Commit Graph
8 Commits
Author SHA1 Message Date
enricobuehlerandClaude Fable 5 a7143a6510 Merge origin/main into audio/mic-latency-echo
Main moved through the same surfaces while the audio work was in flight, so
three files needed hand-resolution:

- clients/windows/src/app/settings.rs — main gave Windows its speaker and
  microphone endpoint pickers, the gap this branch could only report. Both
  keep their rows: the pickers, then Echo cancellation, and the microphone
  description keeps the sentence naming the mute chord.
- crates/pf-console-ui/src/screens/settings.rs — both sides grew the couch
  row list. Main's seven new rows and Echo cancellation are all reachable
  in Gaming Mode; the count is 22 and the rationale comment names echo
  cancellation among the fields that would otherwise be unreachable there.
- crates/pf-presenter/src/run.rs — both sides added a stats test at the same
  line. Both are kept.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-01 00:04:34 +02:00
enricobuehlerandClaude Fable 5 7ec3107b4a feat(client): the mic has an off switch, and echo cancellation has a switch too
Ctrl+Alt+Shift+V mutes and unmutes the microphone mid-stream — V for
voice, since M and S were taken. The uplink keeps running while muted:
`MicStreamer::spawn` takes a shared AtomicBool the capture callback reads
every quantum, and a muted callback drains whole frames and sends
nothing. Stopping the stream instead would have re-primed the device
buffers and, on Linux, re-run source selection on every unmute — a
second of glitch for a key people press mid-sentence. The sequence
counter deliberately does NOT advance while muted, so the host sees one
continuous sequence with a pause rather than a gap the size of the mute,
which its de-jitter would try to conceal frame by frame (its 600 ms
stale-flush covers the rest).

The mute lives on SessionHandle as a MicControl with two flags, not one:
`live` is raised by the pump only once the uplink is actually running, so
a session with the mic off in Settings — or whose capture device wouldn't
open — reports "nothing to mute", the chord says so in the log, and no
indicator appears. Per session, never persisted.

Muted state draws as a persistent "Microphone muted" badge in the stream's
top-right corner, off `FrameCtx::mic_muted` rather than the stats text: it
has to be there with the stats overlay Off, which is where most people
leave it. The Detailed mic line still reads throughput, so it simply falls
to zero — the badge is what answers "am I muted".

Echo cancellation stops being an env-only lever. `Settings::echo_cancel`
(default on, `#[serde(default)]` so every stored file loads with it on)
now gates the same hooks PUNKTFUNK_NO_AEC gated: the echo-cancelled
PipeWire source preference and WASAPI's Communications stream category.
The env var still wins, one-way — it can only turn AEC off, never back on
— and both `aec_enabled` helpers say so. The row ships in the GTK, WinUI
and console settings, under the microphone toggle and greyed out while it
is off, matching what Apple and Android shipped in wave 1.

SettingsOverlay grows `echo_cancel` as a first-class field — apply,
absorb, clear, is_empty — instead of riding the `extra` passthrough, where
`clear_override("echo_cancel")` answered false. The JSON key is the one
Apple and Android already write, so one catalog round-trips through all
three.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 23:07:30 +02:00
enricobuehlerandClaude Fable 5 74863c96b3 feat(client): 4:4:4 can stay on hardware, and the overlay says what you actually got
Two halves of the same honesty problem (client-gaps handoff items 1+2,
done together as the handoff asked).

The presenter learns full chroma: `vkframe_plane_views` accepts the
2-plane 4:4:4 pool formats (8-bit, and the 10-bit 3PACK16 sibling) —
what NVIDIA's Vulkan Video reports for HEVC RExt decode — with the
accepted set extracted into `vkframe_plane_formats` and pinned by a
decision-table test. The CSC shader needed nothing: its 4:2:0 siting
correction already self-disables when the plane widths match. The VAAPI
leg gets the same treatment (NV24 in `drm_fourcc_for` and the dmabuf
import, full-size chroma plane), and the Vulkan decoder's sw-format
gate admits NV24/P410. 3-plane 4:4:4 stays rejected — it needs a third
CSC binding — and demotes cleanly like every other unsupported format.

Design call (the handoff's fork, argued here as requested): (B)+(C),
not (A). No capability probe gates VIDEO_CAP_444 — software decode is
the guaranteed display floor on both OSes (swscale → RGBA), the decoder
ladder demotes on its own, and a probe-gated bit would turn the switch
inert on exactly the boxes that rely on the fallback. What (A) wanted
from a prediction, the overlay now delivers as ground truth:

The Detailed tier prints the encoder's target next to the measured
rate — `19.4 Mb/s · target 20 Mb/s (auto)` — and the resolved chroma,
`4:4:4→4:2:0` when the host declined the ask (mirroring `HDR→SDR`).
The target is live: `NativeClient::current_bitrate_kbps()` mirrors
every BitrateChanged ack, so an Automatic session's ABR re-targets are
visible as they move. This is the figure whose absence let the
settings-drop bug (9c5af8d7) ship four releases — measured goodput
alone cannot distinguish "the encoder is capped at 20" from "my
200 Mb/s grant met a cheap scene".

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:21:10 +02:00
enricobuehlerandClaude Opus 5 d383161723 docs: the docs catch up with five releases of shipped work
ci / rust (push) Failing after 2m31s
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~1150 feat/fix commits landed since v0.19 and the docs drifted badly. This is a
full sweep of every page against the code as shipped: ~280 verified corrections,
nine new pages, and one deletion.

The worst of what was wrong: the quickstart's five-minute path could not work
(`serve` never started the web console, so step 3 had no PIN to read); every
packaged Linux host runs `serve --gamestream` while security.md told readers to
leave GameStream off; HDR was documented as Windows-only; `PUNKTFUNK_SECURE_DDA`
was documented as a working knob that nothing reads; `PUNKTFUNK_INPUT_BACKEND`
listed a `uinput` value that does not exist and named libei for KDE instead of
kwin; README linked three pages deleted on 2026-07-05; and the rpm-ostree update
command pointed at a script no package installs.

Completeness: about half of what shipped since v0.19 had no page at all. New:
support-matrix (what works where, from 217 verified capability cells), input
(mouse/touch/pen — and the in-stream chords, so the docs finally say how to get
your mouse back), client-settings, profiles-and-links, game-library, clipboard,
wake-on-lan, hdr, uninstall. Updating existed but had zero inbound links.

status.md is gone: its facts moved into the support matrix, its shell stays as a
redirect so the public URL does not 404. roadmap.md is themes now, not a feature
checklist — checkboxes are what rotted.

Debian is no longer claimed. The .deb's Depends resolve against Ubuntu images,
nothing in CI builds or tests Debian, and Debian 12 is below the glibc 2.39
floor. The `debian` in the repo URL is the package format.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 17:37:06 +02:00
enricobuehlerandClaude Fable 5 ef39050dbc docs: repo-wide housekeeping — sync README & docs with the code as shipped
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Six parallel audits swept the root docs, docs-site, every per-directory
README, and the packaging docs; every claim below was verified against
the source before editing.

- README: Layout gains the six missing crates (pf-client-core,
  pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray),
  clients/session, api/ and ci/; Linux/Windows client rows reflect the
  shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA ->
  software decode chains; the "every client over a C ABI" claim is
  corrected (Rust clients link the core directly); tiered stats overlay
  + console shell noted; Apple row mentions AV1.
- CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked);
  point at the README's build/invariants sections. SECURITY: 0.9.0.
- host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy
  names — pairing is required by default, --allow-tofu is the real flag;
  document --data-port and --idle-timeout-ms.
- configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash
  recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT.
- virtual-displays/gnome: GNOME per-client scaling shipped (host-
  persisted) — flip the  to  and describe how it works.
- stats: new "Detail levels" section (Off/Compact/Normal/Detailed +
  per-platform cycle gestures); retire the GTK hand-off note.
- clients/install-client/status/roadmap: decode chains, Windows client
  validation narrowed to HDR-only pending, adaptive bitrate, console
  shell, Apple AV1, Windows host vendor list.
- Sub-READMEs: clients/linux rewritten for the re-architecture; session
  Windows decode rung + d3d11va knob; Windows tiered overlay; Android
  minSdk 28; decky file table; host zerocopy/ path; scripts port
  47992 and steamos-host.md; pf-dualsense source path.
- packaging: canary version bases are tag-derived (<next-minor> via
  pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the
  pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers.
- Convert 15 dangling design/*.md links to the punktfunk-planning
  prose convention (those docs live in the private planning repo).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 09:13:42 +02:00
enricobuehlerandClaude Fable 5 13d1aa5738 feat(clients/android): OnFrameRendered display stage — HUD headline becomes capture→displayed
The long-deferred Android display stage (design/stats-unification.md; plan 4.1 of
design/client-parity-and-network-resilience.md): AMediaCodec_setOnFrameRenderedCallback
(API 26, under the minSdk-28 floor ⇒ hard-linked via ndk-sys) reports SurfaceFlinger's
per-frame render timestamp, giving the HUD the spec's `display` = decoded→displayed term
and the directly-measured capture→displayed end-to-end headline on both decode loops.
Falls back per spec to the v1 capture→decoded endpoint on any window without render
callbacks (the platform may drop them under load), and to it permanently if registration
is refused.

- The render timestamp arrives on CLOCK_MONOTONIC; it's re-based onto CLOCK_REALTIME
  against monotonic-now at callback time, which also cancels the (batchable) callback
  delivery lag.
- The `ndk` crate exposes neither the callback nor the codec pointer needed to bind it
  raw, so the workspace pins `ndk` 0.9.0 to a vendored copy (clients/android/native/
  vendor/ndk) whose ONLY change makes MediaCodec::as_ptr public — the "as_ptr patch".
  Workspace-excluded so host builds never compile it; drop when upstream exposes either.
- nativeVideoStats grows to 26 doubles (22–25: dispValid, displayP50, e2eDispP50/P95;
  0–21 unchanged for older readers); StatsOverlay moves headline endpoint + equation
  together so the equation always tiles the headline interval.

Verified: host cargo check/test/clippy, aarch64-linux-android check/clippy, Kotlin
app+kit+tests compile, roborazzi HUD render shows the full 4-term equation. Device
verification rides plan 4.2's phone A/B.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 11:35:16 +02:00
enricobuehlerandClaude Fable 5 d6dbce1dcc feat(clients): host/network split in every stats HUD (stats phase 2, client side)
Consumes the 0xCF host-timing plane (99cb8dd) on all four GUI clients: each
keeps a bounded pending ring of receipt samples keyed by pts, matches the
host's per-AU capture→sent reports against it, and the HUD equation becomes

  = host 3.1 + network 6.7 + decode 2.1 + display 2.3

falling back to the combined `= host+network …` term whenever no timing
matched the window (old host / datagram loss) — same total, one split
fewer, never a misleading zero. Apple additionally gains the split as the
only equation line under the stage-1 fallback presenter (receipt is
presenter-independent), a `nextHostTiming` wrapper with its own plane lock,
and a unit-tested `HostNetworkSplitter`; Android extends the JNI stats
array 16→18 doubles (0–15 unchanged); Windows/Linux thread the split
through `Stats` into the HUD and the headless/debug logs.

Docs updated: design/stats-unification.md Phase 2 → implemented (wire
format, fallback semantics), and the docs-site matrix's Sunshine "Host
processing latency" row is now a direct match (ours includes the paced
send; avg vs p50).

Verified here: linux client clippy -D warnings green on the live tree,
windows stub check + hand-verified diff, android cargo-ndk arm64 check
green, apple loopback test extended (needs the rebuilt xcframework + swift
test on the mac). On-glass: pending on all platforms.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 21:31:49 +00:00
enricobuehlerandClaude Fable 5 83460cd2c0 feat(clients): unified stats vocabulary across every client + Moonlight comparison docs
One stat model everywhere (design/stats-unification.md): four measurement
points (capture/received/decoded/displayed), three stages that tile the
interval exactly, and a HUD that shows the addition explicitly —

  end-to-end 14.2 ms p50 · 19.8 p95 · capture→on-glass
  = host+network 9.8 + decode 2.1 + display 2.3

replacing each client's ad-hoc mix of overlapping absolutes (the Apple HUD's
three arrow lines that looked sequential but weren't), mean-vs-median decode
times (Windows/Linux), missing same-host-clock flags (Windows/Linux), and
three different names for the same capture→received measurement (probe's
"reassembled", Apple/Android's "client", Windows/Linux's post-decode "lat").

Per client: Apple threads receivedNs through the VT decode via the frame
refcon bit pattern so the decode stage exists at all (stage-1 fallback
honestly degrades to a capture→received headline); Windows carries
FrameTimes through the existing frame channel to the render thread and adds
e2e p50/p95 post-Present; Linux stamps received at AU pop and rides
decoded_ns on DecodedFrame to the paintable-set site; Android pairs receipt
stamps with MediaCodec output buffers via the codec's pts round-trip (JNI
stats array 14→16 doubles, indexes 0-13 unchanged). fps now uniformly counts
received AUs; lost/(received+lost) per window, hidden at zero.

docs-site gains "Understanding the Stats Overlay": what each line means, why
the equation only approximately sums (percentiles), and a line-by-line
Moonlight/Sunshine matrix — including that Moonlight has no end-to-end
number and its "network latency" is an ENet control RTT, so punktfunk's
headline must not be compared against any single Moonlight line.

Verified here: linux client + probe + core check/clippy/fmt green, android
native cargo-ndk arm64 check green. Pending: Windows CI + on-glass, swift
test on the mac, on-device Android.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 21:01:29 +00:00