5310176ab5766f430aa1082647001d9054cde7b9
4 Commits
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69609945a3 |
feat(clients): host/network split in every stats HUD (stats phase 2, client side)
Consumes the 0xCF host-timing plane (
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09a5957c6d |
feat(clients): unified stats vocabulary across every client + Moonlight comparison docs
One stat model everywhere (design/stats-unification.md): four measurement points (capture/received/decoded/displayed), three stages that tile the interval exactly, and a HUD that shows the addition explicitly — end-to-end 14.2 ms p50 · 19.8 p95 · capture→on-glass = host+network 9.8 + decode 2.1 + display 2.3 replacing each client's ad-hoc mix of overlapping absolutes (the Apple HUD's three arrow lines that looked sequential but weren't), mean-vs-median decode times (Windows/Linux), missing same-host-clock flags (Windows/Linux), and three different names for the same capture→received measurement (probe's "reassembled", Apple/Android's "client", Windows/Linux's post-decode "lat"). Per client: Apple threads receivedNs through the VT decode via the frame refcon bit pattern so the decode stage exists at all (stage-1 fallback honestly degrades to a capture→received headline); Windows carries FrameTimes through the existing frame channel to the render thread and adds e2e p50/p95 post-Present; Linux stamps received at AU pop and rides decoded_ns on DecodedFrame to the paintable-set site; Android pairs receipt stamps with MediaCodec output buffers via the codec's pts round-trip (JNI stats array 14→16 doubles, indexes 0-13 unchanged). fps now uniformly counts received AUs; lost/(received+lost) per window, hidden at zero. docs-site gains "Understanding the Stats Overlay": what each line means, why the equation only approximately sums (percentiles), and a line-by-line Moonlight/Sunshine matrix — including that Moonlight has no end-to-end number and its "network latency" is an ENet control RTT, so punktfunk's headline must not be compared against any single Moonlight line. Verified here: linux client + probe + core check/clippy/fmt green, android native cargo-ndk arm64 check green. Pending: Windows CI + on-glass, swift test on the mac, on-device Android. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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bd4e15b68d |
refactor(android): split session JNI into modules, HUD-gated stats, AAudio open retry
- native: the 756-line session.rs becomes session/{mod,connect,input,planes}.rs
around a SessionHandle (connect lifecycle + trust, input plane shims, plane
start/stop + stats drain).
- Decode-stats sampling is HUD-gated (nativeSetVideoStatsEnabled): with the
overlay hidden the decode thread skips the per-AU clock read + lock; enabling
resets the measurement window.
- audio: the AAudio open path is a per-sharing-mode try_open closure — the
realtime callback state (ring, prime, free-list) is rebuilt per attempt, so a
failed exclusive-mode try can't leak state into the shared-mode retry.
- Kotlin: ConnectScreen/StreamScreen slimmed by extracting ConnectDialogs,
StatsOverlay and TouchInput.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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5262e28b79 |
feat(android): live stats HUD + low-latency decode tuning
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Stats HUD (mirrors the Apple client): the decode thread accumulates FPS, receive throughput, and capture->client latency (p50/p95, skew-corrected) in Rust (clients/android/native/src/stats.rs); nativeVideoStats drains a snapshot ~1 Hz over JNI as a DoubleArray. StreamScreen renders a Compose overlay (W*H@Hz / fps / Mb/s / latency, + dropped-under-loss), toggled by a Settings switch (persisted, default on) or a 3-finger tap. Performance (decode.rs): - ANativeWindow_setFrameRate(refresh_hz): align display vsync to the stream rate (no 60-in-120 judder); safe since minSdk 31 >= API 30. - Raise the decode thread toward URGENT_DISPLAY (best-effort setpriority) so background work can't preempt it under load. - Codec low-latency hints KEY_PRIORITY=0 (realtime) + KEY_OPERATING_RATE. Verified host-side: cargo build/clippy/fmt --workspace (the ungated stats + JNI accessor). The android-gated decode.rs (NDK) and the Kotlin build only in CI (android.yml: gradle + cargo-ndk) -- APIs verified against crate sources. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |