The label Decky shows for an installed plugin is plugin.json "name", which
we had set to the lowercase directory name — so the one place every user
sees the plugin listed was the one place it was off-brand, while the panel
header (titleView) already read "Punktfunk".
The two were conflated because the name looked load-bearing: the zip's
top-level dir becomes ~/homebrew/plugins/<dir>, and the scripts derived
that dir FROM plugin.json "name". They are in fact independent — Decky
extracts the zip as-is and locates an installed plugin by MATCHING
plugin.json "name", never by folder name (that is how a plugin can live in
DeckWebBrowser/ and list itself as "Web Browser").
So brand-case the label and pin the on-disk dir to the literal `punktfunk`
in package.sh/deploy.sh/CI instead of deriving it. Pinning is the part that
matters: had the dir followed the label, this rename would have installed a
second `Punktfunk/` folder beside the existing `punktfunk/` and the plugin
would have shown up twice.
The self-update call passes the name Decky uninstalls before extracting, so
it moves to "Punktfunk" with it. The upgrade INTO this build still passes
"punktfunk" (the installed build's own value), which matches that build's
plugin.json — so the old folder is removed and the new zip lands in the
same lowercase dir either way. Decky's per-plugin settings dir is unused
(all state lives in ~/.config/punktfunk), so nothing is stranded.
Ship the punktfunk Linux client to the Steam Deck as a Flatpak — the only viable
SteamOS install path, since /usr is read-only and lacks libadwaita/SDL3 — and
publish both it and the Decky plugin through Gitea. Built and validated live on a
Steam Deck (SteamOS 3.7): bundle installs user-scope, all libs resolve, libavcodec
resolves to the codecs-extra HEVC build, devices=all for DualSense hidraw.
packaging/flatpak (new):
- io.unom.Punktfunk.yml on GNOME 50 / freedesktop-sdk 25.08. rust-stable//25.08
(rustc 1.96 — the GTK4 chain needs >=1.92; the EOL GNOME-48/24.08 rust-stable at
1.89 could not build it) + llvm20 (libclang for bindgen in ffmpeg-sys-next/sdl3-sys).
HEVC libavcodec comes from the runtime's auto codecs-extra extension point (no
app-side codec declaration). Bundled SDL3 3.4.10 (matches sdl3-sys 0.6.6+SDL-3.4.10).
finish-args: wayland/fallback-x11, --device=all (GPU/VAAPI + evdev + hidraw — flatpak
cannot bind /dev/hidrawN char devices via --filesystem), pulseaudio, network,
~/.config/punktfunk.
- metainfo.xml, desktop, square SVG icon, build-flatpak.sh (offline cargo-sources;
on-Deck org.flatpak.Builder or CI), README.
clients/decky:
- add LICENSE (MIT), fix package.json license (BSD-3-Clause -> Apache-2.0 OR MIT),
add scripts/{package.sh,deploy.sh} (the plugins dir is root-owned: stage to /tmp,
sudo install, restart plugin_loader), align the launcher fallback to the real
flatpak app id io.unom.Punktfunk, rewrite the install section.
.gitea/workflows:
- flatpak.yml: privileged Fedora container builds the bundle and publishes to the
Gitea generic registry (+ release attachment on tags).
- decky.yml: pnpm build -> store-layout zip -> registry (stable latest/ URL for
Decky "install from URL").
docs: packaging/README + packaging/flatpak/README.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>