4d26f61e40d69e1c73166e69b68ba669a14a932d
13 Commits
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92c6da9546 |
fix(capture/mutter): restore zero-copy + sync via dmabuf implicit fence
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8531135bb7 |
fix(capture/mutter): stale-frame flashes + stuck input after disconnect on GNOME
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Deep dive into the two GNOME-only host bugs (KWin/gamescope clean):
1. Stale-frame flashes (windows at old positions, typed text reverting):
Mutter renders its virtual monitors DIRECTLY into the PipeWire buffer
pool, and NVIDIA has no implicit dmabuf fencing — our zero-copy
import raced the render and encoded each pool buffer's PREVIOUS
contents. Fix, in order of preference:
- Consumer-side PipeWire explicit sync (SPA_META_SyncTimeline): new
drm_sync module (DRM timeline-syncobj wait/signal via raw ioctls,
unit-tested incl. a live signal->wait round trip); announced
post-format via update_params (the OBS pattern — at connect time
the meta makes producers fail allocation, observed on KWin), with
a blocks=3 Buffers filter so the producer's sync pod wins; acquire
point awaited before any read (GPU import or CPU mmap), release
point signaled on every path.
- Where the producer can't do explicit sync (Mutter on NVIDIA today:
no cogl sync_fd, "error alloc buffers"), a sticky fallback flips
the capture to the synchronous CPU/shm path — Mutter's glReadPixels
download orders against its render, so frames are correct by
construction. First session pays one ~10 s probe+retry; later
sessions go straight there. Validated live on home-worker-3
(GNOME 50 + RTX 4090): clean fallback, 30 MB HEVC streamed.
- Sync is only announced on Mutter sessions (new VirtualOutput.mutter
tag): KWin+NVIDIA fails allocation when merely asked, and doesn't
need it (verified unchanged: zero-copy CUDA import + 1.1 MB/10 s).
PUNKTFUNK_EXPLICIT_SYNC=0 disables the probe outright.
2. Clicks wedged in the focused app after disconnect+reconnect: a client
vanishing mid-press left keys/buttons latched in the compositor —
Mutter keeps the destroyed EIS device's implicit grab and the focused
app stops taking clicks until restarted. EiState now tracks held
keys/buttons/touches (wire codes) and synthesizes releases through
the normal inject path before the EIS connection goes away.
GNOME hosts on NVIDIA temporarily lose zero-copy (correctness over
throughput); the moment Mutter+driver gain working explicit sync, the
sync path engages automatically and zero-copy returns.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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94552331ef |
feat(host): concurrent punktfunk/1 sessions (bounded by --max-concurrent)
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ci / rust (push) Successful in 5m25s
apple / swift (push) Successful in 1m23s
The accept loop no longer awaits each session inline — it spawns each onto a JoinSet, bounded by a semaphore (--max-concurrent, default 4: a NVENC session bound; overflow clients wait in QUIC's accept backlog until a slot frees). The QUIC handshake stays in the accept loop so a failed handshake (e.g. a pin mismatch where the client aborts) doesn't consume a session slot or block accepting the next client; the slow part (control handshake, pairing, the capture/encode pipeline) runs in the spawned task. Each session already had its own virtual output + NVENC encoder; the host-lifetime input/audio/mic services stay shared — the natural "multiple devices viewing/controlling the same desktop" semantic on kwin/mutter/wlroots. gamescope's independent-desktops (per-session input/audio) isolation is a follow-up. New M3Options.max_concurrent + the `--max-concurrent` CLI flag. Validated live (GNOME box): two clients connected at once -> two independent Mutter virtual outputs (720p60 + 1080p60) streaming simultaneously (39 MB + 48 MB). All 61 host tests green (the c_abi/pairing tests exercise the new loop + the failed-handshake-doesn't-count semantics). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4fff4641bb |
feat(discovery): native-protocol LAN auto-discovery over mDNS
ci / rust (push) Has been cancelled
Both the unified host (serve --native) and standalone m3-host now advertise the native punktfunk/1 service over mDNS (_punktfunk._udp) — the analogue of the GameStream _nvstream._tcp advert. TXT records carry proto, the host cert fingerprint (fp, the value clients pin), the pairing requirement (pair=required|optional), and the host id. New crate::discovery module, wired into m3::serve so both host entry points get it; best-effort, never blocks streaming (--connect always works). Client gains `punktfunk-client-rs --discover [SECS]`: browses the LAN and prints each host (name, addr:port, pairing, fingerprint), then exits. Apple clients browse the same service natively via NWBrowser (service type + TXT keys are the contract). Validated cross-LAN: the dev box discovered the GNOME-box appliance (pair=required) and a standalone synthetic host (pair=optional); fingerprint and pairing state correct in both. Also refresh the now-stale sendmmsg caveat in the bitrate doc (batched/paced send landed + validated to 1 Gbps) and mark the encode|send thread split done in §12. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9a6058cd20 |
feat(host): §8a — require native pairing by default (serve --open to disable)
ci / rust (push) Has been cancelled
An open punktfunk/1 host any LAN device can trust-on-first-use and stream from is
insecure. The unified host now gates native sessions on pairing by DEFAULT: a client
must complete the SPAKE2 PIN ceremony (armed from the web console) before it's
admitted; paired devices persist. `serve --open` keeps the old TOFU behavior for
trusted single-user setups.
native_serve_opts now takes a NativeServe { port, require_pairing }; parse_serve
builds it with require_pairing = !--open. GameStream pairing (separate) is unchanged.
The require_pairing gate + ceremony are already covered by m3::pairing_ceremony_and_gate.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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19666ba57e |
feat(host): unified host + native pairing over the management API
`serve --native` now runs the GameStream host AND the native punktfunk/1 (QUIC) host in ONE process, sharing a single NativePairing handle with the management API — so native pairing is operable from the web console instead of journalctl. - gamestream::serve gains a native_port: spawns crate::m3::serve in the same runtime and passes the shared NativePairing to mgmt::run. Validated live: one process binds both RTSP 48010 and QUIC 9777. - mgmt API: new `native` endpoints — GET /native/pair (status), POST /native/pair/arm (mint a fresh, time-limited PIN to DISPLAY), DELETE /native/pair (disarm), GET/DELETE /native/clients (list/unpair). GameStream-only hosts report enabled:false. OpenAPI regenerated (checked-in doc + drift test). - main.rs: serve --native / --native-port flags. The native host arms pairing on demand (the operator reads the PIN from the console; the SPAKE2 ceremony is host-shows-PIN). New mgmt + native_pairing tests. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5ca860533e |
refactor(native-pairing): extract shared on-demand arming state
Groundwork for web-UI-driven native (punktfunk/1) pairing. Replaces m3's fixed startup PIN + local paired store with a shared `NativePairing` (new module): arm-on-demand with a fresh, time-limited PIN (`arm(ttl)`), `current_pin()` read per ceremony so a lapsed window stops pairing, plus the trust store (list/add/ remove/is_paired) and a `status()` snapshot. The management API (next commit) and the QUIC accept loop share one handle. CLI `--allow-pairing`/`--require-pairing` still arm at startup (no expiry, PIN logged) — back-compat. m3 pairing ceremony + gate and the C-ABI roundtrip stay green; new unit tests for arm/expire/pair. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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59edeedf07 |
feat(dualsense): Phase C/D/E — virtual DualSense routing + 0xCC/0xCD planes + C ABI
ci / rust (push) Has been cancelled
PUNKTFUNK_GAMEPAD=dualsense now routes a session's gamepad through a real virtual
DualSense (UHID + hid-playstation) end to end:
- host: a `PadBackend` enum (m3.rs) selects `GamepadManager` (uinput xpad, default)
or the new `DualSenseManager` (dualsense.rs) per session. The manager keeps each
pad's full DsState so touchpad + motion (rich-input plane) persist across
button/stick frames, and services the !Send /dev/uhid fd only on the input thread
(which cycles <=4ms, so the GET_REPORT init handshake completes).
- feedback: `service()` now returns `DsFeedback { hidout, rumble }`. Motor rumble
stays on the universal 0xCA plane (so non-DualSense clients still feel it; manager
dedups change); lightbar / player LEDs / adaptive-trigger effects ride the new
0xCD HID-output plane (host->client) as `HidOutput`.
- rich input: touchpad contacts + motion ride the 0xCC plane (client->host) as
`RichInput`, applied via `DualSenseManager::apply_rich` (merged with button state;
touch normalized 0..65535 -> the touchpad resolution).
- connector + C ABI: `NativeClient::next_hidout` / `send_rich_input`, exported as
`punktfunk_connection_next_hidout` (-> PunktfunkHidOutput) and
`punktfunk_connection_send_rich_input` (<- PunktfunkRichInput); header regenerated.
- reference client: `--rich-input-test` drives the DualSense touchpad + motion and
logs the 0xCD feedback that comes back.
Validated live on-box: a synthetic-source m3-host + client-rs created the real
kernel DualSense, drove 0xCC, and decoded 12 live 0xCD events (the kernel's actual
lightbar/trigger init reports) with the data plane unaffected (600/600 frames).
Adversarial review fixes folded in: the input loop no longer skips the rich drain +
feedback pump on a dropped gamepad event, and the touch contact id is clamped to its
slot. Remaining: the Apple client renders triggers/rumble on a real DualSense.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2372b02620 |
feat(host): virtual DualSense via UHID (hid-playstation) — device + report mapping
ci / rust (push) Has been cancelled
Roadmap #5 (rich DualSense). A UHID device presents a real Sony DualSense to the kernel's hid-playstation driver (matched by VID 054C/PID 0CE6), which exposes the full controller — gamepad, motion sensors, touchpad, lightbar/player LEDs, adaptive triggers — unlike the uinput X-Box-360 pad. - inject/dualsense.rs: hand-rolled /dev/uhid codec (no bindgen) mirroring the uinput style; the canonical inputtino 232-byte USB HID report descriptor + the feature-report replies (calibration 0x05 / pairing 0x09 / firmware 0x20) — answering hid-playstation's GET_REPORTs during init is REQUIRED or it creates no input devices. DsState::from_gamepad maps a GameStream/XInput frame → the DualSense input report (buttons/sticks/triggers/dpad, + touchpad/motion fields); service() answers GET_REPORTs and parses HID OUTPUT (rumble / lightbar RGB / player LEDs / adaptive triggers) into quic::HidOutput. - scripts/60-punktfunk.rules: grant /dev/uhid to the 'input' group (like /dev/uinput). - `punktfunk-host dualsense-test`: standalone validation (no streaming session). Validated live: `dualsense-test` → hid-playstation binds + loads ff_memless + led_class_ multicolor; the kernel creates "Punktfunk DualSense 0" (event/js gamepad + Motion Sensors + Touchpad + Headset Jack) at VID 054c/PID 0ce6, plus the lightbar at /sys/class/leds/ input*:rgb:indicator; js shows the Cross button firing + the left-stick sweep. Clippy/fmt clean, workspace tests green. Wiring into the session (pad-type select, touchpad/motion routing, HID-output back-channel) is the next commit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9fdc3c3246 |
feat(headless-kde): reliable bring-up — readiness probe, fix portal ordering/env (roadmap #1 phase 1)
ci / rust (push) Has been cancelled
Headless KDE startup was a chain of timing-sensitive handoffs gated by a blind `sleep 2`, the dominant source of black screens. Phase-1 fixes: - New `punktfunk-host probe-compositor` subcommand: exits 0 iff the detected compositor is up AND ready to create a virtual output now. KWin gets a real check (connect + registry roundtrip + the privileged zkde_screencast global must be advertised — what the backend needs); gamescope/Mutter/wlroots create on demand so the probe just confirms Linux. (vdisplay::probe dispatcher + kwin::probe; reuses kwin.rs's existing roundtrip path.) - run-headless-kde.sh: replace `sleep 2` with an active readiness wait (poll probe-compositor until ready, 30s deadline, and bail with kwin's log if kwin_wayland exits during init). Move the portal restart to AFTER readiness, and precede it with `systemctl --user import-environment` + `dbus-update-activation-environment` (the missing env import — the Sway script does this; without it a restarted portal inherits a stale/empty WAYLAND_DISPLAY, which is the "streams but eats no input/audio" failure). kwin's stderr → a log file. Validated: probe-compositor exits 0 "Kwin ready" against the live session, exit 1 with a clear diagnostic when the compositor is absent. 114 tests green, clippy/fmt clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ff4fe197be |
fix(punktfunk/1): adversarial-review fixes — SPAKE2 pairing, renegotiation hardening, +more
ci / rust (push) Has been cancelled
Triaged the multi-agent review of the renegotiation + pairing + Sway + AV1/surround batch
(1 critical, 11 major/minor confirmed). Fixes:
CRITICAL — PIN pairing was offline-brute-forceable. The HMAC-of-PIN proof let an active
MITM who terminates the TOFU ceremony recover the 4-digit PIN by offline dictionary search
(all other inputs observable) and forge a correctly-bound proof. Replaced with **SPAKE2**
(balanced PAKE, `spake2` crate) + key-confirmation MACs, binding both cert fingerprints as
the SPAKE2 identities: an attacker gets exactly ONE online guess, no offline search, and
mismatched cert views (a real MITM) never reach a shared key. Also reworked the UX to an
"arming PIN" — one PIN per arming window shown at host startup (the SPAKE2 client needs the
PIN to build its first message, so it can't be minted per-connection). Validated live:
wrong PIN rejected in 0.1s, right PIN pairs + persists + the paired identity streams.
Pairing hardening: `--allow-pairing`/`--require-pairing` must arm pairing (default rejects
unsolicited ceremonies); per-host cooldown bounds online guessing; the client flushes its
CONNECTION_CLOSE so a refused ceremony can't wedge the sequential host for the full timeout;
atomic (temp+rename) paired-store writes.
Protocol: control/pairing messages use a distinct CTL_MAGIC (PKFc) — fully disjoint from
the positional Hello namespace (a future abi_version can't be misparsed as a control
message); all typed decodes are length-exact. ABI_VERSION → 2 (punktfunk_connect signature
gained the identity params; header regenerated).
Renegotiation: drain the reconfig channel to the NEWEST mode (one rebuild, not one per
stale step); validate refresh_hz; build the new pipeline BEFORE dropping the old so a
rebuild failure keeps the session on its current mode instead of killing it.
GameStream: packetDuration snaps to {5,10} (an in-between value isn't a legal Opus frame
size and would kill audio). Sway: chooser file moved to $XDG_RUNTIME_DIR (was a fixed
world-writable /tmp path — DoS / capture-misdirection by another local user).
Swift: fixed two compile breakers in the new pairing/identity APIs (Int32 status .rawValue,
UInt cap cast). New SPAKE2 + namespace-disjointness + pairing-roundtrip unit tests; the
in-process pairing test now also exercises the arming PIN + cooldown. 114 tests green,
clippy -D warnings clean (both feature sets), fmt, C-ABI harness.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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4d26ac5c85 |
feat: punktfunk/1 — mid-stream mode renegotiation + PIN pairing ceremony
Renegotiation (no reconnect on resize): the handshake bi-stream stays open; the client
sends Reconfigure{mode} (typed post-handshake message), the host validates + acks
Reconfigured and rebuilds capture/encoder/virtual output at the new mode while the data
plane (keys, ports, FEC) runs untouched — the first new-mode AU is an IDR with in-band
parameter sets. NativeClient::request_mode / punktfunk_connection_request_mode; mode()
reflects the active mode. Validated live on KWin: one continuous stream, 225 frames
@1280x720 then 395 @1920x1080, ~90 ms pipeline rebuild (ffprobe shows both resolutions).
PIN pairing (mutual trust, kills TOFU MITM): clients get persistent self-signed
identities presented via QUIC client auth (generate_identity / client auth offered but
optional server-side — legacy clients still connect). Ceremony on the control stream:
PairRequest{name} → host shows a 4-digit PIN (log) + PairChallenge{salt} → client proves
with HMAC-SHA256(PIN‖salt, client_fp‖host_fp) — binding both certs means a MITM can't
forward a proof, single attempt per PIN, constant-time compare → PairResult; host
persists the fingerprint (~/.config/punktfunk/punktfunk1-paired.json), client pins the
host's. m3-host --require-pairing gates sessions on the paired set.
NativeClient::pair + punktfunk_pair/punktfunk_generate_identity in the ABI; reference
client: --pair PIN --name LABEL + auto-generated persistent identity, --remode for live
renegotiation testing. Swift wrapper: ClientIdentity/generateIdentity()/pair(),
requestMode()/currentMode(); README handoff updated.
Tested: reconfigure/pairing wire roundtrips, C-ABI mode switch ack, full in-process
ceremony (wrong PIN → Crypto, anonymous-vs-gate rejection, success → pinned session);
live wrong-PIN ceremony against the serving host (PIN logged, proof rejected).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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bfd64ce871 |
rename: lumen → punktfunk, everywhere
ci / rust (push) Has been cancelled
Full project rename, decided 2026-06-10: - Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs. - C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h, PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl. PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants). - Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1. WIRE BREAK: clients must be rebuilt from this revision. - Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / …. - Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the persistent identity is unchanged, pinned fingerprints stay valid). - Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated. - scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated. Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of "desktop but no apps/settings" over the stream: plasmashell launched without XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and rendered an empty menu. The script sets the complete KDE session env (menu prefix, KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell. Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS, zero lumen references left outside .git. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |