capture is
pre-proven by the single-process secure path (f4b4a6c); the toggle exercises the
new surface (the mux). Doc updated with the validation + the SYSTEM-mode audio
caveat.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:13:16 +00:00
enricobuehler 372483abf0 ci(windows): use shell: pwsh (PowerShell 7) — fixes GITHUB_ENV BOM corruption
windows / build (push) Failing after 1m47s
android / android (push) Successful in 1m56s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m35s
decky / build-publish (push) Successful in 11s
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 58s
ci / web (push) Successful in 36s
ci / bench (push) Successful in 4m26s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m40s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m37s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 5m2s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m57s
docker / deploy-docs (push) Failing after 14s
Windows PowerShell 5.1's Out-File -Encoding utf8 prepends a UTF-8 BOM, corrupting the first
GITHUB_ENV line so CARGO_WORKSPACE_DIR silently never got set -> windows-reactor build.rs panic
-> CI build failed (runs 8765/8768). pwsh 7 writes UTF-8 without a BOM. Installed PowerShell 7.6.2
MSI on the runner and put C:\Program Files\PowerShell\7 on the daemon wrapper PATH so jobs find
pwsh; switched all windows.yml steps to shell: pwsh. (Reproduced locally with CARGO_WORKSPACE_DIR
set: the build is green in 2m37s — the BOM was the only issue.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:10:30 +00:00
enricobuehler 8d6cbb81fe fix(host/windows): merge host PUNKTFUNK_* env into the WGC helper's environment
CreateProcessAsUserW gives the spawned helper the *user's* environment block, so
the host's PUNKTFUNK_ENCODER=nvenc (and ZEROCOPY/PERF/…) were dropped and the
helper fell back to the software (H.264-only) encoder — the client negotiated
H265 → "WGC helper exited". `merged_env_block` now parses the user block, strips
any PUNKTFUNK_* it carried, overlays this (host) process's PUNKTFUNK_* vars, and
passes the merged UTF-16 block.

Validated live on the RTX 4090 (host as SYSTEM): the helper spawns via
CreateProcessAsUserW, runs WGC with no hang (HDR FP16 BT.2020 PQ), opens NVENC
(D3D11 Main10), and relays AUs over the pipe — client-rs decoded 411 HEVC
Main-10 frames over the LAN. Step 4 (spawn + relay) complete.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:05:43 +00:00
enricobuehler 140209bbfc feat(host/windows): two-process secure-desktop step 5 — DDA mux on Winlogon
`virtual_stream_relay` now muxes the AU source by input desktop. A DesktopWatcher
(SYSTEM-only Winlogon-name poll) drives it: the user-session WGC helper relay
feeds the normal (Default) desktop; the host's OWN DDA capturer+encoder — opened
lazily on the first secure transition, on the same SudoVDA target with a no-op
keepalive (the host still holds the real isolation owner) — captures the secure
(Winlogon: UAC/lock/login) desktop that WGC can't see. Every switch latches
"wait for IDR" and forces the now-active source to emit a keyframe (the two
encoders keep independent infinite-GOP state, so the client must resume on an
IDR); returning to the helper also drains its stale buffered AUs first.
Reconfigure drops the stale-target DDA; keyframe requests route to the live
source. Send path (FEC/seal/paced-send) unchanged.

Also: wgc_relay gains try_recv (drain on switch-back); open_dda takes dims as
args (avoids a closure borrow of the reassigned cur_mode); the forward! macro
returns bool with `break 'outer` at the call site (no in-macro label hygiene).

cfg-gated windows-only. Live validation (UAC switch over a session) pending.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:55:29 +00:00
enricobuehler 9f50b3930d feat(host/windows): two-process secure-desktop step 4 — spawn helper + relay AUs
The SYSTEM host now sources the normal-desktop video from a user-session WGC
helper instead of capturing in-process (WGC won't activate as SYSTEM). New
`capture/wgc_relay.rs`: `HelperRelay::spawn` launches `m3-host wgc-helper` in the
interactive user session via CreateProcessAsUserW (WTSQueryUserToken →
DuplicateTokenEx(TokenPrimary) → lpDesktop="winsta0\\default", CREATE_NO_WINDOW)
with three anonymous pipes — stdout (framed Annex-B AUs → parsed back to
RelayAu), stdin (control: force-keyframe), stderr (helper logs → host tracing).
The host holds the SudoVDA keepalive (sole isolation/topology owner); the helper
captures by GDI name only.

m3.rs: `virtual_stream` dispatches to the new `virtual_stream_relay` when
`should_use_helper()` (running as SYSTEM, or PUNKTFUNK_FORCE_HELPER; disable with
PUNKTFUNK_NO_HELPER). The relay loop feeds the existing send thread — same
FEC/seal/paced-send path. Reconfigure rebuilds the output + re-spawns the helper;
keyframe requests forward over the control pipe; helper pts_ns (same-machine
monotonic clock) is used directly as capture_ns. Disconnect ends the stream
(step 6 adds the relaunch watchdog).

wgc_helper.rs: reads the stdin control byte to request an IDR; --bit-depth flag
threaded through so SDR 10-bit (Main10) negotiation reaches the helper's encoder.

cfg-gated windows-only; Linux/macOS build unaffected. Step 5 (DesktopWatcher mux
to host DDA on the Winlogon secure desktop) is next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:43:20 +00:00
enricobuehler 7a814b5f18 ci(windows): restore paths filter + document global runner scope
apple / swift (push) Successful in 54s
windows / build (push) Failing after 1m47s
ci / web (push) Failing after 15s
ci / bench (push) Failing after 3m13s
android / android (push) Failing after 1m48s
ci / docs-site (push) Failing after 2s
ci / rust (push) Failing after 3m14s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1m11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Successful in 3m11s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m10s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m15s
Re-add the paths filter (the trigger was never the problem — the runner was registered at the
wrong scope, so org-repo runs found 'no fitting runner' despite the runner showing idle). Document
in setup-windows-runner.ps1 that the registration token must be GLOBAL (Site Administration ->
Actions -> Runners), like the Linux runner. CARGO_WORKSPACE_DIR is set via GITHUB_ENV in a step
(the job-env ${{ github.workspace }} form didn't resolve, leaving it unset -> reactor build.rs
panic).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:38:08 +00:00
enricobuehler a0f6cddc70 feat(host/windows): WGC helper subcommand (two-process secure-desktop, step 3)
`m3-host wgc-helper --target-id N --gdi NAME --mode WxHxHz --bitrate K`: the
USER-session half of the two-process secure-desktop design
(docs/windows-secure-desktop.md). Opens WGC on the EXISTING SudoVDA output by
GDI name only (never creates a virtual output — a second topology owner re-trips
the ACCESS_LOST born-lost storm), encodes via NVENC, and ships framed Annex-B
AUs on stdout for the SYSTEM host to relay onto the live QUIC session:
`[u32 magic "PFAU"][u32 len][u64 pts_ns][u8 keyframe][data]`. tracing → stderr so
stdout stays the pure AU stream. cfg-gated windows-only; Linux build unaffected.

scripts/headless/win-build.cmd: the canonical box build script (sets
PUNKTFUNK_BUILD_VERSION so build.rs stamps the version + the NVENC LIB path).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:28:05 +00:00
enricobuehler 644274c33e ci(windows): set CARGO_WORKSPACE_DIR via GITHUB_ENV (not job-env expression)
apple / swift (push) Successful in 53s
ci / web (push) Failing after 0s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
android / android (push) Failing after 0s
ci / rust (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 7s
docker / deploy-docs (push) Has been skipped
windows / build (push) Failing after 1m53s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m24s
Mirror apple.yml's shape — drop the job-level env + defaults blocks; set CARGO_WORKSPACE_DIR
from $GITHUB_WORKSPACE in a step (Gitea can't resolve github.workspace at job-env-eval time)
and use per-step shell: powershell.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:24:53 +00:00
enricobuehler 933b1640db ci: trigger windows run (runner now stably online)
apple / swift (push) Successful in 53s
android / android (push) Failing after 51s
ci / web (push) Successful in 28s
ci / docs-site (push) Failing after 4s
ci / bench (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
deb / build-publish (push) Failing after 1s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
windows / build (push) Failing after 1m54s
ci / rust (push) Failing after 3m13s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:18:33 +00:00
enricobuehler dd9dfecbe4 ci(windows): drop paths filter (trigger reliability) + NO_COLOR runner logs
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
decky / build-publish (push) Successful in 11s
ci / web (push) Successful in 27s
ci / rust (push) Failing after 54s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
ci / bench (push) Successful in 4m37s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 1m25s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 3m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 6m25s
windows / build (push) Failing after 2m12s
docker / deploy-docs (push) Failing after 11s
The paths filter wasn't dispatching the run on the newly-added workflow (the runner is healthy
and 'declare successfully', but received no task). Match apple.yml: trigger on every push to main
+ PRs. Also set NO_COLOR in the daemon wrapper so runner.log is plain text (the ANSI spinner
garbled it).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:16:26 +00:00
enricobuehler 80e222d3b8 feat(host/windows): DesktopWatcher (secure-desktop detection) — step 1 of the two-process build
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
ci / rust (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
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Polls the input-desktop name (OpenInputDesktop + GetUserObjectInformationW(UOI_NAME)) on its own
thread → Default/Winlogon atomic; the authoritative normal-vs-secure signal for the capture mux +
input path (WTS notifications miss UAC). Not yet wired into the mux (needs the SYSTEM host + WGC
helper, steps 3-5 in docs/windows-secure-desktop.md). NOTE: detecting the secure desktop requires the
host to run as SYSTEM (a user-token process can't OpenInputDesktop the Winlogon desktop).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:13:33 +00:00
enricobuehler fc11a42b63 ci(windows): build/clippy/fmt/test workflow on the self-hosted Windows runner
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runs-on: windows-amd64 (home-windows-1, host mode). Build + clippy(-D warnings) + fmt + test the
WinUI 3 client. The toolchain is baked into the runner's daemon env; the workflow only sets
CARGO_WORKSPACE_DIR=${{ github.workspace }} (windows-reactor's build.rs needs it). Triggers on
changes to the windows crate / core / Cargo / this workflow.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:11:11 +00:00
enricobuehler 5c2bcbc2a2 docs(windows): secure-desktop two-process design + WGC impersonation attempt (vestigial)
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Validated design for adding secure-desktop (UAC/lock/login) coverage on top of the shipped WGC
animation fix. Key verified constraint: WGC won't activate under SYSTEM (0x80070424) even with
thread-level ImpersonateLoggedOnUser, and DDA+SendInput on Winlogon need LOCAL_SYSTEM — so one
process can't do both. Architecture: SYSTEM host (QUIC + SudoVDA + DDA-secure + SendInput + AU mux)
+ a USER-session WGC helper (CreateProcessAsUser) that relays encoded Annex-B AUs over a named pipe;
the host muxes helper-AUs (normal desktop) vs its own DDA encoder (secure desktop), switched by a
desktop-name watcher. No shared GPU texture (rejected — MIC/keyed-mutex pain); just AU bytes.
docs/windows-secure-desktop.md has the ordered, box-testable steps.

The impersonate_active_user() in wgc.rs is kept as a harmless no-op (under a user-token process
WTSQueryUserToken fails → no impersonation → WGC works natively); it does NOT make WGC work under
SYSTEM (the two-process design uses a real user process for WGC instead). + Win32_System_RemoteDesktop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:08:50 +00:00
enricobuehler 589b364c01 ci(windows): fix runner registration CWD + capture clean daemon logs
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Two fixes after live setup on home-windows-1: register from $RunnerHome (act_runner writes
.runner relative to CWD, so it must run there — it had landed in the SSH home and the daemon
couldn't find it), and run the daemon under cmd-level redirect (>> runner.log 2>&1) so its native
stderr stays out of PowerShell's error stream. Runner is live: windows-amd64:host, SYSTEM
scheduled task, "declare successfully" against git.unom.io.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:06:54 +00:00
enricobuehler fb88b18fb4 ci(windows): make setup-windows-runner.ps1 ASCII-clean
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PowerShell 5.1 reads .ps1 in the system code page; an em-dash inside a string literal misparsed
(its bytes look like a quote) and the non-ASCII username in the daemon wrapper would have been
mangled. Drop the em-dash and copy rustup toolchains to C:\Users\Public\.rustup so the wrapper
carries no non-ASCII path. Prep validated: act_runner 1.0.8 + Node 20 + config generated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:01:37 +00:00
enricobuehler 627188b4b7 ci(windows): setup-windows-runner.ps1 — Gitea Actions host runner provisioner
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The Windows analogue of scripts/ci/setup-macos-runner.sh: downloads act_runner (gitea-runner)
in host mode, bumps Node 20 via nvm4w (actions/checkout@v4), registers against git.unom.io with
labels windows-amd64:host, and installs a SYSTEM scheduled task that keeps the daemon alive
across reboots. The daemon's env wrapper hard-codes this box's MSVC/WinUI toolchain (cargo/rustup,
NASM, CMake, LLVM, FFmpeg, the ASCII CARGO_HOME SDL3's PCH needs) so the Windows workflow inherits
a working toolchain. Idempotent; token (from org unom -> Settings -> Actions -> Runners) not
persisted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 06:59:40 +00:00
enricobuehler 28ab448a29 feat(host/windows): WGC capture backend (overlay/HDR-correct) with watchdog'd DDA fallback
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The capture-architecture reset from the research: add a Windows.Graphics.Capture (WGC) backend that
captures the COMPOSED desktop — including the overlay/independent-flip/MPO planes DXGI Desktop
Duplication misses — which structurally fixes the frozen HDR animations + video (proven live: a WGC
frame decodes to the real 5120x1440 HDR content DDA freezes on). It reuses the whole pipeline
unchanged: the WGC frame's GPU texture → same scRGB→BT.2020-PQ shader → NVENC zero-copy; the OS
composites the cursor (IsCursorCaptureEnabled) so no manual cursor pass. crates/punktfunk-host/src/
capture/wgc.rs; find_output/make_device/HdrConverter/nudge_cursor_onto made pub(crate) for reuse.

Reliability findings + mitigations (live on the RTX 4090):
- WGC can't activate under the SYSTEM account (0x80070424) — it needs the interactive user token. The
  host must run as the user for WGC (run.cmd: drop PsExec -s). DDA still needs SYSTEM for the secure
  desktop — that token reconciliation (impersonation) is the remaining task.
- WGC's Direct3D11CaptureFramePool::CreateFreeThreaded intermittently HANGS on the headless SudoVDA
  (IddCx) display, correlated with accumulated SudoVDA churn (failed REMOVEs leaving lingering
  displays); clean-state opens reliably. Since it's a blocking hang, capture_virtual_output runs WGC
  open on a watchdog thread with a 5s timeout and falls back to DDA on hang/error — the session is
  NEVER left black: WGC when it opens (fixed animations), DDA otherwise. First-frame nudge added (WGC
  fires FrameArrived on change; a static desktop otherwise never delivers the first frame).
- Default WGC; PUNKTFUNK_CAPTURE=dda forces DDA. DDA path unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 06:32:54 +00:00
enricobuehler 84e17fbb49 feat(windows-client): polish the WinUI 3 UI — Mica, cards, typography
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The first cut was a flat stack of buttons. Reworked the chrome to match the windows-reactor
gallery's look:
- Mica backdrop on the window.
- A centred, scrollable, max-width column (`page()` helper) instead of full-width sprawl.
- Card surfaces (`border` + `ThemeRef::CardBackground`/`CardStroke`, rounded, padded) grouping
  content, with all-caps section labels.
- Host rows are clickable cards: name (semibold) + address + a PIN/Open/Paired badge + chevron,
  laid out with a grid so the badge/chevron sit right; tap to connect.
- Header row with title + Settings button; a ProgressRing while searching / connecting; settings
  as grouped "Stream" / "Audio" cards; the pairing screen is a centred card.

Pure styling/layout — no logic change. Build + clippy + fmt green on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 05:28:15 +00:00
enricobuehler 3b3940dc8c docs(windows-client): correct the WinUI 3 record — reactor IS used (PR #4499)
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The winit-commit docs claimed "Reactor rejected, no SwapChainPanel hatch" — that was wrong.
windows-rs PR #4499 added the SwapChainPanel widget; the client now uses WinUI 3 via
windows-reactor. Update CLAUDE.md M4, the bootstrap-doc status banner (reactor integration:
pinned git dep, CARGO_WORKSPACE_DIR, App-SDK build.rs, LL-hook stream input), and the
docs-site clients page (WinUI 3, launch-and-pick-a-host).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 23:07:05 +00:00
enricobuehler 5029fa727e feat(windows-client): stream input — Win32 low-level keyboard/mouse hooks
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windows-reactor exposes no raw key-down/up or pointer-position/wheel events (only keyboard
accelerators + pointer button-state), so the WinUI 3 stream page captures input below XAML via
WH_KEYBOARD_LL / WH_MOUSE_LL, installed on the UI thread when the stream page mounts and removed
on unmount (held keys/buttons flushed). The SwapChainPanel fills the window, so the pointer maps
through the client rect (Contain-fit into the negotiated mode); keys carry the native Windows VK
directly (the wire contract — no table needed). While captured, events inside the video area are
swallowed so Alt+Tab/Win reach the host; Ctrl+Alt+Shift+Q toggles capture; clicks on the title
bar (outside the client rect) pass through. Mouse buttons (L/M/R/X1/X2), vertical + horizontal
wheel, and absolute motion all forwarded. Build + clippy + fmt green on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 23:04:17 +00:00
enricobuehler 4994f7f4ba feat(windows-client): WinUI 3 (windows-reactor) UI — host list, settings, pairing, SwapChainPanel present
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Replaces the winit + raw-HWND-D3D11 shell with a native WinUI 3 UI via windows-reactor (a
declarative React-like framework backed by WinUI). The earlier "Reactor can't host a
swapchain" read was wrong — PR #4499 (merged 2026-06-01) added a SwapChainPanel widget with
`set_swap_chain` over `CreateSwapChainForComposition`. Builds + clippy + fmt green on
x86_64-pc-windows-msvc.

- Cargo: drop winit/raw-window-handle; add windows-reactor + the `windows` crate, both pinned
  to the SAME windows-rs commit (b4129fcc) so the `IDXGISwapChain1` handed to `set_swap_chain`
  satisfies reactor's `windows_core::Interface`. Reactor's build.rs downloads the Windows App
  SDK NuGets + stages the bootstrap DLL/resources.pri — it requires `CARGO_WORKSPACE_DIR` set
  (now in the VM build env); /temp + /winmd gitignored.
- present.rs: composition swapchain (B8G8R8A8 FLIP_SEQUENTIAL premultiplied) bound to the
  SwapChainPanel; WARP fallback, runtime D3DCompile shaders, dynamic RGBA texture, Contain-fit
  letterbox; driven by reactor's per-frame `on_rendering`.
- app.rs: the WinUI 3 shell — host list (live mDNS + saved + manual), settings (resolution/
  refresh/mic combos+toggle), in-app SPAKE2 PIN pairing screen, and the stream page. Trust gate
  mirrors the GTK client (pinned → silent, pair=optional → TOFU, else PIN); a pinned-fp
  mismatch routes to re-pair. The session pump + decoded-frame handoff cross to the UI thread
  via a Mutex side-channel + thread-locals (the SwapChainPanel sample's pattern).
- gamepad: `ctl` sender now `Arc<Mutex<…>>` so GamepadService is `Sync` (shared across the UI
  and session-pump threads). main.rs: windowed = in-app UI; `--headless`/`--discover` keep the
  CLI paths.

Not yet wired: raw stream keyboard/mouse input (next commit — reactor exposes no raw key/
pointer events, so it needs Win32 low-level hooks or Microsoft.UI.Xaml bindings). On-glass
validation pending a display (the dev VM is headless/GPU-less).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 22:58:48 +00:00
enricobuehler 296b976b8f feat(windows-client): SDL3 gamepads + docs — full stage-1 parity, MSVC-green
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Adds the SDL3 gamepad service (near-verbatim port of the GTK client's — SDL3 is
cross-platform) and wires it into the winit app: per-session capture (buttons/axes,
DualSense touchpad + motion 0xCC), feedback (rumble, lightbar, raw DualSense effects),
single-pad-forwarded model with auto pad-type from the physical controller. Built from
source on Windows (no system SDL3).

- gamepad.rs: GamepadService (app-lifetime SDL thread) attach/detach on session
  connect/end; auto_pref resolves "Automatic" to the attached pad's type.
- app.rs: hold the service, attach on Connected, detach on Ended/Failed/close. Also
  simplify the keydown path (drop the identical if/else arms).
- main.rs: start the service for the windowed path, resolve GamepadPref from settings +
  the physical pad.

Build gotcha documented + fixed in the dev loop: SDL3's build-from-source MSVC
precompiled-header chokes on the `ü` in the dev box's username embedded in the cargo
registry path (MSB8084/C4828) — CARGO_HOME must be an ASCII path
(C:\Users\Public\.cargo). Unrelated to our code.

Docs: CLAUDE.md M4 + docs/windows-client-bootstrap.md status banner (winit-not-Reactor
rationale, CARGO_HOME gotcha, what's pending) + docs-site clients.md "Windows desktop
client (in development)". Crate is build + clippy + fmt + test green on
x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 22:11:35 +00:00
enricobuehler e4bdec97bd feat(windows-client): winit + D3D11 present, WASAPI render, input — builds live on MSVC
apple / swift (push) Successful in 56s
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Builds on the prior headless scaffold (which was committed but never VM-built — its
audio.rs had two non-compiling wasapi calls). This makes the whole crate build + clippy
+ fmt + test green on x86_64-pc-windows-msvc and adds the windowed client.

- Fix audio.rs: `DeviceEnumerator::new()?.get_default_device(...)` (the free fn doesn't
  exist) and the 3-arg `write_to_device` (wasapi 0.23). WASAPI shared-mode event-driven
  render + mic capture now compile and link.
- present.rs: D3D11 renderer with WARP fallback (GPU-less dev box), runtime-compiled
  fullscreen-triangle shaders, dynamic RGBA video-texture upload, Contain-fit letterbox
  draw, and a flip-model swapchain on the window HWND.
- app.rs: winit 0.30 ApplicationHandler — present loop + Moonlight-style click-to-capture
  input (keyboard via the physical-KeyCode→VK keymap, absolute mouse, wheel, F11), held
  state flushed on release/focus-loss.
- keymap.rs: winit physical KeyCode → Windows VK (layout-independent positional mapping,
  the analogue of the Linux client's evdev table).
- main.rs: windowed default + `--headless` counting mode, `--discover` (mDNS list),
  `--pair PIN` (SPAKE2 ceremony), `--pin HEX`/known-host/TOFU trust, settings-backed
  CLI defaults.

UI decision: winit + raw D3D11 (the bootstrap doc's sanctioned fallback), confirmed by a
research pass — windows-rs "Reactor" ships no SwapChainPanel / SetSwapChain escape hatch,
so it can't host the presenter; winit+WARP validates on the GPU-less VM. Native-chrome
host-list/settings GUI + D3D11VA hardware decode + 10-bit/HDR present are follow-ups.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:59:40 +00:00
enricobuehler ef30afcf0b fix(apple): fill the notch in macOS fullscreen — stop letterboxing below the camera housing
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The macOS sessionView branch was missing the .ignoresSafeArea() its iOS/tvOS
siblings have, so in fullscreen the stream was laid out in the safe area below the
notch; the aspect-fit video then scaled down to that smaller area and left black
borders. Add .ignoresSafeArea() so the stream fills the whole display including
behind the camera housing (a thin top-center strip occluded — normal fullscreen-
video behavior); at the display's native mode it's now a 1:1 fill. Inert in
windowed mode and on non-notched displays. NSPrefersDisplaySafeAreaCompatibilityMode
is deliberately not used (it shrinks the whole window with borders on all sides).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 23:57:06 +02:00
enricobuehler 4b0b775e8e fix(apple): allow CoreHaptics audioanalyticsd mach-lookup under the macOS sandbox
GCDeviceHaptics.createEngine returns a CHHapticEngine (the only controller-rumble
API on Apple platforms); starting it spins up CoreHaptics, which looks up the
system audio-analytics daemon over Mach. The App Sandbox denies that global-name
lookup and the framework's precondition turns the denial into a hard crash
("Process is sandboxed but com.apple.security.exception.mach-lookup.global-name
doesn't contain com.apple.audioanalyticsd") the moment a controller's rumble
engine starts.

Add the documented, App-Store-acceptable temporary-exception whitelisting exactly
that one service. Verified embedded into the signed binary (codesign -d
--entitlements) alongside the existing entitlements. macOS-only (iOS/tvOS reject
temporary-exception keys and don't need it). App Store: declare it in App Sandbox
Entitlement Usage Information.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 23:57:06 +02:00
enricobuehler b9f4cf1f3e fix(host/windows): don't 2-way-split-encode Main10 — it's SLOWER on Ada (fixes broken HDR animations)
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The "broken animations in HDR" was an encode-throughput cliff, not the ACCESS_LOST churn. Measured at
5120x1440@240 HEVC Main10 on the RTX 4090: forced 2-way split-encode = 7.6 ms/frame (~131 fps, well
over the 4.17 ms/240fps budget → choppy), while SINGLE engine = 2.8-3.9 ms/frame (~256-357 fps, fits
240). The split/merge overhead dominates for 10-bit; a single Ada NVENC engine already handles 5K@240
Main10 comfortably. So the split decision now forces DISABLE for Main10 (bit_depth >= 10), keeping the
existing forced-2 only for 8-bit above 1 Gpix/s. PUNKTFUNK_SPLIT_ENCODE still overrides. Added a
split-mode log line.

Validated live on the 4090: encode_us_p50 7.6 ms → 3.9 ms at 5K240 HDR with no env override.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:40:28 +00:00
enricobuehler b1e95a386f fix(host/windows): tiered DXGI recovery — cheap re-DuplicateOutput for the HDR ACCESS_LOST churn
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The HDR path produced a constant ACCESS_LOST churn during real desktop activity (window resize /
Start menu / DWM transitions): the duplication keeps getting invalidated but the OUTPUT stays valid
(probe passes — 0 born-lost over 72 rebuilds). The old recovery did a FULL rebuild (new device +
factory) on every loss, which re-inits NVENC + seeds black + was throttled to 4x/s → mostly-frozen,
re-init churn = "broken animations".

Now recovery is tiered (mirrors Sunshine): try_reduplicate() does a fresh DuplicateOutput on the
EXISTING device+output — no new device, so NO encoder re-init, NO black seed, gpu_copy/HDR
textures/last_present kept → frames resume immediately. Only a genuine output loss (secure-desktop
switch) or a dead device (DEVICE_REMOVED/RESET) falls back to the full, throttled recreate_dupl.
Both paths probe the new duplication and reject a born-lost one.

Validated synthetically (1080p60 + 5120x1440@240 HDR): pipeline stable, 0 churn, frames flow. The
real-desktop churn needs live validation (can't synthesize DWM animations). Secure-desktop "UI never
appears in-session" is a separate issue (output gone in-session; only a fresh monitor re-add works) —
still open.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:31:14 +00:00
enricobuehler 0a3b92d994 fix(host/windows): HDR cursor brightness (203-nit) + probe-before-adopt recovery; windows-client bootstrap doc
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- HDR cursor: sRGB→linear decode + scale to HDR graphics white (PUNKTFUNK_HDR_CURSOR_NITS, default
  203 per BT.2408) in the FP16 cursor composite, so it's no longer ~2.5x too dim. SDR path unchanged;
  the masked-color (I-beam) inversion blend left unscaled. Cursor cbuffer widened 16→32 + bound to PS.
  (Validated live: cursor now correct brightness in HDR.)
- Secure-desktop recovery: recreate_dupl now PROBES the rebuilt duplication with a 50ms
  AcquireNextFrame and only adopts it when live (Ok/WAIT_TIMEOUT); a born-lost one (immediate
  ACCESS_LOST) is dropped so the caller repeats the last frame + retries. Plus reassert_isolation()
  re-detaches physical displays on every recovery (re-routing the secure/HDR desktop to the virtual
  output, the delta a fresh reconnect has). NOTE: the born-lost ACCESS_LOST storm in HDR is NOT yet
  resolved by these — still under investigation (animations/secure-UI/cursor-trail in HDR remain).
- docs/windows-client-bootstrap.md: handoff for the native Windows Rust client (windows-rs Reactor +
  WinUI 3 SwapChainPanel, D3D11VA decode, WASAPI audio, SDL3 input; ports crates/punktfunk-client-linux;
  10-bit/HDR present; dev boxes + gotchas).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:20:42 +00:00
enricobuehler e99a1aea43 fix(apple): resolve QoS priority inversions + two Swift concurrency warnings
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Priority inversions (Thread Performance Checker): the Apple client drains every
plane on .userInteractive threads (video pump, audio, gamepad feedback) and
connects on a .userInitiated Task, but the connector's producer threads ran at
the default QoS — so a high-QoS consumer parked waiting on a lower-QoS producer.
Pin the connector's producers (outer worker thread, all tokio runtime threads via
on_thread_start, and the data-plane spawn_blocking pump) to .userInteractive on
Apple so they match the consumers. #[cfg(target_vendor = "apple")] helper using
the existing libc dep; no-op off Apple, no Swift-side change (no latency
regression).

GamepadFeedback.swift: the init's MainActor hop captured self implicitly-strong
while the inner $active sink captured it weakly — capture [weak self] in the hop
too (the sink stays weak to avoid the retain cycle).

StreamPump.swift: the @Sendable pump-thread closure captured the non-Sendable
AVSampleBufferDisplayLayer. enqueue/flush are documented thread-safe and only the
pump thread drives it after start(), so assert that with nonisolated(unsafe).

cargo build/test/clippy/fmt green (core + host); xcframework rebuilt; swift build
+ iOS/tvOS targets clean with both warnings gone. Runtime confirmation of the
inversion warnings needs a GUI run under Xcode's Thread Performance Checker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:48:10 +02:00
enricobuehler bbabc04bca feat(hdr): Windows HDR10 + 10-bit end-to-end, negotiated; non-blocking capture recovery
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Adds true HDR (BT.2020 PQ) and 10-bit (HEVC Main10) streaming, negotiated so an
8-bit/SDR client is never sent a stream it can't decode, plus a robust fix for the
capture losing the stream across a secure-desktop transition.

Protocol (punktfunk-core/quic.rs):
- Hello gains `video_caps` (VIDEO_CAP_10BIT / VIDEO_CAP_HDR), Welcome gains `bit_depth`,
  both as optional trailing bytes (back-compat). client-rs advertises 10-bit via
  PUNKTFUNK_CLIENT_10BIT; the connector advertises 0 for now (in-band detection drives
  the native clients). Regenerated punktfunk_core.h.

Windows host:
- 10-bit Main10: host enables it only when the client advertised VIDEO_CAP_10BIT AND
  PUNKTFUNK_10BIT is set; threaded through open_video → NVENC (profile Main10,
  pixelBitDepthMinus8).
- HDR: when the captured desktop is scRGB FP16 (R16G16B16A16_FLOAT, HDR on), copy it to
  an FP16 surface, composite the cursor there, convert scRGB → BT.2020 PQ 10-bit
  (R10G10B10A2) via a shader, and encode HEVC Main10 with the BT.2020/PQ colour VUI
  (ABGR10 input). Fixes the freeze + cursor-trail that came from feeding FP16 into the
  BGRA path. Reacts dynamically to the HDR toggle.
- Capture recovery: rebuild is now a single NON-BLOCKING attempt, throttled to ~4×/s,
  repeating the last good frame between attempts (format-tagged last_present). During a
  secure-desktop dwell SudoVDA's output is gone; the old blocking 12 s retry starved the
  send loop for seconds so the client timed out and disconnected — now the session stays
  fed (frozen) until the desktop returns. Also seeds a black frame on recovery.

Apple client (PunktfunkKit):
- Detects HDR in-band from the stream VUI (PQ transfer function), decodes to 10-bit P010,
  and presents via an rgba16Float + BT.2020 PQ CAMetalLayer with EDR; SDR path unchanged.
  Switches automatically on a mid-session HDR toggle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 20:28:52 +00:00