Commit Graph

2 Commits

Author SHA1 Message Date
enricobuehler a95984bb4f feat(client-linux): feature parity with the Swift client
Everything the macOS app does that stage 1 lacked, before any new
feature work (user directive):

- Input capture is now a deliberate, reversible STATE (Moonlight-
  style): engaged on stream start and click-into-video (the engaging
  click is suppressed), released by Ctrl+Alt+Shift+Q (toggles) or
  focus loss; held keys/buttons are flushed host-side on release;
  cursor hiding + shortcut inhibition follow the state; HUD hint when
  released. Per-session window handlers disconnect with the page.
- Gamepads: app-lifetime SDL service (GamepadManager parity) — pad
  list + "Forwarded controller" pin in Settings (auto = most recent),
  "Automatic" pad TYPE resolves from the physical pad at connect;
  DualSense touchpad contacts + ~250 Hz motion samples on the 0xCC
  plane (Swift GamepadWire scale constants); feedback grows adaptive-
  trigger replay and player LEDs via raw DS5 effects packets (the
  wire's 11-byte blocks drop into SDL_SendGamepadEffect verbatim);
  held pad state zeroed on pad switch/detach. sdl3 "hidapi" feature.
- Microphone uplink: PipeWire capture -> Opus 20 ms -> 0xCB datagrams
  (validated live: host received 711 mic packets), Settings toggle.
- Speed test per saved host (Swift's "Test Network Speed…"): 2 s
  probe burst, goodput/loss + recommended ~70 % bitrate, one-tap apply.
- Settings: host compositor preference (sent in the Hello), native-
  display resolution/refresh resolved from the window's monitor at
  connect (new default), bitrate ceiling to 3 Gbit/s.
- Hosts page: saved/trusted hosts section for direct pinned reconnect
  (mDNS not required), rebuilt on every page return.

Deliberately not ported: audio device pickers (PipeWire routing owns
this on Linux), resize-to-request_mode (not wired in Swift either),
pointer-lock relative mouse (stage-2 presenter, needs raw Wayland).
DualSense fidelity needs a physical pad to live-verify.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 21:11:52 +00:00
enricobuehler 96a35ca84c feat(client-linux): native GTK4 client — stage 1, first light at 1080p60
ci / rust (push) Failing after 29s
ci / web (push) Failing after 35s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
ci / docs-site (push) Failing after 38s
apple / swift (push) Successful in 1m15s
docker / deploy-docs (push) Successful in 17s
New crate crates/punktfunk-client-linux (binary punktfunk-client), the
native Linux client on the Option A architecture (2026-06-12 research):

- GTK4/libadwaita shell linking punktfunk-core directly (no C ABI):
  mDNS host list, TOFU fingerprint prompt, SPAKE2 PIN pairing dialog,
  preferences (mode/bitrate/gamepad/shortcut capture), stats overlay,
  --connect host[:port] for scripting.
- Video: FFmpeg software HEVC decode (LOW_DELAY, slice threads) ->
  RGBA -> GdkMemoryTexture inside GtkGraphicsOffload (the dmabuf
  subsurface path lights up when VAAPI lands; black-background keeps
  fullscreen scanout-eligible).
- Audio: Opus -> PipeWire playback stream, the host virtual-mic's
  adaptive jitter ring inverted.
- Input: keyboard as the exact inverse of the host VK table (evdev
  keycodes, layout-independent; unit-tested), absolute mouse through
  the Contain-fit transform, WHEEL_DELTA(120) scroll, compositor
  shortcut inhibition while streaming, Ctrl+Alt+Shift+Q release chord,
  F11 fullscreen. SDL3 gamepad capture (single pad-0 model) + rumble
  and DualSense lightbar feedback on the same thread.
- Session pump owns video+audio pulls; the gamepad thread owns
  rumble+hidout — possible because NativeClient's plane receivers are
  now mutexed, making it Sync (Arc-shared, compiler-verified per-plane
  contract instead of the ABI's manual assertion).
- Linux-gated deps + a stub main keep cargo build --workspace green on
  macOS.

Validated live against serve --native on this box: 1920x1080@60,
locked 60 fps, capture->decoded p50 ~6.4 ms (software decode, debug
build). Teardown keys off AdwNavigationPage::hidden — NavigationView
push fires a transient unmap/map cycle that must not end the session.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 20:16:30 +00:00