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5926306a4c |
feat(windows): the web console becomes a supervised child of the host service
windows-host / package (push) Failing after 22s
windows-host / canary-manifest (push) Skipped
windows-host / winget-source (push) Skipped
ci / docs-site (push) Successful in 1m47s
ci / web (push) Successful in 1m53s
ci / rust-arm64 (push) Successful in 1m58s
docker / builders (--build-arg FEDORA_VERSION=44, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm, -f44) (push) Successful in 11s
docker / builders (ci/android-ci.Dockerfile, punktfunk-android-ci) (push) Successful in 9s
docker / builders (ci/arch-ci.Dockerfile, punktfunk-arch-ci) (push) Successful in 7s
docker / builders (ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / builders (ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 8s
docker / builders (ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / apps (., web/Dockerfile, punktfunk-web) (push) Successful in 58s
apple / swift (push) Successful in 4m45s
deb / build-publish-client-arm64 (push) Successful in 3m28s
docker / apps (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m27s
deb / build-publish (push) Successful in 5m26s
docker / builders-arm64cross (push) Successful in 6s
android / android (push) Successful in 6m22s
docker / deploy-docs (push) Successful in 38s
ci / rust (push) Successful in 7m10s
deb / build-publish-host (push) Successful in 5m27s
arch / build-publish (push) Successful in 8m42s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 16m58s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 17m16s
apple / screenshots (push) Successful in 20m19s
Three silent console outages in one week (0x1 / 0xFFFFFFFF / 0x41306), each a different proximate cause of the same structural defect: the console's lifecycle was owned by Task Scheduler — one best-effort start per boot/logon/install, no retry on a plain non-zero exit, no watchdog — while the product already shipped a real supervisor. The service now supervises the console as a second child slot: plain session-0 spawn (suspended → own no-breakaway kill-on-close job → resume), started only once the host has written mgmt-token + cert.pem + key.pem (the cert race dies by construction), secrets read from their files at every respawn, bun's stdout finally captured in logs\web.log, doubling backoff 0.5s→60s that never gives up. Session switches never touch it; a service stop takes it down via the job. The PunktfunkWeb task is retired: web setup slims to password + legacy task delete + firewall, the 127-line web-run.cmd batch supervisor is deleted, an [InstallDelete] entry reaps the stale copy, and service install now sets SCM crash-recovery actions (restart 1s/5s/60s) since the console rides on the service process. StopBunRuntimes stays for the scripting runner + the one migrating upgrade. Design: punktfunk-planning design/windows-web-console-lifecycle.md Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d383161723 |
docs: the docs catch up with five releases of shipped work
ci / rust (push) Failing after 2m31s
ci / docs-site (push) Successful in 1m22s
ci / web (push) Successful in 1m48s
docker / builders (--build-arg FEDORA_VERSION=44, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm, -f44) (push) Successful in 1m1s
ci / rust-arm64 (push) Successful in 2m2s
docker / builders (ci/android-ci.Dockerfile, punktfunk-android-ci) (push) Successful in 11s
docker / builders (ci/arch-ci.Dockerfile, punktfunk-arch-ci) (push) Successful in 9s
docker / builders (ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
docker / builders (ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 9s
docker / builders (ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 9s
docker / builders-arm64cross (push) Successful in 20s
docker / apps (., web/Dockerfile, punktfunk-web) (push) Canceled after 36s
docker / apps (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Canceled after 36s
docker / deploy-docs (push) Canceled after 0s
~1150 feat/fix commits landed since v0.19 and the docs drifted badly. This is a full sweep of every page against the code as shipped: ~280 verified corrections, nine new pages, and one deletion. The worst of what was wrong: the quickstart's five-minute path could not work (`serve` never started the web console, so step 3 had no PIN to read); every packaged Linux host runs `serve --gamestream` while security.md told readers to leave GameStream off; HDR was documented as Windows-only; `PUNKTFUNK_SECURE_DDA` was documented as a working knob that nothing reads; `PUNKTFUNK_INPUT_BACKEND` listed a `uinput` value that does not exist and named libei for KDE instead of kwin; README linked three pages deleted on 2026-07-05; and the rpm-ostree update command pointed at a script no package installs. Completeness: about half of what shipped since v0.19 had no page at all. New: support-matrix (what works where, from 217 verified capability cells), input (mouse/touch/pen — and the in-stream chords, so the docs finally say how to get your mouse back), client-settings, profiles-and-links, game-library, clipboard, wake-on-lan, hdr, uninstall. Updating existed but had zero inbound links. status.md is gone: its facts moved into the support matrix, its shell stays as a redirect so the public URL does not 404. roadmap.md is themes now, not a feature checklist — checkboxes are what rotted. Debian is no longer claimed. The .deb's Depends resolve against Ubuntu images, nothing in CI builds or tests Debian, and Debian 12 is below the glibc 2.39 floor. The `debian` in the repo URL is the package format. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e35dad529b |
fix(vdisplay/gamescope): DM-flavor-aware session takeover — stop masking Nobara's plasmalogin to death
Field report (Nobara 43 HTPC): switching the host to Steam Game Mode mid-stream permanently black-screened the box. Live-proven root cause on a Nobara repro VM: our takeover masks the box's gamescope-session-plus unit, plasmalogin's Relogin=true then fails its session Exec repeatedly and trips systemd's start limit within ~1 s — the display manager dies, and our restore verb (unmask + user start) cannot bring a seatless gamescope back. Only 'reset-failed + restart' of the DM recovers. The takeover is now display-manager-flavor-aware: - SDDM (Bazzite/SteamOS) keeps the proven mask+SIGKILL path unchanged. - plasmalogin/unknown DMs never mask: with privilege (root or an operator polkit rule scoped to the DM unit — documented) the host stops the DM for the stream and restores it with reset-failed + restart (PUNKTFUNK_RECOVER_SESSION_CMD as fallback), recorded in the persisted takeover state so a host crash still restores; without privilege the managed takeover degrades to ATTACH and mirrors the box's live Game Mode instead of destabilizing the seat. Both legs of the privileged cycle live-verified on the repro VM (headless managed session works with zero login sessions; render nodes are 0666). A loaded-but-inactive leftover instance never triggers the DM stop. Companion fixes from the same triage: - ensure_box_gamescope_mode gains the attach-only rebuild-probe guard both managed paths already had (stale post-capture-loss detection restarted the box's unit), and no longer re-modes a box that drives a physical display — attach mirrors on-glass; re-mode is the headless-box model. - Capture-loss rebuilds targeting gamescope get a 100 s budget: the 40 s budget expired inside the first 45 s Steam-cold-start launch attempt, a guaranteed single-shot failure. - A PUNKTFUNK_COMPOSITOR pin now WARNs once per capture loss when the live session no longer matches it (the pin disables session-following — the reporter's original stream-death trigger). - A managed session that took nothing over (client gamescope pin beside a live desktop) is stopped on disconnect instead of being orphaned forever. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6617275387 |
docs(env): stop teaching the compositor pin + uid-1000 anchors in starters
ci / docs-site (push) Successful in 54s
ci / web (push) Successful in 59s
apple / swift (push) Successful in 1m21s
decky / build-publish (push) Successful in 28s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 25s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 10s
ci / bench (push) Successful in 6m23s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 4m43s
apple / screenshots (push) Successful in 6m18s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m9s
arch / build-publish (push) Successful in 13m44s
deb / build-publish (push) Successful in 13m48s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7m39s
deb / build-publish-host (push) Successful in 13m11s
docker / deploy-docs (push) Successful in 32s
android / android (push) Successful in 16m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m15s
ci / rust (push) Successful in 24m12s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 14m55s
Field triage (Nobara, Discord): the kde.md starter host.env told desktop users to set PUNKTFUNK_COMPOSITOR=kwin, which PINS the backend — detect() short-circuits and the capture-loss rebuild never re-detects — so a mid-stream switch to Game Mode killed the stream instead of following it. A follow-up hardcoded XDG_RUNTIME_DIR=/run/user/1000 anchor broke PipeWire for any non-1000 uid (pw audio connect: Creation failed). Revamp across every starter/example/reference: - Desktop starters (kde/gnome/hyprland/sway) shrink to PUNKTFUNK_VIDEO_SOURCE=virtual + an explicit warning that pinning disables session-following; forcing a backend is CI/appliance-only. - host.env.example: rewritten around auto-detection; anchors demoted to a commented ssh/cron-only block with the uid trap spelled out; the gamescope ATTACH/MANAGED knobs documented (previously missing); case-sensitivity called out. - packaging/bazzite/host.env + README: drop the uid-1000 anchors (a systemctl --user service inherits/derives them); README's stale PUNKTFUNK_COMPOSITOR=gamescope-era template synced to the real one. - packaging/kde/host.env: loud APPLIANCE-ONLY header (it pins on purpose). - configuration.md: session-anchors section inverted to "leave unset", compositor row states the pin consequence, case-sensitivity note. - troubleshooting.md: new "session fails right after editing host.env" section (case, wrong-uid anchors, stale pin, restart-to-apply). - gamescope.md/bazzite.md: attach/managed descriptions match current behavior (managed is the infra-detected default; attach re-modes a box-owned session to the client's resolution). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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11045a0f70 |
chore: consolidate parallel-session WIP (HOLD — do not push)
Local snapshot of intermingled in-flight work, committed to unblock the encode
refactor (a clean ffmpeg_win.rs for the vbv-dedup follow-on). These hunks span
the same files and can't be cleanly split here; the commit bundles three
distinct workstreams that each belong in their own PR:
- logging rework (~43 files: level re-tiering, structured fields, `?e`,
hot-path flood latches)
- conflicting-host detection (detect.rs + detect/{linux,windows}.rs + wiring
in main.rs/mgmt.rs/Cargo.toml/docs/packaging)
- standby-sink DWM-stall attribution (windows/display_events.rs + capture/
vdisplay wiring)
NOT verified as a combination. NOT to be pushed until the refactor is done and
these are re-verified and reorganized into their proper per-workstream PRs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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76791e53e9 |
docs: restructure host setup by distro, configuration by compositor
Split the docs' single distro×desktop axis (ubuntu-gnome / ubuntu-kde / fedora-kde) into two,
which deduplicates the shared mechanics and scales to distros that run several desktops (Arch):
- Install the host — per distro/OS (ubuntu, fedora, arch, bazzite, steamos-host, windows-host):
GPU driver + package + input group, then a canonical "Configure your desktop" funnel.
- Configure your desktop — per compositor (kde, gnome, gamescope, sway): host.env, compositor
quirks, the headless session, and starting the host.
New shared web-console page (enable · login password · arm pairing) removes the console/password
block that was copy-pasted across all seven host pages. Merged ubuntu-gnome + ubuntu-kde into
ubuntu; renamed fedora-kde to fedora; kept bazzite and steamos-host as dedicated appliance guides
(trimmed of duplication). Moved the KWin headless session, the GNOME EGL/lock traps, and the
gamescope attach/managed model out of the distro pages onto their compositor pages.
Fixed while restructuring: distro-specific paths on kde (kde-desktop-setup.sh is Fedora/Bazzite-only;
the .deb ships host.env.kde under /usr/share/punktfunk-host), the interactive "start the host" step
that was lost in the merge, sway over-claiming Hyprland, and a pre-existing broken anchor in
how-it-works.
Removal of the three old pages was captured by the preceding commit
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5c6ae43ed2 |
feat(punktfunk1): configurable data-plane UDP port (--data-port)
The native data plane used a random ephemeral UDP port (hole-punched), which a strict firewall can't pre-open — so remote clients behind one couldn't connect. Add an optional fixed data port: - `Punktfunk1Options`/`NativeServe` gain `data_port`; `bind_data_socket` binds the fixed port (→ direct, no hole-punch) or falls back to a random port + hole-punch when unset or the fixed port is busy (a concurrent session already holds it). - `UdpTransport::from_socket`/`from_socket_punch` adopt an already-bound socket, so the host keeps the SAME data socket from handshake through streaming — no drop-then-rebind window in which a concurrent session could steal a fixed port. - `main.rs` wires the CLI flag through to `NativeServe`. - Firewall docs updated (troubleshooting.md + apt/pacman/bazzite READMEs): control plane is the fixed UDP 9777; the data plane is a separate random port that usually needs no rule, with the fixed-port option for strict firewalls. Unit-tested: default random+hole-punch, and fixed-port-then-fallback-when-busy. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b292ce2c1f |
fix(packaging/windows): Windows 11 22H2 floor + tray install task + stale console-port fixes
The OS floor is now enforced at install time (MinVersion=10.0.22621 with an explanatory [Messages] override): pf-vdisplay is built against IddCx 1.10, and on Windows 10 (incl. LTSC) / Win11 21H2 the device fails start with Code 10 STATUS_DEVICE_POWER_FAILURE (field-reported). Docs (site requirements/install/ windows-host pages + README) state the floor; new docs-site Security page. Installer also gains the trayicon task (punktfunk-tray.exe file + HKLM Run key, post-install launch as the signed-in user, upgrade taskkill + uninstall --quit/taskkill choreography before file deletion), and the wizard/cleanup text/port sweeps move off the stale :3000 web-console references to :47992 (cleanups sweep both for upgrades from old installs). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6e41356919 |
feat(protocol,clients): codec preference negotiation + Linux client decodes per Welcome (Phase 2a)
Adds a client-selectable **preferred codec** and wires the core + ABI + probe + Linux client to
negotiate and decode it. (Windows/Apple/Android follow in 2b.)
**Core:**
- `Hello.preferred_codec` (a single CODEC_* bit, 0 = auto) — a soft hint appended after
`video_codecs`. `resolve_codec(client, host, preferred)` now honors the preference when the host
can also emit it, else falls back to precedence (HEVC > AV1 > H.264). Roundtrip + preference tests.
- `NativeClient::connect` takes `video_codecs` + `preferred_codec`; `NativeClient.codec` exposes the
resolved `Welcome.codec`.
- ABI: `punktfunk_connect_ex7` (adds the two codec params; `ex6` delegates to it advertising
HEVC-only) + `punktfunk_connection_codec` getter + `PUNKTFUNK_CODEC_{H264,HEVC,AV1}` constants
(drift-guarded against the wire values). Header regenerated.
**Host:** passes `hello.preferred_codec` into `resolve_codec`.
**probe:** `--codec h264|hevc|av1|auto` sets the preference (still advertises it can decode all
three); the dump extension already follows the resolved codec.
**Linux client:** advertises the codecs FFmpeg can actually decode (`decodable_codecs()`), threads
the user's `codec` setting as the preference, and builds the decoder — both the software and VAAPI
paths, plus the mid-session VAAPI→software demotion — from the negotiated `Welcome.codec` instead of
hardcoding HEVC. New "Video codec" dropdown in Preferences (Automatic/HEVC/H.264/AV1).
Live-validated on the dev box: probe `--codec hevc` against a software (H.264-only) host resolves to
H.264 (graceful soft-preference fallback), no failure. clippy + core (57) + host (133) tests green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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0de648f106 |
feat(host): GameStream/Moonlight compat is now opt-in (--gamestream) — secure native-only by default
Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP (#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5, a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing + per-direction AEAD nonces) has neither. So flip the default to secure-by-default: - `serve` → native punktfunk/1 plane + management API ONLY (no GameStream surface). - `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias. - The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified GameStream+native host is `serve --gamestream`. `gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native plane + mgmt + native-pairing handle always run. To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare `serve` default (new/manual use) is secure. Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README, …): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0be3183cf2 |
docs: update README + docs site for public readiness
Refresh the README and documentation for public visitors: - README: public-facing rewrite with accurate status for all four native clients (macOS, Linux, Windows, Android) and the Windows host. - docs site: fix stale client status (Android is a full client, not a scaffold; Windows client is stage-1 complete + signed MSIX), add the missing Android client section, correct "which client" guidance. - Windows host: corrected from "deferred/scoped" to implemented & shipping (NVIDIA-only, x64-only) across windows-host, roadmap, status, requirements, running-as-a-service, and the README. - Remove internal infrastructure from public docs (box names, private IPs, SSH/token commands, deploy topology); rewrite status.md as a public project-status page; sanitize ci.md and implementation-plan.md. - Update clients/android and clients/apple READMEs to current state. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7de473936b |
docs(dist): end-user install front door + serve/pairing/firewall accuracy fixes
Make the host docs match the real distribution path and the actual CLI. Reviewed by a multi-agent pass (6 editors against one verified fact sheet + an accuracy reviewer); its findings (a wrong client-Recommends claim, a native-concurrency overstatement) folded in. - Install front door: new README "Install (host)" method-picker + docs-site/install.md (+ nav), routing each distro to its package registry; source build demoted to a fallback. - Registry-first install: ubuntu-gnome/ubuntu-kde now lead with the apt registry (not a cargo build); bazzite leads with the Gitea RPM registry (was COPR/source). Source builds moved to an appendix. - CLI accuracy: serve --native arms pairing from the web console (NOT --allow-pairing, which with --require-pairing/--max-concurrent is m3-host-only); --open disables mandatory pairing. host-cli/configuration/pairing/quickstart/troubleshooting corrected; mgmt API documented as always HTTPS+token. Native host serves one session at a time (extras queue) — not multi. - Firewall: real ports documented (native UDP 9777 + the ephemeral data port caveat + GameStream ports) for Debian + Arch (ufw + nftables), not just Bazzite. - Sync/accuracy: punktfunk-client (GTK4) presented as a shipping client (not "roadmap"), punktfunk-client-rs as the headless tool; host Recommends punktfunk-web only (not the client); COPR chroots f43/44; bootc header says Gitea registry not COPR. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f16bb47218 |
docs: user-facing docs revamp — structured product docs + per-platform setup
Replace the dev/agent-log pages with a proper user-facing doc set: - Getting Started: Introduction (rewritten), How It Works, Quick Start. - Host Setup: Requirements, then clean per-platform guides — Ubuntu GNOME, Ubuntu KDE, Fedora KDE (new), Bazzite (rewritten) — plus Running as a Service (desktop / headless GNOME / headless KDE). - Connecting: Clients overview, Moonlight, Pairing & Trust. - Configuration: host.env reference, Host CLI, Troubleshooting. - The dev/design notes (architecture, roadmap, the deferred design specs, CI) move to a clearly-separated "Project & Internals" nav section. Removes the superseded box-specific pages (gnome-box, headless-box, linux-setup, overview). status.md (the internal progress tracker, with box IPs) is kept as a file but dropped from the public nav. Site builds clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |