3e2888de269ec1bf8b5867f7550739182eafa9f7
20 Commits
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9f50b3930d |
feat(host/windows): two-process secure-desktop step 4 — spawn helper + relay AUs
The SYSTEM host now sources the normal-desktop video from a user-session WGC helper instead of capturing in-process (WGC won't activate as SYSTEM). New `capture/wgc_relay.rs`: `HelperRelay::spawn` launches `m3-host wgc-helper` in the interactive user session via CreateProcessAsUserW (WTSQueryUserToken → DuplicateTokenEx(TokenPrimary) → lpDesktop="winsta0\\default", CREATE_NO_WINDOW) with three anonymous pipes — stdout (framed Annex-B AUs → parsed back to RelayAu), stdin (control: force-keyframe), stderr (helper logs → host tracing). The host holds the SudoVDA keepalive (sole isolation/topology owner); the helper captures by GDI name only. m3.rs: `virtual_stream` dispatches to the new `virtual_stream_relay` when `should_use_helper()` (running as SYSTEM, or PUNKTFUNK_FORCE_HELPER; disable with PUNKTFUNK_NO_HELPER). The relay loop feeds the existing send thread — same FEC/seal/paced-send path. Reconfigure rebuilds the output + re-spawns the helper; keyframe requests forward over the control pipe; helper pts_ns (same-machine monotonic clock) is used directly as capture_ns. Disconnect ends the stream (step 6 adds the relaunch watchdog). wgc_helper.rs: reads the stdin control byte to request an IDR; --bit-depth flag threaded through so SDR 10-bit (Main10) negotiation reaches the helper's encoder. cfg-gated windows-only; Linux/macOS build unaffected. Step 5 (DesktopWatcher mux to host DDA on the Winlogon secure desktop) is next. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a0f6cddc70 |
feat(host/windows): WGC helper subcommand (two-process secure-desktop, step 3)
`m3-host wgc-helper --target-id N --gdi NAME --mode WxHxHz --bitrate K`: the USER-session half of the two-process secure-desktop design (docs/windows-secure-desktop.md). Opens WGC on the EXISTING SudoVDA output by GDI name only (never creates a virtual output — a second topology owner re-trips the ACCESS_LOST born-lost storm), encodes via NVENC, and ships framed Annex-B AUs on stdout for the SYSTEM host to relay onto the live QUIC session: `[u32 magic "PFAU"][u32 len][u64 pts_ns][u8 keyframe][data]`. tracing → stderr so stdout stays the pure AU stream. cfg-gated windows-only; Linux build unaffected. scripts/headless/win-build.cmd: the canonical box build script (sets PUNKTFUNK_BUILD_VERSION so build.rs stamps the version + the NVENC LIB path). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8ab262f8f8 |
feat(trust): host-gated trust-on-first-use — PIN pairing mandatory by default
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TOFU let anyone who could reach the host click "Trust" and stream, which defeats the point on a LAN. Make SPAKE2 PIN pairing the default and only way to trust a NEW host; TOFU survives as an explicit HOST opt-in (for fully trusted networks), advertised over mDNS so clients render their trust UI from the host's policy rather than offering trust on faith. Contract: - Host advertises pair=required (default) or pair=optional. pair=required rejects unpaired clients at the handshake; pair=optional accepts them (TOFU). - Clients: a pinned host whose fingerprint matches connects silently; a pinned host whose fingerprint CHANGED forces re-pairing via PIN (no re-trust shortcut); a NEW host is offered TOFU only if it advertised pair=optional, otherwise PIN pairing is mandatory; a manually-typed or unknown-policy host is always PIN. Host (crates/punktfunk-host/src/main.rs): - m3-host now REQUIRES pairing by default (was open by default). New --allow-tofu opts into accepting unpaired clients + advertising pair=optional; pairing is always armed (PIN logged at startup). serve --native was already secure-by-default (serve --open). The mDNS advert and the accept loop already mapped require_pairing -> pair=required + reject; only the m3-host CLI default + help text changed. Clients honor the advertised policy: - Android (MainActivity.kt): TOFU only for a discovered pair=optional host; manual/unknown -> PIN; fp-change -> re-pair only (dropped the "Forget & re-TOFU" shortcut). - Apple (HostDiscovery/SessionModel/ContentView/HostCards/HostStore): new allowsTofu (pair==optional, distinct from unknown); connect() gates .awaitingTrust on it; unpinned non-optional hosts route to the PIN sheet; "Forget Identity" re-pairs rather than re-TOFUs. - Linux (app.rs/ui_hosts.rs/session.rs): ConnectRequest.pair_required -> pair_optional; initiate_connect routes pinned/fp-changed/optional/else; manual + --connect unknown -> PIN; a pinned connect rejected on trust grounds re-pairs. Docs (CLAUDE.md, README.md, docs-site/content/docs/pairing.md): describe the gated model — PIN is the default, TOFU an explicit opt-in with an impostor warning. Verified: host cargo check/clippy/fmt clean; Android built + live (emulator -> home-worker-2): a manual connect now opens the PIN dialog (no Trust button) and the PIN ceremony streams; Apple swift build clean; Linux clippy -D warnings + fmt clean on the Linux box. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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fe9921cc1c |
fix(dist): kill the version-shadow + add build provenance (P0)
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The stale code a default install/upgrade got was a TAG LEAK: deb.yml/rpm.yml shared
`tags: ['v*']` with the Apple-client release.yml, so the v0.1.0/v0.1.1 tags cut to ship
the macOS app ALSO published host packages versioned 0.1.1 — which outranks every rolling
0.0.1~ciN / 0.0.1-0.ciN build in both registries (dpkg/rpm version compares confirm), so
`apt install`/`rpm-ostree install` silently fetched ~99-commits-stale code while the READMEs
claimed auto-tracking. Two fixes:
- Decouple host publishing from Apple `v*` tags: deb.yml/rpm.yml now trigger on `host-v*`
only, so a client tag can never poison the host channel again.
- Bump the rolling base 0.0.1 -> 0.2.0 (deb `0.2.0~ciN`, rpm `0.2.0-0.ciN`): sits ABOVE the
stray 0.1.1 yet BELOW a future 0.2.0 tag, and still climbs monotonically by run number — so
`apt upgrade`/`rpm-ostree upgrade` genuinely move forward. Spec default + build scripts +
PKGBUILD pkgver bumped to match.
Build provenance (so a stale/shadowed host is detectable): build.rs stamps PUNKTFUNK_BUILD_VERSION
(set by CI = the full package version, e.g. 0.2.0~ci120.g802e98d; falls back to the crate version
for a plain `cargo build`) into the binary via rustc-env. Surfaced in `punktfunk-host --version`,
the startup log, and the mgmt /health + /host `version` field (was a hardcoded CARGO_PKG_VERSION).
Deliberately env-driven, not git-derived — the RPM builds from a git-archive tarball with no .git.
Version computed BEFORE the build in deb.yml; the spec %build exports it from %{version}-%{release}
(and gains --locked for reproducibility parity with the .deb path). Validated: plain build reports
0.0.1, env-stamped build reports 0.2.0~ci999.gdeadbee.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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b2e5878711 |
feat(host/mgmt): HTTPS + token auth by default (no loopback no-auth fallback)
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apple / swift (push) Successful in 53s
The mgmt API already always serves HTTPS (the host identity cert), but on a loopback bind with no token it ran unauthenticated — any local process could drive it. Make auth required ALWAYS: - new mgmt_token::load_or_generate(): token precedence is --mgmt-token > env PUNKTFUNK_MGMT_TOKEN > persisted ~/.config/punktfunk/mgmt-token > freshly generated 32-byte hex, persisted 0600 in KEY=VALUE form (so the bundled web console can source it directly as a systemd EnvironmentFile — one source of truth). config_dir() made pub(crate). - parse_serve() resolves the token via load_or_generate() when unset, so a bare `serve` Just Works with auth on and no operator step. - mgmt::run() drops the loopback no-token exemption and requires a token; require_auth()'s unauthenticated fallback now returns 401. The paired-cert (mTLS) branch is unchanged — Apple client + library auth unaffected. - web /api proxy: 503 (legible) instead of forwarding an empty bearer. - tests: test_app/test_app_native default a token, send() auto-attaches the bearer; blank-token test asserts the new "no token" refusal. 80 pass. - docs: mgmt module doc + host.env.example reflect always-on auth + auto-gen. Compiles, clippy/fmt clean, openapi no drift. Part B (bundle the web console into apt, auto-wired to this token) follows. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5fddaac6af |
fix(host): compile punktfunk-host on windows (x86_64-pc-windows-msvc)
Gate the Linux-only bits so the host crate builds on MSVC (it already built on Linux + macOS): drm_sync/dmabuf_fence use DRM ioctls + libc (a linux-only target dep) and have no non-Linux callers; VirtualOutput.remote_fd is a PipeWire concept. The full dep tree (aws-lc-rs, quinn, rusty_enet, axum) builds clean on MSVC and the binary runs (openapi emits the spec) — only these 3 cfg-gates were needed. First step of the Windows host port (docs/windows-host.md). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6351d516e0 |
feat(host/library): game library API — Steam adapter + custom store
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A new `library` module + four mgmt endpoints surface the host's games to clients
(plan: "surface the user's games"). An adapter layer (`LibraryProvider`) so future
stores (Heroic/Epic, GOG, Lutris) slot in behind one uniform `GameEntry`.
- SteamProvider: reads the LOCAL Steam install — no Steam Web API key, no network.
Installed titles from steamapps/appmanifest_<appid>.acf; extra library folders
(incl. paths with spaces) from libraryfolders.vdf; candidate roots cover classic,
Flatpak and Deck layouts, canonicalized + deduped (the .steam/{steam,root}
symlinks all fold to one). Runtimes/redistributables (Proton, Steam Linux Runtime,
Steamworks Common, SteamVR) filtered out. Artwork = the public Steam CDN by appid
(portrait/hero/logo/header), fetched directly by the client.
- Custom store: ~/.config/punktfunk/library.json, write-then-rename persisted,
CRUD'd via the API — the "create custom entries via the admin web UI" requirement.
- API (under /api/v1, OpenAPI-documented + checked in): GET /library (all stores
merged, sorted), POST /library/custom, PUT/DELETE /library/custom/{id}.
- `punktfunk-host library` subcommand dumps the resolved library as JSON (diagnostic,
mirrors `openapi`).
Validated live against the real Steam library on the Bazzite box: 89 appmanifests →
78 games (11 tools filtered), correct titles/sort, and the CDN art URLs return 200.
5 unit tests for the VDF/ACF parsing, tool filter, art URLs, custom mapping.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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92c6da9546 |
fix(capture/mutter): restore zero-copy + sync via dmabuf implicit fence
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The previous attempt ( |
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8531135bb7 |
fix(capture/mutter): stale-frame flashes + stuck input after disconnect on GNOME
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Deep dive into the two GNOME-only host bugs (KWin/gamescope clean):
1. Stale-frame flashes (windows at old positions, typed text reverting):
Mutter renders its virtual monitors DIRECTLY into the PipeWire buffer
pool, and NVIDIA has no implicit dmabuf fencing — our zero-copy
import raced the render and encoded each pool buffer's PREVIOUS
contents. Fix, in order of preference:
- Consumer-side PipeWire explicit sync (SPA_META_SyncTimeline): new
drm_sync module (DRM timeline-syncobj wait/signal via raw ioctls,
unit-tested incl. a live signal->wait round trip); announced
post-format via update_params (the OBS pattern — at connect time
the meta makes producers fail allocation, observed on KWin), with
a blocks=3 Buffers filter so the producer's sync pod wins; acquire
point awaited before any read (GPU import or CPU mmap), release
point signaled on every path.
- Where the producer can't do explicit sync (Mutter on NVIDIA today:
no cogl sync_fd, "error alloc buffers"), a sticky fallback flips
the capture to the synchronous CPU/shm path — Mutter's glReadPixels
download orders against its render, so frames are correct by
construction. First session pays one ~10 s probe+retry; later
sessions go straight there. Validated live on home-worker-3
(GNOME 50 + RTX 4090): clean fallback, 30 MB HEVC streamed.
- Sync is only announced on Mutter sessions (new VirtualOutput.mutter
tag): KWin+NVIDIA fails allocation when merely asked, and doesn't
need it (verified unchanged: zero-copy CUDA import + 1.1 MB/10 s).
PUNKTFUNK_EXPLICIT_SYNC=0 disables the probe outright.
2. Clicks wedged in the focused app after disconnect+reconnect: a client
vanishing mid-press left keys/buttons latched in the compositor —
Mutter keeps the destroyed EIS device's implicit grab and the focused
app stops taking clicks until restarted. EiState now tracks held
keys/buttons/touches (wire codes) and synthesizes releases through
the normal inject path before the EIS connection goes away.
GNOME hosts on NVIDIA temporarily lose zero-copy (correctness over
throughput); the moment Mutter+driver gain working explicit sync, the
sync path engages automatically and zero-copy returns.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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94552331ef |
feat(host): concurrent punktfunk/1 sessions (bounded by --max-concurrent)
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The accept loop no longer awaits each session inline — it spawns each onto a JoinSet, bounded by a semaphore (--max-concurrent, default 4: a NVENC session bound; overflow clients wait in QUIC's accept backlog until a slot frees). The QUIC handshake stays in the accept loop so a failed handshake (e.g. a pin mismatch where the client aborts) doesn't consume a session slot or block accepting the next client; the slow part (control handshake, pairing, the capture/encode pipeline) runs in the spawned task. Each session already had its own virtual output + NVENC encoder; the host-lifetime input/audio/mic services stay shared — the natural "multiple devices viewing/controlling the same desktop" semantic on kwin/mutter/wlroots. gamescope's independent-desktops (per-session input/audio) isolation is a follow-up. New M3Options.max_concurrent + the `--max-concurrent` CLI flag. Validated live (GNOME box): two clients connected at once -> two independent Mutter virtual outputs (720p60 + 1080p60) streaming simultaneously (39 MB + 48 MB). All 61 host tests green (the c_abi/pairing tests exercise the new loop + the failed-handshake-doesn't-count semantics). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4fff4641bb |
feat(discovery): native-protocol LAN auto-discovery over mDNS
ci / rust (push) Has been cancelled
Both the unified host (serve --native) and standalone m3-host now advertise the native punktfunk/1 service over mDNS (_punktfunk._udp) — the analogue of the GameStream _nvstream._tcp advert. TXT records carry proto, the host cert fingerprint (fp, the value clients pin), the pairing requirement (pair=required|optional), and the host id. New crate::discovery module, wired into m3::serve so both host entry points get it; best-effort, never blocks streaming (--connect always works). Client gains `punktfunk-client-rs --discover [SECS]`: browses the LAN and prints each host (name, addr:port, pairing, fingerprint), then exits. Apple clients browse the same service natively via NWBrowser (service type + TXT keys are the contract). Validated cross-LAN: the dev box discovered the GNOME-box appliance (pair=required) and a standalone synthetic host (pair=optional); fingerprint and pairing state correct in both. Also refresh the now-stale sendmmsg caveat in the bitrate doc (batched/paced send landed + validated to 1 Gbps) and mark the encode|send thread split done in §12. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9a6058cd20 |
feat(host): §8a — require native pairing by default (serve --open to disable)
ci / rust (push) Has been cancelled
An open punktfunk/1 host any LAN device can trust-on-first-use and stream from is
insecure. The unified host now gates native sessions on pairing by DEFAULT: a client
must complete the SPAKE2 PIN ceremony (armed from the web console) before it's
admitted; paired devices persist. `serve --open` keeps the old TOFU behavior for
trusted single-user setups.
native_serve_opts now takes a NativeServe { port, require_pairing }; parse_serve
builds it with require_pairing = !--open. GameStream pairing (separate) is unchanged.
The require_pairing gate + ceremony are already covered by m3::pairing_ceremony_and_gate.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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19666ba57e |
feat(host): unified host + native pairing over the management API
`serve --native` now runs the GameStream host AND the native punktfunk/1 (QUIC) host in ONE process, sharing a single NativePairing handle with the management API — so native pairing is operable from the web console instead of journalctl. - gamestream::serve gains a native_port: spawns crate::m3::serve in the same runtime and passes the shared NativePairing to mgmt::run. Validated live: one process binds both RTSP 48010 and QUIC 9777. - mgmt API: new `native` endpoints — GET /native/pair (status), POST /native/pair/arm (mint a fresh, time-limited PIN to DISPLAY), DELETE /native/pair (disarm), GET/DELETE /native/clients (list/unpair). GameStream-only hosts report enabled:false. OpenAPI regenerated (checked-in doc + drift test). - main.rs: serve --native / --native-port flags. The native host arms pairing on demand (the operator reads the PIN from the console; the SPAKE2 ceremony is host-shows-PIN). New mgmt + native_pairing tests. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5ca860533e |
refactor(native-pairing): extract shared on-demand arming state
Groundwork for web-UI-driven native (punktfunk/1) pairing. Replaces m3's fixed startup PIN + local paired store with a shared `NativePairing` (new module): arm-on-demand with a fresh, time-limited PIN (`arm(ttl)`), `current_pin()` read per ceremony so a lapsed window stops pairing, plus the trust store (list/add/ remove/is_paired) and a `status()` snapshot. The management API (next commit) and the QUIC accept loop share one handle. CLI `--allow-pairing`/`--require-pairing` still arm at startup (no expiry, PIN logged) — back-compat. m3 pairing ceremony + gate and the C-ABI roundtrip stay green; new unit tests for arm/expire/pair. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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59edeedf07 |
feat(dualsense): Phase C/D/E — virtual DualSense routing + 0xCC/0xCD planes + C ABI
ci / rust (push) Has been cancelled
PUNKTFUNK_GAMEPAD=dualsense now routes a session's gamepad through a real virtual
DualSense (UHID + hid-playstation) end to end:
- host: a `PadBackend` enum (m3.rs) selects `GamepadManager` (uinput xpad, default)
or the new `DualSenseManager` (dualsense.rs) per session. The manager keeps each
pad's full DsState so touchpad + motion (rich-input plane) persist across
button/stick frames, and services the !Send /dev/uhid fd only on the input thread
(which cycles <=4ms, so the GET_REPORT init handshake completes).
- feedback: `service()` now returns `DsFeedback { hidout, rumble }`. Motor rumble
stays on the universal 0xCA plane (so non-DualSense clients still feel it; manager
dedups change); lightbar / player LEDs / adaptive-trigger effects ride the new
0xCD HID-output plane (host->client) as `HidOutput`.
- rich input: touchpad contacts + motion ride the 0xCC plane (client->host) as
`RichInput`, applied via `DualSenseManager::apply_rich` (merged with button state;
touch normalized 0..65535 -> the touchpad resolution).
- connector + C ABI: `NativeClient::next_hidout` / `send_rich_input`, exported as
`punktfunk_connection_next_hidout` (-> PunktfunkHidOutput) and
`punktfunk_connection_send_rich_input` (<- PunktfunkRichInput); header regenerated.
- reference client: `--rich-input-test` drives the DualSense touchpad + motion and
logs the 0xCD feedback that comes back.
Validated live on-box: a synthetic-source m3-host + client-rs created the real
kernel DualSense, drove 0xCC, and decoded 12 live 0xCD events (the kernel's actual
lightbar/trigger init reports) with the data plane unaffected (600/600 frames).
Adversarial review fixes folded in: the input loop no longer skips the rich drain +
feedback pump on a dropped gamepad event, and the touch contact id is clamped to its
slot. Remaining: the Apple client renders triggers/rumble on a real DualSense.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2372b02620 |
feat(host): virtual DualSense via UHID (hid-playstation) — device + report mapping
ci / rust (push) Has been cancelled
Roadmap #5 (rich DualSense). A UHID device presents a real Sony DualSense to the kernel's hid-playstation driver (matched by VID 054C/PID 0CE6), which exposes the full controller — gamepad, motion sensors, touchpad, lightbar/player LEDs, adaptive triggers — unlike the uinput X-Box-360 pad. - inject/dualsense.rs: hand-rolled /dev/uhid codec (no bindgen) mirroring the uinput style; the canonical inputtino 232-byte USB HID report descriptor + the feature-report replies (calibration 0x05 / pairing 0x09 / firmware 0x20) — answering hid-playstation's GET_REPORTs during init is REQUIRED or it creates no input devices. DsState::from_gamepad maps a GameStream/XInput frame → the DualSense input report (buttons/sticks/triggers/dpad, + touchpad/motion fields); service() answers GET_REPORTs and parses HID OUTPUT (rumble / lightbar RGB / player LEDs / adaptive triggers) into quic::HidOutput. - scripts/60-punktfunk.rules: grant /dev/uhid to the 'input' group (like /dev/uinput). - `punktfunk-host dualsense-test`: standalone validation (no streaming session). Validated live: `dualsense-test` → hid-playstation binds + loads ff_memless + led_class_ multicolor; the kernel creates "Punktfunk DualSense 0" (event/js gamepad + Motion Sensors + Touchpad + Headset Jack) at VID 054c/PID 0ce6, plus the lightbar at /sys/class/leds/ input*:rgb:indicator; js shows the Cross button firing + the left-stick sweep. Clippy/fmt clean, workspace tests green. Wiring into the session (pad-type select, touchpad/motion routing, HID-output back-channel) is the next commit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9fdc3c3246 |
feat(headless-kde): reliable bring-up — readiness probe, fix portal ordering/env (roadmap #1 phase 1)
ci / rust (push) Has been cancelled
Headless KDE startup was a chain of timing-sensitive handoffs gated by a blind `sleep 2`, the dominant source of black screens. Phase-1 fixes: - New `punktfunk-host probe-compositor` subcommand: exits 0 iff the detected compositor is up AND ready to create a virtual output now. KWin gets a real check (connect + registry roundtrip + the privileged zkde_screencast global must be advertised — what the backend needs); gamescope/Mutter/wlroots create on demand so the probe just confirms Linux. (vdisplay::probe dispatcher + kwin::probe; reuses kwin.rs's existing roundtrip path.) - run-headless-kde.sh: replace `sleep 2` with an active readiness wait (poll probe-compositor until ready, 30s deadline, and bail with kwin's log if kwin_wayland exits during init). Move the portal restart to AFTER readiness, and precede it with `systemctl --user import-environment` + `dbus-update-activation-environment` (the missing env import — the Sway script does this; without it a restarted portal inherits a stale/empty WAYLAND_DISPLAY, which is the "streams but eats no input/audio" failure). kwin's stderr → a log file. Validated: probe-compositor exits 0 "Kwin ready" against the live session, exit 1 with a clear diagnostic when the compositor is absent. 114 tests green, clippy/fmt clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ff4fe197be |
fix(punktfunk/1): adversarial-review fixes — SPAKE2 pairing, renegotiation hardening, +more
ci / rust (push) Has been cancelled
Triaged the multi-agent review of the renegotiation + pairing + Sway + AV1/surround batch
(1 critical, 11 major/minor confirmed). Fixes:
CRITICAL — PIN pairing was offline-brute-forceable. The HMAC-of-PIN proof let an active
MITM who terminates the TOFU ceremony recover the 4-digit PIN by offline dictionary search
(all other inputs observable) and forge a correctly-bound proof. Replaced with **SPAKE2**
(balanced PAKE, `spake2` crate) + key-confirmation MACs, binding both cert fingerprints as
the SPAKE2 identities: an attacker gets exactly ONE online guess, no offline search, and
mismatched cert views (a real MITM) never reach a shared key. Also reworked the UX to an
"arming PIN" — one PIN per arming window shown at host startup (the SPAKE2 client needs the
PIN to build its first message, so it can't be minted per-connection). Validated live:
wrong PIN rejected in 0.1s, right PIN pairs + persists + the paired identity streams.
Pairing hardening: `--allow-pairing`/`--require-pairing` must arm pairing (default rejects
unsolicited ceremonies); per-host cooldown bounds online guessing; the client flushes its
CONNECTION_CLOSE so a refused ceremony can't wedge the sequential host for the full timeout;
atomic (temp+rename) paired-store writes.
Protocol: control/pairing messages use a distinct CTL_MAGIC (PKFc) — fully disjoint from
the positional Hello namespace (a future abi_version can't be misparsed as a control
message); all typed decodes are length-exact. ABI_VERSION → 2 (punktfunk_connect signature
gained the identity params; header regenerated).
Renegotiation: drain the reconfig channel to the NEWEST mode (one rebuild, not one per
stale step); validate refresh_hz; build the new pipeline BEFORE dropping the old so a
rebuild failure keeps the session on its current mode instead of killing it.
GameStream: packetDuration snaps to {5,10} (an in-between value isn't a legal Opus frame
size and would kill audio). Sway: chooser file moved to $XDG_RUNTIME_DIR (was a fixed
world-writable /tmp path — DoS / capture-misdirection by another local user).
Swift: fixed two compile breakers in the new pairing/identity APIs (Int32 status .rawValue,
UInt cap cast). New SPAKE2 + namespace-disjointness + pairing-roundtrip unit tests; the
in-process pairing test now also exercises the arming PIN + cooldown. 114 tests green,
clippy -D warnings clean (both feature sets), fmt, C-ABI harness.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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4d26ac5c85 |
feat: punktfunk/1 — mid-stream mode renegotiation + PIN pairing ceremony
Renegotiation (no reconnect on resize): the handshake bi-stream stays open; the client
sends Reconfigure{mode} (typed post-handshake message), the host validates + acks
Reconfigured and rebuilds capture/encoder/virtual output at the new mode while the data
plane (keys, ports, FEC) runs untouched — the first new-mode AU is an IDR with in-band
parameter sets. NativeClient::request_mode / punktfunk_connection_request_mode; mode()
reflects the active mode. Validated live on KWin: one continuous stream, 225 frames
@1280x720 then 395 @1920x1080, ~90 ms pipeline rebuild (ffprobe shows both resolutions).
PIN pairing (mutual trust, kills TOFU MITM): clients get persistent self-signed
identities presented via QUIC client auth (generate_identity / client auth offered but
optional server-side — legacy clients still connect). Ceremony on the control stream:
PairRequest{name} → host shows a 4-digit PIN (log) + PairChallenge{salt} → client proves
with HMAC-SHA256(PIN‖salt, client_fp‖host_fp) — binding both certs means a MITM can't
forward a proof, single attempt per PIN, constant-time compare → PairResult; host
persists the fingerprint (~/.config/punktfunk/punktfunk1-paired.json), client pins the
host's. m3-host --require-pairing gates sessions on the paired set.
NativeClient::pair + punktfunk_pair/punktfunk_generate_identity in the ABI; reference
client: --pair PIN --name LABEL + auto-generated persistent identity, --remode for live
renegotiation testing. Swift wrapper: ClientIdentity/generateIdentity()/pair(),
requestMode()/currentMode(); README handoff updated.
Tested: reconfigure/pairing wire roundtrips, C-ABI mode switch ack, full in-process
ceremony (wrong PIN → Crypto, anonymous-vs-gate rejection, success → pinned session);
live wrong-PIN ceremony against the serving host (PIN logged, proof rejected).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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bfd64ce871 |
rename: lumen → punktfunk, everywhere
ci / rust (push) Has been cancelled
Full project rename, decided 2026-06-10: - Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs. - C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h, PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl. PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants). - Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1. WIRE BREAK: clients must be rebuilt from this revision. - Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / …. - Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the persistent identity is unchanged, pinned fingerprints stay valid). - Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated. - scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated. Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of "desktop but no apps/settings" over the stream: plasmashell launched without XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and rendered an empty menu. The script sets the complete KDE session env (menu prefix, KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell. Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS, zero lumen references left outside .git. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |