Polish for AMD/Intel support:
- GameStream serverinfo advertises only codecs the GPU can ACTUALLY encode on
the VAAPI backend (probed once by opening a tiny encoder per codec). AV1
encode is narrow (Intel Arc/Xe2+, AMD RDNA3+/RDNA4) and an old iGPU may lack
HEVC, so a Moonlight client never negotiates a codec the encoder can't open.
NVENC/Windows keep the Moonlight-validated static mask. Validated on a Radeon
780M: h264/h265/av1 all probe true -> mask unchanged (65793).
- Packaging: Recommends mesa-va-drivers + intel-media-va-driver (deb) /
mesa-va-drivers + intel-media-driver (rpm) so the auto-selected VAAPI backend
works out of the box on AMD/Intel; NVIDIA boxes can --no-install-recommends.
(Fedora note: stock mesa-va-drivers disables HEVC/AV1 -- needs the freeworld
variant from RPM Fusion.)
- De-NVIDIA-fy the user-facing encoder log/context strings ("open NVENC" ->
"open video encoder") now that VAAPI is a first-class backend.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The host is NVIDIA/NVENC + SudoVDA coupled; Windows ARM64 has neither an NVIDIA
driver nor an ARM64 SudoVDA, so an ARM64 host would install but couldn't encode
or make a virtual display. Document the deliberate x64-only scope so it doesn't
get re-litigated. ARM64 stays client-only.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Root cause of the persistent ISCC "path not found": ISCC.exe is 32-bit, and the
self-hosted runner runs as SYSTEM, so the checkout lives under
C:\Windows\System32\config\systemprofile\.cache\... . WOW64 file-system
redirection rewrites a 32-bit process's System32 reads to SysWOW64 (where nothing
exists), so ISCC died opening the .iss before it even printed its version line.
(The smoke-test diagnostic compiled fine precisely because it lived at C:\t\out.)
Fix: copy every file ISCC reads (the .iss + host.env.example + README.md) into
the non-redirected build dir C:\t\out and compile from there; BinDir, StageDir,
and OutputDir already live under C:\t. Removed the now-spent smoke diagnostic.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The smoke-test diagnostic proved Inno itself is healthy (a trivial ASCII script
compiled), while the real .iss died before the "Compiler engine version" line —
i.e. at script open, not during compile. The difference: the real .iss was UTF-8
with non-ASCII chars (→, —) in comments, which ISCC 6.4+ rejects without a UTF-8
BOM (and the German-locale runner misreads). Replace them with ASCII (->, -).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
All [Files] sources are validated-present yet ISCC still errors before any
"Compiling" output (no line number) — so it's startup/[Setup]-internal, not a
source path. Add an explicit [Languages] (compiler:Default.isl) to rule out the
auto-added default language, and on ISCC failure dump the Inno install dir +
run a trivial [Setup]-only smoke script to tell "Inno broken" from "my script".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The {#SourcePath} relative-traversal for host.env.example/README kept tripping
ISCC ("path not found", error 2) regardless of the separator, so drop it: compute
the two paths absolutely in pack-host-installer.ps1, Test-Path them (clear PS error
if missing), and pass /DHostEnv + /DReadme. The .iss [Files] now reference the
absolute defines — no {#SourcePath}, no ..\.. traversal. Also prints "source ok"
for each so a future failure is unambiguous.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Fedora RPM build linked punktfunk-host against a synthesized libcuda stub
with a FROZEN symbol list baked into ci/fedora-rpm.Dockerfile. The priority-
stream work added cuCtxGetStreamPriorityRange / cuStreamCreateWithPriority /
cuStreamSynchronize / cuMemcpy2DAsync_v2, which weren't in that list, so the
link failed with "undefined symbol".
build-rpm.sh now regenerates /usr/lib64/libcuda.so.1 from every cu* symbol the
host source references (grep of crates/punktfunk-host/src), before rpmbuild — so
a new cu* call can never silently break the link again. Self-maintaining and
needs no builder-image rebuild (it supersedes the Dockerfile's frozen stub).
Verified the 23 extracted symbols compile and cover the 4 that were undefined.
Also fix the bogus %changelog weekday (Sun -> Mon, Jun 15 2026 is a Monday) that
rpmbuild warned on.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ISPP's {#SourcePath} has no trailing backslash, so {#SourcePath}..\..\scripts
resolved to ...\packaging\windows..\..\scripts (invalid component "windows..")
-> ISCC error 2 "path not found". Add the explicit separator (a double backslash
is harmless on Windows if a future ISPP ever adds the trailing one).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The first CI run failed only on the SudoVDA download: SudoMaker/SudoVDA has no
releases (source-only repo; Apollo embeds the driver in its installer), so there
was nothing to fetch. Vendor the prebuilt SIGNED driver in-repo instead.
- packaging/windows/sudovda/: SudoVDA.inf/.cat/.dll + sudovda.cer (derived from
the .cat signer CN=sudovda@su.mk), pulled from the dev-box driver store.
v1.10.9.289, Class=Display, HWID Root\SudoMaker\SudoVDA, MIT/CC0.
- fetch-sudovda.ps1 -> stage-sudovda.ps1: stage the vendored driver + fetch
nefcon from its real pinned release (v1.17.40, sha256 812bae7e…, x64/nefconc.exe).
- pack-host-installer.ps1: call stage-sudovda.ps1; README updated with the
driver-refresh recipe.
The rest of the pipeline already passed on the first run (host built --features
nvenc via the llvm-dlltool import lib; ISCC + signtool found; signed with the
real CN=unom cert).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
MSIX (the client's format) can't install the host's LocalSystem secure-desktop
service or the SudoVDA kernel driver, so the host ships as a signed Inno Setup
setup.exe that runs elevated and delegates to the existing idempotent
`punktfunk-host service install`.
- packaging/windows/punktfunk-host.iss: lay exe into Program Files, optional
SudoVDA driver task, run service install/start; [Code] stops+waits the service
before file copy on upgrade; uninstall runs service uninstall.
- pack-host-installer.ps1: cert (reuses MSIX_CERT_PFX_B64 / self-signed CN=unom),
sign inner exe + setup.exe, fetch/stage SudoVDA, run ISCC, export public .cer.
- fetch-sudovda.ps1 / install-sudovda.ps1: pinned SudoVDA + nefcon download, cert
import, gated device-node create (no phantom dup), pnputil install (warn-not-abort).
- nvenc/: synthesize nvencodeapi.lib via llvm-dlltool from a 2-export .def so
--features nvenc links with no GPU/SDK at build time.
- .gitea/workflows/windows-host.yml: build (nvenc) -> clippy -> ISCC -> sign ->
publish setup.exe + .cer to the generic registry pkg punktfunk-host-windows.
Tag host-win-v* -> X.Y.Z (+ latest/ alias); main push -> rolling 0.2.<run>.
- setup-windows-runner.ps1: provision Inno Setup; docs: installer instructions.
SudoVDA/nefcon release URLs+SHA-256s in fetch-sudovda.ps1 are placeholders
(baseline v0.2.1) — fetch warns + prints the computed hash until pinned.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The CI added --default-branch=stable, so the repo ref is
app/io.unom.Punktfunk/x86_64/stable. build-bundle defaults to `master` when no
branch is given → "Refspec app/io.unom.Punktfunk/x86_64/master not found". Pass
`stable` explicitly in both flatpak.yml and the local build-flatpak.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The CI only shipped a single-file .flatpak bundle, which has no remote — users
couldn't `flatpak update`. Keep the bundle (Decky fallback) but also sign the
OSTree repo flatpak-builder already produces and publish it to a shared,
reusable unom-wide remote.
- flatpak.yml: pin --default-branch=stable; import the signing key and
build-update-repo --gpg-sign; generate unom.flatpakrepo + the app .flatpakref
+ index.html; rsync the repo to unom-1 and bring up a static Caddy container.
The step no-ops until FLATPAK_GPG_PRIVATE_KEY/DEPLOY_* exist (build stays green).
- packaging/flatpak/server/: compose.production.yml + Caddyfile (static file
server on :3230, mirrors docker.yml deploy-docs).
- unom-flatpak.gpg: committed public signing key (base64 -> GPGKey= in the descriptors).
- README: hosted repo is now the recommended install; documents the one-time
infra (edge Caddy vhost, infra port 3230, DNS, the GPG secret).
Edge Caddy vhost + infra port allowlist + the secret are applied out-of-band.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two bodies of work in one commit (the rename moved files the fixes also touched).
Naming/structure cleanup (pre-launch):
- Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host,
m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source->
Punktfunk1Options/Punktfunk1Source.
- Clients consolidated out of crates/ into clients/: punktfunk-client-rs->
clients/probe (crate punktfunk-probe), client-linux->clients/linux,
client-windows->clients/windows, punktfunk-android->clients/android/native
(crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI
contract is unchanged). crates/ now holds only core + host.
- Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site,
kept only in docs/implementation-plan.md. docs/m2-plan.md->
docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated.
Client loss-recovery (video froze and never recovered after a brief drop):
- Export punktfunk_connection_frames_dropped through the C ABI (the core already
tracked it for the client keyframe-recovery loop; it was never reachable from
the ABI clients). Regenerated punktfunk_core.h.
- Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll
frames_dropped and request a keyframe when it climbs -- the same loss-driven
recovery Linux/Windows already had. Under infinite GOP the decoder silently
conceals reference-missing frames, so the decode-error trigger rarely fires.
Apple rumble robustness (worked then went spotty -- DualSense + Xbox):
- Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio
interruption / server reset) and drop the permanent `broken` latch on a
transient drive failure; latch only when the controller truly has no haptics.
- Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging.
Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift.
Not runnable on this box (verify in CI): Gitea workflows, gradle/Android,
flatpak, Swift/decky.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The lock prune (4df35bd) stopped flatpak-builder full-cloning windows-rs
(disk-fill), but exposed the next layer: `cargo --offline --locked -p
punktfunk-client-linux` resolves the WHOLE workspace, so it still tried
to load the now-un-vendored windows-rs source for the
punktfunk-client-windows member (its windows-rs git deps are
cfg(windows)-gated, but cargo resolves all targets regardless) and
failed: "can't checkout ... you are in the offline mode".
Drop the Windows client from the workspace members inside the sandbox
build (sed on the copied Cargo.toml — the flatpak never compiles it) and
remove --locked (the lock no longer matches the reduced member set;
--offline still pins every crate to the vendored cargo-sources.json, so
the build stays reproducible). android stays — it has no git deps.
Verified locally: removing the member, `cargo build -p
punktfunk-client-linux --offline` Finishes with zero windows-rs
involvement; manifest YAML still valid.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The flatpak CI was failing at "Downloading sources" with "No space left
on device": flatpak-cargo-generator walks the whole workspace Cargo.lock
and emits a `type: git` source for the windows-rs crates (windows +
windows-reactor + ~12 sub-crates, pinned by punktfunk-client-windows),
and flatpak-builder then FULL-clones that multi-GB repo — for a bundle
that only ever compiles `-p punktfunk-client-linux` and never touches a
windows-* crate.
New packaging/flatpak/prune-windows-lock.py writes a copy of Cargo.lock
with the windows-rs git packages stripped (matches on the `source =`
line, so a crate that merely lists a windows dependency is kept;
dependency-free so it also runs on the Deck's stock python). Both the CI
and build-flatpak.sh feed that pruned lock to the generator. The
committed Cargo.lock is untouched — cargo --offline only needs vendored
sources for the crates it actually builds, and the windows-rs crates are
not in the Linux client's dependency closure.
Verified locally: 14 crates pruned (507 -> 493 packages), zero windows-rs
`source =` lines remain, output parses as TOML, all Linux-client deps
(gtk4/ffmpeg-sys-next/sdl3/pipewire) intact.
This unblocks the flatpak build carrying the VAAPI green-screen fix
(a89b19a) for the Steam Deck.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The signing rollout is confirmed end to end: the latest published RPM (0.2.0-0.ci1089) carries
a header GPG signature (added by `rpm --addsign`) and passed the in-CI `rpmkeys --checksig`
self-verify before publishing (a bad/unsigned build fails that gate and never reaches the
registry). So flip every .repo snippet from gpgcheck=0 to gpgcheck=1 and add the package-signing
public key (served from the generic registry, committed at packaging/rpm/RPM-GPG-KEY-punktfunk) to
gpgkey= alongside the Gitea metadata key — dnf/rpm-ostree imports both. Covers rpm/README,
packaging/README, the bootc Containerfile, and the docs-site bazzite/fedora-kde install pages;
rpm/README's signing section reframed from "dormant/enabling" to active (+ key-rotation notes).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two CI fixes:
- rpm signing (2nd bug): overriding %__gpg_sign_cmd via --define reached gpg with
%{__plaintext_filename}/%{__signature_filename} UNEXPANDED ("No such file or directory").
Stop overriding it — use rpm's default signer (which expands those correctly) and just set
_gpg_name; a passphrase-less key + loopback in gpg.conf makes gpg sign headless. (Requires a
passphrase-less signing key, as the runbook's %no-protection key is.)
- flatpak: the job runs in fedora:43 which has no node, so actions/checkout (a JS action) failed
with "node: not found". Install nodejs in a plain `run:` step (shell, no node needed) before
checkout. Also scope the heavy flatpak-builder run to client/core/manifest changes (+ tags) so
it stops rebuilding on every unrelated docs/host push (tag pushes still build — paths filters
only branch pushes).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The first signed CI run failed at the Sign step: `%{__gpg} gpg ...` expands to `<gpgpath> gpg ...`,
so gpg got a spurious `gpg` filename arg ("no command supplied", options "not considered"). Dropped
the literal `gpg` → `%{__gpg} --batch ...`. Validated locally: the corrected invocation parses as a
sign command (fails only with "No secret key", which is present in CI). The checksig gate did its
job — nothing published, installs stayed safe.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The dedicated EdDSA signing key (AF245C506F4E4763, "punktfunk packages <packages@unom.io>")
whose private half is now the RPM_GPG_PRIVATE_KEY CI secret. Committing the public half so
clients can fetch it (raw URL) for gpgcheck=1. This push triggers a rpm.yml run that signs
0.2.0~ciN via packaging/rpm/sign-rpms.sh (no longer a no-op); the gpgcheck=1 flip follows once
that signed build is confirmed published.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The audit's signing recommendation, scoped to RPM (apt's signed Release metadata already
covers .debs; bootc cosign deferred). packaging/rpm/sign-rpms.sh GPG-signs dist/*.rpm and
self-verifies (rpmkeys --checksig), run from rpm.yml between build + publish.
Safe to ship: the step is a NO-OP (exit 0, unsigned as today) until RPM_GPG_PRIVATE_KEY is
set as a CI secret — so it can't break current CI, and when enabled a bad macro fails loudly
via the in-step checksig rather than shipping bad signatures. rpm/README gains the one-time
enablement runbook (generate a dedicated passphrase-less key, add the secret, publish the
public key, flip gpgcheck=1 only after a signed build lands) and notes step-ca is for TLS,
not OpenPGP (it can't sign RPMs).
Also fixes the rpm/README version staleness the doc review caught: rolling is 0.2.0-0.ciN
(outranks the stray 0.1.1, no pin needed), host releases use host-v* not the client's v*.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the host docs match the real distribution path and the actual CLI. Reviewed by a
multi-agent pass (6 editors against one verified fact sheet + an accuracy reviewer); its
findings (a wrong client-Recommends claim, a native-concurrency overstatement) folded in.
- Install front door: new README "Install (host)" method-picker + docs-site/install.md
(+ nav), routing each distro to its package registry; source build demoted to a fallback.
- Registry-first install: ubuntu-gnome/ubuntu-kde now lead with the apt registry (not a
cargo build); bazzite leads with the Gitea RPM registry (was COPR/source). Source builds
moved to an appendix.
- CLI accuracy: serve --native arms pairing from the web console (NOT --allow-pairing, which
with --require-pairing/--max-concurrent is m3-host-only); --open disables mandatory pairing.
host-cli/configuration/pairing/quickstart/troubleshooting corrected; mgmt API documented as
always HTTPS+token. Native host serves one session at a time (extras queue) — not multi.
- Firewall: real ports documented (native UDP 9777 + the ephemeral data port caveat +
GameStream ports) for Debian + Arch (ufw + nftables), not just Bazzite.
- Sync/accuracy: punktfunk-client (GTK4) presented as a shipping client (not "roadmap"),
punktfunk-client-rs as the headless tool; host Recommends punktfunk-web only (not the
client); COPR chroots f43/44; bootc header says Gitea registry not COPR.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- spec: narrow ExclusiveArch to x86_64 — no aarch64 build is produced/published (NVENC is
desktop-NVIDIA), so claiming aarch64 advertised an arch we never ship.
- build-deb.sh: ship punktfunk-kde-session.service (ExecStart repointed to the packaged
run-headless-kde.sh) + host.env.kde, matching the RPM/Arch — the deb README's "mirrors the
Fedora RPM" claim now holds.
- audit.yml: weekly + Cargo.lock-change `cargo audit` over the network-facing crypto dep tree
(RustSec advisories); ignore unfixables via .cargo/audit.toml.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The stale code a default install/upgrade got was a TAG LEAK: deb.yml/rpm.yml shared
`tags: ['v*']` with the Apple-client release.yml, so the v0.1.0/v0.1.1 tags cut to ship
the macOS app ALSO published host packages versioned 0.1.1 — which outranks every rolling
0.0.1~ciN / 0.0.1-0.ciN build in both registries (dpkg/rpm version compares confirm), so
`apt install`/`rpm-ostree install` silently fetched ~99-commits-stale code while the READMEs
claimed auto-tracking. Two fixes:
- Decouple host publishing from Apple `v*` tags: deb.yml/rpm.yml now trigger on `host-v*`
only, so a client tag can never poison the host channel again.
- Bump the rolling base 0.0.1 -> 0.2.0 (deb `0.2.0~ciN`, rpm `0.2.0-0.ciN`): sits ABOVE the
stray 0.1.1 yet BELOW a future 0.2.0 tag, and still climbs monotonically by run number — so
`apt upgrade`/`rpm-ostree upgrade` genuinely move forward. Spec default + build scripts +
PKGBUILD pkgver bumped to match.
Build provenance (so a stale/shadowed host is detectable): build.rs stamps PUNKTFUNK_BUILD_VERSION
(set by CI = the full package version, e.g. 0.2.0~ci120.g802e98d; falls back to the crate version
for a plain `cargo build`) into the binary via rustc-env. Surfaced in `punktfunk-host --version`,
the startup log, and the mgmt /health + /host `version` field (was a hardcoded CARGO_PKG_VERSION).
Deliberately env-driven, not git-derived — the RPM builds from a git-archive tarball with no .git.
Version computed BEFORE the build in deb.yml; the spec %build exports it from %{version}-%{release}
(and gains --locked for reproducibility parity with the .deb path). Validated: plain build reports
0.0.1, env-stamped build reports 0.2.0~ci999.gdeadbee.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The punktfunk-web management console (pairing + status) shipped only via apt. Extend it
to the other HOST packaging methods, mirroring the Debian punktfunk-web .deb (flatpak is
the client, correctly excluded):
- rpm/punktfunk.spec: new noarch `punktfunk-web` subpackage (the .output bundle + a
/usr/bin/punktfunk-web-server node launcher + both systemd --user units + web-init.sh +
web.env.example), gated behind `%bcond_with web`. OFF by default because building the
Nitro/Node SSR bundle needs `bun`, which a plain rpmbuild / COPR mock chroot lacks. Host
package weak-Recommends punktfunk-web.
- ci/fedora-rpm.Dockerfile: install bun (+ unzip) so the CI builder can build the console.
- rpm.yml: build `PF_WITH_WEB=1` (Prep bootstraps bun to stay green pre-image-rebuild); the
publish loop already globs the new noarch rpm into the registry. build-rpm.sh: `--with web`
when PF_WITH_WEB=1.
- bootc/Containerfile: install from the Gitea RPM registry (which carries punktfunk-web)
instead of COPR — `dnf5 install punktfunk punktfunk-web`.
- arch/PKGBUILD: opt-in `punktfunk-web` split member (PF_WITH_WEB=1 appends it + bun) so a
default makepkg still builds host+client with no JS tooling — matching the spec's bcond.
- docs: packaging/README, rpm/README, copr/README (the no-bun caveat), bazzite/README
(Path B rewritten COPR→Gitea registry), arch/README — enable + journal-password steps.
Reviewed across methods by an adversarial multi-agent pass (rpm/ci/arch/bootc/consistency
lenses, each blocking finding 3x-verified); fixed the two it confirmed real — the Arch
bun-mandatory regression (now opt-in) and the stale COPR wording in bazzite Path B.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Every user needs the console for pairing, so ship it via apt, auto-wired to the
host — no manual bun/env setup. New punktfunk-web .deb (Architecture: all,
Depends: nodejs >= 20 — runs the node-server build under apt-native node, no
bundled bun):
- packaging/debian/build-web-deb.sh: stages web/.output (server + public) + a
/usr/bin/punktfunk-web-server wrapper (node) + the systemd --user units + the
web.env template + docs. Refuses a bun bundle (Bun.serve) as a wrong-preset guard.
- scripts/punktfunk-web.service: --user unit on :3000, EnvironmentFile sources the
host's ~/.config/punktfunk/mgmt-token (the shared bearer) + the generated
web-password; sets PUNKTFUNK_MGMT_URL=https://127.0.0.1:47990 +
NODE_TLS_REJECT_UNAUTHORIZED=0 (loopback self-signed cert). Restart=on-failure
rides out the host-writes-token-first ordering.
- scripts/punktfunk-web-init.service + web-init.sh: --user one-shot that generates
the login password (a .deb postinst runs as root → wrong $HOME) and surfaces it
to the journal.
- build-deb.sh: punktfunk-host now Recommends punktfunk-web (apt pulls it by
default; headless boxes opt out with --no-install-recommends).
- deb.yml: build the web console + smoke-boot it under node (gate the .deb on a
real /login 200) + build-web-deb.sh; the publish loop globs it automatically.
- web/{.env.example,web.env.example}: document the auto-wiring vs a manual deploy.
End state: `apt install punktfunk-host` pulls punktfunk-web; enable both --user
services; the console logs in (password from the journal) and proxies the host's
HTTPS mgmt API with the shared token — zero hand-edited env. Local .deb build +
node smoke-boot verified.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
flatpak-cargo-generator.py (master) imports `tomlkit` + `aiohttp`; the workflow
installed `python3-toml`, so the "Generate offline cargo sources" step would fail
with ModuleNotFoundError. Install python3-tomlkit instead, and correct the same
note in build-flatpak.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Ship the punktfunk Linux client to the Steam Deck as a Flatpak — the only viable
SteamOS install path, since /usr is read-only and lacks libadwaita/SDL3 — and
publish both it and the Decky plugin through Gitea. Built and validated live on a
Steam Deck (SteamOS 3.7): bundle installs user-scope, all libs resolve, libavcodec
resolves to the codecs-extra HEVC build, devices=all for DualSense hidraw.
packaging/flatpak (new):
- io.unom.Punktfunk.yml on GNOME 50 / freedesktop-sdk 25.08. rust-stable//25.08
(rustc 1.96 — the GTK4 chain needs >=1.92; the EOL GNOME-48/24.08 rust-stable at
1.89 could not build it) + llvm20 (libclang for bindgen in ffmpeg-sys-next/sdl3-sys).
HEVC libavcodec comes from the runtime's auto codecs-extra extension point (no
app-side codec declaration). Bundled SDL3 3.4.10 (matches sdl3-sys 0.6.6+SDL-3.4.10).
finish-args: wayland/fallback-x11, --device=all (GPU/VAAPI + evdev + hidraw — flatpak
cannot bind /dev/hidrawN char devices via --filesystem), pulseaudio, network,
~/.config/punktfunk.
- metainfo.xml, desktop, square SVG icon, build-flatpak.sh (offline cargo-sources;
on-Deck org.flatpak.Builder or CI), README.
clients/decky:
- add LICENSE (MIT), fix package.json license (BSD-3-Clause -> Apache-2.0 OR MIT),
add scripts/{package.sh,deploy.sh} (the plugins dir is root-owned: stage to /tmp,
sudo install, restart plugin_loader), align the launcher fallback to the real
flatpak app id io.unom.Punktfunk, rewrite the install section.
.gitea/workflows:
- flatpak.yml: privileged Fedora container builds the bundle and publishes to the
Gitea generic registry (+ release attachment on tags).
- decky.yml: pnpm build -> store-layout zip -> registry (stable latest/ URL for
Decky "install from URL").
docs: packaging/README + packaging/flatpak/README.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two fixes from live Bazzite testing of the managed-Gaming + mid-stream work:
1. Input now FOLLOWS the active session. The host-lifetime injector was pinned to
the first backend it opened and only reopened on an inject FAILURE — but with
Feature A keeping the managed gamescope warm, its EIS socket stays alive, so a
switch to the KDE desktop + reconnect kept injecting into the idle gamescope
(input silently dead on KDE). injector_service_thread now compares the
resolved input backend (default_backend() ← PUNKTFUNK_INPUT_BACKEND, set per
connect by apply_input_env, and on a mid-stream switch) each event and reopens
when it changes. Fixes input on a Gaming->Desktop reconnect AND Feature B's
mid-stream input re-route, with no plumbing.
2. Debounced TV-restore no longer yanks you back to gaming. do_restore_tv_session
now checks detect_active_session(): if a desktop session is active (the user
switched), it tears down the idle managed gamescope but does NOT restart the
gaming autologin. Observed live: the restore fired and restarted
gamescope-session-plus@ogui-steam while the client was already on the KDE
desktop.
Also: document PUNKTFUNK_SESSION_WATCH (Feature B opt-in) in the Bazzite host.env
and correct the managed-default description. Compiles, clippy/fmt clean, 78 tests.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Feature A: in Gaming Mode, default to a host-managed gamescope at the CLIENT's
mode (tear the TV's autologin down on connect) instead of attaching to the
running TV session — so the client receives ITS resolution (capture == encode ==
client mode, fixing the InitializeEncoder size mismatch the attach path hit),
not the TV's 4K.
Reliability is the debounce: restore_managed_session() now SCHEDULES the TV
restore RESTORE_DEBOUNCE (5s) after the last disconnect via a host-lifetime
worker, instead of restoring immediately per-disconnect. A reconnect inside the
window cancels the pending restore and reuses the still-warm managed session
(create_managed_session clears PENDING_RESTORE at the top) — so a quick reconnect
(e.g. a controller hiccup) never triggers a gamescope stop/relaunch, which is the
per-connect churn that leaked NVIDIA GPU context on F44 (the black-screen
reconnect).
- vdisplay/gamescope.rs: PENDING_RESTORE + RESTORE_DEBOUNCE; schedule_restore_tv_session
(debounced), do_restore_tv_session (the actual restore, worker-driven),
start_restore_worker (100ms tick, RAII keepalive handle). create_managed_session
cancels the pending restore + reuse path unchanged.
- vdisplay.rs: apply_input_env flips gamescope to managed-DEFAULT; PUNKTFUNK_GAMESCOPE_ATTACH
(or an explicit _NODE) opts back to attach for couch-on-TV; _MANAGED forces managed.
restore_managed_session schedules; new start_restore_worker wrapper.
- m3.rs serve(): hold the restore worker for the host lifetime.
- bazzite host.env: document managed-default + the ATTACH opt-out.
Compiles, clippy-clean, 78 host tests pass. F44 single stop/start leak to be
verified live on the box.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The session-aware selector drives a KWin virtual output at the client's
resolution when the Bazzite box is in KDE Desktop Mode — validated live. But a
normal KDE login withholds two things the headless host needs:
1. KWIN_WAYLAND_NO_PERMISSION_CHECKS=1 — so KWin exposes the privileged
zkde_screencast virtual-output protocol to an external client.
2. the kde-authorized RemoteDesktop grant — so libei input auto-approves
instead of popping a dialog a headless host can't answer.
Add packaging/bazzite/kde-desktop-setup.sh (idempotent, no root): writes the
environment.d KWIN drop-in and seeds the grant DB (shipped at
/usr/share/punktfunk/headless/kde-authorized) into ~/.local/share/flatpak/db/,
restarting the portal chain. Ship it via the RPM at
/usr/share/punktfunk/bazzite/ and document it in the Bazzite README (new §6.5).
Gaming Mode needs none of this (auto-attach).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bazzite/SteamOS boxes flip between Steam Gaming Mode (gamescope) and a
KDE/GNOME desktop. The host statically read PUNKTFUNK_COMPOSITOR /
XDG_CURRENT_DESKTOP once, so switching to Desktop Mode failed the stream, and
the gamescope managed-session path stopped+relaunched the autologin per connect
— leaking GPU context on F44 (reconnect → black screen).
Replace the static read with a runtime probe of the live session and route each
connect to the right backend, churn-free:
- vdisplay::detect_active_session() probes /proc for the running compositor of
our uid (gamescope|kwin_wayland|gnome-shell|sway, desktop outranks a leftover
gamescope) + scans the runtime dir for the live wayland-* socket. Returns an
ActiveKind + the SessionEnv (WAYLAND_DISPLAY/XDG_RUNTIME_DIR/DBUS/
XDG_CURRENT_DESKTOP) that targets it.
- apply_session_env() writes that into the process env per connect (host serves
one session at a time), so every backend (capture + input) opens against the
live session; apply_input_env() points input at the matching backend and
selects gamescope ATTACH (no managed restart) unless PUNKTFUNK_GAMESCOPE_MANAGED.
- resolve_compositor() (native path) auto-detects + applies; explicit
PUNKTFUNK_COMPOSITOR still wins (legacy/CI/forcing). detect() is now
active-aware for the GameStream/mgmt callers too.
- Bazzite host.env drops the static gamescope force; documents auto-detection
+ the optional overrides.
Result: Desktop Mode → KWin/Mutter virtual output at the client's mode
(churn-free, the reliable path); Gaming Mode → attach to the running gamescope
(no SIGSEGV/GPU leak on reconnect). Compiles + clippy-clean; 78 host tests pass.
Live validation on the Bazzite box pending (box offline).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Decky plugin (98993fa) launches `punktfunk-client`, but the Arch package only
shipped the host, so the Deck had nothing to launch. Convert the PKGBUILD to a
split package (pkgbase=punktfunk → punktfunk-host + punktfunk-client), mirroring the
rpm subpackages and the two deb build scripts:
- punktfunk-host: unchanged artifact set + NVENC/compositor optdepends.
- punktfunk-client: the GTK4 binary + io.unom.Punktfunk.desktop + the hidraw udev
rule + the 32MB recv-buffer sysctl; depends gtk4/libadwaita/sdl3/ffmpeg/pipewire/
opus; optdepends libva-mesa-driver (VAAPI decode on the Deck's AMD APU, software
fallback otherwise). New punktfunk-client.install scriptlet.
- build-sysext.sh now derives the package name from the file, so it wraps either the
host OR the client into a systemd-sysext .raw — on a Deck you wrap the client.
- README: split-package usage + a "Steam Deck (the client)" section tying the sysext
to the Decky plugin (client is on PATH → plugin launches `punktfunk-client
--connect host:port`). Clarified the VAAPI gap is host-ENCODE only; the client
DECODES via VAAPI on the Deck today, so streaming to a Deck works now.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add packaging/arch: a PKGBUILD mirroring the rpm/deb artifact set (binary, udev
rule, 32MB sysctl, systemd USER units with ExecStart rewritten, headless helpers,
env templates, openapi), a pacman .install scriptlet, a systemd-sysext builder for
immutable SteamOS, and a README. Builds the working tree via PF_SRCDIR (CI/dev) or
a git tag (AUR). Arch's stock ffmpeg already ships NVENC, so deps collapse to ~10
packages with nvidia-utils/compositors as optdepends (never hard-depend on the
driver, same invariant as rpm/deb).
SteamOS delivery is a **systemd-sysext** (overlays /usr read-only from writable
/var/lib/extensions/, survives A/B OS updates, no steamos-readonly disable) —
pacman/distrobox/flatpak are all unsuitable for a host that needs uinput/uhid, the
host PipeWire socket, the GPU node, and to spawn a compositor.
KNOWN GAP, documented prominently: encode is NVENC-only (src/encode/linux.rs has no
VAAPI backend), so this works on Arch+NVIDIA (and bazzite-deck-nvidia) but an AMD
Steam Deck installs yet cannot encode until a hevc_vaapi backend is written — a code
change, not packaging.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The client asks the kernel for a 32 MB SO_RCVBUF, but the kernel silently clamps
it to net.core.rmem_max — whose default is far too small. A too-small recv buffer
is the dominant client-side wall above ~1 Gbps. Measured live (Fedora host -> two
clients, real 2.5G LAN, GSO off): a client capped at 4 MB rmem_max dropped 31.6%
of a 2 Gbps stream at the receiver, while a 32 MB client delivered the same
2 Gbps at 0.0% loss. The host already shipped this tuning; the client packages
didn't (the RPM's %post even referenced the host-only file), so a client-only
install streamed lossy at high bitrate.
Add scripts/99-punktfunk-client-net.conf (rmem/wmem = 32 MB, distinct filename so
host+client can coexist) and ship+apply it from both the .deb (build-client-deb.sh)
and the RPM client subpackage (install, %files client, %post client).
For reference the full ladder (punktfunk speed-test): 0% loss to 1.5 Gbps on a
4 MB client; 31.6% at 2 Gbps on 4 MB vs 0% at 2 Gbps on 32 MB. iperf3 put the raw
link at ~2.35 Gbps TCP / ~2.4 Gbps UDP, so the stack now tracks the wire given a
big enough recv buffer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Mac/iOS client's wall around ~380 Mbps on a 2.5 G path is the receive
drain, not the transport: a loopback speed-test pushes 380/600/1000 Mbps at
0.0% loss, but Darwin has no recvmmsg(2), so the macOS client was doing one
recv() syscall per packet — ~40-90k syscalls/s on one core. When the recv loop
can't drain fast enough the kernel socket buffer backs up and drops, which the
client sees as a sustained stream stalling/freezing in the 300-400 Mbps range
(and an immediate "session ended" when a 500 Mbps+ first keyframe bursts in).
- core/transport: flip recvmsg_x (the batched Darwin recv, ~30x fewer syscalls)
from opt-in to default ON, opt-out via PUNKTFUNK_RECVMSG_X=0. Keeps the
auto-fallback to the scalar loop on any unexpected syscall error. The Apple CI
swift-test loopback now exercises this path by default.
- packaging/kde host.env: enable PUNKTFUNK_GSO=1 — UDP segmentation offload on
the host send path (one sendmsg per ~64 packets), the dominant lever above
~1 Gbps. Already wired (send_sealed -> send_gso) with sendmmsg auto-fallback.
- apple SpeedTestSheet: lengthen the bandwidth probe 2 s -> 5 s so the measured
number stops swinging wildly (50 vs 900 Mbps on the same link) — long enough
for steady-state send + recv drain to settle. Matches host MAX_PROBE_MS.
- host capture: PUNKTFUNK_SYNTH_NOISE synthetic high-entropy source for
reproducible throughput testing of the encode->FEC->send->recv path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Audio: a headless host has no speakers, and on a LAN with AirPlay devices PipeWire picks a random
HomePod as default — so desktop audio (which the host captures from the default sink's monitor)
went to a HomePod over AirPlay instead of to the client, and there was no "Punktfunk" output to
select. Ship a `punktfunk-sink.conf` (a `support.null-audio-sink` adapter — NOT the non-existent
module-null-sink, which makes pipewire refuse to start) with high priority.session so it's the
default; run-headless-kde.sh installs it and restarts pipewire once on first install. The host then
captures its monitor and streams it. (Disable AirPlay sinks out of band: `dnf remove
pipewire-config-raop`.)
Input: the host's libei portal D-Bus connection goes stale when the compositor session restarts the
portal under it, and the in-process reopen loop can't recover it (EIS setup keeps timing out) — only
a full restart does. Add PartOf=punktfunk-kde-session.service so the host restarts with the session.
Both verified live on the Fedora 44 KDE box.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On a headless KDE appliance, libei input injection silently failed: the EIS socket comes from the
xdg RemoteDesktop portal, which never came up, and even up it would pop an unanswerable "Allow
remote control?" dialog. Three fixes in run-headless-kde.sh, all idempotent + safe on the dev box:
- Reach graphical-session.target: xdg-desktop-portal is ordered behind it and its start job fails
without it, but a headless linger session never gets there and Fedora's target has
RefuseManualStart=yes — drop that in once, then start the target.
- Start the portal with `start` (the old `try-restart` is a no-op when inactive — the first-boot
case), so it actually comes up.
- Pre-seed the RemoteDesktop grant: vendor the `kde-authorized` permission-store GVariant DB and
copy it to ~/.local/share/flatpak/db/ (never clobbering an existing one), so the portal grants
RemoteDesktop without a dialog. Shipped by the RPM + .deb.
Diagnosed + fixed live on the Fedora 44 KDE box: libei devices RESUME and emit (MouseMove/keys).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On a headless KDE appliance the session has two outputs — run-headless-kde.sh's `kwin --virtual`
bootstrap (where plasmashell draws by default) and our per-session streamed output — so the client
saw only the wallpaper of an empty extended output (the KWin analogue of the GNOME/Mutter
VIRTUAL_PRIMARY issue). New opt-in PUNKTFUNK_KWIN_VIRTUAL_PRIMARY: after creating the virtual
output, set it primary via kscreen-doctor (KWin then re-homes the desktop onto it and disables the
bootstrap), then belt-and-suspenders disable anything still enabled. The keepalive re-enables the
bootstrap on teardown — though KWin also auto-re-enables it when our output is reclaimed, so there's
never a zero-output window. Set in packaging/kde/host.env. Verified live on the Fedora 44 KDE box:
mid-session the streamed output is the sole desktop at 0,0; post-session the bootstrap is back.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Three changes to make a reproducible Fedora KDE host install:
- ci/fedora-rpm.Dockerfile: parameterize the Fedora base (ARG FEDORA_VERSION, default 43) so the
same builder produces the Bazzite (F43, libavcodec.so.61) and Fedora 44 (libavcodec.so.62) RPMs.
A binary RPM is soname-coupled to its base, so each target Fedora needs its own build/channel.
- spec: install punktfunk-kde-session.service (was in the tree but never packaged) with its
ExecStart repointed from the dev source tree to the installed run-headless-kde.sh. This is the
headless `kwin --virtual` session (KWIN_WAYLAND_NO_PERMISSION_CHECKS=1) the kwin backend needs —
an interactive Plasma session refuses to hand its privileged zkde_screencast protocol to an
external client, so a dedicated session is required. Not enabled by default (kwin hosts opt in).
- ship packaging/kde/host.env as host.env.kde — the ready KWin appliance config (wayland-kde).
Validated live on a Fedora 44 KDE box (RTX 4090): KWin virtual output + zero-copy dmabuf->CUDA->NVENC.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
scripts/punktfunk-host.service is dev-oriented — its ExecStart references the
source tree (%h/punktfunk/target/release/punktfunk-host). When the deb/rpm ship
it to /usr/lib/systemd/user, a fresh install with no hand-rolled unit would try
to run a binary that isn't there. Rewrite the ExecStart to the installed
/usr/bin/punktfunk-host during packaging (sed in build-deb.sh + the spec); the
source unit stays as-is for from-source dev. Hosts with a custom ~/.config unit
(which shadows the packaged one) are unaffected.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hook the Linux client into the existing packaging CI:
- deb.yml builds both binaries and publishes punktfunk-host AND
punktfunk-client to the Gitea apt registry; new
packaging/debian/build-client-deb.sh mirrors the host script
(shlibdeps auto-Depends — GTK4/libadwaita/SDL3/FFmpeg/PipeWire
sonames; no NVIDIA filter, the client links no CUDA). Built and
inspected locally on Ubuntu 26.04.
- punktfunk.spec gains a "client" subpackage (binary + desktop entry +
udev rule); rpm.yml's publish loop picks it up unchanged.
- New shared assets: packaging/linux/io.unom.Punktfunk.desktop and
scripts/70-punktfunk-client.rules — DualSense hidraw uaccess (USB +
Bluetooth, steam-devices style) so SDL's HIDAPI driver gets
touchpad/motion/lightbar/triggers instead of degrading to evdev.
- Builder images learn the client link deps (rust-ci already had
them; fedora-rpm adds gtk4/libadwaita/SDL3-devel) with idempotent
install steps in deb.yml/rpm.yml since jobs run against the
previous push's image.
Workspace check CI (build/clippy/test) already covers the crate since
a601022.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The host requests a 32 MB SO_SNDBUF, but the kernel clamps it to net.core.wmem_max
(~416 KB on a stock box) — so high-bitrate frames overflow the socket buffer and
the host drops a large fraction of packets on send (measured 28.5% loss / 54k
dropped at 1 Gbps to a clean LAN client on a fresh Bazzite box). scripts/99-punktfunk-net.conf
fixes it (32 MB caps) but the packages never installed it. Ship it to
/usr/lib/sysctl.d/ (auto-applied at boot by systemd-sysctl) and apply it in the
deb/rpm postinst. This is the dominant cause of the sub-Gbps ceiling on an
untuned host.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Gitea GPG-signs the repo metadata but not the individual packages, while its
auto-served bazzite.repo sets gpgcheck=1 — so `rpm-ostree install` fails with
"could not be verified" on our unsigned RPMs. Document writing the repo
explicitly with gpgcheck=0 + repo_gpgcheck=1 (verify the signed metadata, which
carries each package checksum) instead of curling the served .repo. Note the
TLS-only fallback and that per-package signing is future hardening.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Mirrors the apt pipeline for Fedora Atomic / Bazzite. New `rpm` workflow builds
the host RPM in a Fedora 43 builder image (ci/fedora-rpm.Dockerfile — matches
Bazzite's libavcodec.so.61, with a self-contained 16-symbol libcuda link stub so
no NVIDIA packages are needed in CI) and uploads to Gitea's public RPM registry
(group "bazzite") on every main push (rolling 0.0.1-0.ciN.<sha>) and v* tag
(clean X.Y.Z-1). Bazzite hosts then track it with `rpm-ostree upgrade`.
- packaging/rpm/build-rpm.sh: git-archive tarball + rpmbuild (--nodeps, since the
toolchain is rustup + dnf, not RPMs); copies to dist/, asserts no cuda/nvidia leak.
- punktfunk.spec: overridable pf_version/pf_release for CI snapshots; exclude
libcuda.so from auto-Requires (NVENC/EGL come from the driver, out of band) —
same NVIDIA filter as the .deb; fix a bogus changelog weekday.
- docker.yml builds+pushes the new fedora-rpm image; packaging README + rpm/README
document the rpm-ostree install/update path (recommended option).
Builder image seeded to the registry so rpm.yml's first run finds it. RPM build +
clean-Requires verified locally in the image (libavcodec.so.61 / libavutil.so.59,
no cuda).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wires up the half-built Debian packaging: build-deb.sh existed but nothing
invoked or published it. Adds a `deb` workflow that builds the release host in
the Ubuntu 26.04 rust-ci image, packages it (dpkg-shlibdeps-resolved Depends,
NVIDIA driver filtered out), and uploads to Gitea's public Debian registry on
every main push (rolling 0.0.1~ciN.<sha>) and v* tag (clean X.Y.Z). Ubuntu hosts
then track it with `apt update && apt upgrade`.
Also: box-setup docs (packaging/debian/README.md), a pointer from the packaging
README, ignore dist/, and drop backticks from the package Description (the
unquoted control heredoc ran them as a command substitution).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Everything the macOS app does that stage 1 lacked, before any new
feature work (user directive):
- Input capture is now a deliberate, reversible STATE (Moonlight-
style): engaged on stream start and click-into-video (the engaging
click is suppressed), released by Ctrl+Alt+Shift+Q (toggles) or
focus loss; held keys/buttons are flushed host-side on release;
cursor hiding + shortcut inhibition follow the state; HUD hint when
released. Per-session window handlers disconnect with the page.
- Gamepads: app-lifetime SDL service (GamepadManager parity) — pad
list + "Forwarded controller" pin in Settings (auto = most recent),
"Automatic" pad TYPE resolves from the physical pad at connect;
DualSense touchpad contacts + ~250 Hz motion samples on the 0xCC
plane (Swift GamepadWire scale constants); feedback grows adaptive-
trigger replay and player LEDs via raw DS5 effects packets (the
wire's 11-byte blocks drop into SDL_SendGamepadEffect verbatim);
held pad state zeroed on pad switch/detach. sdl3 "hidapi" feature.
- Microphone uplink: PipeWire capture -> Opus 20 ms -> 0xCB datagrams
(validated live: host received 711 mic packets), Settings toggle.
- Speed test per saved host (Swift's "Test Network Speed…"): 2 s
probe burst, goodput/loss + recommended ~70 % bitrate, one-tap apply.
- Settings: host compositor preference (sent in the Hello), native-
display resolution/refresh resolved from the window's monitor at
connect (new default), bitrate ceiling to 3 Gbit/s.
- Hosts page: saved/trusted hosts section for direct pinned reconnect
(mDNS not required), rebuilt on every page return.
Deliberately not ported: audio device pickers (PipeWire routing owns
this on Linux), resize-to-request_mode (not wired in Swift either),
pointer-lock relative mouse (stage-2 presenter, needs raw Wayland).
DualSense fidelity needs a physical pad to live-verify.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
On Bazzite (atomic rpm-ostree) `sudo usermod -aG input $USER` doesn't stick —
/etc/group is managed declaratively, so the change is dropped or reverted on
the next update. The supported path is the `ujust add-user-to-input-group`
recipe, which edits the group the immutable-OS-correct way. Update the bazzite
README + the packaging quickstart + the troubleshooting note (which also now
points at the host's "virtual gamepad/DualSense created" vs "creation failed"
log as the unambiguous signal).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
punktfunk-host builds unchanged against either FFmpeg 7.x (libavcodec 61) or 8.x
(libavcodec 62) — ffmpeg-sys-next auto-detects the system version, and the host's
ffmpeg FFI only touches long-stable APIs. Confirmed by building + running live on a
Bazzite F43 box (FFmpeg 7.1.3): full gamescope capture → zero-copy dmabuf→CUDA →
NVENC H.265 at 1280x720x60, p50 ~0.96 ms. Just doc/spec accuracy, no code change:
- encode/linux.rs + CLAUDE.md: drop the "FFmpeg 8 only" claim; note 7.x/8.x both work.
- rpm spec: add the missing zero-copy GPU build deps the link actually needs —
pkgconfig(gl) + pkgconfig(gbm) (mesa) — and document that -lcuda needs libcuda.so at
link time (NVIDIA host, or the CUDA toolkit stub on a headless COPR/koji builder).
Tracked for a proper fix: make the cuda/gbm/GL FFI dlopen-based like khronos-egl so
the RPM builds on a GPU-less host.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A step-by-step walkthrough for running the host on Bazzite (the immutable
Fedora-Atomic gaming distro): the two install paths (rpm-ostree layering vs the
bootc image), udev + the `input` group, host.env knobs (gamescope-default), the
systemd --user service, firewall ports, verification, and troubleshooting — all
grounded in the packaging/ files. Flags the operator-run COPR, the loopback-only
mgmt port, and that the bundled unit runs the GameStream `serve` host (not m3-host).
Linked from packaging/README.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Roadmap #3 (install on other devices). Bazzite already ships gamescope + PipeWire + the
NVIDIA stack, so the host slots in with minimal new deps (ffmpeg-libs from RPM Fusion + opus
+ libei).
- packaging/rpm/punktfunk.spec — builds punktfunk-host from source (cargo), installs the
binary + udev rule + systemd user unit + headless helpers; Requires/Recommends mapped from
the Ubuntu bootstrap deps to Fedora.
- packaging/bootc/Containerfile — layer punktfunk into a bazzite-nvidia bootc image for
atomic, image-based installs.
- packaging/bazzite/host.env — gamescope-default appliance config (spawned per session).
- packaging/copr/ + packaging/README.md — COPR build-from-SCM settings + install docs
(rpm-ostree and bootc paths), and why not Flatpak.
- LICENSE-MIT + LICENSE-APACHE — materialize the declared `MIT OR Apache-2.0` (was unfiled);
the RPM ships them.
Not buildable on the Ubuntu dev box (no rpm tooling) — the COPR/Fedora build is operator-run;
all spec-referenced files verified present and the cargo build is green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>